GPU Comparison
GPU
Intel i830MG Graphics
CORE STATE
Almador
VRAM
System Shared
CLOCK SPEED
166 MHz
TDP
—
BUS WIDTH
System Shared
ARCHITECTURE
Generation 1.0
PROCESS
150 nm
LAUNCH DATE
—
VS
GEFORCE
GeForce RTX 5060 Mobile
CORE STATE
GB206
VRAM
8 GB
CLOCK SPEED
1455 MHz
TDP
45 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
DETAILED SPECIFICATIONS
SPECIFICATION
i830MG Graphics
RTX 5060 Mobile
Core Specs
Shading Units
—
3,328
Shaders
—
3,328
TMUs
1
104
+10300.0%
ROPs
1
48
+4700.0%
SM Count
—
26
Clocks
Base Clock
100 MHz
952 MHz
Boost Clock
166 MHz
1455 MHz
Memory Clock
System Shared
1500 MHz
24 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
—
8,192
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
32 MB
Performance
Pixel Rate
166.0 MPixel/s
69.84 GPixel/s
Texture Rate
166.0 MTexel/s
151.3 GTexel/s
FP32 (TFLOPS)
—
9.684 TFLOPS
FP64 (TFLOPS)
—
151.3 GFLOPS (1:64)
FP16 (TFLOPS)
—
9.684 TFLOPS (1:1)
AI/RT
RT Cores
—
26
Tensor Cores
—
104
Power
TDP
—
45 W
TDP (W)
—
45
Power Connectors
—
None
Architecture
Architecture
Generation 1.0
Blackwell 2.0
GPU Name
Almador
GB206
Generation
Graphics-M
(IGP)
GeForce 50 Mobile
Process Size
150 nm
5 nm
Transistors
—
21,900 million
Die Size
—
181 mm²
Foundry
Intel
TSMC
Density
—
121.0M / mm²
API Support
DirectX
7.0
12 Ultimate (12_2)
OpenGL
1.2
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
12.0
Shader Model
—
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
FSB
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile