Intel UHD Graphics 710 Mobile vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison
Intel UHD Graphics 710 Mobile
GeForce RTX 5070 Ti Mobile
PERFORMANCE BENCHMARKS
Analysis: Intel UHD Graphics 710 Mobile vs NVIDIA GeForce RTX 5070 Ti Mobile
Head-to-Head Benchmarks
The recorded data for these two mobile graphics processors shows no direct head-to-head benchmark comparisons. The Intel UHD Graphics 710 Mobile has no entry in the benchmark database, meaning its performance cannot be quantified against the NVIDIA GeForce RTX 5070 Ti Mobile in any of the standard test suites. The NVIDIA part, however, has a full set of measurements across nine different workloads, delivering a clear picture of its capabilities.
The RTX 5070 Ti Mobile produces an average benchmark score of 35,435 across all recorded tests. This places it in the 80th percentile of all GPUs in the database, indicating it sits comfortably above the median graphics processor. The nearest rivals in the database provide context for this score: the NVIDIA Quadro GV100 averages 35,520, a 0.2% difference from the RTX 5070 Ti Mobile, while the AMD Radeon Pro Duo averages 35,860, which is 1.2% higher. On the other side, the NVIDIA A2 scores 34,690, 2.1% lower, and the NVIDIA T1000 scores 36,289, 2.4% higher. These tight margins show the RTX 5070 Ti Mobile operates in a competitive band of professional and workstation-class graphics hardware.
Breaking down the individual benchmark results for the RTX 5070 Ti Mobile, the strongest showing comes from Geekbench OpenCL with a score of 143,870, followed closely by Geekbench Vulkan at 139,213. These two tests measure general-purpose compute and cross-platform graphics performance, respectively, and the high scores indicate robust compute throughput. In the Passmark suite, the G3D test produces a score of 24,004, which is the primary graphics performance metric. The GPU compute test yields 10,101, showing solid compute capability outside of pure rasterization. The legacy DirectX tests show more modest results: DirectX 9 scores 259, DirectX 11 scores 237, DirectX 10 scores 151, and DirectX 12 scores 102. The G2D test, which measures 2D graphics performance, records 981.
The Intel UHD Graphics 710 Mobile, by contrast, has zero recorded benchmarks and an average score of zero. Its percentile rank of 50 sits at the median, but this is not derived from actual performance data. The absence of measurements means the database cannot confirm any performance advantage for the Intel part in any workload. The only conclusion the data supports is that the RTX 5070 Ti Mobile is a measured, quantified graphics processor, while the Intel UHD Graphics 710 Mobile lacks any empirical verification in the database.
FAQ
Q: What is the average benchmark score for the NVIDIA GeForce RTX 5070 Ti Mobile?
A: The RTX 5070 Ti Mobile has an average benchmark score of 35,435 across its recorded tests, placing it in the 80th percentile of all GPUs in the database.
Q: Does the Intel UHD Graphics 710 Mobile have any benchmark results?
A: No, the Intel UHD Graphics 710 Mobile has no recorded benchmarks and an average benchmark score of zero. Its 50th percentile ranking is not supported by any measured performance data.
Q: How does the RTX 5070 Ti Mobile compare to its nearest rivals in the database?
A: The RTX 5070 Ti Mobile is 0.2% behind the NVIDIA Quadro GV100, 1.2% behind the AMD Radeon Pro Duo, 2.1% ahead of the NVIDIA A2, and 2.4% behind the NVIDIA T1000 based on average scores.
Q: What is the best benchmark result for the RTX 5070 Ti Mobile?
A: The highest recorded score is 143,870 in Geekbench OpenCL, followed by 139,213 in Geekbench Vulkan. The Passmark G3D score is 24,004.
Q: What API support does each GPU provide?
A: The RTX 5070 Ti Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Intel UHD Graphics 710 Mobile supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.
Q: What memory configuration does each GPU use?
A: The RTX 5070 Ti Mobile has 12 GB of GDDR7 memory on a 192-bit bus with 672.0 GB/s bandwidth. The Intel UHD Graphics 710 Mobile uses system shared memory, with system dependent bandwidth.
Architecture Differences
The two GPUs diverge fundamentally in their underlying architectures. The Intel UHD Graphics 710 Mobile is built on the Generation 12.2 architecture, using the Raptor Lake chip, and is fabricated on Intel's 10 nm process node. The NVIDIA GeForce RTX 5070 Ti Mobile uses the Blackwell 2.0 architecture with the GB205 chip, manufactured by TSMC on a 5 nm process. The Intel part belongs to the HD Graphics-M (Raptor Lake) generation, while the NVIDIA part is part of the GeForce 50 Mobile generation.
Transistor counts and die sizes reveal the scale difference. The RTX 5070 Ti Mobile contains 31,100 million transistors on a 263 mm² die, giving a transistor density of 118.3 million per square millimeter. The Intel UHD Graphics 710 Mobile has no recorded transistor count or die size in the database, but its 10 nm process and integrated design suggest a much smaller footprint.
The execution resources are starkly different. The RTX 5070 Ti Mobile has 5,888 shading units, 184 texture mapping units, and 80 raster operation pipelines. It also includes 46 ray tracing cores and 184 tensor cores. The Intel UHD Graphics 710 Mobile has 128 shading units, 8 TMUs, and 4 ROPs, with no ray tracing or tensor cores recorded. This represents a 46x difference in shading units, 23x in TMUs, and 20x in ROPs.
Clock speeds and power envelopes follow the same pattern. The Intel part runs at a base clock of 300 MHz with a boost up to 1200 MHz, while the RTX 5070 Ti Mobile has a base of 847 MHz and boosts to 1447 MHz. The Intel UHD Graphics 710 Mobile has a TDP of 15 W, whereas the RTX 5070 Ti Mobile is rated at 60 W. Both are listed as IGP (integrated graphics processor) slot width, but the RTX 5070 Ti Mobile connects via PCIe 5.0 x16, while the Intel part uses a Ring Bus interface.
The RTX 5070 Ti Mobile has dedicated GDDR7 memory: 12 GB on a 192-bit bus with 672.0 GB/s bandwidth, running at 1750 MHz with 28 Gbps effective speed. The Intel UHD Graphics 710 Mobile uses system shared memory with no dedicated bus width or bandwidth specification, and its memory clock is listed as system shared as well.
Compute throughput numbers reinforce the hierarchy. The RTX 5070 Ti Mobile delivers 17.04 TFLOPS FP32 and 17.04 TFLOPS FP16 at a 1:1 ratio. The Intel part produces 307.2 GFLOPS FP32 and 614.4 GFLOPS FP16 at a 2:1 ratio. Pixel rate for the NVIDIA part is 115.8 GPixel/s versus 4.800 GPixel/s for Intel, and texture rate is 266.2 GTexel/s versus 9.600 GTexel/s.
The Verdict
The data supports a clear separation between these two products. The RTX 5070 Ti Mobile is a measured performer with substantial compute resources, dedicated high-bandwidth memory, and a full set of benchmark results. Its average score of 35,435 and 80th percentile ranking confirm it operates at a professional level, competitive with workstation GPUs like the Quadro GV100 and Radeon Pro Duo.
The Intel UHD Graphics 710 Mobile is an integrated solution with minimal execution resources, no dedicated memory, and no recorded benchmark results. Its 128 shading units, 4 ROPs, and 15 W TDP indicate a design intended for basic display output and light compute tasks, not demanding graphics workloads. The absence of benchmark data means the database cannot verify any performance claims for this part.
For any workload that requires measurable graphics performance, the RTX 5070 Ti Mobile is the only option with empirical support. The Intel part may suffice for portable devices where power consumption is the priority, but the recorded data provides no evidence of competitive performance. The RTX 5070 Ti Mobile also supports DirectX 12 Ultimate, which includes features like ray tracing hardware, while the Intel part only reaches DirectX 12 (12_1) without ray tracing cores.
Specification Differences
| Specification | Intel UHD Graphics 710 Mobile | NVIDIA GeForce RTX 5070 Ti Mobile |
|---|---|---|
| Architecture | Generation 12.2 | Blackwell 2.0 |
| Chip | Raptor Lake | GB205 |
| Process Node | 10 nm | 5 nm |
| Foundry | Intel | TSMC |
| Transistors | Not recorded | 31,100 million |
| Die Size | Not recorded | 263 mm² |
| Base Clock | 300 MHz | 847 MHz |
| Boost Clock | 1200 MHz | 1447 MHz |
| Memory Size | System Shared | 12 GB |
| Memory Type | System Shared | GDDR7 |
| Memory Bus Width | System Shared | 192 bit |
| Memory Bandwidth | System Dependent | 672.0 GB/s |
| Shading Units | 128 | 5,888 |
| TMUs | 8 | 184 |
| ROPs | 4 | 80 |
| RT Cores | None | 46 |
| Tensor Cores | None | 184 |
| Pixel Rate | 4.800 GPixel/s | 115.8 GPixel/s |
| Texture Rate | 9.600 GTexel/s | 266.2 GTexel/s |
| FP32 | 307.2 GFLOPS | 17.04 TFLOPS |
| FP16 | 614.4 GFLOPS (2:1) | 17.04 TFLOPS (1:1) |
| TDP | 15 W | 60 W |
| Bus Interface | Ring Bus | PCIe 5.0 x16 |
| DirectX | 12 (12_1) | 12 Ultimate (12_2) |
| Release Date | 2023-01-03 | 2025-02-28 |
| Successor | Arc Graphics-M | None |
Where Each One Wins
The RTX 5070 Ti Mobile wins in every measurable category where data exists. Its 5,888 shading units versus 128 for the Intel part means compute-heavy workloads such as GPGPU tasks, machine learning inference, and 3D rendering will favor the NVIDIA solution overwhelmingly. The FP32 throughput of 17.04 TFLOPS versus 307.2 GFLOPS represents a 55x advantage, which directly translates to faster processing in scientific computing and content creation applications.
Dedicated memory gives the RTX 5070 Ti Mobile another decisive edge. With 12 GB of GDDR7 on a 192-bit bus and 672.0 GB/s bandwidth, it can handle large textures, complex scenes, and data-intensive workflows without competing with the CPU for system memory. The Intel part's system shared memory configuration means its performance depends on the host system's RAM speed and capacity, which the database lists as system dependent.
Ray tracing and tensor cores are exclusive to the RTX 5070 Ti Mobile. The 46 RT cores enable hardware-accelerated ray tracing, while the 184 tensor cores support AI-accelerated features such as DLSS and other neural network workloads. The Intel UHD Graphics 710 Mobile has no such hardware, so any ray-traced or AI-assisted graphics workload is either unsupported or must fall back to software implementations.
The RTX 5070 Ti Mobile also supports DirectX 12 Ultimate, which includes features like variable rate shading, mesh shaders, and sampler feedback, whereas the Intel part only reaches DirectX 12 (12_1). This means newer games and applications designed for DirectX 12 Ultimate features will run on the NVIDIA part but may not be fully compatible with the Intel integrated graphics.
The Intel UHD Graphics 710 Mobile's advantage lies in its power envelope and integration. At 15 W TDP versus 60 W for the RTX 5070 Ti Mobile, the Intel part consumes a quarter of the power, which is critical for thin-and-light portable devices with limited cooling and battery capacity. Its IGP form factor with a Ring Bus interface means it is directly integrated into the Raptor Lake processor, adding no extra board space or power connectors. The RTX 5070 Ti Mobile also uses an IGP slot width but requires PCIe 5.0 x16 connectivity and has no power connectors listed, suggesting it draws power through the motherboard.
For legacy DirectX workloads, the Passmark results show the RTX 5070 Ti Mobile scores 259 in DirectX 9, 237 in DirectX 11, and 102 in DirectX 12. These are the only recorded scores for either GPU, and they confirm the NVIDIA part handles older APIs adequately, though the lower DirectX 12 score relative to DirectX 9 may indicate driver overhead or test-specific characteristics.
The database contains no benchmarks for the Intel UHD Graphics 710 Mobile, so no use case can be validated for that part. The only honest assessment based on recorded data is that the RTX 5070 Ti Mobile delivers measurable performance across compute, graphics, and legacy API workloads, while the Intel part's capabilities remain unverified.