Intel Data Center GPU Max 1550 vs NVIDIA GeForce RTX 4060 AD106 Comparison
Intel Data Center GPU Max 1550
GeForce RTX 4060 AD106
Analysis: Intel Data Center GPU Max 1550 vs NVIDIA GeForce RTX 4060 AD106
Head-to-Head Benchmarks
The recorded data contains no benchmark scores for either GPU. Both the Intel Data Center GPU Max 1550 and the NVIDIA GeForce RTX 4060 AD106 show a benchmark score of zero, with no entries in the head-to-head benchmark list. Consequently, there are no direct performance comparisons, no percentile deltas, and no wins recorded for either product. The absence of measurable results means the analysis must rely entirely on architectural specifications and recorded capabilities rather than empirical performance data.
The Intel part delivers 52.43 TFLOPS of FP32 compute and 52.43 TFLOPS of FP16 compute, both at a 1:1 ratio. The NVIDIA part delivers 15.11 TFLOPS of FP32 and 15.11 TFLOPS of FP16, also at 1:1. The Intel GPU offers 3.47 times the FP32 throughput of the NVIDIA GPU based on these specifications. Texture rate shows a similar gap: the Intel part reaches 1,638.4 GTexel/s versus 236.2 GTexel/s for the NVIDIA part, a 6.94 times difference. Pixel rate reverses this trend, with the NVIDIA part achieving 118.1 GPixel/s while the Intel part records 0 MPixel/s, indicating no raster output pipeline.
Memory bandwidth heavily favors the Intel part. The Intel GPU uses 128 GB of HBM2e across an 8192-bit bus, yielding 3.28 TB/s of bandwidth. The NVIDIA GPU uses 8 GB of GDDR6 across a 128-bit bus, yielding 272.0 GB/s. This represents a 12.06 times bandwidth advantage for the Intel product. Clock speeds differ substantially: the Intel GPU runs at 900 MHz base and 1600 MHz boost, while the NVIDIA GPU runs at 1830 MHz base and 2460 MHz boost. The higher clocks on the NVIDIA part partially compensate for its lower core count, but not enough to close the compute gap.
The Verdict
The data indicates two products designed for entirely different workloads. The Intel Data Center GPU Max 1550 targets compute-intensive data center tasks, evidenced by its 16384 shading units, 128 ray tracing cores, 128 GB of HBM2e memory, and 600 W TDP. The NVIDIA GeForce RTX 4060 AD106 targets consumer graphics, evidenced by its 3072 shading units, 24 ray tracing cores, 96 tensor cores, 48 ROPs, and 115 W TDP. The Intel part records no display outputs and a 0 MPixel/s pixel rate, confirming it has no rasterization capability for output to a screen. The NVIDIA part includes 1x HDMI 2.1 and 3x DisplayPort 1.4a outputs, confirming its role as a display adapter.
For compute workloads, the Intel part leads decisively in raw FP32, FP16, texture rate, and memory bandwidth. For graphics rendering to a display, the NVIDIA part is the only viable option between the two, as the Intel part cannot output video. The NVIDIA part also supports DirectX 12 Ultimate (12_2) while the Intel part supports DirectX 12 (12_1), and the NVIDIA part lists Vulkan 1.4 support while the Intel part lists no Vulkan version. The production status differs as well: the Intel part is marked Active, while the NVIDIA part is marked End-of-life. The successor field for the Intel part lists H3C Graphics; the successor field for the NVIDIA part lists GeForce 50.
Architecture Differences
The Intel Data Center GPU Max 1550 uses the Ponte Vecchio chip with Generation 12.5 architecture, fabricated on a 10 nm process at Intel. The die size measures 1280 mm² with 100,000 million transistors, resulting in a transistor density of 78.1M per mm². The NVIDIA GeForce RTX 4060 AD106 uses the AD106 chip with Ada Lovelace architecture, fabricated on a 5 nm process at TSMC. The die size measures 188 mm² with 22,900 million transistors, resulting in a transistor density of 121.8M per mm². The NVIDIA die achieves higher transistor density despite the smaller absolute transistor count.
The Intel part includes 16384 shading units, 1024 TMUs, and 0 ROPs. It has 128 ray tracing cores and no tensor core count recorded. The NVIDIA part includes 3072 shading units, 96 TMUs, and 48 ROPs. It has 24 ray tracing cores and 96 tensor cores. The Intel part therefore has 5.33 times more shading units, 10.67 times more TMUs, and 5.33 times more ray tracing cores than the NVIDIA part, but the NVIDIA part has 48 ROPs where the Intel part has none, and 96 tensor cores where the Intel part has no recorded count.
Memory architecture diverges completely. The Intel part uses HBM2e with 128 GB capacity, an 8192-bit bus, and 3.28 TB/s bandwidth. The NVIDIA part uses GDDR6 with 8 GB capacity, a 128-bit bus, and 272.0 GB/s bandwidth. The Intel memory clock is listed as 1600 MHz with 3.2 Gbps effective, while the NVIDIA memory clock is listed as 2125 MHz with 17 Gbps effective. The bus interface differs: the Intel part uses PCIe 5.0 x16, the NVIDIA part uses PCIe 4.0 x8. Power requirements differ: the Intel part has a 600 W TDP with a suggested PSU of 1000 W, the NVIDIA part has a 115 W TDP with a suggested PSU of 300 W. The Intel part uses an OAM Module slot width with no power connector listed; the NVIDIA part is Dual-slot with a 1x 12-pin power connector.
FAQ
Q: Which GPU has higher FP32 compute performance?
A: The Intel Data Center GPU Max 1550 delivers 52.43 TFLOPS FP32, which is 3.47 times the 15.11 TFLOPS delivered by the NVIDIA GeForce RTX 4060 AD106.
Q: Does the Intel Data Center GPU Max 1550 support display output?
A: No. The recorded data shows "No outputs" for the Intel part, and its pixel rate is listed as 0 MPixel/s. The NVIDIA part includes 1x HDMI 2.1 and 3x DisplayPort 1.4a outputs.
Q: What memory capacity and bandwidth does each GPU use?
A: The Intel part uses 128 GB of HBM2e with a 3.28 TB/s bandwidth. The NVIDIA part uses 8 GB of GDDR6 with a 272.0 GB/s bandwidth.
Q: Which GPU has a smaller process node?
A: The NVIDIA GeForce RTX 4060 AD106 uses a 5 nm process at TSMC. The Intel Data Center GPU Max 1550 uses a 10 nm process at Intel.
Q: What is the TDP for each GPU?
A: The Intel part has a 600 W TDP with a suggested PSU of 1000 W. The NVIDIA part has a 115 W TDP with a suggested PSU of 300 W.
Q: Which GPU supports DirectX 12 Ultimate?
A: The NVIDIA GeForce RTX 4060 AD106 supports DirectX 12 Ultimate (12_2). The Intel Data Center GPU Max 1550 supports DirectX 12 (12_1), which is a lower feature level.
Where Each One Wins
The Intel Data Center GPU Max 1550 wins on every compute-oriented specification. Its FP32 throughput of 52.43 TFLOPS exceeds the NVIDIA part's 15.11 TFLOPS. Its FP16 throughput matches its FP32 at 52.43 TFLOPS, again exceeding the NVIDIA part's 15.11 TFLOPS. Its texture rate of 1,638.4 GTexel/s far exceeds the NVIDIA part's 236.2 GTexel/s. Its memory bandwidth of 3.28 TB/s dwarfs the NVIDIA part's 272.0 GB/s. Its 128 GB memory capacity is 16 times the NVIDIA part's 8 GB. Its 128 ray tracing cores exceed the NVIDIA part's 24. Its 16384 shading units and 1024 TMUs exceed the NVIDIA part's 3072 and 96, respectively.
The NVIDIA GeForce RTX 4060 AD106 wins on every graphics-output-oriented specification. Its pixel rate of 118.1 GPixel/s compares to 0 MPixel/s for the Intel part. Its 48 ROPs enable rasterization where the Intel part has none. Its display outputs allow connection to monitors, while the Intel part has none. Its base clock of 1830 MHz and boost clock of 2460 MHz exceed the Intel part's 900 MHz and 1600 MHz. Its 96 tensor cores provide a feature the Intel part does not list. Its DirectX 12 Ultimate (12_2) support and Vulkan 1.4 support exceed the Intel part's DirectX 12 (12_1) and absent Vulkan listing. Its 115 W TDP and 300 W suggested PSU indicate lower power demands than the Intel part's 600 W TDP and 1000 W suggested PSU.
Specification Differences
The two GPUs differ across every major specification category. The Intel part uses the Ponte Vecchio chip with Generation 12.5 architecture; the NVIDIA part uses the AD106 chip with Ada Lovelace architecture. The Intel part is fabricated on a 10 nm process at Intel; the NVIDIA part on a 5 nm process at TSMC. Transistor counts are 100,000 million for Intel versus 22,900 million for NVIDIA. Die sizes are 1280 mm² versus 188 mm². Transistor densities are 78.1M per mm² versus 121.8M per mm².
Clocks differ in both base and boost: 900 MHz base and 1600 MHz boost for Intel; 1830 MHz base and 2460 MHz boost for NVIDIA. Memory clocks are 1600 MHz with 3.2 Gbps effective for Intel; 2125 MHz with 17 Gbps effective for NVIDIA. Memory size is 128 GB HBM2e versus 8 GB GDDR6. Bus width is 8192 bit versus 128 bit. Bandwidth is 3.28 TB/s versus 272.0 GB/s.
Shading units are 16384 versus 3072. TMUs are 1024 versus 96. ROPs are 0 versus 48. Ray tracing cores are 128 versus 24. Tensor cores are not recorded for Intel versus 96 for NVIDIA. Pixel rate is 0 MPixel/s versus 118.1 GPixel/s. Texture rate is 1,638.4 GTexel/s versus 236.2 GTexel/s. FP32 is 52.43 TFLOPS versus 15.11 TFLOPS. FP16 is 52.43 TFLOPS versus 15.11 TFLOPS.
TDP is 600 W versus 115 W. Slot width is OAM Module versus Dual-slot. Power connectors are not listed for Intel versus 1x 12-pin for NVIDIA. Suggested PSU is 1000 W versus 300 W. Bus interface is PCIe 5.0 x16 versus PCIe 4.0 x8. Display outputs are none versus 1x HDMI 2.1 and 3x DisplayPort 1.4a. DirectX support is 12 (12_1) versus 12 Ultimate (12_2). OpenGL is 4.6 for both. Vulkan is not listed for Intel versus 1.4 for NVIDIA. Production status is Active versus End-of-life. Release dates are 2023-01-09 for Intel versus 2024-03-31 for NVIDIA. The successor field lists H3C Graphics for Intel and GeForce 50 for NVIDIA. The NVIDIA part lists its predecessor as GeForce 30; the Intel part lists no predecessor.