Intel Arc Pro B65 vs NVIDIA GeForce RTX 4070 SUPER Comparison

Intel
GPU

Intel Arc Pro B65

CORE STATE BMG-G21
VRAM 32 GB
CLOCK SPEED 2400 MHz
TDP 200 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 4070 SUPER

CORE STATE AD104
VRAM 12 GB
CLOCK SPEED 2475 MHz
TDP 220 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
4,627
geekbench_opencl
N/A
172,795
geekbench_vulkan
N/A
205,624
passmark_directx_10
N/A
167
passmark_directx_11
N/A
273
passmark_directx_12
N/A
110
passmark_directx_9
N/A
344
passmark_g2d
N/A
1,184
passmark_g3d
N/A
29,995
passmark_gpu_compute
N/A
17,108

Analysis: Intel Arc Pro B65 vs NVIDIA GeForce RTX 4070 SUPER

Head-to-Head Benchmarks

The recorded data shows a decisive performance gap between these two graphics cards, though the comparison is complicated by the fact that the Intel Arc Pro B65 has no benchmark entries in the database. The NVIDIA GeForce RTX 4070 SUPER, by contrast, has a full suite of recorded results across multiple test suites, giving analysts a clear picture of its capabilities.

The RTX 4070 SUPER posts an average benchmark score of 43,223 across all recorded tests, placing it in the 83rd percentile of all GPUs in the database. Its nearest rivals in the database include the NVIDIA Quadro M6000 24 GB at 43,262 (0.1% slower), the NVIDIA GeForce RTX 5050 Mobile at 43,268 (0.1% slower), the NVIDIA Quadro M6000 at 43,301 (0.2% slower), and the NVIDIA GeForce RTX 4090 Mobile at 43,667 (1% faster). This places the RTX 4070 SUPER in a tightly contested performance band, where the top four comparably scoring cards sit within a 1% window of each other.

In individual benchmark tests, the RTX 4070 SUPER shows notable strengths. Its Geekbench Vulkan score reaches 205,624, while its Geekbench OpenCL score hits 172,795, indicating strong compute performance under both API frameworks. The Passmark G3D score of 29,995 reflects solid direct rendering performance, and the Passmark GPU Compute score of 17,108 confirms substantial parallel processing capability. Legacy DirectX tests show more modest results: Passmark DirectX 9 scores 344, DirectX 11 scores 273, DirectX 10 scores 167, and DirectX 12 scores 110. The 2D performance metric, Passmark G2D, records 1,184.

The Intel Arc Pro B65 has no benchmark scores recorded in the database, and its average benchmark score is listed as zero. Its percentile ranking against all GPUs stands at 50, which is a neutral midpoint value, but without actual test data, this ranking cannot be interpreted as a measured performance position. The database contains no nearest rivals for the Arc Pro B65, and the head-to-head benchmark comparison between the two cards is empty. Consequently, the data cannot support any direct performance comparison between these two products. What can be stated is that the RTX 4070 SUPER has measured results, and the Arc Pro B65 does not have any in the current database records.

Architecture Differences

The two cards come from different architectural lineages. The Intel Arc Pro B65 uses the BMG-G21 chip built on the Xe2-HPG architecture, part of the Battlemage (Pro Series) generation. It is fabricated on a 5 nm process at TSMC. The NVIDIA GeForce RTX 4070 SUPER uses the AD104 chip built on the Ada Lovelace architecture, part of the GeForce 40-series generation, also fabricated on a 5 nm process at TSMC. Both cards therefore share the same process node and foundry, but the underlying designs diverge substantially.

Transistor counts differ markedly. The Intel chip packs 19,600 million transistors on a die size of 272 mm², yielding a transistor density of 72.1 million transistors per square millimeter. The NVIDIA chip contains 35,800 million transistors on a 294 mm² die, giving a density of 121.8 million transistors per square millimeter. The NVIDIA chip has nearly double the transistor count on a slightly larger die, resulting in a significantly higher transistor density.

Memory configurations also differ. The Arc Pro B65 ships with 32 GB of GDDR6 memory on a 256-bit bus, delivering 608.0 GB/s of bandwidth. The RTX 4070 SUPER ships with 12 GB of GDDR6X memory on a 192-bit bus, delivering 504.2 GB/s of bandwidth. The Intel card offers more than twice the memory capacity and higher raw bandwidth, while the NVIDIA card uses a faster memory type.

Compute resources show a different balance. The Arc Pro B65 has 2,560 shading units, 160 texture mapping units, 80 ROPs, and 20 ray tracing cores. The RTX 4070 SUPER has 7,168 shading units, 224 texture mapping units, 80 ROPs, 56 ray tracing cores, and 224 tensor cores. The NVIDIA card has 4,608 more shading units, 64 more TMUs, and 36 more ray tracing cores. The Intel card has no tensor cores listed, while the NVIDIA card includes a full tensor core array.

Clock speeds and derived rates follow these resource counts. The Arc Pro B65 runs at a fixed 2400 MHz for both base and boost clocks, with memory at 2375 MHz (19 Gbps effective). The RTX 4070 SUPER has a base clock of 1980 MHz and a boost clock of 2475 MHz, with memory at 1313 MHz (21 Gbps effective). Pixel rates are close: 192.0 GPixel/s for Intel versus 198.0 GPixel/s for NVIDIA. Texture rates diverge more: 384.0 GTexel/s for Intel versus 554.4 GTexel/s for NVIDIA. FP32 throughput shows the largest gap: 12.29 TFLOPS for the Arc Pro B65 versus 35.48 TFLOPS for the RTX 4070 SUPER. FP16 rates are 24.58 TFLOPS (2:1) for Intel and 35.48 TFLOPS (1:1) for NVIDIA, meaning the NVIDIA card maintains the same throughput for FP16 as FP32, while the Intel card doubles its rate.

Interface and output features differ as well. The Arc Pro B65 uses PCIe 5.0 x16, while the RTX 4070 SUPER uses PCIe 4.0 x16. Display outputs are four DisplayPort 2.1 connectors on the Intel card, versus one HDMI 2.1 and three DisplayPort 1.4a on the NVIDIA card. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Power requirements are similar: the Intel card has a 200 W TDP with a single 8-pin connector, and the NVIDIA card has a 220 W TDP with a single 16-pin connector. Both recommend a 550 W power supply. Both are dual-slot cards.

FAQ

Q: Which card has more memory, and what type is it?

A: The Intel Arc Pro B65 has 32 GB of GDDR6 memory on a 256-bit bus with 608.0 GB/s bandwidth. The NVIDIA GeForce RTX 4070 SUPER has 12 GB of GDDR6X memory on a 192-bit bus with 504.2 GB/s bandwidth.

Q: How do the FP32 compute performances compare?

A: The RTX 4070 SUPER delivers 35.48 TFLOPS of FP32 throughput, which is substantially higher than the Arc Pro B65's 12.29 TFLOPS. The NVIDIA card also maintains 35.48 TFLOPS for FP16 (1:1 ratio), while the Intel card doubles its FP32 rate to 24.58 TFLOPS for FP16 (2:1 ratio).

Q: What are the transistor counts and die sizes?

A: The Intel card uses 19,600 million transistors on a 272 mm² die (72.1 million per mm²). The NVIDIA card uses 35,800 million transistors on a 294 mm² die (121.8 million per mm²). Both are fabricated by TSMC on a 5 nm process.

Q: Do both cards support the same graphics APIs?

A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The PCIe interfaces differ: the Intel card uses PCIe 5.0 x16, while the NVIDIA card uses PCIe 4.0 x16.

Q: What are the power requirements?

A: The Arc Pro B65 has a 200 W TDP with a single 8-pin power connector. The RTX 4070 SUPER has a 220 W TDP with a single 16-pin connector. Both recommend a 550 W power supply, and both are dual-slot cards.

Q: Are there any benchmark scores recorded for the Intel Arc Pro B65?

A: The database contains no benchmark entries for the Intel Arc Pro B65, and its average benchmark score is zero. The RTX 4070 SUPER has ten recorded benchmark scores across multiple test suites, with an average score of 43,223 and an 83rd percentile ranking.

The Verdict

The database records show a clear situation: the NVIDIA GeForce RTX 4070 SUPER is a measured, benchmarked product with an established performance profile, while the Intel Arc Pro B65 has no recorded benchmark results. This makes a direct performance verdict impossible from the data alone. What the data does show is that the RTX 4070 SUPER sits in the 83rd percentile of all GPUs, with an average score of 43,223, and competes within 1% of cards like the RTX 4090 Mobile and Quadro M6000 variants.

For users who need the features the RTX 4070 SUPER offers, the data confirms its position as a mid-to-high tier performer. Its 35.48 TFLOPS FP32 throughput, 56 ray tracing cores, and 224 tensor cores give it substantial compute resources. Its 12 GB of GDDR6X memory and 504.2 GB/s bandwidth are adequate for many workloads, though less than the Intel card's capacity.

The Intel Arc Pro B65 presents a different profile. Its 32 GB of GDDR6 memory and 608.0 GB/s bandwidth are the highest in this comparison, and its 256-bit bus width exceeds the NVIDIA card's 192-bit bus. Its PCIe 5.0 x16 interface is a generation ahead. However, its compute resources are far lower: 2,560 shading units versus 7,168, 20 ray tracing cores versus 56, and 12.29 TFLOPS FP32 versus 35.48 TFLOPS. Without benchmark data, the practical impact of these differences cannot be quantified.

The production status differs: the Intel card is listed as Active, while the NVIDIA card is End-of-life, with the GeForce 50-series listed as its successor. The RTX 4070 SUPER had a launch MSRP of 599 USD. The Intel card has no recorded launch MSRP. For selection purposes, the data indicates that the RTX 4070 SUPER is a proven performer with recorded results, while the Arc Pro B65 is an active product with unverified performance in this database. Users prioritizing measured performance would look to the NVIDIA card. Users requiring maximum memory capacity and a current production status would consider the Intel card, but the absence of benchmark data prevents any quantitative validation.

Specification Differences

| Specification | Intel Arc Pro B65 | NVIDIA GeForce RTX 4070 SUPER |

|---|---|---|

| Architecture | Xe2-HPG | Ada Lovelace |

| Generation | Battlemage (Pro Series) | GeForce 40 |

| Chip | BMG-G21 | AD104 |

| Process Node | 5 nm | 5 nm |

| Foundry | TSMC | TSMC |

| Transistors | 19,600 million | 35,800 million |

| Die Size | 272 mm² | 294 mm² |

| Transistor Density | 72.1M / mm² | 121.8M / mm² |

| Base Clock | 2400 MHz | 1980 MHz |

| Boost Clock | 2400 MHz | 2475 MHz |

| Memory Clock | 2375 MHz (19 Gbps effective) | 1313 MHz (21 Gbps effective) |

| Memory Size | 32 GB | 12 GB |

| Memory Type | GDDR6 | GDDR6X |

| Memory Bus Width | 256 bit | 192 bit |

| Memory Bandwidth | 608.0 GB/s | 504.2 GB/s |

| Shading Units | 2560 | 7168 |

| TMUs | 160 | 224 |

| ROPs | 80 | 80 |

| Ray Tracing Cores | 20 | 56 |

| Tensor Cores | Not listed | 224 |

| Pixel Rate | 192.0 GPixel/s | 198.0 GPixel/s |

| Texture Rate | 384.0 GTexel/s | 554.4 GTexel/s |

| FP32 Performance | 12.29 TFLOPS | 35.48 TFLOPS |

| FP16 Performance | 24.58 TFLOPS (2:1) | 35.48 TFLOPS (1:1) |

| TDP | 200 W | 220 W |

| Power Connectors | 1x 8-pin | 1x 16-pin |

| Suggested PSU | 550 W | 550 W |

| Bus Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |

| Display Outputs | 4x DisplayPort 2.1 | 1x HDMI 2.1, 3x DisplayPort 1.4a |

| Production Status | Active | End-of-life |

| Release Date | 2026-03-31 | 2024-01-16 |

| Predecessor | Not listed | GeForce 30 |

| Successor | Not listed | GeForce 50 |

| Launch MSRP | Not listed | 599 USD |

| Dimensions | Not listed | 267 mm (10.5 inches) length, 112 mm (4.4 inches) height, 42 mm (1.7 inches) width |

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B65
RTX 4070 SUPER
Core Specs
Shading Units
2,560
7,168 +180.0%
Shaders
2,560
7,168 +180.0%
TMUs
160
224 +40.0%
ROPs
80
80 0.0%
SM Count
56
Execution Units
20
Clocks
Base Clock
2400 MHz
1980 MHz
Boost Clock
2400 MHz
2475 MHz
Memory Clock
2375 MHz 19 Gbps effective
1313 MHz 21 Gbps effective
Memory
Memory Size
32 GB
12 GB
VRAM (MB)
32,768
12,288 -62.5%
Memory Type
GDDR6
GDDR6X
Memory Bus
256 bit
192 bit
Bandwidth
608.0 GB/s
504.2 GB/s
Cache
L1 Cache
256 KB (per EU)
128 KB (per SM)
L2 Cache
10 MB
48 MB
Performance
Pixel Rate
192.0 GPixel/s
198.0 GPixel/s
Texture Rate
384.0 GTexel/s
554.4 GTexel/s
FP32 (TFLOPS)
12.29 TFLOPS
35.48 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:16)
554.4 GFLOPS (1:64)
FP16 (TFLOPS)
24.58 TFLOPS (2:1)
35.48 TFLOPS (1:1)
AI/RT
RT Cores
20
56 +180.0%
Tensor Cores
224
XMX Cores
160
Power
TDP
200 W
220 W
TDP (W)
200
220 +10.0%
Suggested PSU
550 W
550 W
Power Connectors
1x 8-pin
1x 16-pin
Architecture
Architecture
Xe2-HPG
Ada Lovelace
GPU Name
BMG-G21
AD104
Generation
Battlemage (Pro Series)
GeForce 40
Process Size
5 nm
5 nm
Transistors
19,600 million
35,800 million
Die Size
272 mm²
294 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
121.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
267 mm 10.5 inches
Height
112 mm 4.4 inches
Outputs
4x DisplayPort 2.1
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x16
Other
Launch Price
599 USD
Production
Active
End-of-life
Predecessor
GeForce 30
Successor
GeForce 50
View Arc Pro B65 Details View GeForce RTX 4070 SUPER Details