Intel Arc G3 vs Intel Data Center GPU Max 1350 Comparison

Intel
GPU

Intel Arc G3

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2400 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026
VS
Intel
GPU

Data Center GPU Max 1350

CORE STATE Ponte Vecchio
VRAM 96 GB
CLOCK SPEED 1550 MHz
TDP 450 W
BUS WIDTH 8192 bit
ARCHITECTURE Generation 12.5
nm
PROCESS 10 nm
LAUNCH DATE 2023

Analysis: Intel Arc G3 vs Intel Data Center GPU Max 1350

Head-to-Head Benchmarks

The recorded database contains no direct benchmark scores for either the Intel Arc G3 or the Intel Data Center GPU Max 1350. Both products hold a percentile rank of 50 against all GPUs, indicating they sit at the median of the distribution, though this ranking is based on the absence of averaged benchmark data rather than measured performance. Without head-to-head scores, the comparison must rely on the architectural and specification data recorded for each part.

The Intel Data Center GPU Max 1350 delivers substantially higher raw compute figures. Its FP32 throughput is 44.44 TFLOPS, which is 7.2 times the 6.144 TFLOPS of the Arc G3. Texture rate favors the data center part even more decisively: 1,388.8 GTexel/s versus 96.00 GTexel/s, a 14.5 times advantage. The Arc G3 counters in pixel throughput, posting 48.00 GPixel/s against the Max 1350's 0 MPixel/s, a consequence of the latter having no ROPs recorded.

The FP16 comparison shows a different efficiency profile. The Arc G3 runs FP16 at 12.29 TFLOPS using a 2:1 ratio, meaning it processes two FP16 operations per FP32 operation. The Max 1350 matches its FP32 rate at 44.44 TFLOPS with a 1:1 ratio. The data center GPU still leads by 3.6 times, but the Arc G3's shader design doubles its FP16 throughput relative to FP32, a feature absent from the Max 1350.

Memory bandwidth separates the two by an order of magnitude. The Max 1350 has 96 GB of HBM2e memory on an 8192-bit bus, delivering 2.46 TB/s. The Arc G3 uses system shared memory with bandwidth marked as system dependent, so no fixed figure exists for comparison. The 8192-bit bus width is the widest recorded in this pairing and explains the bandwidth gap.

Clock behavior also differs. The Arc G3 boosts to 2400 MHz from a 300 MHz base, a 8.0 times multiplier between idle and peak. The Max 1350 runs at a 750 MHz base and 1550 MHz boost, a 2.1 times range. The Arc G3's higher boost clock partially compensates for its lower shader count, but the shader count gap of 1280 versus 14336 units remains decisive in aggregate throughput.

FAQ

Q: Which GPU has higher FP32 performance?

A: The Intel Data Center GPU Max 1350 records 44.44 TFLOPS FP32, compared to 6.144 TFLOPS for the Arc G3. The data center part leads by a factor of 7.2.

Q: Do both GPUs support ray tracing?

A: Yes. The Arc G3 has 10 RT cores, and the Max 1350 has 112 RT cores. Both list DirectX 12 Ultimate or DirectX 12 support, though the Max 1350 is limited to DirectX 12 (12_1) while the Arc G3 supports 12 Ultimate (12_2).

Q: What memory configurations do the two GPUs use?

A: The Arc G3 uses system shared memory with no dedicated VRAM size, type, or bus width recorded. The Max 1350 has 96 GB of HBM2e on an 8192-bit bus with 2.46 TB/s bandwidth.

Q: Which GPU has a higher boost clock?

A: The Arc G3 boosts to 2400 MHz. The Max 1350 boosts to 1550 MHz. The Arc G3 also has a lower base clock at 300 MHz versus 750 MHz.

Q: What are the power requirements?

A: The Arc G3 has a 25 W TDP and uses no power connectors. The Max 1350 has a 450 W TDP and requires a suggested PSU of 850 W.

Q: Do either GPUs output video?

A: The Arc G3's display outputs are portable device dependent, meaning they vary by the host device. The Max 1350 has no outputs and is designed for compute workloads only.

Architecture Differences

The two GPUs come from different Intel design lineages. The Arc G3 uses the Panther Lake chip with Xe3-LPG architecture, built on a 3 nm process at Intel's foundry. The Max 1350 uses the Ponte Vecchio chip with Generation 12.5 architecture, built on a 10 nm process, also at Intel. The process node difference gives the Arc G3 a density advantage in principle, though transistor counts are recorded only for the Max 1350: 100,000 million transistors on a 1280 mm² die, yielding a density of 78.1M per mm². The Arc G3's transistor count and die size are unknown.

Shader organization differs sharply. The Arc G3 pairs 1280 shading units with 40 TMUs and 20 ROPs. The Max 1350 has 14336 shading units, 896 TMUs, and 0 ROPs. The absence of ROPs on the Max 1350 means it has no pixel output capability, which matches its role as a compute accelerator. The Arc G3's 20 ROPs and 48.00 GPixel/s pixel rate confirm it can drive displays.

Ray tracing hardware exists on both, but at different scales. The Arc G3 includes 10 RT cores. The Max 1350 includes 112 RT cores. Neither part lists tensor cores in the database.

API support favors the Arc G3 in graphics contexts. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Max 1350 supports DirectX 12 (12_1) and OpenGL 4.6, with no Vulkan support recorded. The Arc G3's Vulkan 1.4 and newer DirectX feature level indicate a more current graphics feature set.

Memory architecture is fundamentally different. The Arc G3 shares system memory, with bandwidth dependent on the host platform. The Max 1350 integrates 96 GB of HBM2e with a 2.46 TB/s bandwidth over an 8192-bit interface. The Max 1350's memory clock is listed at 1200 MHz with 2.4 Gbps effective data rate.

Specification Differences

The bus interface separates the two clearly. The Arc G3 uses an IGP bus interface and occupies an IGP slot width, meaning it is integrated into a processor package. The Max 1350 uses PCIe 5.0 x16 and comes as an OAM module, a board form factor for data center servers.

Power delivery differs by a wide margin. The Arc G3 has a 25 W TDP with no power connectors. The Max 1350 has a 450 W TDP and a suggested PSU rating of 850 W. The Arc G3 requires no external power, while the Max 1350's OAM module draws from server power infrastructure.

Clock speeds: the Arc G3 runs at 300 MHz base and 2400 MHz boost. The Max 1350 runs at 750 MHz base and 1550 MHz boost. The Arc G3's boost clock is 850 MHz higher, but its base clock is 450 MHz lower.

Memory specifications: the Arc G3 lists system shared for size, type, bus width, and bandwidth. The Max 1350 has 96 GB HBM2e, 8192-bit bus width, 2.46 TB/s bandwidth, and a 1200 MHz memory clock with 2.4 Gbps effective rate.

Compute rates: the Arc G3 records 96.00 GTexel/s texture rate and 6.144 TFLOPS FP32. The Max 1350 records 1,388.8 GTexel/s and 44.44 TFLOPS FP32. Pixel rates are 48.00 GPixel/s for the Arc G3 and 0 MPixel/s for the Max 1350.

Release dates differ by over three years. The Max 1350 launched on 2023-01-09 and lists a successor, the H3C Graphics. The Arc G3 launched on 2026-05-31 and has no predecessor or successor recorded. Both are marked as active production parts.

Where Each One Wins

The Arc G3 wins in any scenario requiring display output. It has 20 ROPs, a 48.00 GPixel/s pixel rate, and portable device dependent display outputs. The Max 1350 has no outputs and no pixel rate, so it cannot drive a monitor. The Arc G3 also supports Vulkan 1.4 and DirectX 12 Ultimate (12_2), while the Max 1350 lacks Vulkan and stops at DirectX 12 (12_1). For graphics API coverage and rendering to a screen, the Arc G3 is the only option of the two.

The Arc G3 wins on power efficiency in absolute terms. Its 25 W TDP is 18 times lower than the Max 1350's 450 W. While the Max 1350 delivers 7.2 times more FP32 throughput, it consumes 18 times more power. The Arc G3 also requires no power connectors and fits as an IGP, so it integrates into portable devices without additional power delivery hardware.

The Max 1350 wins decisively in raw compute throughput. Its 44.44 TFLOPS FP32, 1,388.8 GTexel/s texture rate, and 2.46 TB/s memory bandwidth make it suitable for data center workloads where absolute performance matters more than power draw. The 96 GB HBM2e capacity and 8192-bit bus support large datasets that would not fit in system shared memory.

The Max 1350 also wins on shader and RT core counts. With 14336 shading units and 112 RT cores, it has 11.2 times the shaders and 11.2 times the RT cores of the Arc G3. Its FP16 throughput of 44.44 TFLOPS at 1:1 ratio means it does not gain extra FP16 work per clock, but the absolute figure still exceeds the Arc G3's 12.29 TFLOPS by 3.6 times.

The Verdict

The data points to two different product categories. The Arc G3 is an integrated GPU for Panther Lake-based portable devices, with a 25 W TDP, IGP slot, no power connectors, and system shared memory. Its strengths are display output, modern graphics API support including Vulkan 1.4 and DirectX 12 Ultimate, and a high 2400 MHz boost clock within a very low power envelope.

The Intel Data Center GPU Max 1350 is a compute accelerator. Its 450 W TDP, OAM module form factor, PCIe 5.0 x16 interface, and 96 GB HBM2e memory target server workloads. It has no display outputs, no ROPs, and no Vulkan support, so it is not intended for graphics rendering to a screen. Its 44.44 TFLOPS FP32 and 2.46 TB/s bandwidth place it in a different performance class entirely.

A user building a portable device with graphics output needs the Arc G3. A data center operator running compute workloads that fit within 96 GB of HBM2e needs the Max 1350. Neither part substitutes for the other. The Arc G3's pixel rate and display outputs cannot be replicated by the Max 1350, and the Max 1350's memory bandwidth and shader count exceed anything the Arc G3 can offer. The recorded data shows a clean split: integrated graphics versus dedicated compute, with no overlap in use cases.

DETAILED SPECIFICATIONS

SPECIFICATION
G3
Data Center GPU Max 1350
Core Specs
Shading Units
1,280
14,336 +1020.0%
Shaders
1,280
14,336 +1020.0%
TMUs
40
896 +2140.0%
ROPs
20
0 -100.0%
Execution Units
10
896 +8860.0%
Clocks
Base Clock
300 MHz
750 MHz
Boost Clock
2400 MHz
1550 MHz
Memory Clock
System Shared
1200 MHz 2.4 Gbps effective
Memory
Memory Size
System Shared
96 GB
VRAM (MB)
98,304
Memory Type
System Shared
HBM2e
Memory Bus
System Shared
8192 bit
Bandwidth
System Dependent
2.46 TB/s
Cache
L1 Cache
64 KB (per EU)
64 KB (per EU)
L2 Cache
16 MB
408 MB
Performance
Pixel Rate
48.00 GPixel/s
0 MPixel/s
Texture Rate
96.00 GTexel/s
1,388.8 GTexel/s
FP32 (TFLOPS)
6.144 TFLOPS
44.44 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:8)
44.44 TFLOPS (1:1)
FP16 (TFLOPS)
12.29 TFLOPS (2:1)
44.44 TFLOPS (1:1)
AI/RT
RT Cores
10
112 +1020.0%
XMX Cores
80
896 +1020.0%
Power
TDP
25 W
450 W
TDP (W)
25
450 +1700.0%
Suggested PSU
850 W
Power Connectors
None
Architecture
Architecture
Xe3-LPG
Generation 12.5
GPU Name
Panther Lake
Ponte Vecchio
Generation
Arc Graphics-M (Panther Lake)
Data Center GPU (Ponte Vecchio)
Process Size
3 nm
10 nm
Transistors
unknown
100,000 million
Die Size
unknown
1280 mm²
Foundry
Intel
Intel
Density
78.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
OpenCL
3.0
3.0
Shader Model
6.9
6.6
Physical
Slot Width
IGP
OAM Module
Outputs
Portable Device Dependent
No outputs
Bus Interface
IGP
PCIe 5.0 x16
Other
Production
Active
Active
Successor
H3C Graphics
View Arc G3 Details View Data Center GPU Max 1350 Details