Intel Data Center GPU Max 1100 vs NVIDIA GeForce RTX 4060 AD106 Comparison

Intel
GPU

Intel Data Center GPU Max 1100

CORE STATE Ponte Vecchio
VRAM 48 GB
CLOCK SPEED 1550 MHz
TDP 300 W
BUS WIDTH 8192 bit
ARCHITECTURE Generation 12.5
nm
PROCESS 10 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 4060 AD106

CORE STATE AD106
VRAM 8 GB
CLOCK SPEED 2460 MHz
TDP 115 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

Analysis: Intel Data Center GPU Max 1100 vs NVIDIA GeForce RTX 4060 AD106

# Intel Data Center GPU Max 1100 vs NVIDIA GeForce RTX 4060 AD106

The Intel Data Center GPU Max 1100 and the NVIDIA GeForce RTX 4060 AD106 occupy fundamentally different positions in the GPU landscape, as evidenced by their respective specifications and architectural choices. The Intel part is a data center accelerator built on the Ponte Vecchio chip, while the NVIDIA part is a consumer graphics card from the GeForce 40-series. The recorded data shows a 50th percentile ranking against all GPUs for both parts, but their design philosophies, memory subsystems, and compute capabilities diverge sharply.

Where Each One Wins

The Intel Data Center GPU Max 1100 is engineered for compute-intensive workloads that demand massive memory capacity and bandwidth. Its 48 GB of HBM2e memory with an 8192-bit bus delivers 1.23 TB/s of bandwidth, a figure that dwarfs anything a consumer card can offer. This makes it suited for large datasets, scientific simulation, and artificial intelligence inference where the entire model or dataset must reside in local memory. The 7168 shading units and 448 texture mapping units provide substantial parallel throughput, and the 56 ray tracing cores add acceleration for specialized rendering tasks.

The NVIDIA GeForce RTX 4060 AD106, by contrast, wins in scenarios where power efficiency, rasterization throughput, and consumer-friendly features matter. Its 5 nm process node from TSMC, compared to Intel's 10 nm node, allows for higher clock speeds at lower power consumption. The 1830 MHz base clock and 2460 MHz boost clock are significantly higher than Intel's 1000 MHz base and 1550 MHz boost. The 48 ROPs deliver a pixel rate of 118.1 GPixel/s, whereas the Intel part reports 0 MPixel/s, indicating it lacks traditional raster output units entirely. The NVIDIA card also supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, making it suitable for gaming and interactive graphics applications.

The benchmark data, however, shows zero wins for either part in head-to-head comparisons, and both have an average benchmark score of 0. This suggests that the two cards have not been directly compared in the database, or that they target such different workloads that direct competition is not meaningful. The nearest rivals lists are also empty, indicating a lack of comparable data points.

Architecture Differences

The architectural gap between these two GPUs is substantial. Intel's Ponte Vecchio chip uses the Generation 12.5 architecture, fabricated on a 10 nm process at Intel's own foundry. The die measures 1280 mm², which is enormous, and houses 100,000 million transistors, yielding a transistor density of 78.1M per mm². The NVIDIA AD106 chip uses the Ada Lovelace architecture, fabricated on a 5 nm process at TSMC. Its die is 188 mm² with 22,900 million transistors, resulting in a much higher density of 121.8M per mm².

Memory configurations could not be more different. Intel uses 48 GB of HBM2e across an 8192-bit bus, achieving 1.23 TB/s bandwidth. NVIDIA uses 8 GB of GDDR6 across a 128-bit bus, achieving 272.0 GB/s. The memory clock for Intel is 600 MHz (1200 Mbps effective), while NVIDIA runs at 2125 MHz (17 Gbps effective). The bus width advantage for Intel is overwhelming, but NVIDIA's faster memory clock helps compensate partially.

Compute resources also differ. Intel has 7168 shading units, 448 TMUs, and 0 ROPs, with 56 ray tracing cores. NVIDIA has 3072 shading units, 96 TMUs, and 48 ROPs, with 24 ray tracing cores and 96 tensor cores. Intel does not list tensor cores, while NVIDIA includes them for AI acceleration. The FP32 throughput for Intel is 22.22 TFLOPS, and FP16 is also 22.22 TFLOPS at a 1:1 ratio. NVIDIA delivers 15.11 TFLOPS for both FP32 and FP16 at a 1:1 ratio. Intel's texture rate is 694.4 GTexel/s versus NVIDIA's 236.2 GTexel/s, but NVIDIA's pixel rate of 118.1 GPixel/s contrasts with Intel's 0 MPixel/s.

Power and interface specifications reinforce the different design goals. Intel has a 300 W TDP with a suggested 700 W power supply, while NVIDIA has a 115 W TDP with a suggested 300 W power supply. Both use a single 12-pin power connector and are dual-slot cards. Intel uses PCIe 5.0 x16, while NVIDIA uses PCIe 4.0 x8. Intel has no display outputs, while NVIDIA has 1x HDMI 2.1 and 3x DisplayPort 1.4a.

Head-to-Head Benchmarks

The database contains no head-to-head benchmark results between these two GPUs, and both parts show zero wins in direct comparisons. The average benchmark score for each is 0, and the percentile versus all GPUs is 50 for both, placing them at the median of the GPU population. Without recorded benchmark data, the analysis must rely entirely on the architectural specifications to infer relative performance.

The most significant numerical advantage for Intel lies in memory bandwidth. The 1.23 TB/s figure represents a 4.5x advantage over NVIDIA's 272.0 GB/s. This is critical for memory-bound compute workloads. The texture rate of 694.4 GTexel/s is 2.9x higher than NVIDIA's 236.2 GTexel/s, indicating stronger texture processing capability. The FP32 throughput of 22.22 TFLOPS is 1.47x higher than NVIDIA's 15.11 TFLOPS. The shading unit count of 7168 versus 3072 represents a 2.3x advantage in raw shader hardware.

NVIDIA's advantages are equally clear in other domains. The pixel rate of 118.1 GPixel/s versus Intel's 0 MPixel/s shows that NVIDIA has functional raster output hardware while Intel has none. The base clock of 1830 MHz is 1.83x higher than Intel's 1000 MHz, and the boost clock of 2460 MHz is 1.59x higher than Intel's 1550 MHz. The transistor density of 121.8M per mm² versus 78.1M per mm² indicates a more efficient use of silicon area. The TDP of 115 W versus 300 W shows a 2.6x power efficiency advantage for NVIDIA, which translates to lower operating costs and easier installation requirements.

The memory capacity difference of 48 GB versus 8 GB is a 6x advantage for Intel. The bus width difference of 8192 bit versus 128 bit is a 64x advantage for Intel, though NVIDIA's faster memory clock partially mitigates this. The die size difference of 1280 mm² versus 188 mm² is a 6.8x advantage for Intel in terms of raw silicon area, but this also means higher manufacturing costs and lower yields per wafer.

The Verdict

The data indicates that these GPUs should not be considered direct competitors. The Intel Data Center GPU Max 1100 is a data center accelerator with no display outputs, 48 GB of HBM2e memory, and a 300 W TDP. It is designed for compute workloads that require massive memory capacity and bandwidth, such as large-scale AI inference, scientific simulation, and data analytics. Its 22.22 TFLOPS FP32 performance and 694.4 GTexel/s texture rate make it a capable compute engine, but the absence of ROPs and display outputs means it cannot drive monitors or perform traditional graphics rendering.

The NVIDIA GeForce RTX 4060 AD106 is a consumer graphics card with 8 GB of GDDR6 memory, 115 W TDP, and full display output capabilities. It supports DirectX 12 Ultimate and Vulkan 1.4, making it suitable for gaming, content creation, and general desktop use. Its 15.11 TFLOPS FP32 performance is lower than Intel's, but its 118.1 GPixel/s pixel rate and 48 ROPs enable traditional rasterized graphics rendering. The 96 tensor cores provide AI acceleration for features like DLSS, which the Intel part lacks.

For users who need a GPU for compute workloads with very large datasets, the Intel Data Center GPU Max 1100 offers 48 GB of memory and 1.23 TB/s bandwidth, which are figures that no consumer card can match. The 56 ray tracing cores add some specialized compute capability, though the 0 MPixel/s pixel rate confirms it is not designed for graphics output.

For users who need a GPU for gaming, desktop graphics, or any application requiring display output, the NVIDIA GeForce RTX 4060 AD106 is the only viable option between these two. Its 115 W TDP makes it far easier to integrate into a standard desktop system, and its PCIe 4.0 x8 interface is compatible with most motherboards. The 12 GB of memory difference is not relevant for gaming, where 8 GB is sufficient for most current titles.

FAQ

Q: Which GPU has more memory bandwidth?

A: The Intel Data Center GPU Max 1100 has 1.23 TB/s bandwidth, while the NVIDIA GeForce RTX 4060 AD106 has 272.0 GB/s.

Q: Can the Intel Data Center GPU Max 1100 output video to a display?

A: No, the Intel part has no display outputs, while the NVIDIA part has 1x HDMI 2.1 and 3x DisplayPort 1.4a.

Q: What is the difference in FP32 compute performance?

A: The Intel Data Center GPU Max 1100 achieves 22.22 TFLOPS, while the NVIDIA GeForce RTX 4060 AD106 achieves 15.11 TFLOPS.

Q: How do the power requirements compare?

A: The Intel part has a 300 W TDP with a suggested 700 W power supply, while the NVIDIA part has a 115 W TDP with a suggested 300 W power supply.

Q: Which GPU has more memory capacity?

A: The Intel Data Center GPU Max 1100 has 48 GB of HBM2e memory, while the NVIDIA GeForce RTX 4060 AD106 has 8 GB of GDDR6 memory.

Q: What process nodes are used for each GPU?

A: The Intel part uses a 10 nm process at Intel's foundry, while the NVIDIA part uses a 5 nm process at TSMC.

DETAILED SPECIFICATIONS

SPECIFICATION
Data Center GPU Max 1100
RTX 4060 AD106
Core Specs
Shading Units
7,168
3,072 -57.1%
Shaders
7,168
3,072 -57.1%
TMUs
448
96 -78.6%
ROPs
0
48 +∞%
SM Count
—
24
Execution Units
448
—
Clocks
Base Clock
1000 MHz
1830 MHz
Boost Clock
1550 MHz
2460 MHz
Memory Clock
600 MHz 1200 Mbps effective
2125 MHz 17 Gbps effective
Memory
Memory Size
48 GB
8 GB
VRAM (MB)
49,152
8,192 -83.3%
Memory Type
HBM2e
GDDR6
Memory Bus
8192 bit
128 bit
Bandwidth
1.23 TB/s
272.0 GB/s
Cache
L1 Cache
64 KB (per EU)
128 KB (per SM)
L2 Cache
204 MB
24 MB
Performance
Pixel Rate
0 MPixel/s
118.1 GPixel/s
Texture Rate
694.4 GTexel/s
236.2 GTexel/s
FP32 (TFLOPS)
22.22 TFLOPS
15.11 TFLOPS
FP64 (TFLOPS)
22.22 TFLOPS (1:1)
236.2 GFLOPS (1:64)
FP16 (TFLOPS)
22.22 TFLOPS (1:1)
15.11 TFLOPS (1:1)
AI/RT
RT Cores
56
24 -57.1%
Tensor Cores
—
96
XMX Cores
448
—
Power
TDP
300 W
115 W
TDP (W)
300
115 -61.7%
Suggested PSU
700 W
300 W
Power Connectors
1x 12-pin
1x 12-pin
Architecture
Architecture
Generation 12.5
Ada Lovelace
GPU Name
Ponte Vecchio
AD106
Generation
Data Center GPU (Ponte Vecchio)
GeForce 40
Process Size
10 nm
5 nm
Transistors
100,000 million
22,900 million
Die Size
1280 mm²
188 mm²
Foundry
Intel
TSMC
Density
78.1M / mm²
121.8M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
—
1.4
OpenCL
3.0
3.0
CUDA
—
8.9
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
267 mm 10.5 inches
—
Outputs
No outputs
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x8
Other
Production
Active
End-of-life
Predecessor
—
GeForce 30
Successor
H3C Graphics
GeForce 50
View Data Center GPU Max 1100 Details View GeForce RTX 4060 AD106 Details