Intel Data Center GPU Max 1350 vs NVIDIA N1 20SM Comparison
Intel Data Center GPU Max 1350
N1 20SM
Analysis: Intel Data Center GPU Max 1350 vs NVIDIA N1 20SM
Head-to-Head Benchmarks
The benchmark database shows no recorded head-to-head benchmark results for the Intel Data Center GPU Max 1350 and the NVIDIA N1 20SM. Both entries carry an average benchmark score of zero, and the wins tally is zero for each side. This means the comparative performance picture must be drawn entirely from their recorded specifications, not from direct measurement data.
The Intel part, based on the Ponte Vecchio chip, delivers a FP32 compute rating of 44.44 TFLOPS, which is approximately 3.7 times the 12.01 TFLOPS of the NVIDIA N1 20SM. For FP16 work, the Intel card also lists 44.44 TFLOPS with a 1:1 ratio, while the NVIDIA IGP lists 12.01 TFLOPS at the same 1:1 ratio. The gap in raw floating-point throughput is substantial, and the data suggests the Intel accelerator holds a clear lead in peak compute density.
Texture rate tells a similar story. The Intel GPU records 1,388.8 GTexel/s, compared to 375.4 GTexel/s for the NVIDIA part, a margin of roughly 3.7 times. Pixel rate, however, reverses the order entirely. The Intel Data Center GPU Max 1350 lists 0 MPixel/s, meaning it has no raster output pipeline for conventional pixel rendering, while the NVIDIA N1 20SM records 56.30 GPixel/s. This is not a close contest in any direction; it is a fundamental division of labor.
Memory bandwidth also separates the two clearly. The Intel accelerator uses 96 GB of HBM2e across an 8192-bit bus, yielding 2.46 TB/s. The NVIDIA IGP uses 128 GB of LPDDR5X on a 256-bit bus, yielding 273.2 GB/s. The Intel part offers roughly 9 times the memory bandwidth, though the NVIDIA part carries 32 GB more capacity. For workloads that saturate bandwidth, the Intel part is the obvious choice from the recorded data.
Because the head-to-head benchmark array is empty, the percentile fields are the only relative ranking available. Both parts sit at the 50th percentile against all GPUs in the database, which indicates the database has not yet placed them into a measured competitive hierarchy. The absence of benchmark scores means the analysis must rely on architectural and specification-level comparisons.
Architecture Differences
The Intel Data Center GPU Max 1350 uses the Ponte Vecchio chip built on Intel's 10 nm process, with a die size of 1280 mm² and 100,000 million transistors, giving a transistor density of 78.1 million per square millimeter. The architecture is Generation 12.5, and the part belongs to the Data Center GPU (Ponte Vecchio) generation. The NVIDIA N1 20SM uses the GB20B chip on TSMC's 5 nm process, with a die size of 382 mm² and a transistor count listed as unknown. Its architecture is Blackwell 2.0, and it belongs to the Blackwell IGP (N1x) generation.
The compute resources are dramatically different. Intel's part has 14,336 shading units, 896 texture mapping units, 0 raster operation units, and 112 ray tracing cores, with no tensor core count listed. NVIDIA's IGP has 2,560 shading units, 160 TMUs, 24 ROPs, 20 ray tracing cores, and 80 tensor cores. The Intel part has more than 5.5 times the shading units and 5.6 times the TMUs, but it has no ROPs at all. The NVIDIA part, by contrast, includes 24 ROPs and 80 tensor cores, which the Intel database entry does not list.
Clock behavior also differs. The Intel part runs at a base clock of 750 MHz and a boost clock of 1550 MHz. The NVIDIA part has a lower base of 741 MHz but a much higher boost of 2346 MHz. Memory clocks are 1200 MHz with 2.4 Gbps effective for Intel, versus 1067 MHz with 8.5 Gbps effective for NVIDIA. The higher boost clock on the NVIDIA part partially compensates for its smaller shader count, but the raw FP32 figure still shows Intel ahead.
Memory type and bus width are fundamentally different. Intel uses HBM2e with a 96 GB capacity and an 8192-bit bus, while NVIDIA uses LPDDR5X with 128 GB and a 256-bit bus. The bandwidth difference is stark: 2.46 TB/s versus 273.2 GB/s. The NVIDIA part is an integrated graphics processor (IGP), as its slot width field shows, while the Intel part is an OAM Module, a form factor for data center accelerators.
Power and connectivity also diverge. The Intel part has a TDP of 450 W and a suggested PSU of 850 W, with no power connector details listed and no display outputs. The NVIDIA part has an unknown TDP, no power connectors, and one HDMI output. Both use a PCIe 5.0 x16 bus interface. The Intel part supports DirectX 12 (12_1) and OpenGL 4.6, with Vulkan not listed, while the NVIDIA part lists DirectX, OpenGL, and Vulkan as N/A, which aligns with its IGP classification for a non-gaming, integrated compute role.
Release dates show a significant timeline difference. The Intel Data Center GPU Max 1350 entered production in January 2023, while the NVIDIA N1 20SM is dated May 2026. Both are marked as Active in production status. The Intel part has a listed successor, the H3C Graphics, while the NVIDIA part has no successor listed.
The Verdict
The recorded data points to two devices with opposite design goals. The Intel Data Center GPU Max 1350 is a high-bandwidth, high-throughput accelerator with 44.44 TFLOPS of FP32, 2.46 TB/s of memory bandwidth, and a 450 W TDP. The NVIDIA N1 20SM is a low-power integrated GPU with 12.01 TFLOPS of FP32, 273.2 GB/s of bandwidth, and no display restrictions beyond a single HDMI output, but with a much higher boost clock of 2346 MHz and 80 tensor cores.
For compute-heavy data center workloads that rely on raw FP32 or FP16 throughput, the Intel part is the clear pick from the data. Its 44.44 TFLOPS rating, 1,388.8 GTexel/s texture rate, and 2.46 TB/s bandwidth dominate the NVIDIA IGP's figures. The Intel part also has 112 ray tracing cores versus 20 on the NVIDIA part, and 14,336 shading units versus 2,560.
For integrated graphics duties or tasks that need rasterization, the NVIDIA part is the only option with a functional pixel pipeline. It records 56.30 GPixel/s and 24 ROPs, while the Intel part lists 0 MPixel/s. The NVIDIA part also has a larger memory pool at 128 GB versus 96 GB, and a smaller die at 382 mm² versus 1280 mm², suggesting lower manufacturing cost and physical footprint, though the database does not include pricing data.
The percentile ranking of 50 for both parts indicates the database has not yet differentiated them in measured performance. The verdict, therefore, rests on the specification sheets. The Intel Data Center GPU Max 1350 serves as a dedicated accelerator for parallel compute and memory-heavy tasks. The NVIDIA N1 20SM serves as an integrated processor for systems that need display output and modest compute in a compact package.
FAQ
Q: Which GPU has higher FP32 compute?
A: The Intel Data Center GPU Max 1350 records 44.44 TFLOPS of FP32, while the NVIDIA N1 20SM records 12.01 TFLOPS. The Intel part is roughly 3.7 times higher.
Q: What are the memory capacities and types?
A: The Intel part uses 96 GB of HBM2e with a 2.46 TB/s bandwidth. The NVIDIA part uses 128 GB of LPDDR5X with a 273.2 GB/s bandwidth.
Q: Does the Intel part support display outputs?
A: No. The Intel Data Center GPU Max 1350 lists no display outputs. The NVIDIA N1 20SM lists one HDMI output.
Q: What are the process nodes and die sizes?
A: Intel uses a 10 nm process with a 1280 mm² die. NVIDIA uses a 5 nm process with a 382 mm² die.
Q: Which part has tensor cores?
A: The NVIDIA N1 20SM lists 80 tensor cores. The Intel Data Center GPU Max 1350 does not list a tensor core count.
Q: What are the release dates?
A: The Intel part has a release date of January 2023. The NVIDIA part has a release date of May 2026.
Where Each One Wins
The Intel Data Center GPU Max 1350 wins in raw compute throughput. Its FP32 of 44.44 TFLOPS, FP16 of 44.44 TFLOPS, and texture rate of 1,388.8 GTexel/s all exceed the NVIDIA part by roughly 3.7 times. Its memory bandwidth of 2.46 TB/s is about 9 times higher than the NVIDIA part's 273.2 GB/s. It also has more shading units (14,336 versus 2,560), more TMUs (896 versus 160), and more ray tracing cores (112 versus 20). The Intel part uses a larger die (1280 mm² versus 382 mm²) and a higher TDP (450 W versus unknown), which indicates it is built for sustained accelerator workloads.
The NVIDIA N1 20SM wins in rasterization and integration. It is the only part with a pixel rate (56.30 GPixel/s) and ROPs (24), while the Intel part has zero. It has a higher boost clock at 2346 MHz versus 1550 MHz, and it offers more memory capacity at 128 GB versus 96 GB. It includes 80 tensor cores, which the Intel entry does not list, and it has a display output (1x HDMI) alongside no power connectors, fitting its IGP slot width. The NVIDIA part also lists a 5 nm process from TSMC, a smaller die, and a later release date of May 2026.
The database shows no measured benchmark wins for either side, so the use-case split comes from specifications alone. The Intel part is positioned for data center compute where bandwidth and FP32 throughput dominate. The NVIDIA part is positioned for integrated graphics in systems that require display output, tensor acceleration, and a compact form factor. Neither part occupies the same role, and the data does not place them in direct competition.