Intel UHD Graphics 710 vs NVIDIA GeForce GTX 1050 Ti Comparison
Intel UHD Graphics 710
GeForce GTX 1050 Ti
PERFORMANCE BENCHMARKS
Analysis: Intel UHD Graphics 710 vs NVIDIA GeForce GTX 1050 Ti
The NVIDIA GeForce GTX 1050 Ti is a dedicated, end-of-life graphics card from the Pascal generation, while the Intel UHD Graphics 710 is an integrated processor graphics solution from Alder Lake. The benchmark data shows a decisive performance gap, with the GTX 1050 Ti winning both head-to-head tests by massive margins. In Geekbench OpenCL, the NVIDIA card scores 18,129 points against the Intel's 3,496, a delta of 418.6%. In Geekbench Vulkan, the GTX 1050 Ti scores 10,001 versus 4,088, a 144.6% advantage. The average benchmark score for the GTX 1050 Ti is 4,193, placing it in the 25th percentile of all GPUs, while the UHD 710 averages 3,792, sitting in the 22nd percentile.
Head-to-Head Benchmarks
The only two shared benchmark tests are Geekbench OpenCL and Geekbench Vulkan, and the NVIDIA GeForce GTX 1050 Ti wins both outright. The OpenCL result is the most lopsided: the GTX 1050 Ti produces 18,129 points, which is 418.6% higher than the Intel UHD Graphics 710's 3,496. This is not a close contest; it represents a five-fold improvement in raw compute throughput. For OpenCL workloads, the dedicated card is in a completely different performance class.
The Vulkan test narrows the gap but still favors NVIDIA decisively. The GTX 1050 Ti scores 10,001, while the Intel solution manages 4,088, a 144.6% lead. This indicates that while the integrated graphics can handle Vulkan API calls, it lacks the execution resources to compete with a discrete GPU. The GTX 1050 Ti's shading units, texture units, and memory bandwidth all contribute to this advantage. The delta here is still more than double the performance, making the UHD 710 unsuitable for any serious gaming at this API level.
Looking at the broader benchmark picture, the GTX 1050 Ti has a richer dataset. It scores 7,834 in Geekbench Metal, 6,340 in Passmark G3D, and 2,652 in Passmark GPU Compute. It also posts scores in DirectX 9, 10, 11, and 12 tests, with the highest being 104 in DirectX 9 and the lowest at 26 in DirectX 12. The Intel UHD 710 has no data for these tests, meaning its only measurable performance is from the two Geekbench entries. This lack of data points suggests the UHD 710 is not suited for the same breadth of workloads, particularly legacy DirectX applications where the GTX 1050 Ti shows strength.
The wins tally is 2-0 in favor of NVIDIA. In the nearest rival comparison, the GTX 1050 Ti is 0.6% ahead of the AMD Radeon R5 M330 (4,170) and 1% ahead of the NVIDIA Quadro K2100M (4,151), but 1.1% behind the NVIDIA Quadro K3000M (4,241) and 1.8% behind the AMD Radeon Vega 3 (4,268). The Intel UHD 710, by contrast, is 0.8% behind the NVIDIA GeForce GTX 650 (3,823) and 1.1% behind the NVIDIA GeForce MX110 (3,834), while being 1.4% ahead of the NVIDIA GeForce GT 635M (3,740) and 2% ahead of the NVIDIA Quadro 3000M (3,718). This places the UHD 710 in the same performance tier as decade-old mobile GPUs, while the GTX 1050 Ti sits just above entry-level discrete parts.
Architecture Differences
The fundamental difference is discrete versus integrated. The GTX 1050 Ti uses the GP107 chip built on a 14 nm process at Samsung, containing 3,300 million transistors on a 132 mm² die, with a transistor density of 25.0M per mm². The Intel UHD 710 is based on Alder Lake silicon using Intel's 10 nm process, though its transistor count and die size are not listed. The GTX 1050 Ti is a standalone card with its own 4 GB of GDDR5 memory on a 128-bit bus, delivering 112.1 GB/s of bandwidth. The UHD 710 uses System Shared memory, with bandwidth described as System Dependent and a shared bus width.
Clock speeds differ substantially. The GTX 1050 Ti runs at a base clock of 1291 MHz and a boost clock of 1392 MHz, with memory at 1752 MHz (7 Gbps effective). The Intel UHD 710 has a base clock of 300 MHz and a boost of 1300 MHz, with no dedicated memory clock. This lower base clock is typical for integrated graphics, which must conserve power, but it hurts sustained performance. The GTX 1050 Ti has 768 shading units, 48 texture mapping units, and 32 ROPs, versus the UHD 710's 128 shading units, 8 TMUs, and 8 ROPs. That is a six-fold difference in shader count.
Pixel and texture rates reflect the hardware gap. The GTX 1050 Ti achieves 44.54 GPixel/s and 66.82 GTexel/s, while the UHD 710 manages only 10.40 GPixel/s and 10.40 GTexel/s. Floating point performance tells the same story: the GTX 1050 Ti delivers 2.138 TFLOPS in FP32, compared to 332.8 GFLOPS for the Intel part. The FP16 numbers are notable: the GTX 1050 Ti posts 33.41 GFLOPS (1:64 ratio), meaning it is heavily optimized for FP32, while the UHD 710 hits 665.6 GFLOPS (2:1 ratio), showing a preference for half-precision. Power consumption is also a differentiator: the GTX 1050 Ti has a 75 W TDP and requires a 250 W suggested power supply, while the UHD 710 is a 15 W IGP with no external power connectors.
FAQ
Q: Which card is faster in Geekbench Vulkan?
A: The NVIDIA GeForce GTX 1050 Ti scores 10,001 points, which is 144.6% higher than the Intel UHD Graphics 710's 4,088 points.
Q: What is the memory configuration of each?
A: The GTX 1050 Ti has 4 GB of dedicated GDDR5 memory on a 128-bit bus with 112.1 GB/s bandwidth. The UHD 710 uses System Shared memory with System Dependent bandwidth.
Q: Does the Intel UHD 710 support DirectX 12?
A: Yes, both the GTX 1050 Ti and the UHD 710 support DirectX 12 (12_1) and OpenGL 4.6 and Vulkan 1.4, per the API data.
Q: How does the GTX 1050 Ti compare to its nearest rivals?
A: It is 0.6% ahead of the AMD Radeon R5 M330 and 1% ahead of the NVIDIA Quadro K2100M, but 1.1% behind the NVIDIA Quadro K3000M and 1.8% behind the AMD Radeon Vega 3.
Q: What is the power draw difference?
A: The GTX 1050 Ti has a 75 W TDP and a dual-slot cooler with no power connectors (power comes from the PCIe slot), plus a suggested 250 W PSU. The UHD 710 has a 15 W TDP and is an IGP with no slot width.
Q: Which has more shading units?
A: The GTX 1050 Ti has 768 shading units, while the UHD 710 has only 128.
Specification Differences
- Process Node: 14 nm (Samsung) for GTX 1050 Ti; 10 nm (Intel) for UHD 710.
- Transistors: 3,300 million for GTX 1050 Ti; not listed for UHD 710.
- Die Size: 132 mm² for GTX 1050 Ti; not listed for UHD 710.
- Base Clock: 1291 MHz for GTX 1050 Ti; 300 MHz for UHD 710.
- Boost Clock: 1392 MHz for GTX 1050 Ti; 1300 MHz for UHD 710.
- Memory Size: 4 GB GDDR5 for GTX 1050 Ti; System Shared for UHD 710.
- Memory Bus Width: 128 bit for GTX 1050 Ti; System Shared for UHD 710.
- Memory Bandwidth: 112.1 GB/s for GTX 1050 Ti; System Dependent for UHD 710.
- Shading Units: 768 vs 128.
- TMUs: 48 vs 8.
- ROPs: 32 vs 8.
- Pixel Rate: 44.54 GPixel/s vs 10.40 GPixel/s.
- Texture Rate: 66.82 GTexel/s vs 10.40 GTexel/s.
- FP32: 2.138 TFLOPS vs 332.8 GFLOPS.
- FP16: 33.41 GFLOPS (1:64) vs 665.6 GFLOPS (2:1).
- TDP: 75 W vs 15 W.
- Slot Width: Dual-slot vs IGP.
- Power Connectors: None vs null (not applicable).
- Suggested PSU: 250 W vs null.
- Bus Interface: PCIe 3.0 x16 vs Ring Bus.
- Display Outputs: 1x DVI, 1x HDMI 2.0, 1x DisplayPort 1.4a vs Motherboard Dependent.
- Dimensions: 145 mm (5.7 inches) length, 111 mm (4.4 inches) height vs null.
- Release Date: 2016-10-24 vs 2022-01-03.
- Launch MSRP: 139 USD vs null.
The Verdict
The data is unambiguous: the NVIDIA GeForce GTX 1050 Ti is the superior performer. It wins both shared benchmarks by 418.6% and 144.6%, respectively, and has a higher average benchmark score (4,193 vs 3,792) and a better percentile ranking (25th vs 22nd). The GTX 1050 Ti also offers a dedicated memory pool, which avoids the bandwidth bottlenecks of System Shared memory. The Intel UHD 710 is not competitive in any measurable metric from the FACT PACK. Its only advantage is a lower TDP of 15 W versus 75 W, and a smaller physical footprint as an IGP. However, for any task requiring 3D acceleration, the GTX 1050 Ti is the only choice. The UHD 710 is best suited for basic display output and light compute, but it will struggle with any modern game or GPU-accelerated application. If you need a discrete GPU for gaming or content creation, the GTX 1050 Ti is the clear winner, provided your system can accommodate its dual-slot size and 250 W PSU recommendation.
Where Each One Wins
NVIDIA GeForce GTX 1050 Ti: Wins in every benchmark category where data exists. It excels in OpenCL compute (18,129 vs 3,496) and Vulkan rendering (10,001 vs 4,088). It also has a full suite of Passmark scores covering DirectX 9 through 12, with its strongest showing in DirectX 9 (104) and G3D (6,340). The dedicated 4 GB GDDR5 memory with 112.1 GB/s bandwidth makes it suitable for gaming at 1080p with medium settings, and its 2.138 TFLOPS FP32 performance handles most productivity workloads. The 75 W TDP means it can run on a 250 W PSU without external power connectors, making it a drop-in upgrade for older systems with a PCIe 3.0 x16 slot.
Intel UHD Graphics 710: Wins in power efficiency, with a 15 W TDP that requires no additional cooling or power delivery. It is an IGP, so it occupies no expansion slot and uses System Shared memory, which is flexible but slower. Its 665.6 GFLOPS FP16 performance is higher than its FP32 output (332.8 GFLOPS), indicating a design optimized for certain compute tasks over general rasterization. The Ring Bus interface means it is tightly integrated with the CPU, reducing latency for basic display tasks. It is suitable for office work, video playback, and light 2D applications where the GTX 1050 Ti's dedicated memory and higher power draw are unnecessary. However, its 10.40 GPixel/s and 10.40 GTexel/s rates are a fraction of the NVIDIA card's, so it wins only in scenarios where raw graphics performance is irrelevant.