AMD FirePro W5130M vs Intel HD Graphics 630 Comparison

AMD
RADEON

AMD FirePro W5130M

CORE STATE Tropo
VRAM 2 GB
CLOCK SPEED 925 MHz
TDP
BUS WIDTH 128 bit
ARCHITECTURE GCN 1.0
nm
PROCESS 28 nm
LAUNCH DATE 2015
VS
Intel
GPU

HD Graphics 630

CORE STATE Kaby Lake GT2
VRAM System Shared
CLOCK SPEED 1000 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 9.5
nm
PROCESS 14 nm++
LAUNCH DATE 2016

PERFORMANCE BENCHMARKS

geekbench_opencl
4,904
3,587
geekbench_metal
N/A
5,099
geekbench_vulkan
N/A
3,540

Analysis: AMD FirePro W5130M vs Intel HD Graphics 630

Head-to-Head Benchmarks

The database contains a single directly comparable benchmark between these two parts: Geekbench OpenCL. The AMD FirePro W5130M records a score of 4904, while the Intel HD Graphics 630 posts 3587. That is a 26.9% deficit for the Intel part, a decisive margin that places the FirePro clearly ahead in raw compute workloads.

In broader context, the Intel HD Graphics 630 sits at the 24th percentile of all GPUs in the database, with an average benchmark score of 4075 across Geekbench Metal, OpenCL, and Vulkan tests. Its nearest rivals include the NVIDIA GeForce GT 755M at 4033 (Intel is 1% ahead), the AMD FirePro M4150 at 4013 (Intel is 1.5% ahead), and the AMD Radeon RX 9060 XT 8 GB at 4093 (Intel trails by 0.4%). The Intel part also sits 1.8% behind the NVIDIA Quadro K2100M, which scores 4151. These deltas are small, meaning the HD Graphics 630 is clustered tightly with a group of mid-range mobile and entry-level desktop parts.

The AMD FirePro W5130M, by contrast, holds the 29th percentile of all GPUs, with an average score of 4904. Its nearest rivals are the NVIDIA GeForce RTX 5060 Ti 8 GB at 4901 (AMD is 0.1% ahead), the NVIDIA GeForce GTS 450 at 4893 (AMD is 0.2% ahead), the AMD Radeon R7 M265 at 4929 (AMD trails by 0.5%), and the AMD Radeon R7 M360 at 4931 (AMD trails by 0.5%). The FirePro's position among these parts shows it is competitive with a much faster tier of hardware than the Intel IGP's rival cluster. The 4904 OpenCL result is also roughly 37% higher than the Intel part's best recorded OpenCL score of 3587, a gap that no other shared test can close.

The Intel part does have a wider benchmark footprint, with Metal and Vulkan results in addition to OpenCL. Its Geekbench Metal score is 5099, and its Vulkan score is 3540. These numbers do not overlap with any FirePro results in the database, as the AMD part only has an OpenCL entry recorded. Still, the Intel IGP's OpenCL result is its weakest of the three recorded tests, trailing its own Metal score by 12.5% and trailing its Vulkan result by 1.4% relative to its own 3587 OpenCL baseline.

For users who rely solely on the shared metric, the verdict is unambiguous: the FirePro W5130M wins the head-to-head by a wide margin, and its score places it in a higher competitive bracket. The Intel part's best single benchmark (Metal, 5099) would, if compared directly to the FirePro's OpenCL score of 4904, actually put Intel ahead by 4%, but those are different API tests and cannot be treated as equivalent measurements. Within the only apples-to-apples comparison available, AMD dominates.

Where Each One Wins

The AMD FirePro W5130M wins the only direct head-to-head benchmark, and it wins on architectural throughput indicators as well. Its shading unit count of 512 is more than 2.6 times the Intel part's 192, and its texture units (32 vs. 24) and ROPs (16 vs. 3) are also higher. The FirePro's pixel rate is 14.80 GPixel/s versus 3.000 GPixel/s for the Intel IGP, a 4.9x advantage in fill-rate-bound work. Texture rate is 29.60 GTexel/s versus 24.00 GTexel/s, a 23% advantage for AMD. FP32 compute is 947.2 GFLOPS versus 384.0 GFLOPS, meaning the FirePro delivers roughly 2.5 times the single-precision throughput. These metrics align with its OpenCL win: the FirePro is built for sustained compute and graphics work, not just display output.

The Intel HD Graphics 630 wins in a few specific areas, though none appear in the head-to-head table. It supports DirectX 12 (12_1) versus the FirePro's DirectX 12 (11_1), a feature-level advantage that matters for newer API workloads. Its Vulkan support is version 1.3, while the FirePro supports Vulkan 1.2.170. Intel also has a lower base clock (350 MHz) and boost clock (1000 MHz), but that is a disadvantage, not a win: the FirePro runs at 900 MHz base and 925 MHz boost, meaning AMD achieves far higher throughput despite a lower boost ceiling, thanks to its wider architecture.

Intel's process node is 14 nm++ versus AMD's 28 nm, a significant manufacturing advantage that allows the IGP to operate within a 15 W TDP. The FirePro has no recorded TDP in the database, so direct power comparison is not possible. The Intel part also uses system-shared memory, which is flexible but bandwidth-dependent on the host system; the FirePro has 2 GB of dedicated GDDR5 on a 128-bit bus with 64.00 GB/s bandwidth. For workloads that require dedicated memory bandwidth, the FirePro wins. For systems where shared memory is acceptable and API support is the priority, the Intel part has the edge.

The FirePro's cache hierarchy and memory subsystem are tailored for mobile workstation use, with a 1,500 million transistor count on a 123 mm² die, yielding a transistor density of 12.2M per mm². The Intel part has no transistor count or die size recorded in the database. The FirePro also uses a PCIe 3.0 x16 interface, while the Intel IGP uses a Ring Bus, which ties it to the CPU's internal fabric rather than a discrete expansion slot.

Architecture Differences

The two GPUs come from fundamentally different design philosophies. The Intel HD Graphics 630 is built on the Generation 9.5 architecture, using the Kaby Lake GT2 chip, fabricated on Intel's 14 nm++ process. It is an integrated graphics processor (IGP) that shares system memory and relies on the motherboard for display outputs. Its 192 shading units, 24 texture mapping units, and 3 ROPs are arranged for efficient power-constrained operation, with a base clock of 350 MHz and a boost clock of 1000 MHz. The FP16 rate of 768.0 GFLOPS (2:1 ratio) indicates support for half-precision compute, though its FP32 rate is just 384.0 GFLOPS.

The AMD FirePro W5130M is a discrete mobile workstation GPU using the Tropo chip, built on GCN 1.0 architecture, manufactured by TSMC on a 28 nm process. It has 512 shading units, 32 TMUs, and 16 ROPs, with base and boost clocks of 900 MHz and 925 MHz respectively. Its memory subsystem is a dedicated 2 GB GDDR5 configuration on a 128-bit bus, providing 64.00 GB/s of bandwidth. The FirePro also has a much higher pixel rate (14.80 GPixel/s) and texture rate (29.60 GTexel/s) than the Intel part.

The transistor counts tell the story of scale: the FirePro contains 1,500 million transistors on a 123 mm² die, while the Intel part has no transistor count recorded. The FirePro's transistor density is 12.2M per mm², a figure that reflects the older 28 nm node's lower packing efficiency. Intel's 14 nm++ process is denser, but the IGP's smaller footprint and shared-memory design keep its raw resources limited.

API support differs in meaningful ways. Intel supports DirectX 12 (12_1) and Vulkan 1.3, while AMD supports DirectX 12 (11_1) and Vulkan 1.2.170. Both support OpenGL 4.6. The Intel part's newer API versions are a direct consequence of its later release date (August 2016) versus the FirePro's October 2015 debut. The FirePro's predecessor is FirePro Mobility and its successor is Radeon Pro Mobile; the Intel part lists no predecessor or successor in the database.

Both parts are end-of-life. The FirePro uses a PCIe 3.0 x16 bus interface, while the Intel IGP uses a Ring Bus. The FirePro has no recorded TDP, slot width, power connectors, or display outputs in the database, while the Intel part is listed as an IGP with 15 W TDP and motherboard-dependent display outputs.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The AMD FirePro W5130M has an average benchmark score of 4904, while the Intel HD Graphics 630 has an average of 4075. The FirePro also holds a higher percentile rank at 29 versus 24 for the Intel part.

Q: What is the score difference in the only shared benchmark?

A: In Geekbench OpenCL, the FirePro W5130M scores 4904 versus 3587 for the Intel HD Graphics 630. That is a 26.9% deficit for the Intel part.

Q: Which GPU has better API support?

A: The Intel HD Graphics 630 supports DirectX 12 (12_1) and Vulkan 1.3, while the AMD FirePro W5130M supports DirectX 12 (11_1) and Vulkan 1.2.170. Both support OpenGL 4.6.

Q: How do their memory configurations differ?

A: The FirePro W5130M has 2 GB of dedicated GDDR5 memory on a 128-bit bus with 64.00 GB/s bandwidth. The Intel HD Graphics 630 uses system-shared memory with system-dependent bandwidth.

Q: Which GPU has higher raw compute throughput?

A: The FirePro W5130M delivers 947.2 GFLOPS of FP32 compute, compared to 384.0 GFLOPS for the Intel HD Graphics 630. The FirePro also has a higher pixel rate (14.80 GPixel/s vs. 3.000 GPixel/s) and texture rate (29.60 GTexel/s vs. 24.00 GTexel/s).

Q: Are these GPUs still in production?

A: No. Both the Intel HD Graphics 630 and the AMD FirePro W5130M are listed as end-of-life in the database.

The Verdict

The data points to a clear split. For any workload that uses OpenCL compute, the AMD FirePro W5130M is the stronger choice by a wide margin: 26.9% ahead in the only shared benchmark, 2.5 times the FP32 throughput, and nearly 5 times the pixel fill rate. Its dedicated 2 GB GDDR5 memory with 64.00 GB/s bandwidth also makes it the better option for tasks that need consistent memory performance without depending on the host system's RAM.

The Intel HD Graphics 630 makes sense only for systems where its advantages matter more than raw performance. It supports newer DirectX (12_1) and Vulkan (1.3) versions, operates within a 15 W TDP, and is an IGP with no additional power connectors or slot requirements. Its best recorded benchmark, Geekbench Metal at 5099, shows it can compete in certain API-specific workloads, but that result is not directly comparable to the FirePro's OpenCL score.

For a mobile workstation user prioritizing compute performance and dedicated memory, the FirePro W5130M is the data-backed pick. For an integrated system where API version support, power efficiency, and motherboard-dependent flexibility matter more than raw throughput, the Intel HD Graphics 630 remains viable, but it concedes the compute crown decisively. The benchmark record is unambiguous: the FirePro wins the head-to-head, and the Intel part's strengths lie outside the measured compute tests.

DETAILED SPECIFICATIONS

SPECIFICATION
FirePro W5130M
HD Graphics 630
Core Specs
Shading Units
512
192 -62.5%
Shaders
512
192 -62.5%
TMUs
32
24 -25.0%
ROPs
16
3 -81.3%
Compute Units
8
Execution Units
24
Clocks
Base Clock
900 MHz
350 MHz
Boost Clock
925 MHz
1000 MHz
Memory Clock
1000 MHz 4 Gbps effective
System Shared
Memory
Memory Size
2 GB
System Shared
VRAM (MB)
2,048
Memory Type
GDDR5
System Shared
Memory Bus
128 bit
System Shared
Bandwidth
64.00 GB/s
System Dependent
Cache
L1 Cache
16 KB (per CU)
L2 Cache
256 KB
Performance
Pixel Rate
14.80 GPixel/s
3.000 GPixel/s
Texture Rate
29.60 GTexel/s
24.00 GTexel/s
FP32 (TFLOPS)
947.2 GFLOPS
384.0 GFLOPS
FP64 (TFLOPS)
59.20 GFLOPS (1:16)
96.00 GFLOPS (1:4)
FP16 (TFLOPS)
768.0 GFLOPS (2:1)
Power
TDP
15 W
TDP (W)
15
Architecture
Architecture
GCN 1.0
Generation 9.5
GPU Name
Tropo
Kaby Lake GT2
Generation
FirePro Mobile (Wx100M)
HD Graphics (Kaby Lake)
Process Size
28 nm
14 nm++
Transistors
1,500 million
Die Size
123 mm²
Foundry
TSMC
Intel
Density
12.2M / mm²
API Support
DirectX
12 (11_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.3
OpenCL
2.1 (1.2)
3.0
Shader Model
6.5 (5.1)
6.4
Physical
Slot Width
IGP
Outputs
Motherboard Dependent
Bus Interface
PCIe 3.0 x16
Ring Bus
Other
Production
End-of-life
End-of-life
Predecessor
FirePro Mobility
Successor
Radeon Pro Mobile
View FirePro W5130M Details View HD Graphics 630 Details