GPU Comparison
GPU
Intel UHD Graphics 730
CORE STATE
Rocket Lake
VRAM
System Shared
CLOCK SPEED
1300 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 12.1
PROCESS
14 nm+++
LAUNCH DATE
2021
VS
GEFORCE
GeForce RTX 3080 Max-Q
CORE STATE
GA104
VRAM
8 GB
CLOCK SPEED
1245 MHz
TDP
80 W
BUS WIDTH
256 bit
ARCHITECTURE
Ampere
PROCESS
8 nm
LAUNCH DATE
2021
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
UHD Graphics 730
RTX 3080 Max-Q
Core Specs
Shading Units
192
6,144
+3100.0%
Shaders
192
6,144
+3100.0%
TMUs
12
192
+1500.0%
ROPs
8
96
+1100.0%
SM Count
—
48
Execution Units
24
—
Clocks
Base Clock
300 MHz
780 MHz
Boost Clock
1300 MHz
1245 MHz
Memory Clock
System Shared
1500 MHz
12 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
—
8,192
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
4 MB
Performance
Pixel Rate
10.40 GPixel/s
119.5 GPixel/s
Texture Rate
15.60 GTexel/s
239.0 GTexel/s
FP32 (TFLOPS)
499.2 GFLOPS
15.30 TFLOPS
FP64 (TFLOPS)
—
239.0 GFLOPS (1:64)
FP16 (TFLOPS)
998.4 GFLOPS (2:1)
15.30 TFLOPS (1:1)
AI/RT
RT Cores
—
48
Tensor Cores
—
192
Power
TDP
15 W
80 W
TDP (W)
15
80
+433.3%
Power Connectors
—
None
Architecture
Architecture
Generation 12.1
Ampere
GPU Name
Rocket Lake
GA104
Generation
HD Graphics
(Rocket Lake)
GeForce 30 Mobile
Process Size
14 nm+++
8 nm
Transistors
—
17,400 million
Die Size
—
392 mm²
Foundry
Intel
Samsung
Density
—
44.4M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
8.6
Shader Model
6.6
6.8
Physical
Slot Width
IGP
—
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 4.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 20 Mobile