GEFORCE

NVIDIA GeForce RTX 3080 Max-Q

NVIDIA graphics card specifications and benchmark scores

8 GB
VRAM
1245
MHz Boost
80W
TDP
256
Bus Width
Ray Tracing 🤖Tensor Cores

NVIDIA GeForce RTX 3080 Max-Q Specifications

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GeForce RTX 3080 Max-Q GPU Core

Shader units and compute resources

The NVIDIA GeForce RTX 3080 Max-Q GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
6,144
Shaders
6,144
TMUs
192
ROPs
96
SM Count
48
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RTX 3080 Max-Q Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce RTX 3080 Max-Q's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce RTX 3080 Max-Q by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
780 MHz
Base Clock
780 MHz
Boost Clock
1245 MHz
Boost Clock
1,245 MHz
Memory Clock
1500 MHz 12 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce RTX 3080 Max-Q Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce RTX 3080 Max-Q's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
8 GB
VRAM
8,192 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
384.0 GB/s
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GeForce RTX 3080 Max-Q by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX 3080 Max-Q, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
4 MB
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RTX 3080 Max-Q Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce RTX 3080 Max-Q against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
15.30 TFLOPS
FP64 (Double)
239.0 GFLOPS (1:64)
FP16 (Half)
15.30 TFLOPS (1:1)
Pixel Rate
119.5 GPixel/s
Texture Rate
239.0 GTexel/s

GeForce RTX 3080 Max-Q Ray Tracing & AI

Hardware acceleration features

The NVIDIA GeForce RTX 3080 Max-Q includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX 3080 Max-Q capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
48
Tensor Cores
192
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Ampere Architecture & Process

Manufacturing and design details

The NVIDIA GeForce RTX 3080 Max-Q is built on NVIDIA's Ampere architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX 3080 Max-Q will perform in GPU benchmarks compared to previous generations.

Architecture
Ampere
GPU Name
GA104
Process Node
8 nm
Foundry
Samsung
Transistors
17,400 million
Die Size
392 mm²
Density
44.4M / mm²
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NVIDIA's GeForce RTX 3080 Max-Q Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce RTX 3080 Max-Q determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce RTX 3080 Max-Q to maintain boost clocks without throttling.

TDP
80 W
TDP
80W
Power Connectors
None
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GeForce RTX 3080 Max-Q by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce RTX 3080 Max-Q are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 4.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce RTX 3080 Max-Q. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
8.6
Shader Model
6.8
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GeForce RTX 3080 Max-Q Product Information

Release and pricing details

The NVIDIA GeForce RTX 3080 Max-Q is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce RTX 3080 Max-Q by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jan 2021
Production
End-of-life
Predecessor
GeForce 20 Mobile

GeForce RTX 3080 Max-Q Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce RTX 3080 Max-Q

The NVIDIA GeForce RTX 3080 Max-Q offers a compact design with 8 GB GDDR6 VRAM, 780 MHz base clock, and 1245 MHz boost clock, making it a strong contender for high-performance computing. How does the RTX 3080 Max-Q balance performance and power efficiency? With an 8 nm process and PCIe 4.0 x16 interface, it delivers robust CUDA and OpenCL capabilities, essential for parallel processing tasks. Can the RTX 3080 handle 3D rendering workloads without compromising on detail? Its Ampere architecture supports real-time ray tracing, but how does this translate to professional applications? The Max-Q variant is certified for workstation environments, yet how does it compare to the standard RTX 3080 in such roles?

For workstation builds, the RTX 3080 Max-Q’s 80 W TDP makes it a viable option, but is it sufficient for demanding software? NVIDIA’s RTX 3080 is designed to meet industry standards, but what specific professional certifications ensure its reliability? How does the RTX 3080’s 8 GB VRAM hold up against modern 3D rendering demands? The 3D rendering capabilities of the RTX 3080 are impressive, but can it maintain stability under prolonged workloads? The Max-Q’s performance is notable, but how does it stack up against the full-power RTX 3080 in professional settings?

  • What CUDA and OpenCL features define the RTX 3080’s parallel processing power?
  • How does the 8 GB GDDR6 memory impact 3D rendering efficiency on the RTX 3080?
  • Are the professional certifications of the RTX 3080 Max-Q aligned with industry requirements?

The AMD Equivalent of GeForce RTX 3080 Max-Q

Looking for a similar graphics card from AMD? The AMD Radeon RX 6900 XT offers comparable performance and features in the AMD lineup.

AMD Radeon RX 6900 XT

AMD • 16 GB VRAM

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