Intel Arc Graphics 1 Xe Mobile vs Intel Data Center GPU Max 1350 Comparison
Intel Arc Graphics 1 Xe Mobile
Data Center GPU Max 1350
Analysis: Intel Arc Graphics 1 Xe Mobile vs Intel Data Center GPU Max 1350
The Verdict
The Intel Arc Graphics 1 Xe Mobile and Intel Data Center GPU Max 1350 occupy opposite ends of Intel’s graphics spectrum, and the recorded data shows no meaningful overlap in their intended roles. The Arc Graphics 1 Xe Mobile is a 25 W integrated processor built for portable devices, delivering basic graphics capability with a 50th percentile ranking among all GPUs. The Data Center GPU Max 1350 is a 450 W OAM module with 96 GB of HBM2e memory, 44.44 TFLOPS of FP32 compute, and a 50th percentile ranking as well, but its specifications target compute workloads, not display output. The data indicates that the Arc part suits lightweight, power-constrained systems, while the Max 1350 serves high-throughput data center environments where raw compute and memory bandwidth matter more than pixel output.
Where Each One Wins
The Arc Graphics 1 Xe Mobile wins exclusively in integrated graphics scenarios. It uses system shared memory, has no power connectors, and fits an IGP slot width, making it the only option among the two that can be embedded directly into a portable device. Its display outputs are listed as portable device dependent, meaning it can drive screens, whereas the Max 1350 has no display outputs at all. The Arc part also supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, which are modern graphics APIs for gaming and client applications. Its 128 shading units, 8 texture mapping units, and 4 raster output pipelines deliver a 9.200 GPixel/s pixel rate and 18.40 GTexel/s texture rate, sufficient for basic rendering tasks on a mobile platform.
The Data Center GPU Max 1350 wins in every compute-heavy category. Its 14,336 shading units, 896 texture mapping units, and 112 ray tracing cores dwarf the Arc part’s resources. The Max 1350 delivers 44.44 TFLOPS of FP32 performance, which is 75 times the Arc part’s 588.8 GFLOPS. Its FP16 throughput is also 44.44 TFLOPS with a 1:1 ratio, while the Arc part offers 1,177.6 GFLOPS with a 2:1 ratio. The Max 1350’s 2.46 TB/s memory bandwidth from a 8192-bit bus and 96 GB HBM2e capacity enables large-scale data processing, a capability entirely absent from the system-shared memory design of the Arc part. The Max 1350 also uses a PCIe 5.0 x16 bus interface, which is a high-bandwidth connection for server integration.
Architecture Differences
The two GPUs come from different architectural lineages. The Arc Graphics 1 Xe Mobile uses the Xe3-LPG architecture on a 3 nm process node, manufactured by Intel, with the chip codenamed Wildcat Lake. It belongs to the Arc Graphics-M generation. The Data Center GPU Max 1350 uses the Generation 12.5 architecture on a 10 nm process node, also from Intel, with the chip codenamed Ponte Vecchio. It belongs to the Data Center GPU generation.
The transistor counts reveal a massive scale difference. The Max 1350 packs 100,000 million transistors on a 1280 mm² die, with a transistor density of 78.1M per mm². The Arc part’s transistor count and die size are listed as unknown in the database. The Max 1350’s memory subsystem is discrete HBM2e with a 1200 MHz clock and 2.4 Gbps effective speed, whereas the Arc part uses system shared memory with system dependent bandwidth. The Max 1350 has a base clock of 750 MHz and a boost clock of 1550 MHz, while the Arc part runs at a 300 MHz base and 2300 MHz boost. The Arc part’s higher boost clock reflects its mobile design, but the Max 1350’s massive parallel resources compensate for its lower frequency.
Feature support diverges as well. The Arc part supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Max 1350 supports DirectX 12 (12_1) and OpenGL 4.6, but its Vulkan support is listed as null. The Arc part has one ray tracing core, while the Max 1350 has 112, indicating a stronger ray tracing capability in the data center part despite the Arc part’s newer API version. The Max 1350 has no raster output pipelines, resulting in a 0 MPixel/s pixel rate, which aligns with its lack of display outputs.
FAQ
Q: Which GPU can be used in a laptop or portable device?
A: Only the Intel Arc Graphics 1 Xe Mobile. Its slot width is IGP, its power connectors are none, its bus interface is IGP, and its display outputs are listed as portable device dependent. The Data Center GPU Max 1350 has no display outputs and uses an OAM Module slot width.
Q: How do the memory capacities compare?
A: The Data Center GPU Max 1350 has 96 GB of HBM2e memory with a 8192-bit bus and 2.46 TB/s bandwidth. The Arc Graphics 1 Xe Mobile uses system shared memory with a system dependent bandwidth and no dedicated memory size.
Q: Which GPU has higher raw compute performance?
A: The Data Center GPU Max 1350. It delivers 44.44 TFLOPS of FP32 and 44.44 TFLOPS of FP16, while the Arc Graphics 1 Xe Mobile delivers 588.8 GFLOPS of FP32 and 1,177.6 GFLOPS of FP16.
Q: What are the power requirements for each GPU?
A: The Arc Graphics 1 Xe Mobile has a 25 W TDP and requires no power connectors. The Data Center GPU Max 1350 has a 450 W TDP and a suggested power supply of 850 W.
Q: Do both GPUs support ray tracing?
A: Yes, but at very different scales. The Arc Graphics 1 Xe Mobile has 1 ray tracing core, while the Data Center GPU Max 1350 has 112 ray tracing cores.
Q: Which GPU supports DirectX 12 Ultimate?
A: The Arc Graphics 1 Xe Mobile supports DirectX 12 Ultimate (12_2). The Data Center GPU Max 1350 supports DirectX 12 (12_1), which is a lower feature level.
Head-to-Head Benchmarks
The database does not list any head-to-head benchmark results between these two GPUs, and both have an average benchmark score of zero. However, the recorded specification data provides clear performance indicators. The largest win for the Data Center GPU Max 1350 is in FP32 compute, where it reaches 44.44 TFLOPS compared to the Arc part’s 588.8 GFLOPS. This is a 75-fold advantage. In FP16, the Max 1350 again delivers 44.44 TFLOPS with a 1:1 ratio, while the Arc part offers 1,177.6 GFLOPS with a 2:1 ratio, which is a 37.8-fold difference. The Max 1350 also leads in texture rate with 1,388.8 GTexel/s versus 18.40 GTexel/s for the Arc part, a 75.5-fold difference. Its shading units count of 14,336 versus 128 represents a 112-fold difference.
The Arc Graphics 1 Xe Mobile wins in pixel rate, delivering 9.200 GPixel/s while the Max 1350 has 0 MPixel/s. The Arc part also has a higher boost clock at 2300 MHz versus 1550 MHz for the Max 1350. In API support, the Arc part’s DirectX 12 Ultimate (12_2) and Vulkan 1.4 exceed the Max 1350’s DirectX 12 (12_1) and null Vulkan support. The Arc part’s 25 W TDP is a fraction of the Max 1350’s 450 W TDP, and its IGP form factor contrasts with the OAM Module of the Max 1350.
Both GPUs hold a 50th percentile ranking among all GPUs in the database, which indicates they are positioned at the median of the overall performance distribution, but the specifications show they achieve this through entirely different means: the Arc part through efficiency and integration, the Max 1350 through massive parallel compute and memory bandwidth.
Specification Differences
The key specification differences between the Intel Arc Graphics 1 Xe Mobile and the Intel Data Center GPU Max 1350 are as follows.
Chip and architecture: The Arc part uses the Wildcat Lake chip with Xe3-LPG architecture, while the Max 1350 uses the Ponte Vecchio chip with Generation 12.5 architecture.
Process node: The Arc part is built on 3 nm, while the Max 1350 is built on 10 nm. Both are manufactured by Intel.
Transistors and die size: The Max 1350 has 100,000 million transistors on a 1280 mm² die with a density of 78.1M per mm². The Arc part’s transistor count and die size are unknown.
Clocks: The Arc part has a 300 MHz base clock and 2300 MHz boost clock. The Max 1350 has a 750 MHz base clock and 1550 MHz boost clock. The Max 1350’s memory clock is 1200 MHz with 2.4 Gbps effective speed.
Memory: The Arc part uses system shared memory with system dependent bandwidth. The Max 1350 has 96 GB of HBM2e memory with a 8192-bit bus and 2.46 TB/s bandwidth.
Compute units: The Arc part has 128 shading units, 8 TMUs, 4 ROPs, and 1 RT core. The Max 1350 has 14,336 shading units, 896 TMUs, 0 ROPs, and 112 RT cores.
Rates: The Arc part achieves 9.200 GPixel/s pixel rate and 18.40 GTexel/s texture rate. The Max 1350 achieves 0 MPixel/s pixel rate and 1,388.8 GTexel/s texture rate.
FP32 and FP16: The Arc part delivers 588.8 GFLOPS FP32 and 1,177.6 GFLOPS FP16 (2:1). The Max 1350 delivers 44.44 TFLOPS FP32 and 44.44 TFLOPS FP16 (1:1).
TDP and power: The Arc part has a 25 W TDP, no power connectors, and no suggested PSU. The Max 1350 has a 450 W TDP and a suggested PSU of 850 W.
Slot and interface: The Arc part uses an IGP slot width and IGP bus interface. The Max 1350 uses an OAM Module slot width and PCIe 5.0 x16 bus interface.
Display outputs: The Arc part has portable device dependent outputs. The Max 1350 has no outputs.
APIs: The Arc part supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Max 1350 supports DirectX 12 (12_1) and OpenGL 4.6, with null Vulkan support.
Release dates: The Arc part was released on 2026-04-15, while the Max 1350 was released on 2023-01-09. The Arc part’s predecessor is HD Graphics-M, and the Max 1350’s successor is H3C Graphics.
Production status: Both are listed as Active.