Intel Arc Pro B70 vs NVIDIA GeForce RTX 3050 6 GB Comparison

Intel
GPU

Intel Arc Pro B70

CORE STATE BMG-G31
VRAM 32 GB
CLOCK SPEED 2800 MHz
TDP 230 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 3050 6 GB

CORE STATE GA107
VRAM 6 GB
CLOCK SPEED 1470 MHz
TDP 70 W
BUS WIDTH 96 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
1,515
passmark_directx_10
N/A
59
passmark_directx_11
N/A
72
passmark_directx_12
N/A
53
passmark_directx_9
N/A
124
passmark_g2d
N/A
882
passmark_g3d
N/A
10,738
passmark_gpu_compute
N/A
5,192

Analysis: Intel Arc Pro B70 vs NVIDIA GeForce RTX 3050 6 GB

The Verdict

The Intel Arc Pro B70 and NVIDIA GeForce RTX 3050 6 GB occupy completely different tiers of the graphics card market. The Arc Pro B70 is a professional workstation card built on the Xe2-HPG architecture (Battlemage Pro Series), while the RTX 3050 6 GB is an entry-level consumer card from the GeForce 30-series. On paper, the Arc Pro B70 is the overwhelmingly faster product: it delivers 22.94 TFLOPS of FP32 compute versus 6.774 TFLOPS for the RTX 3050, has 32 GB of GDDR6 memory versus 6 GB, and offers 608.0 GB/s of memory bandwidth versus 168.0 GB/s. The recorded benchmark data for the RTX 3050 places it at the 15th percentile of all GPUs, with an average benchmark score of 2329, while the Arc Pro B70 sits at the 50th percentile. The Arc Pro B70 is the clear choice for compute-intensive and memory-hungry workloads, while the RTX 3050 6 GB is a low-power, entry-level option for basic rendering and light gaming, though its own benchmark results show it trailing even older mobile GPUs like the GT 640M and Quadro P620.

Where Each One Wins

The Intel Arc Pro B70 wins decisively in every raw performance category recorded. Its FP32 throughput is roughly 3.4 times that of the RTX 3050 (22.94 TFLOPS versus 6.774 TFLOPS). Its pixel rate of 358.4 GPixel/s is over 7.6 times higher than the RTX 3050's 47.04 GPixel/s, and its texture rate of 716.8 GTexel/s dwarfs the RTX 3050's 105.8 GTexel/s. Memory bandwidth is also a massive win: 608.0 GB/s versus 168.0 GB/s, which matters for large datasets and high-resolution textures. The Arc Pro B70's 32 GB frame buffer is more than five times larger, making it suitable for tasks that require massive working sets, such as professional visualization or AI inference.

The NVIDIA GeForce RTX 3050 6 GB wins in power efficiency and physical footprint. Its TDP is 70 W, versus 230 W for the Arc Pro B70, and it requires no external power connectors, while the Arc Pro B70 needs a single 8-pin connector. The RTX 3050 also has a smaller die (200 mm² versus 368 mm²) and a shorter length (242 mm versus 267 mm). However, the RTX 3050's benchmark scores show it is not competitive in absolute terms: its Passmark G3D score is 10738, and in individual Passmark tests it scores 59 (DirectX 10), 72 (DirectX 11), 53 (DirectX 12), and 124 (DirectX 9). Its nearest rivals in the database are all far older, weaker parts: the GT 640M (average score 2335, delta -0.3%), the Quadro P620 (2339, delta -0.4%), the Intel HD Graphics 510 (2305, delta 1%), and the GT 550M (2363, delta -1.4%). The RTX 3050 6 GB is effectively a low-end card even by the standards of a decade-old mobile GPU lineup.

Architecture Differences

The two cards share the same API support: both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. But the underlying architectures are very different. The Intel Arc Pro B70 uses the Xe2-HPG architecture on a 5 nm process from TSMC, with the BMG-G31 chip. The NVIDIA card uses the Ampere architecture on an 8 nm process from Samsung, with the GA107 chip. The Intel chip has 4096 shading units, 256 TMUs, 128 ROPs, and 32 ray tracing cores, but no dedicated tensor cores listed. The NVIDIA chip has 2304 shading units, 72 TMUs, 32 ROPs, 18 ray tracing cores, and 72 tensor cores. The Intel card's FP16 throughput is exactly double its FP32 (45.88 TFLOPS at 2:1 ratio), while the RTX 3050 has equal FP16 and FP32 throughput (6.774 TFLOPS at 1:1 ratio). The Intel card uses GDDR6 memory on a 256-bit bus with a 2375 MHz memory clock (19 Gbps effective), while the NVIDIA card uses GDDR6 on a 96-bit bus with a 1750 MHz clock (14 Gbps effective). The Intel card connects via PCIe 5.0 x16, the NVIDIA card via PCIe 4.0 x8. The Intel card's power delivery requires a 550 W suggested PSU and a single 8-pin connector, while the RTX 3050 only needs a 250 W PSU and draws power from the slot. The RTX 3050 is marked as end-of-life, with a release date of February 2024, while the Arc Pro B70 has a release date of March 2026.

FAQ

Q: Which card has more memory bandwidth?

A: The Intel Arc Pro B70 has 608.0 GB/s, which is over 3.6 times the RTX 3050's 168.0 GB/s.

Q: What is the FP32 compute difference?

A: The Arc Pro B70 delivers 22.94 TFLOPS, while the RTX 3050 delivers 6.774 TFLOPS, making the Arc Pro B70 about 3.4 times faster in raw single-precision compute.

Q: Which card requires less power?

A: The RTX 3050 has a 70 W TDP and needs no external power connectors, while the Arc Pro B70 has a 230 W TDP and requires a single 8-pin connector.

Q: Do both cards support the same DirectX version?

A: Yes, both support DirectX 12 Ultimate (12_2), and both also support OpenGL 4.6 and Vulkan 1.4.

Q: What is the memory size difference?

A: The Arc Pro B70 has 32 GB of GDDR6, while the RTX 3050 has 6 GB of GDDR6.

Q: How does the RTX 3050 compare to its nearest rivals in the database?

A: The RTX 3050's average benchmark score is 2329, which is within 1.4% of older mobile GPUs like the GT 640M (2335, -0.3%), Quadro P620 (2339, -0.4%), and GT 550M (2363, -1.4%), and about 1% ahead of the Intel HD Graphics 510 (2305).

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark entries for these two cards, so the comparison relies on their individual specification sheets and the RTX 3050's recorded benchmark results. The biggest wins for the Intel Arc Pro B70 are in raw throughput metrics. The FP32 compute gap is the most telling: 22.94 TFLOPS versus 6.774 TFLOPS, a 3.4x advantage. The pixel rate gap is even larger: 358.4 GPixel/s versus 47.04 GPixel/s, a 7.6x advantage. Texture rate follows the same pattern: 716.8 GTexel/s versus 105.8 GTexel/s, a 6.8x advantage. Memory bandwidth is 608.0 GB/s versus 168.0 GB/s, a 3.6x advantage. These are not marginal differences; they place the Arc Pro B70 in an entirely different performance class.

For the RTX 3050, the only meaningful wins are in power consumption and physical size. The 70 W TDP versus 230 W means the RTX 3050 can be powered entirely by the motherboard slot, making it suitable for small form factor systems with weak power supplies. Its 242 mm length also makes it easier to fit in compact cases. The RTX 3050's tensor cores (72) are a feature the Arc Pro B70 lacks, but the database lists no tensor core count for the Intel card, so a direct comparison of AI acceleration hardware cannot be made. The RTX 3050's recorded benchmark scores, such as the Passmark G3D score of 10738 and the 3DMark Steel Nomad score of 1515, indicate a low-end part; its percentile ranking of 15 places it below the vast majority of GPUs in the database. The Arc Pro B70's percentile of 50 places it in the middle of the pack, which is consistent with a professional card that prioritizes compute and memory capacity over raw gaming rasterization.

Specification Differences

| Specification | Intel Arc Pro B70 | NVIDIA GeForce RTX 3050 6 GB |

|---|---|---|

| Architecture | Xe2-HPG | Ampere |

| Generation | Battlemage (Pro Series) | GeForce 30 |

| Process node | 5 nm (TSMC) | 8 nm (Samsung) |

| Die size | 368 mm² | 200 mm² |

| Transistors | Unknown | 8,700 million |

| Transistor density | Not listed | 43.5M / mm² |

| Base clock | 2280 MHz | 1042 MHz |

| Boost clock | 2800 MHz | 1470 MHz |

| Memory clock | 2375 MHz (19 Gbps effective) | 1750 MHz (14 Gbps effective) |

| Memory size | 32 GB GDDR6 | 6 GB GDDR6 |

| Memory bus width | 256 bit | 96 bit |

| Memory bandwidth | 608.0 GB/s | 168.0 GB/s |

| Shading units | 4096 | 2304 |

| TMUs | 256 | 72 |

| ROPs | 128 | 32 |

| Ray tracing cores | 32 | 18 |

| Tensor cores | Not listed | 72 |

| Pixel rate | 358.4 GPixel/s | 47.04 GPixel/s |

| Texture rate | 716.8 GTexel/s | 105.8 GTexel/s |

| FP32 | 22.94 TFLOPS | 6.774 TFLOPS |

| FP16 | 45.88 TFLOPS (2:1) | 6.774 TFLOPS (1:1) |

| TDP | 230 W | 70 W |

| Power connectors | 1x 8-pin | None |

| Suggested PSU | 550 W | 250 W |

| Bus interface | PCIe 5.0 x16 | PCIe 4.0 x8 |

| Display outputs | 1x HDMI 2.1a, 3x DisplayPort 2.1 | 1x HDMI 2.1, 3x DisplayPort 1.4a |

| Dimensions (length x height x width) | 267 mm x 110 mm x 39 mm | 242 mm x 112 mm x not listed |

| Slot width | Dual-slot | Dual-slot |

| Release date | March 2026 | February 2024 |

| Production status | Not listed | End-of-life |

| Launch MSRP | 949 USD | 179 USD |

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B70
RTX 3050 6 GB
Core Specs
Shading Units
4,096
2,304 -43.8%
Shaders
4,096
2,304 -43.8%
TMUs
256
72 -71.9%
ROPs
128
32 -75.0%
SM Count
—
18
Execution Units
32
—
Clocks
Base Clock
2280 MHz
1042 MHz
Boost Clock
2800 MHz
1470 MHz
Memory Clock
2375 MHz 19 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
32 GB
6 GB
VRAM (MB)
32,768
6,144 -81.3%
Memory Type
GDDR6
GDDR6
Memory Bus
256 bit
96 bit
Bandwidth
608.0 GB/s
168.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
24 MB
2 MB
Performance
Pixel Rate
358.4 GPixel/s
47.04 GPixel/s
Texture Rate
716.8 GTexel/s
105.8 GTexel/s
FP32 (TFLOPS)
22.94 TFLOPS
6.774 TFLOPS
FP64 (TFLOPS)
2.867 TFLOPS (1:8)
105.8 GFLOPS (1:64)
FP16 (TFLOPS)
45.88 TFLOPS (2:1)
6.774 TFLOPS (1:1)
AI/RT
RT Cores
32
18 -43.8%
Tensor Cores
—
72
XMX Cores
256
—
Power
TDP
230 W
70 W
TDP (W)
230
70 -69.6%
Suggested PSU
550 W
250 W
Power Connectors
1x 8-pin
None
Architecture
Architecture
Xe2-HPG
Ampere
GPU Name
BMG-G31
GA107
Generation
Battlemage (Pro Series)
GeForce 30
Process Size
5 nm
8 nm
Transistors
unknown
8,700 million
Die Size
368 mm²
200 mm²
Foundry
TSMC
Samsung
Density
—
43.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
8.6
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
267 mm 10.5 inches
242 mm 9.5 inches
Height
110 mm 4.3 inches
112 mm 4.4 inches
Outputs
1x HDMI 2.1a3x DisplayPort 2.1
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x8
Other
Launch Price
949 USD
179 USD
Production
—
End-of-life
Predecessor
—
GeForce 20
Successor
—
GeForce 40
View Arc Pro B70 Details View GeForce RTX 3050 6 GB Details