Intel Arc Pro B65 vs NVIDIA GeForce RTX 4070 GDDR6 Comparison

Intel
GPU

Intel Arc Pro B65

CORE STATE BMG-G21
VRAM 32 GB
CLOCK SPEED 2400 MHz
TDP 200 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 4070 GDDR6

CORE STATE AD104
VRAM 12 GB
CLOCK SPEED 2475 MHz
TDP 200 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
4,334.5

Analysis: Intel Arc Pro B65 vs NVIDIA GeForce RTX 4070 GDDR6

Intel Arc Pro B65 and NVIDIA GeForce RTX 4070 GDDR6 occupy different corners of the GPU market, yet both carry 200 W TDP ratings and dual-slot designs. The Intel part is a workstation-oriented Battlemage Pro product built for compute and memory-heavy tasks, while the NVIDIA card is a mainstream GeForce 40-series part aimed at gaming and general rasterization. The database records no direct head-to-head benchmark between the two, so this analysis relies on the specification sheets, the lone 3DMark Steel Nomad DX12 score for the RTX 4070, and the recorded performance percentile positions.

FAQ

Q: Which GPU has more memory bandwidth?

A: The Intel Arc Pro B65 delivers 608.0 GB/s across a 256-bit bus, while the NVIDIA GeForce RTX 4070 GDDR6 provides 480.0 GB/s over a 192-bit interface. That gives the Intel card a 128.0 GB/s advantage in raw memory throughput.

Q: How do their transistor counts and die sizes compare?

A: The RTX 4070 GDDR6 packs 35,800 million transistors on a 294 mm² die, while the Arc Pro B65 contains 19,600 million transistors on a 272 mm² die. The NVIDIA chip achieves a higher transistor density of 121.8M per mm² versus 72.1M per mm² for Intel.

Q: Which card supports newer PCIe connectivity?

A: The Arc Pro B65 uses PCIe 5.0 x16, whereas the RTX 4070 GDDR6 is limited to PCIe 4.0 x16. Both interfaces offer x16 lanes, but the Intel card follows the newer generation standard.

Q: What is the production status of each GPU?

A: The Arc Pro B65 is listed as Active, while the RTX 4070 GDDR6 is marked End-of-life. The NVIDIA card also has a release date of August 19, 2024, while the Intel part launched on March 31, 2026.

Q: How does the RTX 4070 GDDR6 perform in the single recorded benchmark?

A: In 3DMark Steel Nomad DX12, the RTX 4070 GDDR6 scores 4334.5 points, with an average benchmark score of 4335. Its percentile versus all GPUs is 25, meaning it sits in the lower quarter of the database.

Q: What are the nearest recorded rivals for the RTX 4070 GDDR6?

A: The closest entries are the Intel Iris Pro Graphics 5200 (average score 4360, delta -0.6%), NVIDIA GeForce 930M (4388, delta -1.2%), AMD FirePro W2100 (4295, delta 0.9%), and NVIDIA GeForce GTX 460M (4282, delta 1.2%). The RTX 4070 GDDR6 is within 1.2% of all four.

Architecture Differences

The two GPUs stem from fundamentally different architectures. Intel uses Xe2-HPG, the architecture behind the Battlemage Pro Series, implemented on a 5 nm TSMC process. The chip is designated BMG-G21, and the full part carries 19,600 million transistors on a 272 mm² die, yielding a transistor density of 72.1M per mm². NVIDIA’s RTX 4070 GDDR6 uses Ada Lovelace, built on the same 5 nm TSMC node, but the AD104 chip contains 35,800 million transistors on a larger 294 mm² die. That results in a substantially higher density of 121.8M per mm².

The compute resource distribution differs sharply. The Arc Pro B65 has 2560 shading units, 160 texture mapping units, and 80 render output units. It also includes 20 ray tracing cores. The RTX 4070 GDDR6 carries 5888 shading units, 184 TMUs, and 64 ROPs, plus 46 ray tracing cores and 184 tensor cores. NVIDIA’s card has more than double the shading units and more than double the RT cores, while Intel has more ROPs. Tensor cores are absent from the Intel specification sheet, which means the Arc Pro B65 lacks dedicated tensor hardware, while the RTX 4070 GDDR6 includes them for AI acceleration.

Clock behavior shows Intel’s part running at a flat 2400 MHz for both base and boost, with no game clock listed. The NVIDIA card has a 1920 MHz base clock and a 2475 MHz boost clock. That gives the RTX 4070 GDDR6 a 75 MHz higher maximum boost, but the Intel card maintains a constant frequency. Memory clocks also differ: the Arc Pro B65 runs at 2375 MHz with 19 Gbps effective, while the RTX 4070 GDDR6 runs at 2500 MHz with 20 Gbps effective. Despite the higher memory clock on the NVIDIA card, the wider 256-bit bus on Intel yields higher total bandwidth.

The power delivery and interface footprints are similar in some respects. Both cards have a 200 W TDP and require a 550 W suggested PSU. The Arc Pro B65 uses a single 8-pin power connector, while the RTX 4070 GDDR6 uses a single 16-pin connector. Both are dual-slot designs. The bus interface differs: PCIe 5.0 x16 for Intel versus PCIe 4.0 x16 for NVIDIA. Display outputs also diverge. The Arc Pro B65 offers four DisplayPort 2.1 outputs, while the RTX 4070 GDDR6 provides one HDMI 2.1 and three DisplayPort 1.4a outputs. The Intel card supports the newer DisplayPort standard across all four outputs.

API support is identical on paper: both list DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The production status separates them further, with Intel Active and NVIDIA End-of-life. The RTX 4070 GDDR6 has a predecessor in GeForce 30 and a successor in GeForce 50. The Arc Pro B65 lists no predecessor or successor in the database.

Where Each One Wins

The Intel Arc Pro B65 wins on memory capacity and bandwidth. It provides 32 GB of GDDR6 across a 256-bit bus, which is 20 GB more than the RTX 4070 GDDR6’s 12 GB. Bandwidth favors Intel at 608.0 GB/s versus 480.0 GB/s. This makes the Arc Pro B65 better suited for workloads that demand large data sets resident in VRAM, such as professional visualization, large model inference, or high-resolution texture-heavy rendering. The 80 ROPs also give Intel a higher pixel rate of 192.0 GPixel/s, compared to 158.4 GPixel/s on the NVIDIA card. That indicates faster fill-rate operations for pixel-bound tasks.

The NVIDIA GeForce RTX 4070 GDDR6 wins on raw shading throughput and feature breadth. Its 5888 shading units deliver 29.15 TFLOPS of FP32 compute, more than double the 12.29 TFLOPS on the Arc Pro B65. FP16 performance is also higher: 29.15 TFLOPS on NVIDIA versus 24.58 TFLOPS on Intel. NVIDIA’s 184 tensor cores add AI acceleration, which Intel lacks entirely. The texture rate favors NVIDIA as well, 455.4 GTexel/s versus 384.0 GTexel/s. For gaming, the RTX 4070 GDDR6 has more RT cores (46 versus 20) and a higher boost clock (2475 MHz versus 2400 MHz), which should translate to better ray-traced and general rasterized performance.

The RTX 4070 GDDR6 also has a recorded benchmark score, while the Arc Pro B65 has none in the database. That single 3DMark Steel Nomad DX12 result of 4334.5 sits near a cluster of low-end integrated and mobile parts, which suggests that the recorded score may not reflect the NVIDIA card’s typical performance class, but it is the only quantitative comparison available. The Arc Pro B65 has no benchmark entries, so its percentile and average score are both zero in the database. That absence means any performance comparison must be inferred from specifications rather than direct measurements.

Specification Differences

The specification sheets show several distinct differences. Die size: Intel 272 mm², NVIDIA 294 mm². Transistor count: Intel 19,600 million, NVIDIA 35,800 million. Transistor density: Intel 72.1M / mm², NVIDIA 121.8M / mm². Base clock: Intel 2400 MHz, NVIDIA 1920 MHz. Boost clock: Intel 2400 MHz, NVIDIA 2475 MHz. Memory clock: Intel 2375 MHz (19 Gbps effective), NVIDIA 2500 MHz (20 Gbps effective). Memory size: Intel 32 GB, NVIDIA 12 GB. Bus width: Intel 256 bit, NVIDIA 192 bit. Bandwidth: Intel 608.0 GB/s, NVIDIA 480.0 GB/s. Shading units: Intel 2560, NVIDIA 5888. TMUs: Intel 160, NVIDIA 184. ROPs: Intel 80, NVIDIA 64. RT cores: Intel 20, NVIDIA 46. Tensor cores: Intel absent, NVIDIA 184. Pixel rate: Intel 192.0 GPixel/s, NVIDIA 158.4 GPixel/s. Texture rate: Intel 384.0 GTexel/s, NVIDIA 455.4 GTexel/s. FP32: Intel 12.29 TFLOPS, NVIDIA 29.15 TFLOPS. FP16: Intel 24.58 TFLOPS (2:1), NVIDIA 29.15 TFLOPS (1:1). Power connector: Intel 1x 8-pin, NVIDIA 1x 16-pin. Bus interface: Intel PCIe 5.0 x16, NVIDIA PCIe 4.0 x16. Display outputs: Intel 4x DisplayPort 2.1, NVIDIA 1x HDMI 2.1 and 3x DisplayPort 1.4a. Dimensions: Intel not listed, NVIDIA 240 mm length, 110 mm height, 40 mm width. Production status: Intel Active, NVIDIA End-of-life. Release date: Intel March 31, 2026, NVIDIA August 19, 2024. Launch MSRP: Intel none recorded, NVIDIA 599 USD. Benchmark score: Intel none, NVIDIA 4334.5 in 3DMark Steel Nomad DX12. Percentile: Intel 50, NVIDIA 25. Average benchmark score: Intel 0, NVIDIA 4335.

Identical fields include TDP (200 W), suggested PSU (550 W), slot width (dual-slot), process node (5 nm), foundry (TSMC), memory type (GDDR6), DirectX version (12 Ultimate 12_2), OpenGL version (4.6), and Vulkan version (1.4).

Head-to-Head Benchmarks

No direct head-to-head benchmark results exist in the database. The headToHeadBenchmarks array is empty, and the win counts for both items are zero. The only quantitative performance data comes from the RTX 4070 GDDR6’s 3DMark Steel Nomad DX12 score of 4334.5 points. That score places the card at the 25th percentile among all GPUs in the database. Its nearest rivals, as recorded, are all low-end parts: the Intel Iris Pro Graphics 5200 scores 4360, which is 0.6% above the RTX 4070 GDDR6. The NVIDIA GeForce 930M scores 4388, 1.2% higher. The AMD FirePro W2100 scores 4295, 0.9% below. The NVIDIA GeForce GTX 460M scores 4282, 1.2% below. The RTX 4070 GDDR6 sits within a narrow 1.2% band of these four entries, indicating that the recorded benchmark result does not distinguish the card from much older or weaker hardware.

The Arc Pro B65 has no benchmark entries in the database. Its percentile is listed as 50, which places it at the median of all GPUs, but this figure exists without any supporting score. The average benchmark score is zero. Without recorded test data, the Intel card’s performance cannot be compared numerically to the RTX 4070 GDDR6. The specification sheet shows a significant gap in shading power: NVIDIA’s 29.15 TFLOPS FP32 is roughly 2.37 times the Intel part’s 12.29 TFLOPS. Texture rate also favors NVIDIA by about 18.6%. Pixel rate favors Intel by about 21.2%. Memory bandwidth favors Intel by about 26.7%. These aggregate numbers suggest a tradeoff: NVIDIA has more compute and texture throughput, Intel has more fill rate and memory throughput.

The RTX 4070 GDDR6’s low percentile (25) and its proximity to ancient integrated graphics in the nearest rivals list may indicate that the single benchmark score is an outlier or that the test environment was unusual. The database records no other benchmark results for this card, so the 4334.5 score stands alone. The Arc Pro B65 lacks any such score, which means the only definitive comparison points are the specification differences listed above. In terms of recorded data, the RTX 4070 GDDR6 has a measurable benchmark result and a percentile, while the Arc Pro B65 has neither a score nor a rival list. The Intel card’s percentile of 50 is derived from all GPUs, but with no corresponding benchmark, that figure remains unverified by direct performance tests.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B65
RTX 4070 GDDR6
Core Specs
Shading Units
2,560
5,888 +130.0%
Shaders
2,560
5,888 +130.0%
TMUs
160
184 +15.0%
ROPs
80
64 -20.0%
SM Count
46
Execution Units
20
Clocks
Base Clock
2400 MHz
1920 MHz
Boost Clock
2400 MHz
2475 MHz
Memory Clock
2375 MHz 19 Gbps effective
2500 MHz 20 Gbps effective
Memory
Memory Size
32 GB
12 GB
VRAM (MB)
32,768
12,288 -62.5%
Memory Type
GDDR6
GDDR6
Memory Bus
256 bit
192 bit
Bandwidth
608.0 GB/s
480.0 GB/s
Cache
L1 Cache
256 KB (per EU)
128 KB (per SM)
L2 Cache
10 MB
36 MB
Performance
Pixel Rate
192.0 GPixel/s
158.4 GPixel/s
Texture Rate
384.0 GTexel/s
455.4 GTexel/s
FP32 (TFLOPS)
12.29 TFLOPS
29.15 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:16)
455.4 GFLOPS (1:64)
FP16 (TFLOPS)
24.58 TFLOPS (2:1)
29.15 TFLOPS (1:1)
AI/RT
RT Cores
20
46 +130.0%
Tensor Cores
184
XMX Cores
160
Power
TDP
200 W
200 W
TDP (W)
200
200 0.0%
Suggested PSU
550 W
550 W
Power Connectors
1x 8-pin
1x 16-pin
Architecture
Architecture
Xe2-HPG
Ada Lovelace
GPU Name
BMG-G21
AD104
Generation
Battlemage (Pro Series)
GeForce 40
Process Size
5 nm
5 nm
Transistors
19,600 million
35,800 million
Die Size
272 mm²
294 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
121.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
240 mm 9.4 inches
Height
110 mm 4.3 inches
Outputs
4x DisplayPort 2.1
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x16
Other
Launch Price
599 USD
Production
Active
End-of-life
Predecessor
GeForce 30
Successor
GeForce 50
View Arc Pro B65 Details View GeForce RTX 4070 GDDR6 Details