Intel Arc Pro B65 vs NVIDIA RTX 3500 Embedded Ada Generation Comparison

Intel
GPU

Intel Arc Pro B65

CORE STATE BMG-G21
VRAM 32 GB
CLOCK SPEED 2400 MHz
TDP 200 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

RTX 3500 Embedded Ada Generation

CORE STATE AD104
VRAM 12 GB
CLOCK SPEED 2250 MHz
TDP 100 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

Analysis: Intel Arc Pro B65 vs NVIDIA RTX 3500 Embedded Ada Generation

Head-to-Head Benchmarks

The database contains no recorded benchmark scores for either the Intel Arc Pro B65 or the NVIDIA RTX 3500 Embedded Ada Generation, and no head-to-head benchmark entries exist for this pairing. The average benchmark score for both products is zero, and each sits at the 50th percentile among all GPUs in the database. Without actual performance measurements, direct comparison of application speed, rendering throughput, or gaming frames per second cannot be made from recorded data.

The absence of benchmark data means that any claims about which product is faster in specific workloads would be unsupported. The recorded information does, however, provide substantial architectural and specification differences that indicate where performance characteristics will diverge once measurements exist. The NVIDIA part shows a peak FP32 compute figure of 23.04 TFLOPS against the Intel part's 12.29 TFLOPS, a nearly 2:1 ratio in raw shader throughput. The Intel part counters with a higher pixel rate of 192.0 GPixel/s versus 144.0 GPixel/s, and a texture rate of 384.0 GTexel/s versus 360.0 GTexel/s.

Memory bandwidth favors the Intel product at 608.0 GB/s, which is 40.7% higher than the NVIDIA product's 432.0 GB/s. The Intel part also carries 32 GB of GDDR6 memory on a 256-bit bus, while the NVIDIA part has 12 GB on a 192-bit bus. These figures indicate that the Intel part is positioned for memory-heavy workloads, while the NVIDIA part appears optimized for compute throughput per watt.

Architecture Differences

The two products come from different architectural lineages. The Intel Arc Pro B65 uses the Xe2-HPG architecture with the BMG-G21 chip, part of the Battlemage (Pro Series) generation. The NVIDIA RTX 3500 Embedded Ada Generation uses Ada Lovelace architecture with the AD104 chip, part of the Ada-MW generation. Both are manufactured on a 5 nm process at TSMC, but the transistor counts differ substantially: the Intel chip contains 19,600 million transistors on a 272 mm² die, while the NVIDIA chip packs 35,800 million transistors on a 294 mm² die. This results in a transistor density of 72.1M per mm² for Intel versus 121.8M per mm² for NVIDIA.

The NVIDIA chip carries 5120 shading units, 160 TMUs, 64 ROPs, 40 RT cores, and 160 tensor cores. The Intel chip has 2560 shading units, 160 TMUs, 80 ROPs, and 20 RT cores, with no tensor core count listed in the database. The NVIDIA part's FP16 throughput is 23.04 TFLOPS with a 1:1 ratio to FP32, while the Intel part achieves 24.58 TFLOPS FP16 with a 2:1 ratio, meaning the Intel part's FP16 capability exceeds its FP32 capability by a factor of two.

Clock behavior differs significantly. The Intel part runs at a flat 2400 MHz for both base and boost, with no game clock listed. The NVIDIA part has a base clock of 1725 MHz and a boost clock of 2250 MHz. Memory clocks are 2375 MHz (19 Gbps effective) for Intel and 2250 MHz (18 Gbps effective) for NVIDIA.

The form factors could hardly be more different. The Intel Arc Pro B65 is a dual-slot card requiring one 8-pin power connector and a 550 W suggested power supply. The NVIDIA RTX 3500 Embedded Ada Generation is an IGP (integrated graphics processor) with no power connectors and a 300 W suggested PSU. The Intel card provides four DisplayPort 2.1 outputs, while the NVIDIA embedded part lists no display outputs. The Intel part uses a PCIe 5.0 x16 interface, while the NVIDIA part uses PCIe 4.0 x16.

Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA part draws 100 W TDP, exactly half of the Intel part's 200 W TDP. Release dates are also distinct: the Intel product entered production status with a release date of 2026-03-31, while the NVIDIA product was released on 2023-03-20, making it three years older in the database timeline.

Where Each One Wins

Based strictly on recorded specifications, the Intel Arc Pro B65 wins in memory capacity, memory bandwidth, pixel fill rate, texture fill rate, FP16 compute throughput, and display connectivity. The 32 GB frame buffer with 608.0 GB/s bandwidth gives it a clear advantage for workloads that require large datasets resident in VRAM, such as complex 3D scenes, high-resolution textures, or machine learning inference with large models. The 192.0 GPixel/s pixel rate and 384.0 GTexel/s texture rate indicate strong rasterization throughput, which benefits traditional rendering pipelines.

The NVIDIA RTX 3500 Embedded Ada Generation wins in FP32 compute throughput at 23.04 TFLOPS, which is 87.5% higher than the Intel part's 12.29 TFLOPS. It also has double the shading units (5120 versus 2560), double the RT cores (40 versus 20), and adds 160 tensor cores, which the Intel part lacks entirely. The NVIDIA part's 100 W TDP is half of the Intel part's 200 W, making it more power-efficient per watt in raw FP32 terms. Its IGP form factor with no power connectors suits embedded or compact deployments where the dual-slot Intel card with an 8-pin connector would not fit.

The NVIDIA part also benefits from a longer market presence, with a release date in 2023 versus 2026 for the Intel product. Its predecessor and successor are recorded (Ampere-MW and Blackwell-MW, respectively), indicating an established product line, while the Intel part has no recorded predecessor or successor.

Specification Differences

The following fields differ between the two products:

  • Architecture: Xe2-HPG versus Ada Lovelace
  • Chip: BMG-G21 versus AD104
  • Generation: Battlemage (Pro Series) versus Ada-MW
  • Transistors: 19,600 million versus 35,800 million
  • Die size: 272 mm² versus 294 mm²
  • Transistor density: 72.1M / mm² versus 121.8M / mm²
  • Base clock: 2400 MHz versus 1725 MHz
  • Boost clock: 2400 MHz versus 2250 MHz
  • Memory clock: 2375 MHz (19 Gbps effective) versus 2250 MHz (18 Gbps effective)
  • Memory size: 32 GB versus 12 GB
  • Memory bus width: 256 bit versus 192 bit
  • Memory bandwidth: 608.0 GB/s versus 432.0 GB/s
  • Shading units: 2560 versus 5120
  • ROPs: 80 versus 64
  • RT cores: 20 versus 40
  • Tensor cores: not listed versus 160
  • Pixel rate: 192.0 GPixel/s versus 144.0 GPixel/s
  • Texture rate: 384.0 GTexel/s versus 360.0 GTexel/s
  • FP32: 12.29 TFLOPS versus 23.04 TFLOPS
  • FP16: 24.58 TFLOPS (2:1) versus 23.04 TFLOPS (1:1)
  • TDP: 200 W versus 100 W
  • Slot width: Dual-slot versus IGP
  • Power connectors: 1x 8-pin versus None
  • Suggested PSU: 550 W versus 300 W
  • Bus interface: PCIe 5.0 x16 versus PCIe 4.0 x16
  • Display outputs: 4x DisplayPort 2.1 versus No outputs
  • Release date: 2026-03-31 versus 2023-03-20
  • Series: not listed versus GeForce 30-series

Fields that match include process node (5 nm), foundry (TSMC), TMU count (160), DirectX version (12 Ultimate 12_2), OpenGL version (4.6), Vulkan version (1.4), and production status (Active).

FAQ

Q: Which GPU has more memory?

A: The Intel Arc Pro B65 has 32 GB of GDDR6 memory, while the NVIDIA RTX 3500 Embedded Ada Generation has 12 GB. The Intel part also uses a wider 256-bit bus versus the NVIDIA part's 192-bit bus, yielding 608.0 GB/s versus 432.0 GB/s bandwidth.

Q: Which GPU has higher FP32 compute?

A: The NVIDIA RTX 3500 Embedded Ada Generation achieves 23.04 TFLOPS FP32, which is 87.5% higher than the Intel Arc Pro B65's 12.29 TFLOPS. The NVIDIA part also has twice the shading units (5120 versus 2560).

Q: Does either GPU support ray tracing?

A: Both GPUs support ray tracing. The Intel Arc Pro B65 has 20 RT cores, while the NVIDIA RTX 3500 Embedded Ada Generation has 40 RT cores.

Q: What are the power requirements?

A: The Intel Arc Pro B65 has a 200 W TDP and requires one 8-pin power connector with a suggested 550 W PSU. The NVIDIA RTX 3500 Embedded Ada Generation has a 100 W TDP, requires no power connectors, and has a suggested 300 W PSU.

Q: Which GPU has display outputs?

A: The Intel Arc Pro B65 provides four DisplayPort 2.1 outputs. The NVIDIA RTX 3500 Embedded Ada Generation lists no display outputs, consistent with its IGP form factor for embedded use.

Q: Which GPU was released earlier?

A: The NVIDIA RTX 3500 Embedded Ada Generation was released on 2023-03-20. The Intel Arc Pro B65 has a release date of 2026-03-31, more than three years later.

The Verdict

The recorded data paints a clear picture of two products designed for different roles. The Intel Arc Pro B65 is a full-size, dual-slot add-in card with 32 GB of memory, 608.0 GB/s bandwidth, four DisplayPort 2.1 outputs, and PCIe 5.0 connectivity. Its higher pixel and texture rates, combined with 2:1 FP16 throughput, suggest strength in graphics-intensive workstation tasks where large frame buffers and high display bandwidth matter. The 200 W TDP and 8-pin power connector indicate a conventional desktop or workstation installation.

The NVIDIA RTX 3500 Embedded Ada Generation is an IGP with no display outputs, no power connectors, and a 100 W TDP. Its 5120 shading units, 160 tensor cores, and 23.04 TFLOPS FP32 make it the compute-dense option, delivering nearly double the FP32 throughput at half the power draw. The 12 GB memory capacity and 432.0 GB/s bandwidth are lower, but the embedded form factor and 300 W suggested PSU point toward compact, power-constrained systems where the Intel card physically cannot fit.

For users building a workstation with a standard PCIe slot, needing large VRAM for data-heavy rendering, and requiring direct display outputs, the Intel Arc Pro B65 is the documented choice. For embedded deployments, systems with tight power budgets, or workloads dominated by FP32 and tensor operations where raw shader throughput is paramount, the NVIDIA RTX 3500 Embedded Ada Generation holds the advantage according to the specification data. The absence of benchmark measurements means these conclusions rest entirely on architectural and specification comparisons, not on recorded performance results.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B65
RTX 3500 Embedded Ada Generation
Core Specs
Shading Units
2,560
5,120 +100.0%
Shaders
2,560
5,120 +100.0%
TMUs
160
160 0.0%
ROPs
80
64 -20.0%
SM Count
40
Execution Units
20
Clocks
Base Clock
2400 MHz
1725 MHz
Boost Clock
2400 MHz
2250 MHz
Memory Clock
2375 MHz 19 Gbps effective
2250 MHz 18 Gbps effective
Memory
Memory Size
32 GB
12 GB
VRAM (MB)
32,768
12,288 -62.5%
Memory Type
GDDR6
GDDR6
Memory Bus
256 bit
192 bit
Bandwidth
608.0 GB/s
432.0 GB/s
Cache
L1 Cache
256 KB (per EU)
128 KB (per SM)
L2 Cache
10 MB
48 MB
Performance
Pixel Rate
192.0 GPixel/s
144.0 GPixel/s
Texture Rate
384.0 GTexel/s
360.0 GTexel/s
FP32 (TFLOPS)
12.29 TFLOPS
23.04 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:16)
360.0 GFLOPS (1:64)
FP16 (TFLOPS)
24.58 TFLOPS (2:1)
23.04 TFLOPS (1:1)
AI/RT
RT Cores
20
40 +100.0%
Tensor Cores
160
XMX Cores
160
Power
TDP
200 W
100 W
TDP (W)
200
100 -50.0%
Suggested PSU
550 W
300 W
Power Connectors
1x 8-pin
None
Architecture
Architecture
Xe2-HPG
Ada Lovelace
GPU Name
BMG-G21
AD104
Generation
Battlemage (Pro Series)
Ada-MW (x000A)
Process Size
5 nm
5 nm
Transistors
19,600 million
35,800 million
Die Size
272 mm²
294 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
121.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.6
6.8
Physical
Slot Width
Dual-slot
IGP
Outputs
4x DisplayPort 2.1
No outputs
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x16
Other
Production
Active
Active
Predecessor
Ampere-MW
Successor
Blackwell-MW
View Arc Pro B65 Details View RTX 3500 Embedded Ada Generation Details