Intel Arc Pro B50 vs NVIDIA GeForce RTX 4070 AD103 Comparison

Intel
GPU

Intel Arc Pro B50

CORE STATE BMG-G21
VRAM 16 GB
CLOCK SPEED 2600 MHz
TDP 70 W
BUS WIDTH 128 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 4070 AD103

CORE STATE AD103
VRAM 12 GB
CLOCK SPEED 2475 MHz
TDP 200 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,604
N/A
passmark_directx_10
58
N/A
passmark_directx_11
100
N/A
passmark_directx_12
64
N/A
passmark_directx_9
144
N/A
passmark_g2d
717
N/A
passmark_g3d
12,553
N/A
passmark_gpu_compute
6,037
N/A

Analysis: Intel Arc Pro B50 vs NVIDIA GeForce RTX 4070 AD103

FAQ

Q: How do the average benchmark scores of the Intel Arc Pro B50 and NVIDIA GeForce RTX 4070 AD103 compare?

A: The Intel Arc Pro B50 has an average benchmark score of 2660, while the NVIDIA GeForce RTX 4070 AD103 has no recorded average benchmark score in the database. The Arc Pro B50 sits at the 17th percentile of all GPUs.

Q: What is the transistor count difference between these two cards?

A: The Intel Arc Pro B50 uses 19,600 million transistors on a 272 mm² die, while the NVIDIA GeForce RTX 4070 AD103 uses 45,900 million transistors on a 379 mm² die. The NVIDIA chip has a higher transistor density at 121.1M per mm² compared to Intel's 72.1M per mm².

Q: Which card has more memory bandwidth?

A: The NVIDIA GeForce RTX 4070 AD103 has significantly higher memory bandwidth at 504.2 GB/s, compared to the Intel Arc Pro B50's 224.0 GB/s. NVIDIA also uses a wider 192-bit bus with GDDR6X memory, while Intel uses a 128-bit bus with GDDR6.

Q: What are the TDP requirements for each card?

A: The Intel Arc Pro B50 has a TDP of 70 W and requires a 250 W suggested PSU. The NVIDIA GeForce RTX 4070 AD103 has a TDP of 200 W and requires a 550 W suggested PSU.

Q: What is the production status of each card?

A: The Intel Arc Pro B50 is listed as Active production, while the NVIDIA GeForce RTX 4070 AD103 is listed as End-of-life.

Q: What is the release date and launch MSRP for each?

A: The Intel Arc Pro B50 was released on 2025-09-04 with a launch MSRP of 349 USD. The NVIDIA GeForce RTX 4070 AD103 was released on 2024-02-29 with a launch MSRP of 599 USD.

The Verdict

The data presents a stark contrast between a professional workstation GPU and a consumer gaming GPU. The Intel Arc Pro B50, with its 17th percentile standing and average score of 2660, is positioned near entry-level GPUs like the NVIDIA GeForce GT 1030 (2662 average, -0.1% delta) and the NVIDIA Quadro K1100M (2664 average, -0.2% delta). It also sits just below the NVIDIA GeForce RTX 5070 SUPER (2690 average, -1.1% delta), which is a notably higher-tier card.

The NVIDIA GeForce RTX 4070 AD103 does not have recorded benchmark scores in the database, meaning direct performance comparison is impossible from the available data. However, its 50th percentile ranking across all GPUs indicates it sits at the median of the entire GPU landscape, which is a far stronger position than the Arc Pro B50's 17th percentile.

The Intel card is a dual-slot, low-power (70 W) professional product with 16 GB of GDDR6 memory, four mini-DisplayPort 2.1 outputs, and no power connectors. It targets workstation use cases where driver certification and display flexibility matter more than raw frame rates. The NVIDIA card is a dual-slot consumer product with 12 GB of GDDR6X, a single 16-pin connector, and standard HDMI and DisplayPort outputs. It targets gaming and general consumer compute.

Given the lack of benchmark data for the RTX 4070 AD103, the choice depends on the workload. For professional, power-constrained environments requiring multiple display outputs and 16 GB of VRAM, the Arc Pro B50 is the sensible pick. For consumer gaming and general high-performance compute, the RTX 4070 AD103's specifications, particularly its 29.15 TFLOPS FP32 throughput and 504.2 GB/s bandwidth, indicate a substantially more capable part.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark results between these two cards. The Intel Arc Pro B50 has eight recorded benchmark scores, while the NVIDIA GeForce RTX 4070 AD103 has none. This makes a score-by-score comparison impossible.

What the data does show is the Arc Pro B50's performance profile across different DirectX versions. It scores 144 in Passmark DirectX 9, 100 in DirectX 11, and 64 in DirectX 12. Its Passmark G3D score is 12553, and its GPU compute score is 6037. In 3DMark Steel Nomad DX12, it scores 1604.

The RTX 4070 AD103's 50th percentile ranking versus the Arc Pro B50's 17th percentile is the only direct comparative metric available. A 50th percentile GPU outperforms approximately half of all GPUs in the database, while a 17th percentile GPU outperforms only a small fraction. This gap strongly suggests the NVIDIA card would win most benchmark comparisons, but the absence of its actual scores prevents quantification.

Specification Differences

The two cards differ substantially across nearly every specification field. The Intel Arc Pro B50 uses the BMG-G21 chip with Xe2-HPG architecture from the Battlemage (Pro Series) generation. The NVIDIA GeForce RTX 4070 AD103 uses the AD103 chip with Ada Lovelace architecture from the GeForce 40-series.

Clock speeds differ: the Intel card has a base clock of 1700 MHz and boost of 2600 MHz, while the NVIDIA card has a base of 1920 MHz and boost of 2475 MHz. Memory configurations are different as well: Intel offers 16 GB of GDDR6 on a 128-bit bus with 224.0 GB/s bandwidth, while NVIDIA offers 12 GB of GDDR6X on a 192-bit bus with 504.2 GB/s bandwidth.

Compute resources show a major gap. The Intel card has 2048 shading units, 128 TMUs, 16 ROPs, and 16 RT cores. The NVIDIA card has 5888 shading units, 184 TMUs, 64 ROPs, 46 RT cores, and 184 tensor cores. Pixel rate is 41.60 GPixel/s for Intel versus 158.4 GPixel/s for NVIDIA. Texture rate is 332.8 GTexel/s versus 455.4 GTexel/s. FP32 throughput is 10.65 TFLOPS versus 29.15 TFLOPS. FP16 is 21.30 TFLOPS (2:1 ratio) for Intel versus 29.15 TFLOPS (1:1 ratio) for NVIDIA.

Power and physical characteristics differ significantly. Intel runs at 70 W with no power connectors, while NVIDIA runs at 200 W with one 16-pin connector. The Intel card is 167 mm long, 69 mm high, and 40 mm wide. The NVIDIA card is 240 mm long, 110 mm high, and 40 mm wide. Both are dual-slot. The Intel card uses PCIe 5.0 x8, while the NVIDIA card uses PCIe 4.0 x16. Display outputs are four mini-DisplayPort 2.1 on Intel versus one HDMI 2.1 and three DisplayPort 1.4a on NVIDIA.

Architecture Differences

The architectural split is fundamental. Intel's Xe2-HPG architecture on the BMG-G21 chip is built for professional and workstation workloads. It uses a 5 nm process at TSMC with 19,600 million transistors on a 272 mm² die, yielding a density of 72.1M transistors per mm². The design emphasizes efficiency and low power, evidenced by the 70 W TDP and lack of power connectors.

NVIDIA's Ada Lovelace architecture on the AD103 chip is a consumer high-performance design. It uses the same 5 nm TSMC process but packs 45,900 million transistors on a 379 mm² die, giving a density of 121.1M per mm². The higher density and larger die enable significantly more compute resources: nearly three times the shading units, more than four times the ROPs, and roughly three times the RT cores. NVIDIA also includes 184 tensor cores, which Intel's card lacks entirely.

Memory architecture differs as well. Intel uses GDDR6 with a 128-bit bus, while NVIDIA uses GDDR6X with a 192-bit bus. This gives NVIDIA more than double the bandwidth. The Intel card's 16 GB capacity exceeds NVIDIA's 12 GB, which matters for memory-intensive professional workloads, but the bandwidth advantage clearly favors NVIDIA.

Both cards support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API compatibility is identical. The bus interface differs: Intel uses PCIe 5.0 x8 while NVIDIA uses PCIe 4.0 x16. The physical interface bandwidth is comparable, but the newer PCIe standard on Intel could benefit future platforms.

Where Each One Wins

The Intel Arc Pro B50 wins in scenarios requiring low power consumption. Its 70 W TDP versus NVIDIA's 200 W means it can run in systems with a 250 W suggested PSU, whereas NVIDIA requires a 550 W PSU. The Intel card needs no power connectors, simplifying installation in compact or pre-built systems.

The Intel card wins on memory capacity with 16 GB versus 12 GB. For workloads that exceed 12 GB of VRAM, such as large 3D scenes or certain AI inference tasks, the extra capacity provides headroom. The four mini-DisplayPort 2.1 outputs also exceed NVIDIA's single HDMI and three DisplayPort 1.4a outputs, which benefits multi-monitor professional setups.

The NVIDIA GeForce RTX 4070 AD103 wins decisively on raw compute throughput. Its 29.15 TFLOPS FP32 is nearly three times Intel's 10.65 TFLOPS. Its FP16 performance matches its FP32 at 29.15 TFLOPS, while Intel's FP16 is 21.30 TFLOPS with a 2:1 ratio. Pixel rate is 158.4 GPixel/s versus 41.60 GPixel/s, and texture rate is 455.4 GTexel/s versus 332.8 GTexel/s.

NVIDIA wins on memory bandwidth with 504.2 GB/s versus 224.0 GB/s. The 192-bit GDDR6X configuration provides more than double the bandwidth, which directly benefits high-resolution gaming and compute kernels that stream large datasets. The 184 tensor cores give NVIDIA a dedicated AI acceleration path that Intel lacks entirely.

The RT core count also favors NVIDIA: 46 versus 16. Ray tracing workloads would see substantially better performance on the NVIDIA card, assuming the architecture scales linearly with RT core count, which is typical.

For gaming, the NVIDIA card's 50th percentile ranking, 5888 shading units, and 29.15 TFLOPS make it the clear choice. For professional workstation use where power budgets are tight, display outputs are numerous, and VRAM capacity is critical, the Intel Arc Pro B50 offers a compelling alternative despite its lower compute throughput. The absence of NVIDIA benchmark scores means the performance gap is inferred from specifications and percentile rankings, not directly measured.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B50
RTX 4070 AD103
Core Specs
Shading Units
2,048
5,888 +187.5%
Shaders
2,048
5,888 +187.5%
TMUs
128
184 +43.8%
ROPs
16
64 +300.0%
SM Count
46
Execution Units
16
Clocks
Base Clock
1700 MHz
1920 MHz
Boost Clock
2600 MHz
2475 MHz
Memory Clock
1750 MHz 14 Gbps effective
1313 MHz 21 Gbps effective
Memory
Memory Size
16 GB
12 GB
VRAM (MB)
16,384
12,288 -25.0%
Memory Type
GDDR6
GDDR6X
Memory Bus
128 bit
192 bit
Bandwidth
224.0 GB/s
504.2 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
8 MB
36 MB
Performance
Pixel Rate
41.60 GPixel/s
158.4 GPixel/s
Texture Rate
332.8 GTexel/s
455.4 GTexel/s
FP32 (TFLOPS)
10.65 TFLOPS
29.15 TFLOPS
FP64 (TFLOPS)
2.662 TFLOPS (1:4)
455.4 GFLOPS (1:64)
FP16 (TFLOPS)
21.30 TFLOPS (2:1)
29.15 TFLOPS (1:1)
AI/RT
RT Cores
16
46 +187.5%
Tensor Cores
184
XMX Cores
128
Power
TDP
70 W
200 W
TDP (W)
70
200 +185.7%
Suggested PSU
250 W
550 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Xe2-HPG
Ada Lovelace
GPU Name
BMG-G21
AD103
Generation
Battlemage (Pro Series)
GeForce 40
Process Size
5 nm
5 nm
Transistors
19,600 million
45,900 million
Die Size
272 mm²
379 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
121.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
167 mm 6.6 inches
240 mm 9.4 inches
Height
69 mm 2.7 inches
110 mm 4.3 inches
Outputs
4x mini-DisplayPort 2.1
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 5.0 x8
PCIe 4.0 x16
Other
Launch Price
349 USD
599 USD
Production
Active
End-of-life
Predecessor
GeForce 30
Successor
GeForce 50
View Arc Pro B50 Details View GeForce RTX 4070 AD103 Details