GPU Comparison
GPU
Intel Iris Plus Graphics G7 64EU Mobile
CORE STATE
Ice Lake GT2
VRAM
System Shared
CLOCK SPEED
1050 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 11.0
PROCESS
10 nm+
LAUNCH DATE
2020
VS
GEFORCE
GeForce GTX 1650 Max-Q
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1125 MHz
TDP
30 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2020
DETAILED SPECIFICATIONS
SPECIFICATION
Iris Plus Graphics G7 64EU Mobile
GTX 1650 Max-Q
Core Specs
Shading Units
512
1,024
+100.0%
Shaders
512
1,024
+100.0%
TMUs
32
64
+100.0%
ROPs
8
32
+300.0%
SM Count
—
16
Execution Units
64
—
Clocks
Base Clock
300 MHz
930 MHz
Boost Clock
1050 MHz
1125 MHz
Memory Clock
System Shared
1250 MHz
10 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
—
4,096
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
160.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
Performance
Pixel Rate
8.400 GPixel/s
36.00 GPixel/s
Texture Rate
33.60 GTexel/s
72.00 GTexel/s
FP32 (TFLOPS)
1,075.2 GFLOPS
2.304 TFLOPS
FP64 (TFLOPS)
268.8 GFLOPS (1:4)
72.00 GFLOPS (1:32)
FP16 (TFLOPS)
2.150 TFLOPS (2:1)
4.608 TFLOPS (2:1)
Power
TDP
15 W
30 W
TDP (W)
15
30
+100.0%
Power Connectors
—
None
Architecture
Architecture
Generation 11.0
Turing
GPU Name
Ice Lake GT2
TU117
Generation
HD Graphics-M
(Ice Lake)
GeForce 16 Mobile
Process Size
10 nm+
12 nm
Transistors
—
4,700 million
Die Size
—
200 mm²
Foundry
Intel
TSMC
Density
—
23.5M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
CUDA
—
7.5
Shader Model
6.5
6.8
Physical
Slot Width
IGP
—
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 20 Mobile