Intel Data Center GPU Max Subsystem vs NVIDIA GeForce RTX 4060 Ti AD104 Comparison

Intel
GPU

Intel Data Center GPU Max Subsystem

CORE STATE Ponte Vecchio
VRAM 128 GB
CLOCK SPEED 1600 MHz
TDP 2400 W
BUS WIDTH 8192 bit
ARCHITECTURE Generation 12.5
nm
PROCESS 10 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 4060 Ti AD104

CORE STATE AD104
VRAM 8 GB
CLOCK SPEED 2535 MHz
TDP 160 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

Analysis: Intel Data Center GPU Max Subsystem vs NVIDIA GeForce RTX 4060 Ti AD104

FAQ

Q: What are the two products compared here?

A: The Intel Data Center GPU Max Subsystem, based on the Ponte Vecchio chip with Generation 12.5 architecture, and the NVIDIA GeForce RTX 4060 Ti AD104, based on the Ada Lovelace architecture from the GeForce 40-series.

Q: Which product has more memory and bandwidth?

A: The Intel Data Center GPU Max Subsystem has 128 GB of HBM2e memory on an 8192-bit bus, delivering 3.21 TB/s bandwidth. The RTX 4060 Ti has 8 GB of GDDR6 on a 128-bit bus, with 288.0 GB/s bandwidth.

Q: What are the TDP and power requirements for each?

A: The Intel part is rated at 2400 W with a suggested PSU of 2800 W. The RTX 4060 Ti is rated at 160 W and requires a 450 W PSU.

Q: Do both support the same PCIe interface?

A: No. The Intel Data Center GPU Max Subsystem uses PCIe 5.0 x16, while the RTX 4060 Ti uses PCIe 4.0 x8.

Q: What display outputs does each card have?

A: The Intel Data Center GPU Max Subsystem has no display outputs. The RTX 4060 Ti has 1x HDMI 2.1 and 3x DisplayPort 1.4a.

Q: What is the release date for each?

A: The Intel Data Center GPU Max Subsystem was released on 2023-01-09. The RTX 4060 Ti AD104 was released on 2024-03-31 and is now end-of-life.

Architecture Differences

The Intel Data Center GPU Max Subsystem uses the Ponte Vecchio chip built on Intel's 10 nm process, with a massive 100,000 million transistors on a 1280 mm² die. That yields a transistor density of 78.1M per mm². The architecture is Generation 12.5, and the chip has 16,384 shading units, 1,024 texture mapping units, and 128 ray tracing cores. Notably, it has 0 ROPs and a pixel rate of 0 MPixel/s, which reflects its compute-centric design rather than a rasterization-oriented GPU. Its FP32 and FP16 throughput are both 52.43 TFLOPS, at a 1:1 ratio, and it uses HBM2e memory. The part has no display outputs, reinforcing its data center role.

The NVIDIA GeForce RTX 4060 Ti AD104 uses the AD104 chip on TSMC's 5 nm process, with 35,800 million transistors on a 294 mm² die, giving a transistor density of 121.8M per mm². The Ada Lovelace architecture includes 4,352 shading units, 136 TMUs, 48 ROPs, 34 ray tracing cores, and 136 tensor cores. Its pixel rate is 121.7 GPixel/s and texture rate is 344.8 GTexel/s. FP32 and FP16 both measure 22.06 TFLOPS at 1:1, and the memory subsystem uses 8 GB of GDDR6 on a 128-bit bus. It supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the Intel part lists DirectX 12 (12_1) and OpenGL 4.6, with no Vulkan entry.

The process and design philosophies diverge sharply. Intel packs more than twice the transistor count into a die over four times larger, but NVIDIA achieves higher transistor density on a smaller, more power-efficient node. The Intel chip is built for throughput with enormous FP32/Fp16 numbers and a 8192-bit memory bus, while the NVIDIA chip balances traditional GPU features like ROPs, tensor cores, and display outputs with lower power draw. The Intel part has no pixel rate, meaning it cannot output frames to a display; the RTX 4060 Ti is a conventional graphics card in that regard.

Head-to-Head Benchmarks

The database shows no recorded benchmark scores for either product, and the head-to-head benchmark list is empty. Both parts have an average benchmark score of 0, and both sit at the 50th percentile among all GPUs. There are no nearest rivals listed for either product, so no comparative scores or delta percentages are available. That means the recorded data cannot substantiate a direct performance victory for either side in standard GPU workloads.

What can be compared are the raw specifications. The Intel Data Center GPU Max Subsystem delivers 52.43 TFLOPS FP32 versus 22.06 TFLOPS for the RTX 4060 Ti, which is approximately 2.38x higher, based solely on those figures. Texture rate follows a similar pattern: 1,638.4 GTexel/s against 344.8 GTexel/s, a ratio of about 4.75x. Memory bandwidth is dramatically different, 3.21 TB/s versus 288.0 GB/s, a gap of over 11x. The Intel part also has 16,384 shading units versus 4,352, and 128 ray tracing cores versus 34.

The RTX 4060 Ti, however, has a much higher pixel rate, 121.7 GPixel/s versus 0 MPixel/s, because the Intel part lacks ROPs. It also has higher clock speeds: boost at 2535 MHz versus 1600 MHz. The RTX 4060 Ti includes 136 tensor cores, while the Intel part has none listed. The NVIDIA card supports newer API features, including DirectX 12 Ultimate and Vulkan 1.4, which the Intel part does not match. The Intel card uses PCIe 5.0 x16, while the RTX 4060 Ti uses PCIe 4.0 x8, a potentially meaningful difference for data transfer in server environments.

In the absence of actual benchmark scores, the specification sheet is the only basis for analysis. The Intel part dominates in compute throughput, texture work, and memory capacity, while the RTX 4060 Ti wins on pixel output, clock speeds, tensor processing, API support, and power efficiency.

The Verdict

The data clearly separates these two products into different categories. The Intel Data Center GPU Max Subsystem is a compute accelerator with no display outputs, designed for data center workloads that demand massive memory capacity, 128 GB, and extreme bandwidth, 3.21 TB/s. Its FP32 and FP16 throughput of 52.43 TFLOPS positions it for high-performance computing tasks. The 2400 W TDP and 2800 W suggested PSU confirm it is a server-class component.

The NVIDIA GeForce RTX 4060 Ti AD104 is a conventional graphics card with display outputs, a 160 W TDP, and a 450 W suggested PSU. It provides 22.06 TFLOPS FP32, a 121.7 GPixel/s pixel rate, and tensor cores for AI-accelerated workloads. Its 8 GB memory capacity is typical for client GPUs, and its support for DirectX 12 Ultimate and Vulkan 1.4 makes it suitable for gaming and consumer applications.

From the recorded data, the Intel part wins on raw compute and memory resources, while the RTX 4060 Ti wins on rasterization, tensor processing, API coverage, and power efficiency. Neither has benchmark scores in the database, so the verdict rests on architecture and specification differences. A user needing a display output or gaming capability should choose the RTX 4060 Ti. A user running compute-heavy, memory-hungry server workloads with no need for graphics output should consider the Intel Data Center GPU Max Subsystem.

Specification Differences

| Specification | Intel Data Center GPU Max Subsystem | NVIDIA GeForce RTX 4060 Ti AD104 |

|---|---|---|

| Process Node | 10 nm | 5 nm |

| Foundry | Intel | TSMC |

| Transistors | 100,000 million | 35,800 million |

| Die Size | 1280 mm² | 294 mm² |

| Base Clock | 900 MHz | 2310 MHz |

| Boost Clock | 1600 MHz | 2535 MHz |

| Memory Size | 128 GB | 8 GB |

| Memory Type | HBM2e | GDDR6 |

| Memory Bus | 8192 bit | 128 bit |

| Memory Bandwidth | 3.21 TB/s | 288.0 GB/s |

| Shading Units | 16384 | 4352 |

| TMUs | 1024 | 136 |

| ROPs | 0 | 48 |

| Ray Tracing Cores | 128 | 34 |

| Tensor Cores | None | 136 |

| Pixel Rate | 0 MPixel/s | 121.7 GPixel/s |

| Texture Rate | 1,638.4 GTexel/s | 344.8 GTexel/s |

| FP32 | 52.43 TFLOPS | 22.06 TFLOPS |

| FP16 | 52.43 TFLOPS (1:1) | 22.06 TFLOPS (1:1) |

| TDP | 2400 W | 160 W |

| Suggested PSU | 2800 W | 450 W |

| Bus Interface | PCIe 5.0 x16 | PCIe 4.0 x8 |

| Display Outputs | No outputs | 1x HDMI 2.1, 3x DisplayPort 1.4a |

| DirectX Support | 12 (12_1) | 12 Ultimate (12_2) |

| Vulkan Support | Not listed | 1.4 |

| Length | 267 mm (10.5 inches) | 240 mm (9.4 inches) |

| Release Date | 2023-01-09 | 2024-03-31 |

| Production Status | Active | End-of-life |

Where Each One Wins

The Intel Data Center GPU Max Subsystem wins decisively in compute throughput. Its FP32 and FP16 figures of 52.43 TFLOPS are more than double the RTX 4060 Ti's 22.06 TFLOPS. Texture rate favors Intel at 1,638.4 GTexel/s versus 344.8 GTexel/s, and memory bandwidth is vastly superior at 3.21 TB/s against 288.0 GB/s. The 128 GB memory capacity is 16x the RTX 4060 Ti's 8 GB, making the Intel part suited to large datasets. The PCIe 5.0 x16 interface also provides a faster host connection than PCIe 4.0 x8. The Intel part remains in active production, while the RTX 4060 Ti is end-of-life.

The NVIDIA GeForce RTX 4060 Ti AD104 wins on traditional graphics features. Its 121.7 GPixel/s pixel rate dwarfs the Intel part's 0 MPixel/s, and it has 48 ROPs where Intel has none. The 136 tensor cores enable AI workloads that the Intel part cannot accelerate with dedicated hardware. Higher clocks, 2310 MHz base and 2535 MHz boost, contribute to lower latency in interactive tasks. The RTX 4060 Ti supports DirectX 12 Ultimate and Vulkan 1.4, while the Intel part only lists DirectX 12 (12_1) and OpenGL 4.6. The 160 W TDP is dramatically lower than 2400 W, making it far easier to integrate into consumer systems. Display outputs, 1x HDMI 2.1 and 3x DisplayPort 1.4a, are present only on the NVIDIA card. The smaller 240 mm length also fits more chassis types.

The two products are not direct competitors. The Intel part is a server accelerator with no display support, while the RTX 4060 Ti is a client GPU with full output capability. The data shows that for compute density and memory scale, Intel wins. For rasterization, AI inference, API compatibility, and power efficiency, NVIDIA wins.

DETAILED SPECIFICATIONS

SPECIFICATION
Data Center GPU Max Subsystem
RTX 4060 Ti AD104
Core Specs
Shading Units
16,384
4,352 -73.4%
Shaders
16,384
4,352 -73.4%
TMUs
1,024
136 -86.7%
ROPs
0
48 +∞%
SM Count
—
34
Execution Units
1,024
—
Clocks
Base Clock
900 MHz
2310 MHz
Boost Clock
1600 MHz
2535 MHz
Memory Clock
1565 MHz 3.1 Gbps effective
2250 MHz 18 Gbps effective
Memory
Memory Size
128 GB
8 GB
VRAM (MB)
131,072
8,192 -93.8%
Memory Type
HBM2e
GDDR6
Memory Bus
8192 bit
128 bit
Bandwidth
3.21 TB/s
288.0 GB/s
Cache
L1 Cache
64 KB (per EU)
128 KB (per SM)
L2 Cache
408 MB
32 MB
Performance
Pixel Rate
0 MPixel/s
121.7 GPixel/s
Texture Rate
1,638.4 GTexel/s
344.8 GTexel/s
FP32 (TFLOPS)
52.43 TFLOPS
22.06 TFLOPS
FP64 (TFLOPS)
52.43 TFLOPS (1:1)
344.8 GFLOPS (1:64)
FP16 (TFLOPS)
52.43 TFLOPS (1:1)
22.06 TFLOPS (1:1)
AI/RT
RT Cores
128
34 -73.4%
Tensor Cores
—
136
XMX Cores
1,024
—
Power
TDP
2400 W
160 W
TDP (W)
2,400
160 -93.3%
Suggested PSU
2800 W
450 W
Power Connectors
1x 16-pin
1x 16-pin
Architecture
Architecture
Generation 12.5
Ada Lovelace
GPU Name
Ponte Vecchio
AD104
Generation
Data Center GPU (Ponte Vecchio)
GeForce 40
Process Size
10 nm
5 nm
Transistors
100,000 million
35,800 million
Die Size
1280 mm²
294 mm²
Foundry
Intel
TSMC
Density
78.1M / mm²
121.8M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
—
1.4
OpenCL
3.0
3.0
CUDA
—
8.9
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
267 mm 10.5 inches
240 mm 9.4 inches
Height
—
111 mm 4.4 inches
Outputs
No outputs
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x8
Other
Launch Price
—
399 USD
Production
Active
End-of-life
Predecessor
—
GeForce 30
Successor
H3C Graphics
GeForce 50
View Data Center GPU Max Subsystem Details View GeForce RTX 4060 Ti AD104 Details