GPU Comparison

Intel
GPU

Intel Arc Pro A30M

CORE STATE DG2-128
VRAM 4 GB
CLOCK SPEED 2000 MHz
TDP 50 W
BUS WIDTH 64 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2022
VS
NVIDIA
GEFORCE

GeForce MX550

CORE STATE TU117SB
VRAM 2 GB
CLOCK SPEED 1320 MHz
TDP 25 W
BUS WIDTH 64 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_opencl
31,894
20,372
geekbench_vulkan
N/A
32,469

Analysis: Intel Arc Pro A30M vs NVIDIA GeForce MX550

Analyzing the test data for the NVIDIA NVIDIA GeForce MX550 and Intel Arc Pro A30M from Intel, a story of matched capability unfolds. Neither GPU leads reliably across all titles. This back-and-forth of leads suggests inherent balance. Those have a genuine selection with these options. Both GPUs offer capable graphics throughput.

When performance is this close, cost and functionality get the main elements. Examine real-time ray tracing quality, AI upscaling implementation, thermal requirements, and ecosystem support when choosing between the NVIDIA NVIDIA GeForce MX550 and Intel Arc Pro A30M from Intel. The variables should affect the decision. Consider broadly. The complete picture plays a role.

If benchmark scores is extremely close, price and features turn the main elements. Consider hardware RT support, upscaling technology, thermal requirements, and driver stability when deciding between the NVIDIA NVIDIA GeForce MX550 and Intel Arc Pro A30M from Intel. All these considerations can sway the balance. Weigh holistically. This larger view matters.

The bottom line: the NVIDIA NVIDIA GeForce MX550 and Intel Arc Pro A30M from Intel are similarly competitive. None of the warrants a obvious endorsement over the rival. Make price and platform preferences shape your ultimate determination. Each graphics cards might meet you adequately. It's a win-win scenario.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro A30M
MX550
Core Specs
Shading Units
1,024
1,024 0.0%
Shaders
1,024
1,024 0.0%
TMUs
64
32 -50.0%
ROPs
32
16 -50.0%
SM Count
16
Execution Units
128
Clocks
Base Clock
1500 MHz
1065 MHz
Boost Clock
2000 MHz
1320 MHz
Memory Clock
2000 MHz 16 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
4 GB
2 GB
VRAM (MB)
4,096
2,048 -50.0%
Memory Type
GDDR6
GDDR6
Memory Bus
64 bit
64 bit
Bandwidth
128.0 GB/s
96.00 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
4 MB
2 MB
Performance
Pixel Rate
64.00 GPixel/s
21.12 GPixel/s
Texture Rate
128.0 GTexel/s
42.24 GTexel/s
FP32 (TFLOPS)
4.096 TFLOPS
2.703 TFLOPS
FP64 (TFLOPS)
1,024.0 GFLOPS (1:4)
42.24 GFLOPS (1:64)
FP16 (TFLOPS)
8.192 TFLOPS (2:1)
2.703 TFLOPS (1:1)
AI/RT
RT Cores
8
XMX Cores
128
Power
TDP
50 W
25 W
TDP (W)
50
25 -50.0%
Power Connectors
None
None
Architecture
Architecture
Xe-HPG
Turing
GPU Name
DG2-128
TU117SB
Generation
Alchemist (Pro-Series Mobile)
GeForce MX (5xx)
Process Size
6 nm
12 nm
Transistors
7,200 million
4,700 million
Die Size
157 mm²
200 mm²
Foundry
TSMC
TSMC
Density
45.9M / mm²
23.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
7.5
Shader Model
6.6
6.8
Physical
Slot Width
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x8
Other
Production
End-of-life
End-of-life
View Arc Pro A30M Details View GeForce MX550 Details