Intel UHD Graphics P630 vs NVIDIA GeForce RTX 5070 Ti SUPER Comparison

Intel
GPU

Intel UHD Graphics P630

CORE STATE Comet Lake GT2
VRAM System Shared
CLOCK SPEED 1200 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 9.5
nm
PROCESS 14 nm+++
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti SUPER

CORE STATE GB203
VRAM 16 GB
CLOCK SPEED 2452 MHz
TDP 350 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

geekbench_opencl
5,111
N/A
geekbench_vulkan
5,628
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
6,269.5

Analysis: Intel UHD Graphics P630 vs NVIDIA GeForce RTX 5070 Ti SUPER

Head-to-Head Benchmarks

The recorded data shows two graphics solutions at opposite ends of the performance spectrum, and the numerical gap between them is extreme. The NVIDIA GeForce RTX 5070 Ti SUPER delivers an average benchmark score of 6270 across its recorded 3DMark Steel Nomad DX12 test, while the Intel UHD Graphics P630 averages 5370 across its Geekbench OpenCL and Vulkan tests. That works out to a roughly 17% advantage for the NVIDIA part in average scores, but the actual workload difference is far more dramatic than that single percentage suggests.

The NVIDIA card's 3DMark Steel Nomad DX12 result of 6269.5 is a modern, demanding DirectX 12 workload designed for high-end discrete GPUs. The Intel UHD Graphics P630, by contrast, posts 5111 in Geekbench OpenCL and 5628 in Geekbench Vulkan, which are synthetic compute tests that do not stress a GPU the way a full 3D render does. Put simply, the RTX 5070 Ti SUPER is completing a workload that the Intel integrated graphics cannot meaningfully participate in, while the Intel part's own best score comes from a lighter API test.

Looking at the nearest rival data, the RTX 5070 Ti SUPER sits at the 36th percentile of all GPUs in the database. Its closest measured neighbor is the NVIDIA GeForce RTX 4070 Ti SUPER AD102, with an identical average score of 6270, a delta of 0%. The Quadro K620 trails by 0.2% at 6282, while the AMD FirePro W600 is 0.8% behind at 6223. The AMD Radeon R7 M350 actually scores 0.9% higher at 6327, but that margin is within noise. The Intel UHD Graphics P630, meanwhile, sits at the 31st percentile, with its nearest rival being the AMD Radeon R7 M445 at 5358, a delta of 0.2%. The AMD Radeon R7 M365X scores 0.8% higher at 5416, while the NVIDIA GeForce 840M trails by 0.9% at 5322 and the GeForce 930A trails by 1% at 5317.

The absolute performance delta between the two products is the headline. The RTX 5070 Ti SUPER produces 43.94 TFLOPS of FP32 compute, 686.6 GTexel/s of texture fill rate, and 235.4 GPixel/s of pixel throughput. The Intel UHD Graphics P630 manages 460.8 GFLOPS of FP32, 28.80 GTexel/s, and 3.600 GPixel/s. In raw numbers, the NVIDIA card delivers roughly 95 times the FP32 throughput, about 24 times the texture rate, and over 65 times the pixel rate. Memory bandwidth tells a similar story: the RTX 5070 Ti SUPER has 896.0 GB/s of dedicated GDDR7 bandwidth on a 256-bit bus, while the Intel part relies on System Shared memory with bandwidth described as System Dependent, meaning it has no dedicated memory at all.

The Verdict

The data does not present a competitive matchup. The NVIDIA GeForce RTX 5070 Ti SUPER is a 350 W dual-slot discrete graphics card built for high-end rendering, gaming, and compute workloads. The Intel UHD Graphics P630 is a 15 W integrated graphics processor designed for basic display output and light acceleration in low-power systems. Anyone building a machine for modern 3D workloads should pick the RTX 5070 Ti SUPER without hesitation. The benchmark results place it at the 36th percentile of all GPUs, directly alongside the RTX 4070 Ti SUPER AD102, and its nearest rivals are all discrete desktop or mobile parts.

The Intel UHD Graphics P630 is a different tool entirely. Its 31st percentile standing and nearest rivals, which include the GeForce 840M and Radeon R7 M445, place it firmly in the entry-level mobile and low-end desktop segment. It is production status is end-of-life, while the RTX 5070 Ti SUPER is still active. For a system that only needs to drive a desktop, play very light 2D content, or handle basic video decode, the Intel part is sufficient. For anything resembling modern 3D gaming, GPU-accelerated rendering, or compute workloads, the RTX 5070 Ti SUPER is the only viable choice in this comparison.

Architecture Differences

The two parts come from completely different design philosophies and manufacturing processes. The NVIDIA GeForce RTX 5070 Ti SUPER uses the GB203 chip built on Blackwell 2.0 architecture, fabricated by TSMC on a 5 nm process. It integrates 45,600 million transistors on a 378 mm² die, yielding a transistor density of 120.6 million transistors per square millimeter. The Intel UHD Graphics P630 uses the Comet Lake GT2 chip on Generation 9.5 architecture, fabricated by Intel on a 14 nm+++ process. Intel does not disclose transistor count or die size for this part in the database.

The compute resources differ by orders of magnitude. The RTX 5070 Ti SUPER has 8960 shading units, 280 texture mapping units, 96 ROPs, 70 ray tracing cores, and 280 tensor cores. The Intel UHD Graphics P630 has 192 shading units, 24 TMUs, and only 3 ROPs. It has no ray tracing cores and no tensor cores. The NVIDIA part also supports a 1:1 ratio for FP16 to FP32, meaning both run at 43.94 TFLOPS, while the Intel part runs FP16 at a 2:1 ratio, delivering 921.6 GFLOPS versus 460.8 GFLOPS for FP32.

Clock behavior reflects the different roles. The RTX 5070 Ti SUPER runs at a 2295 MHz base and 2452 MHz boost, with memory clocked at 1750 MHz for 28 Gbps effective. The Intel part runs at a 350 MHz base and 1200 MHz boost, with system shared memory. The NVIDIA card uses a PCIe 5.0 x16 interface, while the Intel integrated graphics connects via Ring Bus. The NVIDIA card has a 350 W TDP, the Intel part draws just 15 W. The NVIDIA card is 304 mm long, 137 mm tall, and 48 mm wide, occupying dual slots, and requires a single 16-pin power connector. The Intel part is an IGP with no dimensions or connectors listed.

Memory configurations are fundamentally different. The RTX 5070 Ti SUPER has 16 GB of GDDR7 on a 256-bit bus with 896.0 GB/s bandwidth. The Intel UHD Graphics P630 has System Shared memory, System Shared type, System Shared bus width, and System Dependent bandwidth. This means the Intel part borrows from system RAM and its performance is tied to the host platform's memory subsystem.

API support also differs. The RTX 5070 Ti SUPER supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Intel part supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. Display outputs on the NVIDIA card are 1x HDMI 2.1b and 3x DisplayPort 2.1b, while the Intel part's outputs are motherboard dependent. The NVIDIA card was released at the end of 2025 with a launch MSRP of 749 USD. The Intel part was released in May 2020 with no MSRP listed.

FAQ

Q: Which GPU has higher raw compute performance?

A: The NVIDIA GeForce RTX 5070 Ti SUPER delivers 43.94 TFLOPS of FP32 compute, while the Intel UHD Graphics P630 delivers 460.8 GFLOPS. The NVIDIA part is roughly 95 times faster in FP32 throughput.

Q: Can the Intel UHD Graphics P630 handle ray tracing?

A: No. The Intel UHD Graphics P630 has no ray tracing cores and no tensor cores listed in the database. The RTX 5070 Ti SUPER has 70 ray tracing cores and 280 tensor cores.

Q: How much memory does each GPU have?

A: The RTX 5070 Ti SUPER has 16 GB of GDDR7 memory on a 256-bit bus with 896.0 GB/s bandwidth. The Intel UHD Graphics P630 uses System Shared memory with System Dependent bandwidth.

Q: What is the performance gap in the database?

A: The RTX 5070 Ti SUPER averages 6270 across its benchmark tests, placing it at the 36th percentile of all GPUs. The Intel UHD Graphics P630 averages 5370, placing it at the 31st percentile. The NVIDIA card's nearest rival is the RTX 4070 Ti SUPER AD102 with a 0% delta.

Q: Are these GPUs still in production?

A: The NVIDIA GeForce RTX 5070 Ti SUPER has Active production status. The Intel UHD Graphics P630 is marked End-of-life.

Q: What are the power requirements?

A: The RTX 5070 Ti SUPER has a 350 W TDP and requires a single 16-pin power connector. The Intel UHD Graphics P630 has a 15 W TDP and requires no power connector, as it is an IGP.

Where Each One Wins

The NVIDIA GeForce RTX 5070 Ti SUPER wins in every category where dedicated graphics matter. Its 8960 shading units and 70 ray tracing cores make it suitable for modern DirectX 12 Ultimate workloads, which the Intel part cannot support at the 12_2 feature level. The 16 GB of GDDR7 memory with 896.0 GB/s bandwidth allows it to handle large textures and datasets, while the Intel part's system shared memory offers no dedicated bandwidth. The 43.94 TFLOPS FP32 throughput and 686.6 GTexel/s texture rate place it in a completely different performance class. Its production status is active and it supports PCIe 5.0 x16, HDMI 2.1b, and DisplayPort 2.1b outputs.

The Intel UHD Graphics P630 wins in power efficiency and integration. Its 15 W TDP is a fraction of the NVIDIA card's 350 W, and it requires no power connector or slot space. It is an IGP connected via Ring Bus, meaning it adds no cost for a discrete board and works in systems where a 304 mm dual-slot card would never fit. For basic desktop use, video playback, or light 2D acceleration, the Intel part consumes negligible power and occupies no expansion slot. Its nearest rivals in the database, the Radeon R7 M445 and GeForce 840M, are all low-end discrete parts from previous generations, confirming its position as an entry-level solution.

For a gaming or workstation build, the RTX 5070 Ti SUPER is the clear choice. It matches the RTX 4070 Ti SUPER AD102 exactly in average score, and its 36th percentile standing places it above the vast majority of GPUs in the database. For an office PC, thin laptop, or any system where power draw and physical space are the primary constraints, the Intel UHD Graphics P630 serves its purpose at 15 W with no discrete components required.

Specification Differences

The two products differ in nearly every specification field recorded in the database.

Process Node: The RTX 5070 Ti SUPER uses 5 nm TSMC; the Intel UHD Graphics P630 uses 14 nm+++ Intel.

Transistors: The RTX 5070 Ti SUPER has 45,600 million on a 378 mm² die with 120.6M / mm² density. The Intel part has no listed transistor count, die size, or density.

Clocks: The RTX 5070 Ti SUPER runs at 2295 MHz base and 2452 MHz boost, with memory at 1750 MHz (28 Gbps effective). The Intel part runs at 350 MHz base and 1200 MHz boost, with system shared memory.

Memory: The RTX 5070 Ti SUPER has 16 GB GDDR7 on a 256-bit bus with 896.0 GB/s bandwidth. The Intel part uses System Shared memory, type, and bus width, with System Dependent bandwidth.

Compute Units: The RTX 5070 Ti SUPER has 8960 shading units, 280 TMUs, 96 ROPs, 70 RT cores, and 280 tensor cores. The Intel part has 192 shading units, 24 TMUs, 3 ROPs, and no RT or tensor cores.

Rates: The RTX 5070 Ti SUPER produces 235.4 GPixel/s and 686.6 GTexel/s, with 43.94 TFLOPS FP32 and FP16 (1:1). The Intel part produces 3.600 GPixel/s and 28.80 GTexel/s, with 460.8 GFLOPS FP32 and 921.6 GFLOPS FP16 (2:1).

Power: The RTX 5070 Ti SUPER has a 350 W TDP, dual-slot width, and a 1x 16-pin power connector. The Intel part has a 15 W TDP, is an IGP, and has no power connectors.

Interface: The RTX 5070 Ti SUPER uses PCIe 5.0 x16; the Intel part uses Ring Bus.

Display Outputs: The RTX 5070 Ti SUPER has 1x HDMI 2.1b and 3x DisplayPort 2.1b. The Intel part's outputs are motherboard dependent.

API Support: The RTX 5070 Ti SUPER supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Intel part supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3.

Physical Dimensions: The RTX 5070 Ti SUPER is 304 mm long, 137 mm high, and 48 mm wide. The Intel part has no dimensions listed.

Production Status: The RTX 5070 Ti SUPER is Active; the Intel part is End-of-life.

Release Date: The RTX 5070 Ti SUPER released at the end of 2025 with a launch MSRP of 749 USD. The Intel part released in May 2020 with no MSRP listed.

DETAILED SPECIFICATIONS

SPECIFICATION
UHD Graphics P630
RTX 5070 Ti SUPER
Core Specs
Shading Units
192
8,960 +4566.7%
Shaders
192
8,960 +4566.7%
TMUs
24
280 +1066.7%
ROPs
3
96 +3100.0%
Execution Units
24
—
Clocks
Base Clock
350 MHz
2295 MHz
Boost Clock
1200 MHz
2452 MHz
Memory Clock
System Shared
1750 MHz 28 Gbps effective
Memory
Memory Size
System Shared
16 GB
VRAM (MB)
—
16,384
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
896.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
48 MB
Performance
Pixel Rate
3.600 GPixel/s
235.4 GPixel/s
Texture Rate
28.80 GTexel/s
686.6 GTexel/s
FP32 (TFLOPS)
460.8 GFLOPS
43.94 TFLOPS
FP64 (TFLOPS)
115.2 GFLOPS (1:4)
686.6 GFLOPS (1:64)
FP16 (TFLOPS)
921.6 GFLOPS (2:1)
43.94 TFLOPS (1:1)
AI/RT
RT Cores
—
70
Tensor Cores
—
280
Power
TDP
15 W
350 W
TDP (W)
15
350 +2233.3%
Power Connectors
—
1x 16-pin
Architecture
Architecture
Generation 9.5
Blackwell 2.0
GPU Name
Comet Lake GT2
GB203
Generation
HD Graphics-W (Comet Lake)
GeForce 50
Process Size
14 nm+++
5 nm
Transistors
—
45,600 million
Die Size
—
378 mm²
Foundry
Intel
TSMC
Density
—
120.6M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
Shader Model
6.5
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
304 mm 12 inches
Height
—
137 mm 5.4 inches
Outputs
Motherboard Dependent
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Launch Price
—
749 USD
Production
End-of-life
Active
View UHD Graphics P630 Details View GeForce RTX 5070 Ti SUPER Details