Intel HD Graphics P530 vs NVIDIA GeForce GTX 970M Comparison

Intel
GPU

Intel HD Graphics P530

CORE STATE Skylake GT2
VRAM System Shared
CLOCK SPEED 1000 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 9.0
nm
PROCESS 14 nm+
LAUNCH DATE 2015
VS
NVIDIA
GEFORCE

GeForce GTX 970M

CORE STATE GM204
VRAM 6 GB
CLOCK SPEED 1038 MHz
TDP
BUS WIDTH 192 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2014

PERFORMANCE BENCHMARKS

geekbench_opencl
4,549
18,946
geekbench_vulkan
4,571
18,292
3dmark_3dmark_steel_nomad_dx12
N/A
472
passmark_directx_10
N/A
28
passmark_directx_11
N/A
42
passmark_directx_12
N/A
24
passmark_directx_9
N/A
99
passmark_g2d
N/A
381
passmark_g3d
N/A
5,704
passmark_gpu_compute
N/A
2,289

Analysis: Intel HD Graphics P530 vs NVIDIA GeForce GTX 970M

The benchmark data is unambiguous: the NVIDIA GeForce GTX 970M outperforms the Intel HD Graphics P530 by a massive margin in every shared test, making it the clear choice for any graphics-intensive workload. The GTX 970M dominates with scores that are roughly four times higher than the Intel integrated solution, though the Intel part holds its own in the low-power integrated segment.

Head-to-Head Benchmarks

The two GPUs share only two benchmark results in the data: Geekbench OpenCL and Geekbench Vulkan. In both, the NVIDIA GeForce GTX 970M wins decisively, securing a 2–0 sweep. The Geekbench OpenCL score tells the story plainly: the GTX 970M posts 18,946 points against the Intel HD Graphics P530's 4,549 points. That is a 316.5% advantage, meaning the NVIDIA part delivers more than four times the compute performance in this API. The Vulkan result is nearly as lopsided, with the GTX 970M scoring 18,292 versus 4,571 for the Intel part, a 300.2% lead.

These deltas are not marginal wins; they represent a fundamentally different performance class. The GTX 970M's average benchmark score of 4,628 places it at the 27th percentile of all GPUs, while the Intel HD Graphics P530's average of 4,560 sits just one percentile lower at 26th. Despite the similar percentile rankings, the head-to-head numbers reveal the true gap—the Intel part's averages are pulled from only two tests, while the NVIDIA part's average spans ten tests including DirectX 9, 10, 11, and 12 workloads.

Looking at the GTX 970M's broader benchmark suite, its Passmark G3D score of 5,704 highlights its strength in general 3D rendering, while the Passmark DirectX 9 score of 99 shows strong legacy API performance. The Intel HD Graphics P530 has no comparable DirectX scores in the data, so those results cannot be directly compared, but the Geekbench figures alone are sufficient to establish dominance. The GTX 970M also delivers a Passmark GPU Compute score of 2,289, indicating solid compute throughput beyond graphics.

The Verdict

The data supports a straightforward conclusion: pick the NVIDIA GeForce GTX 970M if you need real graphics performance. It wins every shared benchmark by a factor of roughly three to four, and its 1280 shading units, 80 texture mapping units, and 48 ROPs provide the hardware foundation for that lead. The Intel HD Graphics P530, with 192 shading units, 16 TMUs, and just 3 ROPs, is not competitive in these tests.

However, the Intel part has one clear advantage in the data: power consumption. The HD Graphics P530 carries a 15 W TDP, while the GTX 970M's TDP is not listed in the pack, meaning it is a discrete MXM module that will draw far more power in practice. For users who need an integrated solution that sips power and requires no separate graphics card, the Intel part is the only sensible option from the data. The GTX 970M targets laptops with MXM slots and dedicated cooling, while the P530 is an IGP that shares system memory.

The percentiles are close—27th versus 26th—but that is an artifact of the limited benchmark set for the Intel part. Every direct comparison shows the NVIDIA GPU winning by over 300%. There is no scenario in the data where the Intel HD Graphics P530 outperforms the GTX 970M. The verdict is simple: the GTX 970M for performance, the P530 for integrated efficiency where performance is not the priority.

Architecture Differences

The two GPUs come from different architectural eras and design philosophies. The NVIDIA GeForce GTX 970M uses the GM204 chip built on Maxwell 2.0 architecture, manufactured on a 28 nm process at TSMC. This is a discrete GPU design with 5,200 million transistors packed into a 398 mm² die, yielding a transistor density of 13.1 million per square millimeter. The Intel HD Graphics P530, by contrast, uses the Skylake GT2 chip based on Generation 9.0 architecture, built on a 14 nm+ process at Intel. Its die size is 123 mm², and its transistor count is not listed in the data.

The Maxwell 2.0 architecture in the GTX 970M is designed for high-throughput rasterization and compute, with dedicated resources for geometry and pixel processing. The Intel Generation 9.0 architecture is a scalable integrated design meant to share system resources efficiently. The GTX 970M has 1280 shading units, 80 TMUs, and 48 ROPs, while the P530 has 192 shading units, 16 TMUs, and 3 ROPs. These are not close numbers—the NVIDIA part has roughly 6.7 times the shading units, 5 times the TMUs, and 16 times the ROPs.

Both GPUs support DirectX 12 (12_1) and OpenGL 4.6, but they differ in Vulkan support: the GTX 970M supports Vulkan 1.4, while the Intel part supports Vulkan 1.3. The GTX 970M also has a dedicated memory interface with 6 GB of GDDR5 on a 192-bit bus, whereas the P530 uses system shared memory with a system dependent bandwidth. The GTX 970M's memory bandwidth is 120.3 GB/s, a figure the Intel part cannot match with shared memory.

Specification Differences

The specification sheet highlights the fundamental split between a discrete and integrated GPU. The GTX 970M has a base clock of 924 MHz and a boost clock of 1038 MHz, with memory clocked at 1253 MHz (5 Gbps effective). The Intel P530 has a base clock of just 350 MHz and a boost of 1000 MHz, with memory listed as "System Shared." The NVIDIA part's pixel rate is 49.82 GPixel/s and texture rate is 83.04 GTexel/s, versus 3.000 GPixel/s and 16.00 GTexel/s for the Intel part. FP32 compute is 2.657 TFLOPS for the GTX 970M versus 384.0 GFLOPS for the P530; the Intel part does list FP16 at 768.0 GFLOPS (2:1), while the NVIDIA part has no FP16 figure.

The GTX 970M is an MXM Module with an MXM-B (3.0) bus interface and no power connectors, while the P530 is an IGP with a Ring Bus interface and a 15 W TDP. Display outputs are "Portable Device Dependent" for the NVIDIA part and "Motherboard Dependent" for the Intel part. The GTX 970M was released on 2014-10-06, while the P530 came later on 2015-08-31. Both are end-of-life products. The GTX 970M's predecessor is GeForce 800M and its successor is GeForce 10 Mobile; the Intel part lists no predecessor or successor in the data.

FAQ

Q: Which GPU has higher compute performance in OpenCL?

A: The NVIDIA GeForce GTX 970M scores 18,946 in Geekbench OpenCL, which is 316.5% higher than the Intel HD Graphics P530's 4,549.

Q: Does the Intel HD Graphics P530 win any benchmark against the GTX 970M?

A: No. In the shared tests (Geekbench OpenCL and Geekbench Vulkan), the GTX 970M wins both, with a 300.2% lead in Vulkan and a 316.5% lead in OpenCL.

Q: What is the power draw difference between the two?

A: The Intel HD Graphics P530 has a listed TDP of 15 W. The GTX 970M's TDP is not provided in the data, but it is a discrete MXM module, which implies a higher power requirement.

Q: How do their average benchmark scores compare?

A: The GTX 970M has an average benchmark score of 4,628 across ten tests, while the P530 averages 4,560 across just two tests. Their percentiles are 27th and 26th, respectively.

Q: Do both GPUs support the same DirectX and Vulkan versions?

A: Both support DirectX 12 (12_1) and OpenGL 4.6. The GTX 970M supports Vulkan 1.4, while the Intel P530 supports Vulkan 1.3.

Q: What are the memory configurations?

A: The GTX 970M has 6 GB of GDDR5 on a 192-bit bus with 120.3 GB/s bandwidth. The Intel P530 uses system shared memory with system dependent bandwidth.

Where Each One Wins

The NVIDIA GeForce GTX 970M wins in every performance category measured. It dominates in compute-heavy tasks like OpenCL and Vulkan workloads, and its Passmark scores—including a G3D score of 5,704 and a GPU Compute score of 2,289—indicate strong general-purpose graphics and compute capability. The GTX 970M's dedicated 6 GB GDDR5 memory with 120.3 GB/s bandwidth ensures it can handle texture-heavy scenes and large datasets without relying on system RAM. For gaming, 3D rendering, or any workload that stresses the GPU, the data points exclusively to the GTX 970M.

The Intel HD Graphics P530 wins in the power efficiency segment. Its 15 W TDP is a listed advantage, and as an IGP with a Ring Bus interface, it integrates directly into the system without requiring a separate MXM slot. Its FP16 capability of 768.0 GFLOPS is the only specification where it exceeds the GTX 970M's listed data (the GTX 970M has no FP16 figure), which could be relevant for certain low-precision compute tasks. The P530's system shared memory architecture means no dedicated VRAM allocation is needed, simplifying system design. For a laptop where battery life and low heat are priorities over frame rates, the Intel part is the sensible choice. The GTX 970M is for users who need performance; the P530 is for users who need an integrated, low-power graphics solution. The benchmark data does not support any other conclusion.

DETAILED SPECIFICATIONS

SPECIFICATION
HD Graphics P530
GTX 970M
Core Specs
Shading Units
192
1,280 +566.7%
Shaders
192
1,280 +566.7%
TMUs
16
80 +400.0%
ROPs
3
48 +1500.0%
Execution Units
24
Clocks
Base Clock
350 MHz
924 MHz
Boost Clock
1000 MHz
1038 MHz
Memory Clock
System Shared
1253 MHz 5 Gbps effective
Memory
Memory Size
System Shared
6 GB
VRAM (MB)
6,144
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
192 bit
Bandwidth
System Dependent
120.3 GB/s
Cache
L1 Cache
48 KB (per SMM)
L2 Cache
1536 KB
Performance
Pixel Rate
3.000 GPixel/s
49.82 GPixel/s
Texture Rate
16.00 GTexel/s
83.04 GTexel/s
FP32 (TFLOPS)
384.0 GFLOPS
2.657 TFLOPS
FP64 (TFLOPS)
96.00 GFLOPS (1:4)
83.04 GFLOPS (1:32)
FP16 (TFLOPS)
768.0 GFLOPS (2:1)
Power
TDP
15 W
TDP (W)
15
Power Connectors
None
Architecture
Architecture
Generation 9.0
Maxwell 2.0
GPU Name
Skylake GT2
GM204
Generation
HD Graphics-W (Skylake)
GeForce 900M
Process Size
14 nm+
28 nm
Transistors
5,200 million
Die Size
123 mm²
398 mm²
Foundry
Intel
TSMC
Density
13.1M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
CUDA
5.2
Shader Model
6.4
6.8
Physical
Slot Width
IGP
MXM Module
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
Ring Bus
MXM-B (3.0)
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 800M
Successor
GeForce 10 Mobile
View HD Graphics P530 Details View GeForce GTX 970M Details