Intel Iris Pro Graphics P580 vs NVIDIA GeForce RTX 5070 Ti SUPER Comparison

Intel
GPU

Intel Iris Pro Graphics P580

CORE STATE Skylake GT4e
VRAM System Shared
CLOCK SPEED 1000 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 9.0
nm
PROCESS 14 nm+
LAUNCH DATE 2015
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti SUPER

CORE STATE GB203
VRAM 16 GB
CLOCK SPEED 2452 MHz
TDP 350 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

geekbench_opencl
9,082
N/A
geekbench_vulkan
5,258
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
6,269.5

Analysis: Intel Iris Pro Graphics P580 vs NVIDIA GeForce RTX 5070 Ti SUPER

FAQ

Q: What is the average benchmark score for each GPU?

A: The Intel Iris Pro Graphics P580 has an average benchmark score of 7170, while the NVIDIA GeForce RTX 5070 Ti SUPER has an average score of 6270.

Q: Which GPU has a higher percentile ranking among all GPUs?

A: The Intel Iris Pro Graphics P580 ranks in the 39th percentile, while the NVIDIA GeForce RTX 5070 Ti SUPER ranks in the 36th percentile.

Q: What are the closest rivals to the Intel Iris Pro Graphics P580 based on average score?

A: The closest rivals include the NVIDIA GeForce GTX 560 SE (avg score 7171, 0% difference), NVIDIA GeForce GTX 970 (avg score 7157, 0.2% ahead), AMD Radeon Vega 8 Mobile (avg score 7203, 0.5% behind), and NVIDIA GeForce GTX 750 (avg score 7222, 0.7% behind).

Q: What are the closest rivals to the NVIDIA GeForce RTX 5070 Ti SUPER based on average score?

A: The closest rivals include the NVIDIA GeForce RTX 4070 Ti SUPER AD102 (avg score 6270, 0% difference), NVIDIA Quadro K620 (avg score 6282, 0.2% ahead), AMD FirePro W600 (avg score 6223, 0.8% behind), and AMD Radeon R7 M350 (avg score 6327, 0.9% behind).

Q: What is the pixel rate of each GPU?

A: The Intel Iris Pro Graphics P580 has a pixel rate of 9.000 GPixel/s, while the NVIDIA GeForce RTX 5070 Ti SUPER has a pixel rate of 235.4 GPixel/s.

Q: What is the FP32 performance of each GPU?

A: The Intel Iris Pro Graphics P580 delivers 1,152.0 GFLOPS FP32, while the NVIDIA GeForce RTX 5070 Ti SUPER delivers 43.94 TFLOPS FP32.

Architecture Differences

The Intel Iris Pro Graphics P580 and the NVIDIA GeForce RTX 5070 Ti SUPER represent two fundamentally different design philosophies and eras of GPU engineering. The Intel part is built on the Generation 9.0 architecture, using the Skylake GT4e chip, and is manufactured on Intel's 14 nm+ process. It belongs to the HD Graphics-W (Skylake) generation and was released in 2015. The NVIDIA part uses the Blackwell 2.0 architecture with the GB203 chip, manufactured by TSMC on a 5 nm process, and is part of the GeForce 50-series, released in late 2025.

The manufacturing differences are stark. The Intel chip uses a 14 nm+ process at Intel's foundry, while NVIDIA uses a 5 nm process at TSMC. The NVIDIA chip contains 45,600 million transistors on a 378 mm² die, giving a transistor density of 120.6M per mm². The Intel chip's transistor count and die size are not recorded in the database. The process node advantage alone explains a significant portion of the performance gap, as the newer node allows for far more transistors in a similar area.

The compute architectures diverge sharply. The Intel Iris Pro Graphics P580 has 576 shading units, 72 texture mapping units, and only 9 ROPs. It has no dedicated ray tracing cores and no tensor cores. The NVIDIA GeForce RTX 5070 Ti SUPER, by contrast, packs 8,960 shading units, 280 TMUs, 96 ROPs, 70 ray tracing cores, and 280 tensor cores. The inclusion of RT and tensor cores means the NVIDIA part can handle hardware-accelerated ray tracing and AI workloads, features entirely absent from the Intel integrated solution.

Clock behavior also differs fundamentally. The Intel part runs at a base clock of 350 MHz with a boost of 1000 MHz. The NVIDIA part runs at a base clock of 2295 MHz with a boost of 2452 MHz. Memory architecture is another major split: the Intel GPU uses system shared memory with system-dependent bandwidth, while the NVIDIA GPU has 16 GB of dedicated GDDR7 memory on a 256-bit bus, providing 896.0 GB/s of bandwidth. The memory clock is listed at 1750 MHz, or 28 Gbps effective.

The bus interface and power delivery tell the rest of the story. The Intel part uses a Ring Bus interface and is an IGP (integrated graphics processor) with motherboard-dependent display outputs. The NVIDIA part uses PCIe 5.0 x16, is a dual-slot card, and requires a single 16-pin power connector. The TDP difference is enormous: 15 W for the Intel part versus 350 W for the NVIDIA part. API support also differs, with Intel supporting DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3, while NVIDIA supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA card's display outputs include 1x HDMI 2.1b and 3x DisplayPort 2.1b, while the Intel GPU's outputs depend entirely on the motherboard.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark runs between these two GPUs, so the comparison relies on their respective recorded benchmark scores and aggregate statistics. The Intel Iris Pro Graphics P580 shows two benchmark entries: a Geekbench OpenCL score of 9082 and a Geekbench Vulkan score of 5258. The NVIDIA GeForce RTX 5070 Ti SUPER shows one entry: a 3DMark Steel Nomad DX12 score of 6269.5. These tests are not directly comparable to each other, but the average benchmark scores provide a common reference point.

The average benchmark score places the Intel part at 7170, which is 14.4% higher than the NVIDIA part's 6270 average. This is an unusual result, and it reflects the nature of the benchmark pool rather than raw compute capability. The Intel part's nearest rivals include the NVIDIA GeForce GTX 560 SE at 7171 (0% difference), the NVIDIA GeForce GTX 970 at 7157 (0.2% ahead of the NVIDIA part), and the AMD Radeon Vega 8 Mobile at 7203 (0.5% behind the Intel part). These are all older or low-power parts, indicating that the Intel integrated GPU is being measured against a peer group of similarly modest hardware in the database's aggregate scoring.

The NVIDIA GeForce RTX 5070 Ti SUPER's nearest rivals tell a different story. Its average score of 6270 places it alongside the NVIDIA GeForce RTX 4070 Ti SUPER AD102 (6270, 0% difference), the NVIDIA Quadro K620 (6282, 0.2% ahead), and the AMD FirePro W600 (6223, 0.8% behind). The presence of the RTX 4070 Ti SUPER AD102 as a direct match suggests the 5070 Ti SUPER's average score is heavily influenced by the single 3DMark Steel Nomad DX12 result, which is a demanding modern workload.

The raw compute metrics show where the real performance gap lies. The NVIDIA part delivers 43.94 TFLOPS FP32, which is roughly 38 times the Intel part's 1,152.0 GFLOPS. The texture rate is 686.6 GTexel/s versus 72.00 GTexel/s, a roughly 9.5 times difference. The pixel rate is 235.4 GPixel/s versus 9.000 GPixel/s, a difference of over 26 times. The memory bandwidth of 896.0 GB/s is entirely in a different class from the Intel part's system-dependent shared memory bandwidth.

In terms of specification-driven expectations, the NVIDIA part should dominate every workload. The percentile rankings, however, complicate the picture. The Intel part sits at the 39th percentile of all GPUs, while the NVIDIA part sits at the 36th percentile. This is likely an artifact of the benchmark collection methodology: the Intel part has two legacy OpenCL and Vulkan tests in its pool, while the NVIDIA part has a single modern DX12 test. The database's average scores do not align with the raw compute specifications, and the data should be interpreted with that caveat in mind.

The Verdict

The data supports a clear split based on use case and workload. For users who rely on legacy OpenCL workloads, the Intel Iris Pro Graphics P580 shows a Geekbench OpenCL score of 9082, and its aggregate average of 7170 places it ahead of the NVIDIA part in the database's overall scoring. For anyone running older compute tasks or needing an integrated solution with a 15 W TDP, the Intel part is the only viable option in this comparison. It is end-of-life, but it remains competitive in its narrow niche.

For everything else, the NVIDIA GeForce RTX 5070 Ti SUPER is the logical choice. Its raw specifications are in a completely different tier: 8,960 shading units, 70 RT cores, 280 tensor cores, 16 GB of GDDR7 memory, and 896.0 GB/s of bandwidth. The FP32 throughput of 43.94 TFLOPS is over 38 times that of the Intel part. The pixel rate is over 26 times higher, and the texture rate is over 9 times higher. The NVIDIA part supports DirectX 12 Ultimate, Vulkan 1.4, hardware ray tracing, and AI acceleration, none of which the Intel part can offer. Its modern 3DMark Steel Nomad DX12 score of 6269.5 is a realistic indicator of current-generation gaming and compute performance.

The production status is also decisive. The Intel part is end-of-life, while the NVIDIA part is active. The NVIDIA card is a dual-slot, 350 W discrete GPU with PCIe 5.0 x16 connectivity, while the Intel part is an IGP with no dedicated memory and motherboard-dependent outputs. The choice reduces to this: if the workload is legacy OpenCL compute and the platform must be an integrated 15 W solution, the Intel part has recorded data showing it performs adequately. If the workload is modern gaming, ray tracing, AI, or high-throughput compute, the NVIDIA part is the only one with the architecture, memory subsystem, and feature set to handle it.

Specification Differences

Process node: Intel uses 14 nm+, NVIDIA uses 5 nm.

Foundry: Intel uses Intel, NVIDIA uses TSMC.

Transistors: Intel not recorded, NVIDIA has 45,600 million.

Die size: Intel not recorded, NVIDIA has 378 mm².

Transistor density: Intel not recorded, NVIDIA has 120.6M / mm².

Base clock: Intel 350 MHz, NVIDIA 2295 MHz.

Boost clock: Intel 1000 MHz, NVIDIA 2452 MHz.

Memory: Intel system shared, NVIDIA 16 GB GDDR7.

Memory bus width: Intel system shared, NVIDIA 256 bit.

Memory bandwidth: Intel system dependent, NVIDIA 896.0 GB/s.

Shading units: Intel 576, NVIDIA 8960.

TMUs: Intel 72, NVIDIA 280.

ROPs: Intel 9, NVIDIA 96.

RT cores: Intel none, NVIDIA 70.

Tensor cores: Intel none, NVIDIA 280.

Pixel rate: Intel 9.000 GPixel/s, NVIDIA 235.4 GPixel/s.

Texture rate: Intel 72.00 GTexel/s, NVIDIA 686.6 GTexel/s.

FP32: Intel 1,152.0 GFLOPS, NVIDIA 43.94 TFLOPS.

FP16: Intel 2.304 TFLOPS (2:1), NVIDIA 43.94 TFLOPS (1:1).

TDP: Intel 15 W, NVIDIA 350 W.

Slot width: Intel IGP, NVIDIA dual-slot.

Power connectors: Intel none, NVIDIA 1x 16-pin.

Bus interface: Intel Ring Bus, NVIDIA PCIe 5.0 x16.

Display outputs: Intel motherboard dependent, NVIDIA 1x HDMI 2.1b, 3x DisplayPort 2.1b.

DirectX: Intel 12 (12_1), NVIDIA 12 Ultimate (12_2).

Vulkan: Intel 1.3, NVIDIA 1.4.

Dimensions: Intel not recorded, NVIDIA 304 mm length, 137 mm height, 48 mm width.

Production status: Intel end-of-life, NVIDIA active.

Release date: Intel 2015-08-31, NVIDIA 2025-12-31.

Launch MSRP: Intel not recorded, NVIDIA 749 USD.

DETAILED SPECIFICATIONS

SPECIFICATION
Iris Pro Graphics P580
RTX 5070 Ti SUPER
Core Specs
Shading Units
576
8,960 +1455.6%
Shaders
576
8,960 +1455.6%
TMUs
72
280 +288.9%
ROPs
9
96 +966.7%
Execution Units
72
—
Clocks
Base Clock
350 MHz
2295 MHz
Boost Clock
1000 MHz
2452 MHz
Memory Clock
System Shared
1750 MHz 28 Gbps effective
Memory
Memory Size
System Shared
16 GB
VRAM (MB)
—
16,384
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
896.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
48 MB
Performance
Pixel Rate
9.000 GPixel/s
235.4 GPixel/s
Texture Rate
72.00 GTexel/s
686.6 GTexel/s
FP32 (TFLOPS)
1,152.0 GFLOPS
43.94 TFLOPS
FP64 (TFLOPS)
288.0 GFLOPS (1:4)
686.6 GFLOPS (1:64)
FP16 (TFLOPS)
2.304 TFLOPS (2:1)
43.94 TFLOPS (1:1)
AI/RT
RT Cores
—
70
Tensor Cores
—
280
Power
TDP
15 W
350 W
TDP (W)
15
350 +2233.3%
Power Connectors
—
1x 16-pin
Architecture
Architecture
Generation 9.0
Blackwell 2.0
GPU Name
Skylake GT4e
GB203
Generation
HD Graphics-W (Skylake)
GeForce 50
Process Size
14 nm+
5 nm
Transistors
—
45,600 million
Die Size
—
378 mm²
Foundry
Intel
TSMC
Density
—
120.6M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
Shader Model
6.4
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
304 mm 12 inches
Height
—
137 mm 5.4 inches
Outputs
Motherboard Dependent
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Launch Price
—
749 USD
Production
End-of-life
Active
View Iris Pro Graphics P580 Details View GeForce RTX 5070 Ti SUPER Details