GPU Comparison
GPU
Intel UHD Graphics 730
CORE STATE
Rocket Lake
VRAM
System Shared
CLOCK SPEED
1300 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 12.1
PROCESS
14 nm+++
LAUNCH DATE
2021
VS
GEFORCE
GeForce GTX 580M
CORE STATE
GF114
VRAM
2 GB
CLOCK SPEED
—
TDP
100 W
BUS WIDTH
256 bit
ARCHITECTURE
Fermi 2.0
PROCESS
40 nm
LAUNCH DATE
2011
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
UHD Graphics 730
GTX 580M
Core Specs
Shading Units
192
384
+100.0%
Shaders
192
384
+100.0%
TMUs
12
64
+433.3%
ROPs
8
32
+300.0%
SM Count
—
8
Execution Units
24
—
Clocks
Base Clock
300 MHz
—
Boost Clock
1300 MHz
—
GPU Clock
—
620 MHz
Shader Clock
—
1240 MHz
Memory Clock
System Shared
750 MHz
3 Gbps effective
Memory
Memory Size
System Shared
2 GB
VRAM (MB)
—
2,048
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
96.00 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
512 KB
Performance
Pixel Rate
10.40 GPixel/s
9.920 GPixel/s
Texture Rate
15.60 GTexel/s
39.68 GTexel/s
FP32 (TFLOPS)
499.2 GFLOPS
952.3 GFLOPS
FP64 (TFLOPS)
—
79.36 GFLOPS (1:12)
FP16 (TFLOPS)
998.4 GFLOPS (2:1)
—
Power
TDP
15 W
100 W
TDP (W)
15
100
+566.7%
Power Connectors
—
None
Architecture
Architecture
Generation 12.1
Fermi 2.0
GPU Name
Rocket Lake
GF114
Generation
HD Graphics
(Rocket Lake)
GeForce 500M
Process Size
14 nm+++
40 nm
Transistors
—
1,950 million
Die Size
—
332 mm²
Foundry
Intel
TSMC
Density
—
5.9M / mm²
API Support
DirectX
12 (12_1)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
—
OpenCL
3.0
1.1
CUDA
—
2.1
Shader Model
6.6
5.1
Physical
Slot Width
IGP
MXM Module
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
Ring Bus
MXM-B (3.0)
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 400M
Successor
—
GeForce 600M