GPU Comparison
GPU
Intel Arc Pro B70
CORE STATE
BMG-G31
VRAM
32 GB
CLOCK SPEED
2800 MHz
TDP
230 W
BUS WIDTH
256 bit
ARCHITECTURE
Xe2-HPG
PROCESS
5 nm
LAUNCH DATE
2026
VS
GEFORCE
GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
3dmark_3dmark_steel_nomad_dx12
geekbench_opencl
DETAILED SPECIFICATIONS
SPECIFICATION
Pro B70
RTX 5050 Mobile
Core Specs
Shading Units
4,096
2,560
-37.5%
Shaders
4,096
2,560
-37.5%
TMUs
256
80
-68.8%
ROPs
128
32
-75.0%
SM Count
—
20
Execution Units
32
—
Clocks
Base Clock
2280 MHz
1020 MHz
Boost Clock
2800 MHz
1500 MHz
Memory Clock
2375 MHz 19 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
32 GB
8 GB
VRAM (MB)
32,768
8,192
-75.0%
Memory Type
GDDR6
GDDR7
Memory Bus
256 bit
128 bit
Bandwidth
608.0 GB/s
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
24 MB
32 MB
Performance
Pixel Rate
358.4 GPixel/s
48.00 GPixel/s
Texture Rate
716.8 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
22.94 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
2.867 TFLOPS (1:8)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
45.88 TFLOPS (2:1)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
32
20
-37.5%
Tensor Cores
—
80
XMX Cores
256
—
Power
TDP
230 W
50 W
TDP (W)
230
50
-78.3%
Suggested PSU
550 W
—
Power Connectors
1x 8-pin
None
Architecture
Architecture
Xe2-HPG
Blackwell 2.0
GPU Name
BMG-G31
GB207
Generation
Battlemage (Pro Series)
GeForce 50 Mobile
Process Size
5 nm
5 nm
Transistors
unknown
16,900 million
Die Size
368 mm²
149 mm²
Foundry
TSMC
TSMC
Density
—
113.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
IGP
Length
267 mm 10.5 inches
—
Height
110 mm 4.3 inches
—
Outputs
1x HDMI 2.1a3x DisplayPort 2.1
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Launch Price
949 USD
—
Production
—
Active
Predecessor
—
GeForce 40 Mobile