Intel Arc Pro B50 vs NVIDIA GeForce RTX 4060 Ti AD104 Comparison

Intel
GPU

Intel Arc Pro B50

CORE STATE BMG-G21
VRAM 16 GB
CLOCK SPEED 2600 MHz
TDP 70 W
BUS WIDTH 128 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 4060 Ti AD104

CORE STATE AD104
VRAM 8 GB
CLOCK SPEED 2535 MHz
TDP 160 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,604
N/A
passmark_directx_10
58
N/A
passmark_directx_11
100
N/A
passmark_directx_12
64
N/A
passmark_directx_9
144
N/A
passmark_g2d
717
N/A
passmark_g3d
12,553
N/A
passmark_gpu_compute
6,037
N/A

Analysis: Intel Arc Pro B50 vs NVIDIA GeForce RTX 4060 Ti AD104

Intel Arc Pro B50 and NVIDIA GeForce RTX 4060 Ti AD104 occupy very different positions in the database. The Arc Pro B50 has an average benchmark score of 2660, placing it in the 17th percentile of all GPUs, while the RTX 4060 Ti AD104 sits in the 50th percentile. However, the RTX 4060 Ti AD104 has no recorded benchmark scores in the database, so its percentile reflects its hardware class rather than measured results. The Arc Pro B50’s nearest rivals include the NVIDIA GeForce GT 1030 (average score 2662, 0.1% higher), the NVIDIA Quadro K1100M (2664, 0.2% higher), the NVIDIA GeForce GT 440 (2645, 0.6% lower), and the NVIDIA GeForce RTX 5070 SUPER (2690, 1.1% higher). These deltas are tiny, meaning the Arc Pro B50 performs within a narrow band around those cards.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark results between the Intel Arc Pro B50 and the NVIDIA GeForce RTX 4060 Ti AD104. The RTX 4060 Ti AD104 has an empty benchmark array, while the Arc Pro B50 has eight recorded tests. Therefore, any comparison must rely on their individual recorded scores and architectural specifications.

For the Arc Pro B50, the recorded scores are as follows: 3DMark Steel Nomad DX12 scores 1604, PassMark DirectX 10 scores 58, PassMark DirectX 11 scores 100, PassMark DirectX 12 scores 64, PassMark DirectX 9 scores 144, PassMark G2D scores 717, PassMark G3D scores 12553, and PassMark GPU Compute scores 6037. These numbers indicate a GPU that performs modestly in modern APIs but shows stronger results in older DirectX 9 workloads and in pure compute tasks relative to its overall standing.

The RTX 4060 Ti AD104 has no benchmark scores, so the database cannot show a single measured win for either card. The Arc Pro B50’s wins are limited to its own recorded tests, which do not include a competitor with matching data. The RTX 4060 Ti AD104’s hardware specifications suggest far higher raw throughput, but without recorded scores, no direct numerical comparison is possible. The data indicates that the Arc Pro B50’s average score of 2660 is nearly identical to the GT 1030 (2662) and Quadro K1100M (2664), confirming its position as a low-end performer. In contrast, the RTX 4060 Ti AD104, with its 50th percentile placement, is expected to score substantially higher, but the absence of measured results prevents a quantified margin.

Architecture Differences

The Intel Arc Pro B50 uses the BMG-G21 chip built on the Xe2-HPG architecture, part of the Battlemage (Pro Series) generation. It is fabricated on a 5 nm process by TSMC, with 19,600 million transistors on a 272 mm² die, giving a transistor density of 72.1 million per mm². The NVIDIA GeForce RTX 4060 Ti AD104 uses the AD104 chip based on the Ada Lovelace architecture, from the GeForce 40 generation. It also uses a 5 nm TSMC process but packs 35,800 million transistors on a 294 mm² die, resulting in a transistor density of 121.8 million per mm². The RTX 4060 Ti AD104 has nearly double the transistor count and a 43% smaller density advantage, indicating a denser, more complex design.

The Arc Pro B50’s Xe2-HPG architecture includes 2048 shading units, 128 texture mapping units, and 16 raster output units. It has 16 ray tracing cores and no tensor cores. The RTX 4060 Ti AD104 features 4352 shading units, 136 TMUs, and 48 ROPs, along with 34 ray tracing cores and 136 tensor cores. The shading unit count is more than double, and the tensor core presence reflects NVIDIA’s dedicated AI hardware, which the Intel chip lacks entirely.

Clock speeds differ significantly. The Arc Pro B50 runs at a base clock of 1700 MHz and a boost clock of 2600 MHz. The RTX 4060 Ti AD104 has a higher base clock of 2310 MHz but a lower boost clock of 2535 MHz. Memory clocks also differ: the Arc Pro B50 uses memory at 1750 MHz (14 Gbps effective), while the RTX 4060 Ti AD104 runs at 2250 MHz (18 Gbps effective). The RTX 4060 Ti AD104’s higher memory clock contributes to its larger bandwidth.

The Arc Pro B50 supports PCIe 5.0 x8, while the RTX 4060 Ti AD104 uses PCIe 4.0 x8. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Arc Pro B50 has four mini-DisplayPort 2.1 outputs, whereas the RTX 4060 Ti AD104 has one HDMI 2.1 and three DisplayPort 1.4a outputs. The Intel card uses no external power connectors, while the NVIDIA card requires a single 16-pin connector.

Where Each One Wins

Based on the recorded data, the Intel Arc Pro B50 wins in specific niche workloads where its architecture excels. Its PassMark DirectX 9 score of 144 is higher than its DirectX 11 score of 100 and DirectX 12 score of 64, suggesting strong legacy API performance relative to its own results. Its PassMark G3D score of 12553 is the highest of its recorded tests, indicating solid general 3D performance for its class. The GPU compute score of 6037 shows that compute tasks are handled reasonably well. The Arc Pro B50 also has a 16 GB memory capacity, which is double the RTX 4060 Ti AD104’s 8 GB, making it more suitable for workloads with large memory footprints, though its lower bandwidth (224.0 GB/s vs 288.0 GB/s) limits speed.

The RTX 4060 Ti AD104 wins on raw performance potential based on its specifications. Its FP32 throughput is 22.06 TFLOPS, more than double the Arc Pro B50’s 10.65 TFLOPS. Its texture rate is 344.8 GTexel/s versus 332.8 GTexel/s, a modest advantage. Its pixel rate is 121.7 GPixel/s, nearly three times the Arc Pro B50’s 41.60 GPixel/s. The RTX 4060 Ti AD104 also has 136 tensor cores, enabling AI acceleration that the Arc Pro B50 cannot offer. Its 34 ray tracing cores are more than double the Intel card’s 16, so ray tracing workloads would favor the NVIDIA card.

The Arc Pro B50’s power draw is 70 W, with a suggested PSU of 250 W, while the RTX 4060 Ti AD104 draws 160 W and needs a 450 W PSU. The Intel card is shorter (167 mm vs 240 mm), making it easier to fit in small cases. It also uses no power connectors, simplifying installation.

Specification Differences

The two cards differ in several key specifications. Memory size: the Arc Pro B50 has 16 GB GDDR6, the RTX 4060 Ti AD104 has 8 GB GDDR6. Memory bandwidth: 224.0 GB/s versus 288.0 GB/s. Shading units: 2048 versus 4352. TMUs: 128 versus 136. ROPs: 16 versus 48. Ray tracing cores: 16 versus 34. Tensor cores: none versus 136. FP32 performance: 10.65 TFLOPS versus 22.06 TFLOPS. FP16 performance: the Arc Pro B50 achieves 21.30 TFLOPS with a 2:1 ratio, while the RTX 4060 Ti AD104 achieves 22.06 TFLOPS with a 1:1 ratio, meaning the NVIDIA card does not double FP16 throughput. Pixel rate: 41.60 GPixel/s versus 121.7 GPixel/s. Texture rate: 332.8 GTexel/s versus 344.8 GTexel/s. TDP: 70 W versus 160 W. Power connectors: none versus 1x 16-pin. Suggested PSU: 250 W versus 450 W. Bus interface: PCIe 5.0 x8 versus PCIe 4.0 x8. Display outputs: 4x mini-DisplayPort 2.1 versus 1x HDMI 2.1 and 3x DisplayPort 1.4a. Dimensions: 167 mm length versus 240 mm, 69 mm height versus 111 mm, both 40 mm width. Transistors: 19,600 million versus 35,800 million. Die size: 272 mm² versus 294 mm². Transistor density: 72.1M/mm² versus 121.8M/mm². Base clock: 1700 MHz versus 2310 MHz. Boost clock: 2600 MHz versus 2535 MHz. Memory clock: 1750 MHz versus 2250 MHz. Production status: Active versus End-of-life. Release date: 2025-09-04 versus 2024-03-31. Launch MSRP: the Arc Pro B50 has a launch MSRP of 349 USD, the RTX 4060 Ti AD104 has a launch MSRP of 399 USD.

FAQ

Q: Which GPU has more memory?

A: The Intel Arc Pro B50 has 16 GB GDDR6, while the NVIDIA GeForce RTX 4060 Ti AD104 has 8 GB GDDR6.

Q: What is the FP32 performance difference?

A: The RTX 4060 Ti AD104 delivers 22.06 TFLOPS, which is more than double the Arc Pro B50’s 10.65 TFLOPS.

Q: Does the Arc Pro B50 have tensor cores?

A: No, the Arc Pro B50 has no tensor cores. The RTX 4060 Ti AD104 has 136 tensor cores.

Q: Which card has a higher boost clock?

A: The Arc Pro B50 has a boost clock of 2600 MHz, which is higher than the RTX 4060 Ti AD104’s 2535 MHz.

Q: What is the power requirement difference?

A: The Arc Pro B50 has a TDP of 70 W and a suggested PSU of 250 W. The RTX 4060 Ti AD104 has a TDP of 160 W and a suggested PSU of 450 W.

Q: Which card supports PCIe 5.0?

A: The Intel Arc Pro B50 uses PCIe 5.0 x8, while the RTX 4060 Ti AD104 uses PCIe 4.0 x8.

The Verdict

The data shows that the NVIDIA GeForce RTX 4060 Ti AD104 is the more powerful GPU by a wide margin in raw throughput. Its FP32 performance of 22.06 TFLOPS, pixel rate of 121.7 GPixel/s, and shading unit count of 4352 indicate a card designed for higher-resolution gaming and compute tasks. The Arc Pro B50, with 10.65 TFLOPS and 2048 shading units, belongs to a lower performance tier, as confirmed by its 17th percentile placement and its nearest rivals (GT 1030, Quadro K1100M, GT 440, RTX 5070 SUPER) all scoring within 1.1% of its average of 2660.

The Arc Pro B50 offers 16 GB of memory, which is useful for memory-intensive workloads like large datasets or multi-monitor setups, but its 224.0 GB/s bandwidth is lower than the RTX 4060 Ti AD104’s 288.0 GB/s. The Intel card also consumes less power (70 W vs 160 W) and requires no external power connector, making it suitable for systems with limited PSU capacity. Its shorter length (167 mm vs 240 mm) and lower height (69 mm vs 111 mm) allow installation in compact chassis.

For users prioritizing raw performance, the RTX 4060 Ti AD104 is the clear choice. Its higher transistor count (35,800 million vs 19,600 million), tensor cores, and larger ROP count (48 vs 16) provide advantages in modern games, ray tracing, and AI workloads. The absence of benchmark scores for the RTX 4060 Ti AD104 means no measured confirmation, but its 50th percentile ranking and architectural superiority point to a substantial lead.

The Arc Pro B50 suits workloads where memory capacity and low power draw matter more than speed. The 16 GB frame buffer can handle larger textures or compute buffers than the 8 GB RTX 4060 Ti AD104. The lack of power connectors simplifies installation, and the PCIe 5.0 x8 interface offers bandwidth headroom for future systems, although the card’s own bandwidth is limited by its memory configuration.

The production statuses differ: the Arc Pro B50 is Active, while the RTX 4060 Ti AD104 is End-of-life. The RTX 4060 Ti AD104 has a predecessor (GeForce 30) and successor (GeForce 50), whereas the Arc Pro B50 lists none. The release dates show the Intel card appeared later (2025-09-04 vs 2024-03-31), so it is a newer product but not necessarily faster.

In summary, the RTX 4060 Ti AD104 is for users who need maximum compute, rendering, and gaming performance, accepting higher power draw and a larger physical footprint. The Arc Pro B50 is for users who need 16 GB of memory, lower power consumption, and a compact card, with the understanding that its raw performance is significantly lower, as shown by its FP32 and pixel rate figures. The database does not provide direct comparative benchmarks, so the verdict rests on specification analysis: the RTX 4060 Ti AD104 wins on speed, the Arc Pro B50 wins on memory size and efficiency.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B50
RTX 4060 Ti AD104
Core Specs
Shading Units
2,048
4,352 +112.5%
Shaders
2,048
4,352 +112.5%
TMUs
128
136 +6.3%
ROPs
16
48 +200.0%
SM Count
—
34
Execution Units
16
—
Clocks
Base Clock
1700 MHz
2310 MHz
Boost Clock
2600 MHz
2535 MHz
Memory Clock
1750 MHz 14 Gbps effective
2250 MHz 18 Gbps effective
Memory
Memory Size
16 GB
8 GB
VRAM (MB)
16,384
8,192 -50.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
224.0 GB/s
288.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
8 MB
32 MB
Performance
Pixel Rate
41.60 GPixel/s
121.7 GPixel/s
Texture Rate
332.8 GTexel/s
344.8 GTexel/s
FP32 (TFLOPS)
10.65 TFLOPS
22.06 TFLOPS
FP64 (TFLOPS)
2.662 TFLOPS (1:4)
344.8 GFLOPS (1:64)
FP16 (TFLOPS)
21.30 TFLOPS (2:1)
22.06 TFLOPS (1:1)
AI/RT
RT Cores
16
34 +112.5%
Tensor Cores
—
136
XMX Cores
128
—
Power
TDP
70 W
160 W
TDP (W)
70
160 +128.6%
Suggested PSU
250 W
450 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Xe2-HPG
Ada Lovelace
GPU Name
BMG-G21
AD104
Generation
Battlemage (Pro Series)
GeForce 40
Process Size
5 nm
5 nm
Transistors
19,600 million
35,800 million
Die Size
272 mm²
294 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
121.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
8.9
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
167 mm 6.6 inches
240 mm 9.4 inches
Height
69 mm 2.7 inches
111 mm 4.4 inches
Outputs
4x mini-DisplayPort 2.1
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 5.0 x8
PCIe 4.0 x8
Other
Launch Price
349 USD
399 USD
Production
Active
End-of-life
Predecessor
—
GeForce 30
Successor
—
GeForce 50
View Arc Pro B50 Details View GeForce RTX 4060 Ti AD104 Details