Intel Arc Graphics 2 Xe Mobile vs Intel Arc Pro B50 Comparison

Intel
GPU

Intel Arc Graphics 2 Xe Mobile

CORE STATE Wildcat Lake
VRAM System Shared
CLOCK SPEED 2500 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026
VS
Intel
GPU

Arc Pro B50

CORE STATE BMG-G21
VRAM 16 GB
CLOCK SPEED 2600 MHz
TDP 70 W
BUS WIDTH 128 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
1,604
passmark_directx_10
N/A
58
passmark_directx_11
N/A
100
passmark_directx_12
N/A
64
passmark_directx_9
N/A
144
passmark_g2d
N/A
717
passmark_g3d
N/A
12,553
passmark_gpu_compute
N/A
6,037

Analysis: Intel Arc Graphics 2 Xe Mobile vs Intel Arc Pro B50

Head-to-Head Benchmarks

The recorded data contains no direct head-to-head benchmark comparisons between the Intel Arc Graphics 2 Xe Mobile and the Intel Arc Pro B50. The database lists zero benchmark entries for the mobile integrated part and no shared test results between the two. Consequently, a numerical comparison of their performance in identical workloads is not possible from the available measurements.

What can be established is the relative standing of the Intel Arc Pro B50 within the broader database. Its average benchmark score is 2,660, which places it at the 17th percentile among all GPUs. The nearest rivals in the database provide context for this score. The NVIDIA GeForce GT 1030 scores 2,662, a delta of -0.1% relative to the Arc Pro B50, meaning the two are effectively tied. The NVIDIA Quadro K1100M scores 2,664, a delta of -0.2%, again a negligible difference. The NVIDIA GeForce GT 440 scores 2,645, which is 0.6% lower. The NVIDIA GeForce RTX 5070 SUPER scores 2,690, 1.1% higher. These deltas indicate that the Arc Pro B50's average score sits within a very narrow band of roughly 1.7 percentage points across all four listed rivals, from 0.6% behind the GT 440 to 1.1% ahead of the RTX 5070 SUPER. The data suggests that average aggregate scores do not differentiate meaningfully between these five parts.

Individual benchmark results for the Arc Pro B50 reveal a more varied picture across specific workloads. In 3DMark Steel Nomad (DX12), the card scores 1,604. The PassMark suite shows a wide spread of results: DirectX 9 scores 144, DirectX 10 scores 58, DirectX 11 scores 100, and DirectX 12 scores 64. The G2D score is 717, while the G3D score is 12,553. The GPU compute score is 6,037. The absence of any benchmark data for the Arc Graphics 2 Xe Mobile means the head-to-head section must rely solely on the Pro B50's standalone results and its position relative to the four nearest rivals in the database.

Architecture Differences

The two GPUs represent fundamentally different design philosophies from Intel, separated by process node, architecture generation, and physical implementation. The Intel Arc Graphics 2 Xe Mobile uses the Wildcat Lake chip built on the Xe3-LPG architecture, fabricated on Intel's 3 nm process. It belongs to the Arc Graphics-M (Wildcat Lake) generation. The Intel Arc Pro B50 uses the BMG-G21 chip built on the Xe2-HPG architecture, fabricated by TSMC on a 5 nm process, and belongs to the Battlemage (Pro Series) generation. The process node difference is notable: 3 nm versus 5 nm, with the mobile part using the newer node from Intel's own foundry while the desktop part uses TSMC's 5 nm process.

Transistor and die data are only available for the Arc Pro B50. It contains 19,600 million transistors on a 272 mm² die, yielding a transistor density of 72.1 million transistors per mm². The mobile part's transistor count and die size are recorded as unknown in the database. The compute architecture differs substantially. The mobile GPU has 256 shading units, 16 texture mapping units, 8 raster output units, and 2 ray tracing cores. The Arc Pro B50 has 2,048 shading units, 128 TMUs, 16 ROPs, and 16 ray tracing cores. The desktop part therefore has eight times the shading units, eight times the TMUs, twice the ROPs, and eight times the ray tracing cores compared to the mobile part. Neither part lists tensor cores in the database.

Clock behavior also differs. The mobile part has a base clock of 300 MHz and a boost clock of 2,500 MHz. The desktop part has a base clock of 1,700 MHz and a boost clock of 2,600 MHz. Although the boost clocks are close, the mobile part's base clock is far lower, indicating a wider clock range. Memory configurations are completely different. The mobile GPU uses system shared memory with a system-dependent bandwidth and a system shared bus width. The Arc Pro B50 has 16 GB of dedicated GDDR6 memory on a 128-bit bus, with a memory clock of 1,750 MHz (14 Gbps effective) and 224.0 GB/s of bandwidth.

The mobile part is an integrated graphics processor with an IGP bus interface, no power connectors, and a 25 W TDP. The desktop part is a dual-slot discrete card with a PCIe 5.0 x8 interface, no power connectors, and a 70 W TDP. The desktop card also lists a suggested PSU of 250 W. The mobile part's display outputs are portable device dependent, while the desktop card provides 4x mini-DisplayPort 2.1 outputs. The mobile card has no physical dimensions listed, while the desktop card measures 167 mm in length, 69 mm in height, and 40 mm in width. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

FAQ

Q: Which GPU has the higher boost clock?

A: The Intel Arc Pro B50 has a boost clock of 2,600 MHz, while the Intel Arc Graphics 2 Xe Mobile has a boost clock of 2,500 MHz. The desktop part is 100 MHz higher.

Q: What is the average benchmark score of the Arc Pro B50?

A: The Arc Pro B50 has an average benchmark score of 2,660, which places it at the 17th percentile among all GPUs in the database.

Q: How does the Arc Pro B50 compare to its nearest rival, the NVIDIA GeForce GT 1030?

A: The NVIDIA GeForce GT 1030 has an average score of 2,662, which is a delta of -0.1% relative to the Arc Pro B50. The two GPUs are statistically tied in average score.

Q: What memory configuration does the Intel Arc Graphics 2 Xe Mobile use?

A: The mobile GPU uses system shared memory, with the size, bus width, and bandwidth all listed as system shared or system dependent. It has no dedicated video memory.

Q: What is the TDP of each GPU?

A: The Intel Arc Graphics 2 Xe Mobile has a TDP of 25 W. The Intel Arc Pro B50 has a TDP of 70 W, with a suggested PSU of 250 W.

Q: What is the highest PassMark score recorded for the Arc Pro B50?

A: The highest PassMark score for the Arc Pro B50 is the G3D score of 12,553. The GPU compute score is 6,037, and the G2D score is 717.

Specification Differences

| Specification | Intel Arc Graphics 2 Xe Mobile | Intel Arc Pro B50 |

|---|---|---|

| Chip | Wildcat Lake | BMG-G21 |

| Architecture | Xe3-LPG | Xe2-HPG |

| Generation | Arc Graphics-M (Wildcat Lake) | Battlemage (Pro Series) |

| Process node | 3 nm | 5 nm |

| Foundry | Intel | TSMC |

| Transistors | unknown | 19,600 million |

| Die size | unknown | 272 mm² |

| Transistor density | null | 72.1M / mm² |

| Base clock | 300 MHz | 1700 MHz |

| Boost clock | 2500 MHz | 2600 MHz |

| Memory clock | System Shared | 1750 MHz 14 Gbps effective |

| Memory size | System Shared | 16 GB |

| Memory type | System Shared | GDDR6 |

| Memory bus width | System Shared | 128 bit |

| Memory bandwidth | System Dependent | 224.0 GB/s |

| Shading units | 256 | 2048 |

| TMUs | 16 | 128 |

| ROPs | 8 | 16 |

| RT cores | 2 | 16 |

| Pixel rate | 20.00 GPixel/s | 41.60 GPixel/s |

| Texture rate | 40.00 GTexel/s | 332.8 GTexel/s |

| FP32 | 1,280.0 GFLOPS | 10.65 TFLOPS |

| FP16 | 2.560 TFLOPS (2:1) | 21.30 TFLOPS (2:1) |

| TDP | 25 W | 70 W |

| Slot width | IGP | Dual-slot |

| Power connectors | None | None |

| Suggested PSU | null | 250 W |

| Bus interface | IGP | PCIe 5.0 x8 |

| Display outputs | Portable Device Dependent | 4x mini-DisplayPort 2.1 |

| Dimensions | null | 167 mm x 69 mm x 40 mm |

| Release date | 2026-04-15 | 2025-09-04 |

| Launch MSRP | null | 349 USD |

| Avg benchmark score | 0 | 2,660 |

| Percentile vs all GPUs | 50 | 17 |

Where Each One Wins

The Intel Arc Graphics 2 Xe Mobile wins on integration and power efficiency. It is an IGP with a 25 W TDP and no power connectors, designed for portable devices where the display outputs are device dependent. Its 3 nm Intel process node is the newer manufacturing technology of the two. It has a lower base clock of 300 MHz, which allows the part to idle at very low power, while still reaching a 2,500 MHz boost. Its release date of 2026-04-15 is later than the desktop part. The mobile GPU's only benchmark-related data point is its 50th percentile ranking among all GPUs, although it has no recorded average benchmark score.

The Intel Arc Pro B50 wins decisively on raw compute and memory resources. It has 2,048 shading units versus 256, 128 TMUs versus 16, 16 ROPs versus 8, and 16 ray tracing cores versus 2. Its FP32 throughput is 10.65 TFLOPS compared to 1,280.0 GFLOPS, a factor of roughly 8.3x. FP16 throughput is 21.30 TFLOPS versus 2.560 TFLOPS. Pixel rate is 41.60 GPixel/s versus 20.00 GPixel/s, and texture rate is 332.8 GTexel/s versus 40.00 GTexel/s. The desktop card also has 16 GB of dedicated GDDR6 memory with 224.0 GB/s bandwidth, whereas the mobile part relies entirely on system shared memory with system dependent bandwidth. The Pro B50's 70 W TDP is higher, but it remains a slot-powered card with no external power connectors and a 250 W suggested PSU.

The benchmark data only exists for the Arc Pro B50. Its 3DMark Steel Nomad DX12 score of 1,604 and PassMark G3D score of 12,553 give it a measurable performance identity. Its average score of 2,660 and 17th percentile ranking show it sits around the level of the NVIDIA GeForce GT 1030 and Quadro K1100M in aggregate terms. The mobile GPU has no recorded benchmarks, so its actual performance cannot be quantified from the database. The Arc Pro B50 is the only one of the two with a launch MSRP, listed at 349 USD. The two share identical API support for DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The use case split is clear: the Arc Graphics 2 Xe Mobile serves integrated, low-power mobile systems, while the Arc Pro B50 serves discrete desktop workstations requiring dedicated memory, higher throughput, and professional display outputs.

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 2 Xe Mobile
Pro B50
Core Specs
Shading Units
256
2,048 +700.0%
Shaders
256
2,048 +700.0%
TMUs
16
128 +700.0%
ROPs
8
16 +100.0%
Execution Units
4
16 +300.0%
Clocks
Base Clock
300 MHz
1700 MHz
Boost Clock
2500 MHz
2600 MHz
Memory Clock
System Shared
1750 MHz 14 Gbps effective
Memory
Memory Size
System Shared
16 GB
VRAM (MB)
16,384
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
224.0 GB/s
Cache
L1 Cache
64 KB (per EU)
L2 Cache
16 MB
8 MB
Performance
Pixel Rate
20.00 GPixel/s
41.60 GPixel/s
Texture Rate
40.00 GTexel/s
332.8 GTexel/s
FP32 (TFLOPS)
1,280.0 GFLOPS
10.65 TFLOPS
FP64 (TFLOPS)
160.0 GFLOPS (1:8)
2.662 TFLOPS (1:4)
FP16 (TFLOPS)
2.560 TFLOPS (2:1)
21.30 TFLOPS (2:1)
AI/RT
RT Cores
2
16 +700.0%
XMX Cores
32
128 +300.0%
Power
TDP
25 W
70 W
TDP (W)
25
70 +180.0%
Suggested PSU
250 W
Power Connectors
None
None
Architecture
Architecture
Xe3-LPG
Xe2-HPG
GPU Name
Wildcat Lake
BMG-G21
Generation
Arc Graphics-M (Wildcat Lake)
Battlemage (Pro Series)
Process Size
3 nm
5 nm
Transistors
unknown
19,600 million
Die Size
unknown
272 mm²
Foundry
Intel
TSMC
Density
72.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
Shader Model
6.9
6.6
Physical
Slot Width
IGP
Dual-slot
Length
167 mm 6.6 inches
Height
69 mm 2.7 inches
Outputs
Portable Device Dependent
4x mini-DisplayPort 2.1
Bus Interface
IGP
PCIe 5.0 x8
Other
Launch Price
349 USD
Production
Active
Active
Predecessor
HD Graphics-M
View Arc Graphics 2 Xe Mobile Details View Arc Pro B50 Details