GPU Comparison
GPU
Intel UHD Graphics 64EU Mobile
CORE STATE
Alder Lake
VRAM
System Shared
CLOCK SPEED
1400 MHz
TDP
45 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 12.2
PROCESS
10 nm
LAUNCH DATE
2022
VS
GEFORCE
GeForce RTX 3080 Ti Max-Q
CORE STATE
GA103
VRAM
16 GB
CLOCK SPEED
1125 MHz
TDP
80 W
BUS WIDTH
256 bit
ARCHITECTURE
Ampere
PROCESS
8 nm
LAUNCH DATE
2022
DETAILED SPECIFICATIONS
SPECIFICATION
UHD Graphics 64EU Mobile
RTX 3080 Ti Max-Q
Core Specs
Shading Units
512
7,424
+1350.0%
Shaders
512
7,424
+1350.0%
TMUs
32
232
+625.0%
ROPs
16
96
+500.0%
SM Count
—
58
Execution Units
64
—
Clocks
Base Clock
300 MHz
585 MHz
Boost Clock
1400 MHz
1125 MHz
Memory Clock
System Shared
1500 MHz
12 Gbps effective
Memory
Memory Size
System Shared
16 GB
VRAM (MB)
—
16,384
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
1024 KB
4 MB
L3 Cache
10 MB
—
Performance
Pixel Rate
22.40 GPixel/s
108.0 GPixel/s
Texture Rate
44.80 GTexel/s
261.0 GTexel/s
FP32 (TFLOPS)
1,433.6 GFLOPS
16.70 TFLOPS
FP64 (TFLOPS)
358.4 GFLOPS (1:4)
261.0 GFLOPS (1:64)
FP16 (TFLOPS)
2.867 TFLOPS (2:1)
16.70 TFLOPS (1:1)
AI/RT
RT Cores
—
58
Tensor Cores
—
232
Power
TDP
45 W
80 W
TDP (W)
45
80
+77.8%
Power Connectors
—
None
Architecture
Architecture
Generation 12.2
Ampere
GPU Name
Alder Lake
GA103
Generation
HD Graphics-M
(Alder Lake)
GeForce 30 Mobile
Process Size
10 nm
8 nm
Transistors
—
22,000 million
Die Size
—
496 mm²
Foundry
Intel
Samsung
Density
—
44.4M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
8.6
Shader Model
6.6
6.8
Physical
Slot Width
IGP
—
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 4.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 20 Mobile