GPU Comparison
GPU
Intel UHD Graphics 750
CORE STATE
Rocket Lake
VRAM
System Shared
CLOCK SPEED
1300 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 12.1
PROCESS
14 nm+++
LAUNCH DATE
2021
VS
GEFORCE
GeForce GTX 465
CORE STATE
GF100
VRAM
1024 MB
CLOCK SPEED
—
TDP
200 W
BUS WIDTH
256 bit
ARCHITECTURE
Fermi
PROCESS
40 nm
LAUNCH DATE
2010
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
UHD Graphics 750
GTX 465
Core Specs
Shading Units
256
352
+37.5%
Shaders
256
352
+37.5%
TMUs
16
44
+175.0%
ROPs
8
32
+300.0%
SM Count
—
11
Execution Units
32
—
Clocks
Base Clock
300 MHz
—
Boost Clock
1300 MHz
—
GPU Clock
—
608 MHz
Shader Clock
—
1215 MHz
Memory Clock
System Shared
802 MHz
3.2 Gbps effective
Memory
Memory Size
System Shared
1024 MB
VRAM (MB)
—
1,024
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
102.7 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
512 KB
Performance
Pixel Rate
10.40 GPixel/s
13.38 GPixel/s
Texture Rate
20.80 GTexel/s
26.75 GTexel/s
FP32 (TFLOPS)
665.6 GFLOPS
855.4 GFLOPS
FP64 (TFLOPS)
—
106.9 GFLOPS (1:8)
FP16 (TFLOPS)
1,331.2 GFLOPS (2:1)
—
Power
TDP
15 W
200 W
TDP (W)
15
200
+1233.3%
Suggested PSU
—
550 W
Power Connectors
—
2x 6-pin
Architecture
Architecture
Generation 12.1
Fermi
GPU Name
Rocket Lake
GF100
Generation
HD Graphics
(Rocket Lake)
GeForce 400
Process Size
14 nm+++
40 nm
Transistors
—
3,100 million
Die Size
—
529 mm²
Foundry
Intel
TSMC
Density
—
5.9M / mm²
API Support
DirectX
12 (12_1)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
—
OpenCL
3.0
1.1
CUDA
—
2.0
Shader Model
6.6
5.1
Physical
Slot Width
IGP
Dual-slot
Length
—
241 mm
9.5 inches
Outputs
Motherboard Dependent
2x DVI1x mini-HDMI 1.3a
Bus Interface
Ring Bus
PCIe 2.0 x16
Other
Launch Price
—
279 USD
Production
End-of-life
End-of-life
Predecessor
—
GeForce 200
Successor
—
GeForce 500