GPU Comparison
GPU
Intel Iris Plus Graphics G7 64EU Mobile
CORE STATE
Ice Lake GT2
VRAM
System Shared
CLOCK SPEED
1050 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 11.0
PROCESS
10 nm+
LAUNCH DATE
2020
VS
GEFORCE
GeForce GTX 1650 Ti Mobile
CORE STATE
TU116
VRAM
4 GB
CLOCK SPEED
1485 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2020
DETAILED SPECIFICATIONS
SPECIFICATION
Iris Plus Graphics G7 64EU Mobile
GTX 1650 Ti Mobile
Core Specs
Shading Units
512
1,024
+100.0%
Shaders
512
1,024
+100.0%
TMUs
32
64
+100.0%
ROPs
8
32
+300.0%
SM Count
—
16
Execution Units
64
—
Clocks
Base Clock
300 MHz
1350 MHz
Boost Clock
1050 MHz
1485 MHz
Memory Clock
System Shared
1500 MHz
12 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
—
4,096
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
192.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
Performance
Pixel Rate
8.400 GPixel/s
47.52 GPixel/s
Texture Rate
33.60 GTexel/s
95.04 GTexel/s
FP32 (TFLOPS)
1,075.2 GFLOPS
3.041 TFLOPS
FP64 (TFLOPS)
268.8 GFLOPS (1:4)
95.04 GFLOPS (1:32)
FP16 (TFLOPS)
2.150 TFLOPS (2:1)
6.083 TFLOPS (2:1)
Power
TDP
15 W
50 W
TDP (W)
15
50
+233.3%
Power Connectors
—
None
Architecture
Architecture
Generation 11.0
Turing
GPU Name
Ice Lake GT2
TU116
Generation
HD Graphics-M
(Ice Lake)
GeForce 16 Mobile
Process Size
10 nm+
12 nm
Transistors
—
6,600 million
Die Size
—
284 mm²
Foundry
Intel
TSMC
Density
—
23.2M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
CUDA
—
7.5
Shader Model
6.5
6.8
Physical
Slot Width
IGP
—
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 20 Mobile