Intel Arc G3 Extreme vs NVIDIA GeForce RTX 4010 Comparison

Intel
GPU

Intel Arc G3 Extreme

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2500 MHz
TDP 80 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 4010

CORE STATE GA107
VRAM 4 GB
CLOCK SPEED 1762 MHz
TDP 50 W
BUS WIDTH 64 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
2,893

Analysis: Intel Arc G3 Extreme vs NVIDIA GeForce RTX 4010

Head-to-Head Benchmarks

The recorded data shows a decisive performance gap between these two graphics solutions, though direct head-to-head benchmark results are not available in the database. Instead, the comparison rests on the NVIDIA GeForce RTX 4010's single recorded benchmark and the architectural specifications of both parts. The Intel Arc G3 Extreme, an integrated graphics processor (IGP) built for mobile platforms, has no recorded benchmark scores in the database, placing it at the 50th percentile among all GPUs with an average benchmark score of 0. The NVIDIA GeForce RTX 4010, a discrete single-slot card, delivers a 3DMark Steel Nomad DX12 score of 2893, placing it at the 18th percentile among all GPUs.

The raw compute specifications favor the Intel part substantially. The Arc G3 Extreme uses 1536 shading units, 48 texture mapping units, and 24 render output units, producing 7.680 TFLOPS of FP32 performance and 15.36 TFLOPS of FP16 performance with a 2:1 ratio. The RTX 4010 uses 768 shading units, 24 TMUs, and 16 ROPs, delivering 2.706 TFLOPS of FP32 and the same 2.706 TFLOPS of FP16 with a 1:1 ratio. This means the Intel solution offers roughly 2.8 times the FP32 throughput and 5.7 times the FP16 throughput on paper. Pixel fill rates follow the same pattern: the Arc G3 Extreme outputs 60.00 GPixel/s versus 28.19 GPixel/s for the RTX 4010, and texture rates are 120.0 GTexel/s versus 42.29 GTexel/s.

Clock speeds tell a different story. The RTX 4010 runs at a base clock of 1417 MHz and boosts to 1762 MHz, while the Arc G3 Extreme has a base of 300 MHz and boosts to 2500 MHz. The Intel part's enormous boost clock partially compensates for its low idle base, but the architectural efficiency of the NVIDIA chip remains relevant given its 8 nm Samsung process. The RTX 4010 also includes 24 tensor cores and 6 ray tracing cores, while the Arc G3 Extreme lists 12 ray tracing cores and no tensor core count. In absolute terms, the Intel integrated part has twice the RT core count, but the RTX 4010's dedicated tensor hardware supports AI workloads that the Intel part cannot match with listed specifications.

Memory configurations diverge sharply. The RTX 4010 uses 4 GB of GDDR6 on a 64-bit bus with 96.00 GB/s of bandwidth and a 1500 MHz effective memory clock. The Arc G3 Extreme relies on system shared memory, with a bus width listed as system shared and bandwidth described as system dependent. This means the Intel part's memory performance depends entirely on the host platform, whereas the RTX 4010 offers fixed, dedicated bandwidth. For gaming at 1080p, the RTX 4010's dedicated memory and moderate bandwidth may prove more consistent, while the Arc G3 Extreme's theoretical compute advantage could be throttled by shared memory contention.

Power and physical characteristics also differentiate the two. The Arc G3 Extreme carries an 80 W TDP and is an IGP with no power connectors, no slot width, and portable device dependent display outputs. The RTX 4010 has a 50 W TDP, a single-slot form factor, no power connectors, a suggested PSU of 250 W, and four mini-DisplayPort 1.4a outputs. It measures 163 mm in length and 69 mm in height. The Intel part integrates into a mobile processor package, while the NVIDIA card occupies a PCIe 4.0 x8 slot.

Where Each One Wins

The Intel Arc G3 Extreme wins on raw compute throughput. Its 7.680 TFLOPS of FP32 performance and 15.36 TFLOPS of FP16 performance dwarf the RTX 4010's 2.706 TFLOPS in both precisions. The 2:1 FP16 ratio on the Intel part indicates strong half-precision compute capability, which matters for workloads that can leverage reduced precision, such as certain machine learning inference tasks or image processing pipelines. The 60.00 GPixel/s pixel rate and 120.0 GTexel/s texture rate give it a clear advantage in fill-rate bound scenarios, assuming memory bandwidth does not bottleneck. The 12 ray tracing cores versus 6 on the NVIDIA part suggests better ray traversal throughput in supported titles, though shared memory could limit ray tracing performance in practice.

The NVIDIA GeForce RTX 4010 wins on consistency, dedicated memory, and AI features. Its 4 GB of GDDR6 with 96.00 GB/s of bandwidth provides predictable performance regardless of system memory configuration. The 24 tensor cores enable DLSS and other tensor-accelerated features, which the Intel part lacks entirely as listed. The RTX 4010 also has a far lower power draw at 50 W TDP compared to 80 W, making it suitable for low-power desktops or small form factor builds. Its PCIe 4.0 x8 interface and single-slot design allow installation in systems without integrated graphics, while the Intel part only exists inside a Panther Lake processor package.

The RTX 4010's benchmark placement reinforces its real-world viability. Its 3DMark Steel Nomad score of 2893 sits within 1% of the NVIDIA GeForce RTX 4060 Ti 16 GB (2907, delta -0.5%), the NVIDIA RTX PRO 4000 Blackwell SFF (2910, delta -0.6%), the NVIDIA GeForce RTX 4060 Ti 8 GB (2913, delta -0.7%), and the NVIDIA Quadro P600 (2923, delta -1%). This clustering indicates that the RTX 4010 delivers performance comparable to much more expensive discrete cards in this specific test, despite its low 18th percentile ranking. The Intel Arc G3 Extreme has no such validation in the database.

For gaming, the RTX 4010 wins on driver maturity and fixed memory. The Arc G3 Extreme wins on theoretical fill rate and ray tracing core count. For compute workloads, the Intel part wins decisively on TFLOPS and texture throughput. For AI workloads, the RTX 4010's tensor cores give it an exclusive capability. For power efficiency per frame, the RTX 4010 likely wins given its lower TDP and dedicated memory, though no wattage per frame figures exist in the database.

FAQ

Q: Which GPU has a higher FP32 compute throughput?

A: The Intel Arc G3 Extreme delivers 7.680 TFLOPS of FP32 performance, which is 2.8 times the 2.706 TFLOPS of the NVIDIA GeForce RTX 4010.

Q: Does the RTX 4010 support tensor cores?

A: Yes, the RTX 4010 includes 24 tensor cores, while the Intel Arc G3 Extreme lists no tensor core count in the database.

Q: What memory configuration does each GPU use?

A: The RTX 4010 uses 4 GB of GDDR6 on a 64-bit bus with 96.00 GB/s bandwidth. The Arc G3 Extreme uses system shared memory with system dependent bandwidth.

Q: How does the RTX 4010 compare to its nearest rivals in benchmarks?

A: Its 3DMark Steel Nomad score of 2893 is within 1% of the RTX 4060 Ti 16 GB (2907, -0.5%), RTX PRO 4000 Blackwell SFF (2910, -0.6%), RTX 4060 Ti 8 GB (2913, -0.7%), and Quadro P600 (2923, -1%).

Q: Which GPU has more ray tracing cores?

A: The Intel Arc G3 Extreme has 12 ray tracing cores, double the 6 ray tracing cores on the RTX 4010.

Q: What are the power draws of the two GPUs?

A: The Arc G3 Extreme has an 80 W TDP, while the RTX 4010 has a 50 W TDP.

Specification Differences

The two GPUs differ across nearly every specification field. The Intel Arc G3 Extreme uses a Panther Lake chip with Xe3-LPG architecture on a 3 nm Intel process. The NVIDIA GeForce RTX 4010 uses a GA107 chip with Ampere architecture on an 8 nm Samsung process with 8,700 million transistors, a 200 mm² die size, and a transistor density of 43.5M per mm². The Intel part lists transistor count and die size as unknown.

Clock speeds differ: the Arc G3 Extreme has a 300 MHz base and 2500 MHz boost, while the RTX 4010 has a 1417 MHz base and 1762 MHz boost. Memory differs completely: system shared versus 4 GB GDDR6, system shared bus versus 64-bit, system dependent bandwidth versus 96.00 GB/s, and no fixed memory clock versus 1500 MHz 12 Gbps effective. Shading units are 1536 versus 768, TMUs are 48 versus 24, ROPs are 24 versus 16, ray tracing cores are 12 versus 6, and tensor cores are absent on Intel versus 24 on NVIDIA.

Pixel rate is 60.00 GPixel/s versus 28.19 GPixel/s, texture rate is 120.0 GTexel/s versus 42.29 GTexel/s, FP32 is 7.680 TFLOPS versus 2.706 TFLOPS, and FP16 is 15.36 TFLOPS (2:1) versus 2.706 TFLOPS (1:1). TDP is 80 W versus 50 W. Slot width is IGP versus single-slot. Power connectors are none on both. The bus interface is IGP versus PCIe 4.0 x8. Display outputs are portable device dependent versus 4x mini-DisplayPort 1.4a. The RTX 4010 measures 163 mm by 69 mm, while the Intel part has no dimensions listed. Release dates differ: the Arc G3 Extreme launched on 2026-05-31, while the RTX 4010 launched on 2024-04-15 and has a predecessor in GeForce 30 and successor in GeForce 50.

Architecture Differences

The Intel Arc G3 Extreme belongs to the Arc Graphics-M (Panther Lake) generation and uses the Xe3-LPG architecture, built on Intel's 3 nm process. It is an integrated graphics processor with no separate die size or transistor count recorded. Its 1536 shading units are organized with 48 TMUs and 24 ROPs, and it includes 12 ray tracing cores. The FP16 rate of 15.36 TFLOPS at a 2:1 ratio indicates dedicated half-precision execution units, a hallmark of Intel's newer graphics architecture. The 300 MHz base clock with a 2500 MHz boost suggests aggressive power management, typical of mobile IGPs.

The NVIDIA GeForce RTX 4010 belongs to the GeForce 40-series and uses the Ampere architecture on Samsung's 8 nm process. It packs 8,700 million transistors into a 200 mm² die with a density of 43.5M per mm². Its 768 shading units are paired with 24 TMUs, 16 ROPs, 6 ray tracing cores, and 24 tensor cores. The FP16 performance equals FP32 at 2.706 TFLOPS with a 1:1 ratio, indicating no dedicated half-precision hardware. The tensor cores enable NVIDIA-specific AI features like DLSS, while the Intel part has no tensor core listing. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API compatibility is identical.

The process node difference is stark: 3 nm Intel versus 8 nm Samsung. This explains the Intel part's higher theoretical performance despite being integrated, as the smaller node allows more transistors in the same power envelope. However, the RTX 4010's dedicated memory and tensor cores provide architectural advantages that raw compute numbers do not capture. The Intel part's ray tracing core count is double, but shared memory likely limits ray tracing effectiveness. The NVIDIA part's 64-bit memory bus is narrow but dedicated, offering consistent bandwidth that the Intel part cannot guarantee.

The Verdict

The data indicates a clear split based on use case. The Intel Arc G3 Extreme is the superior choice for raw compute throughput, fill rate, and ray tracing core count. Its 7.680 TFLOPS FP32, 120.0 GTexel/s texture rate, and 12 ray tracing cores make it a strong candidate for compute-heavy workloads that do not rely on fixed memory bandwidth. The 15.36 TFLOPS FP16 performance with a 2:1 ratio further strengthens its position for half-precision compute tasks. Its 80 W TDP is higher but acceptable for an integrated part.

The NVIDIA GeForce RTX 4010 is the better choice for gaming and AI-accelerated applications. Its 3DMark Steel Nomad score of 2893 places it within 1% of the RTX 4060 Ti 16 GB, RTX PRO 4000 Blackwell SFF, RTX 4060 Ti 8 GB, and Quadro P600, confirming real-world gaming performance. The 4 GB GDDR6 with 96.00 GB/s bandwidth provides consistent memory performance, and the 24 tensor cores enable AI features that the Intel part cannot offer. Its 50 W TDP and single-slot design make it easy to install in compact systems, and the four mini-DisplayPort 1.4a outputs support multi-monitor setups.

The Intel part's lack of recorded benchmarks means its real-world performance remains unvalidated, while the RTX 4010 has concrete evidence of competitive gaming performance. Users who need guaranteed gaming performance should select the RTX 4010. Users who prioritize compute throughput and ray tracing core count in an integrated solution should select the Arc G3 Extreme, provided their system memory can feed its bandwidth demands. The RTX 4010's 18th percentile ranking versus the Arc's 50th percentile ranking reflects the database's benchmark coverage, not necessarily the Intel part's superiority, as the Intel score is zero due to missing data. The verdict from available data: the RTX 4010 is the safer, more versatile choice for end users, while the Arc G3 Extreme is a compute-oriented part awaiting benchmark validation.

DETAILED SPECIFICATIONS

SPECIFICATION
G3 Extreme
RTX 4010
Core Specs
Shading Units
1,536
768 -50.0%
Shaders
1,536
768 -50.0%
TMUs
48
24 -50.0%
ROPs
24
16 -33.3%
SM Count
6
Execution Units
12
Clocks
Base Clock
300 MHz
1417 MHz
Boost Clock
2500 MHz
1762 MHz
Memory Clock
System Shared
1500 MHz 12 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
4,096
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
64 bit
Bandwidth
System Dependent
96.00 GB/s
Cache
L1 Cache
64 KB (per EU)
128 KB (per SM)
L2 Cache
16 MB
2 MB
Performance
Pixel Rate
60.00 GPixel/s
28.19 GPixel/s
Texture Rate
120.0 GTexel/s
42.29 GTexel/s
FP32 (TFLOPS)
7.680 TFLOPS
2.706 TFLOPS
FP64 (TFLOPS)
960.0 GFLOPS (1:8)
42.29 GFLOPS (1:64)
FP16 (TFLOPS)
15.36 TFLOPS (2:1)
2.706 TFLOPS (1:1)
AI/RT
RT Cores
12
6 -50.0%
Tensor Cores
24
XMX Cores
96
Power
TDP
80 W
50 W
TDP (W)
80
50 -37.5%
Suggested PSU
250 W
Power Connectors
None
None
Architecture
Architecture
Xe3-LPG
Ampere
GPU Name
Panther Lake
GA107
Generation
Arc Graphics-M (Panther Lake)
GeForce 40
Process Size
3 nm
8 nm
Transistors
unknown
8,700 million
Die Size
unknown
200 mm²
Foundry
Intel
Samsung
Density
43.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
Shader Model
6.9
6.9
Physical
Slot Width
IGP
Single-slot
Length
163 mm 6.4 inches
Height
69 mm 2.7 inches
Outputs
Portable Device Dependent
4x mini-DisplayPort 1.4a
Bus Interface
IGP
PCIe 4.0 x8
Other
Production
Active
Active
Predecessor
GeForce 30
Successor
GeForce 50
View Arc G3 Extreme Details View GeForce RTX 4010 Details