Intel Arc Pro B65 vs NVIDIA H100 PCIe 96 GB Comparison

Intel
GPU

Intel Arc Pro B65

CORE STATE BMG-G21
VRAM 32 GB
CLOCK SPEED 2400 MHz
TDP 200 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

H100 PCIe 96 GB

CORE STATE GH100
VRAM 96 GB
CLOCK SPEED 1837 MHz
TDP 700 W
BUS WIDTH 5120 bit
ARCHITECTURE Hopper
nm
PROCESS 5 nm
LAUNCH DATE 2023

Analysis: Intel Arc Pro B65 vs NVIDIA H100 PCIe 96 GB

Intel Arc Pro B65 and NVIDIA H100 PCIe 96 GB occupy different corners of the hardware landscape, a fact that becomes clear when examining their core specifications and intended functions. The Intel part is a workstation-oriented GPU built on the Xe2-HPG architecture, while the NVIDIA part is a server accelerator based on Hopper. The data in the database indicates that these two products are not direct competitors, but analyzing their recorded specifications against each other provides a useful exercise in understanding architectural priorities.

Where Each One Wins

The Intel Arc Pro B65 is designed for graphics and display workloads. It carries 4x DisplayPort 2.1 outputs, which means it can drive multiple high-resolution monitors directly. Its architecture includes 20 ray tracing cores, a feature entirely absent from the NVIDIA H100 PCIe 96 GB. The Intel GPU also has 80 ROPs, which contributes to a pixel rate of 192.0 GPixel/s, a figure that is substantially higher than the NVIDIA part's 44.09 GPixel/s. For tasks involving rasterization, ray tracing, or any form of on-screen rendering, the Intel Arc Pro B65 has the necessary hardware features and output capabilities.

The NVIDIA H100 PCIe 96 GB wins decisively in raw compute throughput. It has 16,896 shading units, 528 tensor cores, and 528 TMUs. Its FP32 performance is listed at 62.08 TFLOPS, and its FP16 performance reaches 248.3 TFLOPS with a 4:1 ratio. These figures dwarf the Intel part's 12.29 TFLOPS FP32 and 24.58 TFLOPS FP16. The H100 also provides 96 GB of HBM3 memory on a 5120-bit bus, yielding a memory bandwidth of 3.36 TB/s. The Intel Arc Pro B65, by contrast, offers 32 GB of GDDR6 on a 256-bit bus with 608.0 GB/s of bandwidth. The database shows a clear split: the Intel GPU wins on display output and graphics-centric features, while the NVIDIA GPU wins on compute density and memory throughput.

Architecture Differences

The two chips are built on fundamentally different design philosophies. The Intel Arc Pro B65 uses the BMG-G21 chip, which belongs to the Xe2-HPG architecture, part of the Battlemage Pro Series generation. It is fabricated on a 5 nm process at TSMC, with 19,600 million transistors on a die size of 272 mm². The transistor density works out to 72.1M per mm². The chip has 2,560 shading units and a boost clock of 2400 MHz. Its memory subsystem consists of 32 GB of GDDR6 running at 2375 MHz, which translates to 19 Gbps effective and a total bandwidth of 608.0 GB/s. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, confirming its role as a modern graphics processor.

The NVIDIA H100 PCIe 96 GB uses the GH100 chip, based on the Hopper architecture, within the Server Hopper generation. It is also on a 5 nm TSMC process, but the die is 814 mm² and contains 80,000 million transistors, giving a density of 98.3M per mm². The chip has 16,896 shading units, 528 tensor cores, and 528 TMUs. Its base clock is 1665 MHz with a boost clock of 1837 MHz. The memory configuration is 96 GB of HBM3 on a 5120-bit bus, running at 1313 MHz with an effective rate of 5.3 Gbps, producing 3.36 TB/s of bandwidth. The H100 has no display outputs and does not list DirectX, OpenGL, or Vulkan support in the database, which aligns with its server-oriented design.

The process node is the same at 5 nm, but the transistor counts and die sizes tell different stories. The NVIDIA chip packs over four times the transistors into roughly three times the die area. The Intel chip operates at a higher clock speed, 2400 MHz versus 1837 MHz boost, but the NVIDIA chip compensates with far more execution units. The power requirements also differ sharply: the Intel Arc Pro B65 has a TDP of 200 W and a suggested PSU of 550 W, while the NVIDIA H100 PCIe 96 GB has a TDP of 700 W and a suggested PSU of 1100 W. Both are dual-slot cards, but the NVIDIA part uses an 8-pin EPS connector instead of the Intel part's 1x 8-pin connector.

The Verdict

The recorded data does not support a direct head-to-head comparison because the products serve different functions. The Intel Arc Pro B65 is a graphics card with display outputs, ray tracing cores, and a graphics API feature set. The NVIDIA H100 PCIe 96 GB is a compute accelerator with tensor cores, no display outputs, and no listed graphics APIs. The choice between them depends entirely on the workload. For tasks involving rendering, visualization, or display output, the Intel Arc Pro B65 is the only one of the two with the necessary hardware. For tasks involving large-scale matrix operations, FP16 compute, or memory-intensive data processing, the NVIDIA H100 PCIe 96 GB provides dramatically higher throughput.

The Intel Arc Pro B65 has a pixel rate of 192.0 GPixel/s and a texture rate of 384.0 GTexel/s, figures that are over four times and about 0.4 times the NVIDIA part's respective rates. The NVIDIA part counters with 62.08 TFLOPS FP32 and 248.3 TFLOPS FP16, which are roughly five and ten times the Intel part's numbers. Memory bandwidth is another major divider: 3.36 TB/s versus 608.0 GB/s, a factor of about 5.5 in favor of the NVIDIA part. There is no ambiguity in these numbers. The Intel Arc Pro B65 is for graphics, and the NVIDIA H100 PCIe 96 GB is for compute.

FAQ

Q: Which GPU has higher FP32 performance?

A: The NVIDIA H100 PCIe 96 GB has 62.08 TFLOPS FP32, while the Intel Arc Pro B65 has 12.29 TFLOPS FP32.

Q: Does the Intel Arc Pro B65 support display output?

A: Yes, it has 4x DisplayPort 2.1 outputs. The NVIDIA H100 PCIe 96 GB has no display outputs.

Q: What are the memory sizes and types for each GPU?

A: The Intel Arc Pro B65 has 32 GB of GDDR6, and the NVIDIA H100 PCIe 96 GB has 96 GB of HBM3.

Q: Which GPU has ray tracing cores?

A: The Intel Arc Pro B65 has 20 ray tracing cores. The NVIDIA H100 PCIe 96 GB does not list any ray tracing cores in the database.

Q: What is the TDP for each card?

A: The Intel Arc Pro B65 has a TDP of 200 W, and the NVIDIA H100 PCIe 96 GB has a TDP of 700 W.

Q: Which GPU has tensor cores?

A: The NVIDIA H100 PCIe 96 GB has 528 tensor cores. The Intel Arc Pro B65 does not list tensor cores.

Head-to-Head Benchmarks

The database does not contain direct benchmark scores for these two GPUs, but the recorded specifications allow for a specification-level comparison. The most significant differences appear in compute throughput and memory bandwidth. The NVIDIA H100 PCIe 96 GB delivers 62.08 TFLOPS FP32, which is approximately five times the 12.29 TFLOPS of the Intel Arc Pro B65. In FP16, the gap widens further: 248.3 TFLOPS against 24.58 TFLOPS, a margin of roughly ten times. These numbers indicate that the NVIDIA part is built for high-density compute workloads where FP16 or tensor operations dominate.

The Intel Arc Pro B65 wins clearly in pixel throughput, with 192.0 GPixel/s compared to 44.09 GPixel/s for the NVIDIA part. This is a 4.4 times advantage in favor of the Intel GPU. Texture rate also favors the NVIDIA part in absolute terms, at 969.9 GTexel/s versus 384.0 GTexel/s, but the Intel part's ROP count of 80 versus 24 explains its pixel rate advantage. Memory bandwidth is another major divider, with the NVIDIA part reaching 3.36 TB/s against 608.0 GB/s for the Intel part, a factor of 5.5. The NVIDIA part's HBM3 memory on a 5120-bit bus is the primary reason for this gap.

Clock speeds show the Intel part running faster at 2400 MHz boost versus 1837 MHz boost for the NVIDIA part, but the NVIDIA part compensates with a much larger execution resource pool. The transistor counts reflect this: 80,000 million versus 19,600 million. Die size also differs substantially, 814 mm² versus 272 mm². The power envelope follows the compute capability, with the NVIDIA part at 700 W TDP and the Intel part at 200 W TDP. The database indicates that the Intel Arc Pro B65 is a capable graphics workstation card, while the NVIDIA H100 PCIe 96 GB is a high-throughput server accelerator. Each device wins in the domain it was designed for, and neither overlaps meaningfully with the other's primary function.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B65
H100 PCIe 96 GB
Core Specs
Shading Units
2,560
16,896 +560.0%
Shaders
2,560
16,896 +560.0%
TMUs
160
528 +230.0%
ROPs
80
24 -70.0%
SM Count
—
132
Execution Units
20
—
Clocks
Base Clock
2400 MHz
1665 MHz
Boost Clock
2400 MHz
1837 MHz
Memory Clock
2375 MHz 19 Gbps effective
1313 MHz 5.3 Gbps effective
Memory
Memory Size
32 GB
96 GB
VRAM (MB)
32,768
98,304 +200.0%
Memory Type
GDDR6
HBM3
Memory Bus
256 bit
5120 bit
Bandwidth
608.0 GB/s
3.36 TB/s
Cache
L1 Cache
256 KB (per EU)
256 KB (per SM)
L2 Cache
10 MB
50 MB
Performance
Pixel Rate
192.0 GPixel/s
44.09 GPixel/s
Texture Rate
384.0 GTexel/s
969.9 GTexel/s
FP32 (TFLOPS)
12.29 TFLOPS
62.08 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:16)
31.04 TFLOPS (1:2)
FP16 (TFLOPS)
24.58 TFLOPS (2:1)
248.3 TFLOPS (4:1)
AI/RT
RT Cores
20
—
Tensor Cores
—
528
XMX Cores
160
—
Power
TDP
200 W
700 W
TDP (W)
200
700 +250.0%
Suggested PSU
550 W
1100 W
Power Connectors
1x 8-pin
8-pin EPS
Architecture
Architecture
Xe2-HPG
Hopper
GPU Name
BMG-G21
GH100
Generation
Battlemage (Pro Series)
Server Hopper (Hxx)
Process Size
5 nm
5 nm
Transistors
19,600 million
80,000 million
Die Size
272 mm²
814 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
98.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
—
OpenGL
4.6
—
Vulkan
1.4
—
OpenCL
3.0
3.0
CUDA
—
9.0
Shader Model
6.6
—
Physical
Slot Width
Dual-slot
Dual-slot
Length
—
268 mm 10.6 inches
Height
—
111 mm 4.4 inches
Outputs
4x DisplayPort 2.1
No outputs
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
—
Server Ada
Successor
—
Server Blackwell
View Arc Pro B65 Details View H100 PCIe 96 GB Details