Intel Arc Pro B60 Dual vs NVIDIA RTX 2000 Max-Q Ada Generation Comparison

Intel
GPU

Intel Arc Pro B60 Dual

CORE STATE BMG-G21
VRAM 24 GB
CLOCK SPEED 2400 MHz
TDP 400 W
BUS WIDTH 192 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

RTX 2000 Max-Q Ada Generation

CORE STATE AD107
VRAM 8 GB
CLOCK SPEED 1455 MHz
TDP 35 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

Analysis: Intel Arc Pro B60 Dual vs NVIDIA RTX 2000 Max-Q Ada Generation

Head-to-Head Benchmarks

The recorded data contains no direct head-to-head benchmark results between the Intel Arc Pro B60 Dual and the NVIDIA RTX 2000 Max-Q Ada Generation. Both GPUs show zero benchmark entries in the database, and the win counts for each product stand at zero. This absence of comparative testing data means the two cards cannot be ranked against each other through measured application performance. Instead, the available specifications and architectural parameters provide the basis for a practical comparison.

The Intel Arc Pro B60 Dual delivers 12.29 TFLOPS of FP32 compute, while the NVIDIA RTX 2000 Max-Q Ada Generation delivers 8.940 TFLOPS. This represents a 37.5% advantage for the Intel card in raw single-precision throughput. In FP16 calculations, the Intel card reaches 24.58 TFLOPS using a 2:1 ratio, whereas the NVIDIA card manages 8.940 TFLOPS with a 1:1 ratio. The Intel GPU thus holds a 2.75x lead in half-precision performance, a significant margin for workloads that leverage FP16 acceleration.

Pixel throughput tells a similar story. The Intel Arc Pro B60 Dual processes 192.0 GPixel/s, compared to 69.84 GPixel/s for the NVIDIA RTX 2000 Max-Q Ada Generation. That is a 2.75x difference in fill rate. Texture fill rates also favor Intel: 384.0 GTexel/s versus 139.7 GTexel/s, a 2.75x margin. These figures indicate that the Intel card has substantially higher raw rasterization capacity, which typically translates into better performance in resolutions and scenes with heavy geometry and texture work.

Memory bandwidth further reinforces Intel's position. The Arc Pro B60 Dual uses a 192-bit bus with 24 GB of GDDR6 memory running at 2375 MHz (19 Gbps effective), yielding 456.0 GB/s of bandwidth. The RTX 2000 Max-Q Ada Generation uses a 128-bit bus with 8 GB of GDDR6 memory at 2000 MHz (16 Gbps effective), producing 256.0 GB/s. Intel's bandwidth advantage stands at 1.78x. Memory capacity differs by 3x, with Intel offering 24 GB versus NVIDIA's 8 GB.

Clock speeds show a stark contrast in design philosophy. The Intel card runs at a base clock of 2000 MHz and a boost clock of 2400 MHz. The NVIDIA card operates at 930 MHz base and 1455 MHz boost. Intel's boost clock is 65% higher than NVIDIA's. However, these clocks reflect different power envelopes: the Intel card has a TDP of 400 W, while the NVIDIA card has a TDP of 35 W. The NVIDIA GPU achieves its performance within a fraction of the power budget.

Neither GPU has recorded benchmark scores in the database, and both sit at the 50th percentile among all GPUs. This percentile ranking is a placeholder value, not a measured result, so it provides no meaningful separation between the two products.

Where Each One Wins

The Intel Arc Pro B60 Dual wins in every metric where raw throughput matters. Its FP32 compute of 12.29 TFLOPS exceeds NVIDIA's 8.940 TFLOPS, making it the stronger choice for general compute tasks, simulation workloads, and any application that scales with shading unit output. The 24.58 TFLOPS FP16 figure doubles the FP32 rate, giving Intel a clear edge in AI inference and machine learning training that uses half-precision arithmetic. The 2.75x lead in both pixel rate and texture rate means the Intel card can sustain higher frame rates in GPU-bound rendering scenarios, particularly at high resolutions where fill rate becomes the limiting factor.

Memory capacity and bandwidth are decisive for large datasets. The 24 GB frame buffer, 456.0 GB/s bandwidth, and 192-bit bus give the Intel card room for massive textures, complex 3D scenes, and large language model weights. The RTX 2000 Max-Q Ada Generation's 8 GB capacity and 256.0 GB/s bandwidth will constrain workloads that exceed that limit, forcing data swapping or reduced model sizes.

The NVIDIA RTX 2000 Max-Q Ada Generation wins in efficiency and form factor. Its 35 W TDP is 11.4x lower than Intel's 400 W TDP. This makes it suitable for portable devices, as indicated by its IGP slot width and "Portable Device Dependent" display outputs. The Intel card requires a dual-slot cooler, a 1x 16-pin power connector, an 800 W suggested PSU, and measures 300 mm in length. The NVIDIA card has no power connectors and no specified dimensions, reflecting its integrated design for laptops and compact systems.

NVIDIA also brings dedicated tensor cores: 96 of them. The Intel card lists no tensor core count. For workflows that rely on NVIDIA's tensor core ecosystem, such as certain optimized inference libraries, the RTX 2000 Max-Q Ada Generation holds an architectural advantage despite lower raw FP16 throughput. The NVIDIA card also has more ray tracing cores: 24 versus 20 for Intel. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API compatibility is equal.

Architecture Differences

The Intel Arc Pro B60 Dual uses the BMG-G21 chip based on the Xe2-HPG architecture, part of the Battlemage (Pro Series) generation. It is fabricated on TSMC's 5 nm process with 19,600 million transistors on a 272 mm² die, yielding a transistor density of 72.1M per mm². The NVIDIA RTX 2000 Max-Q Ada Generation uses the AD107 chip based on Ada Lovelace architecture, part of the Ada-MW generation. It is also fabricated on TSMC's 5 nm process, with 18,900 million transistors on a 159 mm² die, yielding a transistor density of 118.9M per mm². NVIDIA's die is 41.5% smaller while packing nearly as many transistors, reflecting a denser design.

The Intel card has 2560 shading units, 160 texture mapping units, and 80 raster operation units. The NVIDIA card has 3072 shading units, 96 TMUs, and 48 ROPs. NVIDIA has 20% more shading units, but Intel has 67% more TMUs and 67% more ROPs. This explains the throughput differences: Intel's higher TMU and ROP counts drive its superior texture and pixel rates, while NVIDIA's higher shader count does not compensate for lower clock speeds and fewer fixed-function units.

Ray tracing hardware differs in count but not in feature set. Intel has 20 RT cores, NVIDIA has 24 RT cores. Both support DirectX 12 Ultimate with the 12_2 feature level, so the ray tracing feature set is comparable. Tensor core availability is exclusive to NVIDIA, which lists 96 tensor cores. Intel's architecture does not specify a tensor core count in the database, though its FP16 2:1 ratio suggests some form of half-precision acceleration.

Memory architecture differs fundamentally. Intel uses a 192-bit bus with 24 GB of GDDR6, while NVIDIA uses a 128-bit bus with 8 GB of GDDR6. The Intel card's memory clock of 2375 MHz (19 Gbps effective) is higher than NVIDIA's 2000 MHz (16 Gbps effective). Both use GDDR6, but Intel's wider bus and higher clock produce 456.0 GB/s versus NVIDIA's 256.0 GB/s.

Power delivery and cooling reflect the divergent positioning. Intel uses a 400 W TDP, a dual-slot cooler, and a 1x 16-pin power connector, with an 800 W suggested PSU. NVIDIA uses a 35 W TDP, an IGP slot width, and no power connectors, with no suggested PSU listed. The Intel card is a desktop add-in board with four mini-DisplayPort 2.1 outputs. The NVIDIA card is an integrated graphics processor for portable devices, with display outputs dependent on the host device.

Specification Differences

The two GPUs differ across nearly every specification field.

  • Chip: Intel uses BMG-G21; NVIDIA uses AD107.
  • Architecture: Intel uses Xe2-HPG; NVIDIA uses Ada Lovelace.
  • Generation: Intel is Battlemage (Pro Series); NVIDIA is Ada-MW.
  • Transistors: Intel has 19,600 million; NVIDIA has 18,900 million.
  • Die size: Intel is 272 mm²; NVIDIA is 159 mm².
  • Transistor density: Intel is 72.1M / mm²; NVIDIA is 118.9M / mm².
  • Base clock: Intel is 2000 MHz; NVIDIA is 930 MHz.
  • Boost clock: Intel is 2400 MHz; NVIDIA is 1455 MHz.
  • Memory clock: Intel is 2375 MHz (19 Gbps effective); NVIDIA is 2000 MHz (16 Gbps effective).
  • Memory size: Intel is 24 GB; NVIDIA is 8 GB.
  • Memory bus width: Intel is 192 bit; NVIDIA is 128 bit.
  • Memory bandwidth: Intel is 456.0 GB/s; NVIDIA is 256.0 GB/s.
  • Shading units: Intel has 2560; NVIDIA has 3072.
  • TMUs: Intel has 160; NVIDIA has 96.
  • ROPs: Intel has 80; NVIDIA has 48.
  • RT cores: Intel has 20; NVIDIA has 24.
  • Tensor cores: Intel has none listed; NVIDIA has 96.
  • Pixel rate: Intel is 192.0 GPixel/s; NVIDIA is 69.84 GPixel/s.
  • Texture rate: Intel is 384.0 GTexel/s; NVIDIA is 139.7 GTexel/s.
  • FP32: Intel is 12.29 TFLOPS; NVIDIA is 8.940 TFLOPS.
  • FP16: Intel is 24.58 TFLOPS (2:1); NVIDIA is 8.940 TFLOPS (1:1).
  • TDP: Intel is 400 W; NVIDIA is 35 W.
  • Slot width: Intel is dual-slot; NVIDIA is IGP.
  • Power connectors: Intel has 1x 16-pin; NVIDIA has none.
  • Suggested PSU: Intel is 800 W; NVIDIA is not listed.
  • Bus interface: Intel is PCIe 5.0 x8; NVIDIA is PCIe 4.0 x16.
  • Display outputs: Intel has 4x mini-DisplayPort 2.1; NVIDIA is portable device dependent.
  • Dimensions: Intel measures 300 mm x 110 mm x 40 mm; NVIDIA has no listed dimensions.
  • Release date: Intel launched 2025-09-04; NVIDIA launched 2023-03-20.
  • Predecessor: Intel has none listed; NVIDIA's predecessor is Ampere-MW.
  • Successor: Intel has none listed; NVIDIA's successor is Blackwell-MW.
  • Launch MSRP: Intel is 1,199 USD; NVIDIA has no listed MSRP.

Shared specifications include the 5 nm TSMC process, GDDR6 memory type, DirectX 12 Ultimate (12_2), OpenGL 4.6, Vulkan 1.4, and active production status.

FAQ

Q: Which GPU has higher raw compute performance?

A: The Intel Arc Pro B60 Dual delivers 12.29 TFLOPS of FP32 and 24.58 TFLOPS of FP16, compared to 8.940 TFLOPS for both FP32 and FP16 on the NVIDIA RTX 2000 Max-Q Ada Generation. Intel leads in both metrics.

Q: How do memory capacities compare?

A: The Intel card has 24 GB of GDDR6 on a 192-bit bus with 456.0 GB/s bandwidth. The NVIDIA card has 8 GB of GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth. Intel offers 3x the capacity and 1.78x the bandwidth.

Q: Which GPU is more power-efficient?

A: The NVIDIA RTX 2000 Max-Q Ada Generation has a TDP of 35 W, while the Intel Arc Pro B60 Dual has a TDP of 400 W. NVIDIA's design consumes 11.4x less power and uses no external power connectors.

Q: Does the NVIDIA card have tensor cores?

A: Yes, the RTX 2000 Max-Q Ada Generation includes 96 tensor cores. The Intel Arc Pro B60 Dual lists no tensor core count, though its FP16 performance of 24.58 TFLOPS indicates strong half-precision capability.

Q: What are the form factor differences?

A: The Intel card is a dual-slot desktop board measuring 300 mm by 110 mm by 40 mm, requiring a 1x 16-pin power connector and an 800 W suggested PSU. The NVIDIA card is an IGP with no power connectors, no listed dimensions, and portable device dependent display outputs.

Q: Which GPU has more ray tracing cores?

A: The NVIDIA card has 24 RT cores, while the Intel card has 20 RT cores. Both support DirectX 12 Ultimate with the 12_2 feature level.

The Verdict

The Intel Arc Pro B60 Dual is the performance leader by a wide margin in nearly every measurable specification. Its FP32 compute is 37.5% higher than NVIDIA's, its FP16 compute is 2.75x higher, its pixel rate is 2.75x higher, its texture rate is 2.75x higher, and its memory bandwidth is 1.78x higher. The 24 GB frame buffer versus 8 GB means the Intel card can handle datasets and scenes that would exhaust NVIDIA's memory. The Intel card uses a newer PCIe 5.0 x8 interface, while NVIDIA uses PCIe 4.0 x16. The Intel card also offers four mini-DisplayPort 2.1 outputs, a concrete display connectivity advantage over NVIDIA's portable device dependent layout.

The NVIDIA RTX 2000 Max-Q Ada Generation wins decisively on power and integration. At 35 W, it consumes a fraction of the Intel card's 400 W budget. Its IGP form factor and lack of power connectors make it suitable for laptops and compact portable systems, while the Intel card requires a full desktop slot, a 16-pin connector, and an 800 W PSU. NVIDIA also provides 96 tensor cores and 24 RT cores, offering dedicated acceleration hardware that Intel does not specify. For users who need CUDA-accelerated tensor operations or who must operate within a tight power envelope, the NVIDIA card is the practical choice.

The data supports two distinct buyer profiles. The Intel Arc Pro B60 Dual targets workstation desktop users who prioritize raw throughput, large memory capacity, and high-bandwidth rendering. The NVIDIA RTX 2000 Max-Q Ada Generation targets mobile workstation users who need a low-power, integrated solution with tensor core acceleration. Neither card has measured benchmark scores in the database, so real-world performance differences beyond specifications remain unquantified. Based on the recorded specifications, the Intel card dominates in absolute performance, while the NVIDIA card dominates in efficiency and portability.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B60 Dual
RTX 2000 Max-Q Ada Generation
Core Specs
Shading Units
2,560
3,072 +20.0%
Shaders
2,560
3,072 +20.0%
TMUs
160
96 -40.0%
ROPs
80
48 -40.0%
SM Count
—
24
Execution Units
20
—
Clocks
Base Clock
2000 MHz
930 MHz
Boost Clock
2400 MHz
1455 MHz
Memory Clock
2375 MHz 19 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
24 GB
8 GB
VRAM (MB)
24,576
8,192 -66.7%
Memory Type
GDDR6
GDDR6
Memory Bus
192 bit
128 bit
Bandwidth
456.0 GB/s
256.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
10 MB
12 MB
Performance
Pixel Rate
192.0 GPixel/s
69.84 GPixel/s
Texture Rate
384.0 GTexel/s
139.7 GTexel/s
FP32 (TFLOPS)
12.29 TFLOPS
8.940 TFLOPS
FP64 (TFLOPS)
3.072 TFLOPS (1:4)
139.7 GFLOPS (1:64)
FP16 (TFLOPS)
24.58 TFLOPS (2:1)
8.940 TFLOPS (1:1)
AI/RT
RT Cores
20
24 +20.0%
Tensor Cores
—
96
XMX Cores
160
—
Power
TDP
400 W
35 W
TDP (W)
400
35 -91.3%
Suggested PSU
800 W
—
Power Connectors
1x 16-pin
None
Architecture
Architecture
Xe2-HPG
Ada Lovelace
GPU Name
BMG-G21
AD107
Generation
Battlemage (Pro Series)
Ada-MW (x000A)
Process Size
5 nm
5 nm
Transistors
19,600 million
18,900 million
Die Size
272 mm²
159 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
118.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
8.9
Shader Model
6.6
6.8
Physical
Slot Width
Dual-slot
IGP
Length
300 mm 11.8 inches
—
Height
110 mm 4.3 inches
—
Outputs
4x mini-DisplayPort 2.1
Portable Device Dependent
Bus Interface
PCIe 5.0 x8
PCIe 4.0 x16
Other
Launch Price
1,199 USD
—
Production
Active
Active
Predecessor
—
Ampere-MW
Successor
—
Blackwell-MW
View Arc Pro B60 Dual Details View RTX 2000 Max-Q Ada Generation Details