AMD Radeon RX 570 vs Intel Arc Pro A30M Comparison
AMD Radeon RX 570
Arc Pro A30M
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon RX 570 vs Intel Arc Pro A30M
Intel Arc Pro A30M and AMD Radeon RX 570 are both end-of-life products, but they represent two very different design philosophies from their respective manufacturers. The Arc Pro A30M is a modern, power-efficient mobile workstation chip built on TSMC's 6 nm process, while the RX 570 is a desktop-oriented, dual-slot card from the Polaris generation on GlobalFoundries' 14 nm node. The database shows only one directly comparable benchmark between them, but the surrounding specifications and rival comparisons paint a clear picture of where each part excels.
Where Each One Wins
The AMD Radeon RX 570 claims the only head-to-head benchmark victory in the database. In Geekbench OpenCL, the RX 570 scores 32084 against the Arc Pro A30M's 31894, a margin of 0.6% in favor of AMD. This is a narrow win, but it is a win nonetheless, and it aligns with the RX 570's broader compute profile. The card ships with 2048 shading units and 128 texture mapping units, both double the Arc Pro A30M's 1024 shaders and 64 TMUs. Its FP32 throughput of 5.095 TFLOPS exceeds the Intel part's 4.096 TFLOPS by a meaningful margin. The RX 570 also has a wider 256-bit memory bus with 224.0 GB/s of bandwidth, compared to the Arc Pro A30M's 64-bit bus and 128.0 GB/s. For raw, sustained compute workloads that scale with shader count and memory bandwidth, the RX 570 has the structural advantage.
The Intel Arc Pro A30M wins in efficiency and modern feature support. Its 50 W TDP is one-third of the RX 570's 150 W, and it requires no power connectors, whereas the RX 570 needs a single 6-pin connector and a 450 W suggested power supply. The Arc Pro A30M is built on a 6 nm process from TSMC with 7,200 million transistors packed into a 157 mm² die, giving it a transistor density of 45.9 million per square millimeter. The RX 570, by contrast, uses 14 nm GlobalFoundries silicon with 5,700 million transistors on a 232 mm² die, for a density of 24.6 million per square millimeter. The Intel part also supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the RX 570 is limited to DirectX 12 (12_0) and Vulkan 1.3. The Arc Pro A30M includes 8 ray tracing cores, a feature class entirely absent from the RX 570. In any workload that leverages ray tracing, mesh shaders, or the newer DirectX feature levels, the Intel part is the only one of the two that can participate.
The Verdict
The data suggests these are complementary products for different buyers. The AMD Radeon RX 570 is the pick for anyone prioritizing raw OpenCL compute performance and legacy API compatibility. Its 2048 shaders, 159.2 GTexel/s texture rate, and 224.0 GB/s memory bandwidth give it a clear edge in traditional rasterization and compute tasks that do not require ray tracing. The RX 570 also sits near the top of its own rivalry group: it trails the AMD Radeon RX 470 by only 0.8%, leads the AMD Radeon R9 M295X by 0.7%, and beats the NVIDIA Quadro RTX 8000 by 1.2%. Its average benchmark score of 28766 places it in the 74th percentile of all GPUs in the database.
The Intel Arc Pro A30M is the choice for constrained environments and modern workloads. Its 50 W TDP, lack of external power connectors, and portable-device-dependent display outputs point to thin-and-light mobile workstations. The part still delivers competitive OpenCL performance, sitting within 0.7% of the NVIDIA TITAN RTX and 1.1% ahead of the NVIDIA RTX PRO 4500 Blackwell in its nearest rival group. Its 76th percentile ranking is two points higher than the RX 570's 74th percentile, and its support for ray tracing and DirectX 12 Ultimate makes it the only viable option here for next-generation graphics features. Buyers who need a low-power GPU with modern API support should choose Intel, while buyers who need maximum conventional compute performance should choose AMD.
Head-to-Head Benchmarks
The sole directly comparable benchmark in the database is Geekbench OpenCL. The AMD Radeon RX 570 scores 32084, and the Intel Arc Pro A30M scores 31894. The delta is 0.6% in AMD's favor. This is a close result, and the margin is small enough that it could be considered a statistical tie in a single run, but the underlying hardware differences explain why AMD edges ahead. The RX 570 has exactly double the shading units and TMUs of the Arc Pro A30M, and its FP32 throughput of 5.095 TFLOPS is 24% higher than Intel's 4.096 TFLOPS. The RX 570 also has 75% more memory bandwidth at 224.0 GB/s versus 128.0 GB/s. These are significant advantages in a compute benchmark like OpenCL, which often scales with raw ALU throughput and memory bandwidth.
However, the Intel part is not far behind despite those disadvantages. The Arc Pro A30M compensates with a much higher boost clock of 2000 MHz versus the RX 570's 1244 MHz, and a base clock of 1500 MHz versus 1168 MHz. It also has a newer architecture in Xe-HPG versus GCN 4.0, and a more efficient 6 nm process. The result is that Intel's smaller, lower-power chip lands within 0.6% of AMD's larger, hungrier desktop card in this specific test. The RX 570's other benchmark results in the database include a Geekbench Metal score of 39349, a Geekbench Vulkan score of 42752, and a 3DMark Steel Nomad DX12 score of 880. The Arc Pro A30M has no corresponding results for those tests, so no further direct comparisons are possible. The single OpenCL result is the only point of intersection in the recorded data.
FAQ
Q: Which GPU has the higher average benchmark score?
A: The AMD Radeon RX 570 has an average benchmark score of 28766, while the Intel Arc Pro A30M has an average of 31894. However, these averages are calculated from different benchmark suites, so they are not directly comparable. The Arc Pro A30M's average comes from a single Geekbench OpenCL run, while the RX 570's average includes four different tests.
Q: How do the two GPUs compare in the Geekbench OpenCL test?
A: The AMD Radeon RX 570 scores 32084, and the Intel Arc Pro A30M scores 31894. The RX 570 wins by 0.6%.
Q: Which GPU has more shading units?
A: The AMD Radeon RX 570 has 2048 shading units, which is double the Intel Arc Pro A30M's 1024 shading units.
Q: Does either GPU support ray tracing?
A: Yes, the Intel Arc Pro A30M includes 8 ray tracing cores. The AMD Radeon RX 570 has no ray tracing cores listed in the database.
Q: What are the power requirements for each GPU?
A: The Intel Arc Pro A30M has a TDP of 50 W and requires no power connectors. The AMD Radeon RX 570 has a TDP of 150 W and requires a single 6-pin power connector, with a suggested power supply of 450 W.
Q: Which GPU supports newer graphics APIs?
A: The Intel Arc Pro A30M supports DirectX 12 Ultimate (12_2) and Vulkan 1.4. The AMD Radeon RX 570 supports DirectX 12 (12_0) and Vulkan 1.3.
Architecture Differences
The architectural divide between these two GPUs is substantial. The Intel Arc Pro A30M is built on the Xe-HPG architecture and uses the DG2-128 chip, fabricated on TSMC's 6 nm process. It packs 7,200 million transistors into a 157 mm² die, achieving a transistor density of 45.9 million per square millimeter. The AMD Radeon RX 570 uses the GCN 4.0 architecture with the Polaris 20 chip, manufactured by GlobalFoundries on a 14 nm process. It contains 5,700 million transistors on a larger 232 mm² die, for a density of 24.6 million per square millimeter. The process node advantage is clear: Intel's chip is more than two generations ahead in lithography, which explains the dramatic difference in power consumption.
The memory subsystems are also fundamentally different. The Arc Pro A30M uses 4 GB of GDDR6 memory on a 64-bit bus, delivering 128.0 GB/s of bandwidth at an effective 16 Gbps. The RX 570 uses 4 GB of GDDR5 on a 256-bit bus, delivering 224.0 GB/s at 7 Gbps effective. The RX 570's bus width is four times larger, and its total bandwidth is 75% higher, but it achieves this with older, slower memory technology. The Intel part relies on a narrower bus with faster GDDR6 to reach its bandwidth figure.
Compute resources tell a similar story. The RX 570 has 2048 shading units, 128 TMUs, and 32 ROPs, with a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s. Its FP32 output is 5.095 TFLOPS, and its FP16 output is identical at 5.095 TFLOPS, indicating a 1:1 ratio. The Arc Pro A30M has 1024 shading units, 64 TMUs, and 32 ROPs, with a pixel rate of 64.00 GPixel/s and a texture rate of 128.0 GTexel/s. Its FP32 output is 4.096 TFLOPS, but its FP16 output is 8.192 TFLOPS, a 2:1 ratio that shows the newer architecture's ability to double FP16 throughput. The RX 570 cannot do this; its FP16 rate matches its FP32 rate exactly.
The feature sets diverge sharply. The Arc Pro A30M includes 8 ray tracing cores and supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. It also uses a PCIe 4.0 x8 interface. The RX 570 has no ray tracing cores, supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3, and uses a PCIe 3.0 x16 interface. The RX 570 is a dual-slot card measuring 241 mm in length, with display outputs including 1x DVI, 1x HDMI 2.0b, and 3x DisplayPort 1.4a. The Arc Pro A30M's display outputs are listed as portable device dependent, reflecting its mobile workstation positioning. The RX 570 has a launch MSRP of 169 USD. The Arc Pro A30M has no launch MSRP recorded in the database. The RX 570's predecessor is Arctic Islands and its successor is Vega, while the Arc Pro A30M lists no predecessor or successor. Both parts are end-of-life, with the RX 570 released in 2017 and the Arc Pro A30M in 2022.