GPU Comparison

Intel
GPU

Intel HD Graphics P530

CORE STATE Skylake GT2
VRAM System Shared
CLOCK SPEED 1000 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 9.0
nm
PROCESS 14 nm+
LAUNCH DATE 2015
VS
NVIDIA
GEFORCE

GeForce MX330

CORE STATE GP108B
VRAM 2 GB
CLOCK SPEED 1594 MHz
TDP 10 W
BUS WIDTH 64 bit
ARCHITECTURE Pascal
nm
PROCESS 14 nm
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

geekbench_opencl
4,549
9,196
geekbench_vulkan
5,112
9,019

DETAILED SPECIFICATIONS

SPECIFICATION
HD Graphics P530
MX330
Core Specs
Shading Units
192
384 +100.0%
Shaders
192
384 +100.0%
TMUs
16
24 +50.0%
ROPs
3
16 +433.3%
SM Count
3
Execution Units
24
Clocks
Base Clock
350 MHz
1531 MHz
Boost Clock
1000 MHz
1594 MHz
Memory Clock
System Shared
1752 MHz 7 Gbps effective
Memory
Memory Size
System Shared
2 GB
VRAM (MB)
2,048
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
64 bit
Bandwidth
System Dependent
56.06 GB/s
Cache
L1 Cache
48 KB (per SM)
L2 Cache
512 KB
Performance
Pixel Rate
3.000 GPixel/s
25.50 GPixel/s
Texture Rate
16.00 GTexel/s
38.26 GTexel/s
FP32 (TFLOPS)
384.0 GFLOPS
1,224.2 GFLOPS
FP64 (TFLOPS)
96.00 GFLOPS (1:4)
38.26 GFLOPS (1:32)
FP16 (TFLOPS)
768.0 GFLOPS (2:1)
19.13 GFLOPS (1:64)
Power
TDP
15 W
10 W
TDP (W)
15
10 -33.3%
Power Connectors
None
Architecture
Architecture
Generation 9.0
Pascal
GPU Name
Skylake GT2
GP108B
Generation
HD Graphics-W (Skylake)
GeForce MX (3xx)
Process Size
14 nm+
14 nm
Transistors
1,800 million
Die Size
123 mm²
74 mm²
Foundry
Intel
Samsung
Density
24.3M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
CUDA
6.1
Shader Model
6.4
6.8
Physical
Slot Width
IGP
IGP
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 3.0 x4
Other
Production
End-of-life
End-of-life
View HD Graphics P530 Details View GeForce MX330 Details