Intel Arc B770 vs NVIDIA RTX 3000 Mobile Ada Generation Comparison

Intel
GPU

Intel Arc B770

CORE STATE BMG-G31
VRAM 16 GB
CLOCK SPEED 2400 MHz
TDP 225 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

RTX 3000 Mobile Ada Generation

CORE STATE AD106
VRAM 8 GB
CLOCK SPEED 1695 MHz
TDP 115 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

Analysis: Intel Arc B770 vs NVIDIA RTX 3000 Mobile Ada Generation

FAQ

Q: What are the core specifications of the Intel Arc B770 and NVIDIA RTX 3000 Mobile Ada Generation?

A: The Intel Arc B770 uses the BMG-G31 chip with Xe2-HPG architecture, 4096 shading units, 256 TMUs, and 128 ROPs. It has 16 GB of GDDR6 memory on a 256-bit bus with 512.0 GB/s bandwidth. The NVIDIA RTX 3000 Mobile Ada Generation uses the AD106 chip with Ada Lovelace architecture, 4608 shading units, 144 TMUs, and 48 ROPs. It has 8 GB of GDDR6 memory on a 128-bit bus with 256.0 GB/s bandwidth.

Q: How do the clock speeds compare between these two GPUs?

A: The Intel Arc B770 has a base clock of 2100 MHz and a boost clock of 2400 MHz. The NVIDIA RTX 3000 Mobile Ada Generation has a base clock of 1395 MHz and a boost clock of 1695 MHz. Both use memory running at 2000 MHz with 16 Gbps effective speed.

Q: What are the power requirements for each card?

A: The Intel Arc B770 has a TDP of 225 W, requires a dual-slot cooling solution, uses 1x 6-pin and 1x 8-pin power connectors, and needs a 550 W suggested PSU. The NVIDIA RTX 3000 Mobile Ada Generation has a TDP of 115 W, is an IGP (integrated graphics package) with no power connectors, and has no suggested PSU listed.

Q: Which GPU offers higher raw compute throughput?

A: The Intel Arc B770 delivers 19.66 TFLOPS FP32 and 39.32 TFLOPS FP16 (2:1 ratio). The NVIDIA RTX 3000 Mobile Ada Generation delivers 15.62 TFLOPS FP32 and 15.62 TFLOPS FP16 (1:1 ratio). The Arc B770 leads in both FP32 and FP16 peak throughput.

Q: How do the render output and texture rates compare?

A: The Intel Arc B770 achieves 307.2 GPixel/s pixel rate and 614.4 GTexel/s texture rate. The NVIDIA RTX 3000 Mobile Ada Generation achieves 81.36 GPixel/s pixel rate and 244.1 GTexel/s texture rate. The Arc B770 holds substantial leads in both metrics.

Q: What are the release dates and production statuses?

A: The Intel Arc B770 is scheduled for release on 2025-12-31, with no production status listed. The NVIDIA RTX 3000 Mobile Ada Generation was released on 2023-03-20 and its production status is listed as "Active." The NVIDIA card's predecessor is Ampere-MW and its successor is Blackwell-MW, while the Arc B770's predecessor is Alchemist.

The Verdict

The recorded data indicates that the Intel Arc B770 and NVIDIA RTX 3000 Mobile Ada Generation target fundamentally different segments. The Arc B770 is a desktop dual-slot card with a 225 W TDP, 16 GB of memory, and 512.0 GB/s bandwidth. The RTX 3000 Mobile Ada Generation is a mobile IGP with a 115 W TDP, 8 GB of memory, and 256.0 GB/s bandwidth.

The Arc B770 wins decisively in memory capacity, memory bandwidth, pixel throughput, texture throughput, and FP32 compute. It also has higher clock speeds and a larger die size at 368 mm² versus 188 mm². The RTX 3000 Mobile Ada Generation counters with more shading units (4608 versus 4096), more RT cores (36 versus 32), and 144 tensor cores, which the Arc B770 does not list. It also has a much lower power envelope at 115 W versus 225 W.

For users building a desktop system with room for a dual-slot card and a 550 W PSU, the Arc B770 data shows clear advantages in memory and rasterization throughput. For mobile or low-power applications where the IGP form factor and 115 W TDP matter, the RTX 3000 Mobile Ada Generation is the only viable choice between the two. The RTX 3000 also benefits from having started production earlier, with an Active status, while the Arc B770 has no production status recorded.

The data does not support a single overall winner. The choice depends on form factor and power constraints. Desktop users with power headroom should favor the Arc B770. Users needing a mobile GPU with tensor core support should favor the RTX 3000 Mobile Ada Generation.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark entries between the Intel Arc B770 and NVIDIA RTX 3000 Mobile Ada Generation. Both GPUs hold a 50th percentile position against all GPUs in the database, and both have an average benchmark score of 0. With no recorded benchmark wins for either side, the comparison relies entirely on the specification-level data.

The largest specification advantage for the Intel Arc B770 is in memory bandwidth. The Arc B770 delivers 512.0 GB/s, exactly double the 256.0 GB/s of the RTX 3000 Mobile Ada Generation. This is accompanied by double the memory capacity (16 GB versus 8 GB) and double the bus width (256 bit versus 128 bit). Memory-heavy workloads would favor the Arc B770 substantially.

Pixel fill rate favors the Arc B770 by a wide margin. The Arc B770 achieves 307.2 GPixel/s, which is approximately 3.8 times the 81.36 GPixel/s of the RTX 3000 Mobile Ada Generation. Texture fill rate shows a similar pattern, with the Arc B770 at 614.4 GTexel/s versus 244.1 GTexel/s for the RTX 3000, a lead of roughly 2.5 times.

Compute throughput also favors the Arc B770. In FP32, the Arc B770 delivers 19.66 TFLOPS versus 15.62 TFLOPS for the RTX 3000, a lead of about 26%. In FP16, the Arc B770 delivers 39.32 TFLOPS versus 15.62 TFLOPS, a lead of roughly 152%. However, the RTX 3000 has a 1:1 FP16 ratio while the Arc B770 uses a 2:1 ratio, meaning the Arc B770's FP16 advantage may be achieved through rate-limited execution.

The RTX 3000 Mobile Ada Generation counters with a higher shading unit count (4608 versus 4096), more RT cores (36 versus 32), and 144 tensor cores where the Arc B770 lists none. The RTX 3000 also has lower clock speeds (1695 MHz boost versus 2400 MHz boost) but compensates with a lower TDP of 115 W versus 225 W.

Specification Differences

The Intel Arc B770 and NVIDIA RTX 3000 Mobile Ada Generation differ across nearly every major specification category.

Memory: The Arc B770 has 16 GB GDDR6 on a 256-bit bus with 512.0 GB/s bandwidth. The RTX 3000 has 8 GB GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth. Both use the same memory clock of 2000 MHz with 16 Gbps effective speed.

Compute Units: The Arc B770 has 4096 shading units, 256 TMUs, and 128 ROPs. The RTX 3000 has 4608 shading units, 144 TMUs, and 48 ROPs. The Arc B770 has 32 RT cores; the RTX 3000 has 36 RT cores. The Arc B770 lists no tensor cores; the RTX 3000 has 144.

Clocks: The Arc B770 runs at 2100 MHz base and 2400 MHz boost. The RTX 3000 runs at 1395 MHz base and 1695 MHz boost.

Power and Form Factor: The Arc B770 has a 225 W TDP, is dual-slot, uses 1x 6-pin plus 1x 8-pin power connectors, and requires a 550 W suggested PSU. The RTX 3000 has a 115 W TDP, is an IGP form factor, uses no power connectors, and has no suggested PSU.

Physical Attributes: The Arc B770 has a die size of 368 mm². The RTX 3000 has a die size of 188 mm² and a transistor count of 22,900 million with a density of 121.8M per mm². The Arc B770 lists unknown transistor count and no density figure.

Display Outputs: The Arc B770 provides 1x HDMI 2.1a and 3x DisplayPort 2.1. The RTX 3000's display outputs are listed as "Portable Device Dependent."

Release Timing: The Arc B770 has a release date of 2025-12-31. The RTX 3000 has a release date of 2023-03-20 and is marked Active in production.

Architecture Differences

The two GPUs implement different architectures from different manufacturers. The Intel Arc B770 uses the Xe2-HPG architecture on the BMG-G31 chip, belonging to the Battlemage (Arc 7) generation. The NVIDIA RTX 3000 Mobile Ada Generation uses the Ada Lovelace architecture on the AD106 chip, belonging to the Ada-MW generation.

Both are fabricated on a 5 nm process at TSMC. The Arc B770 has a die size of 368 mm² with unknown transistor count. The RTX 3000 has a die size of 188 mm² with 22,900 million transistors, yielding a density of 121.8M per mm². The Arc B770's larger die accommodates a wider 256-bit memory interface and 128 ROPs, while the RTX 3000's smaller die uses a 128-bit interface and 48 ROPs.

The Arc B770 offers FP16 at a 2:1 ratio relative to FP32, indicating a rate-limited or co-issued FP16 path. The RTX 3000 offers FP16 at a 1:1 ratio, meaning its FP16 throughput equals its FP32 throughput. Despite this architectural difference, the Arc B770's peak FP16 of 39.32 TFLOPS still exceeds the RTX 3000's 15.62 TFLOPS.

The RTX 3000 includes 144 tensor cores, a feature absent from the Arc B770's specifications. The Arc B770 includes 32 RT cores, while the RTX 3000 includes 36. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both use a PCIe 4.0 x16 bus interface.

The Arc B770's predecessor is Alchemist, with no successor listed. The RTX 3000's predecessor is Ampere-MW and its successor is Blackwell-MW. The RTX 3000's mobile-oriented design (IGP form factor, no power connectors, portable-device-dependent outputs) contrasts with the Arc B770's desktop-oriented design (dual-slot, explicit power connectors, fixed display outputs).

Where Each One Wins

Intel Arc B770 wins on memory-intensive workloads. With 16 GB versus 8 GB, 512.0 GB/s versus 256.0 GB/s bandwidth, and a 256-bit versus 128-bit bus, the Arc B770 provides double the memory resources. Applications with large textures, high resolutions, or datasets exceeding 8 GB would benefit from the Arc B770's capacity.

Intel Arc B770 wins on rasterization throughput. The Arc B770's 307.2 GPixel/s pixel rate is roughly 3.8 times the RTX 3000's 81.36 GPixel/s. Its 614.4 GTexel/s texture rate is about 2.5 times the RTX 3000's 244.1 GTexel/s. These advantages indicate stronger fill-rate-bound performance.

Intel Arc B770 wins on FP32 and FP16 compute. The Arc B770 delivers 19.66 TFLOPS FP32 and 39.32 TFLOPS FP16, compared to 15.62 TFLOPS FP32 and 15.62 TFLOPS FP16 for the RTX 3000. The Arc B770 leads by roughly 26% in FP32 and 152% in FP16 peak throughput.

NVIDIA RTX 3000 Mobile Ada Generation wins on power efficiency and form factor. At 115 W TDP with no power connectors and an IGP package, the RTX 3000 fits in mobile designs. The Arc B770 requires a 225 W TDP, dual-slot cooling, and a 550 W PSU. For constrained chassis and thermal budgets, the RTX 3000 is the clear choice.

NVIDIA RTX 3000 Mobile Ada Generation wins on tensor core support. The RTX 3000 includes 144 tensor cores, while the Arc B770 lists none. Workloads leveraging tensor cores for AI or compute acceleration would favor the RTX 3000.

NVIDIA RTX 3000 Mobile Ada Generation wins on availability status. The RTX 3000 is marked Active in production and released in 2023-03-20. The Arc B770 has no production status and a release date of 2025-12-31. The RTX 3000 also has a defined successor (Blackwell-MW), indicating a mature product lifecycle.

DETAILED SPECIFICATIONS

SPECIFICATION
B770
RTX 3000 Mobile Ada Generation
Core Specs
Shading Units
4,096
4,608 +12.5%
Shaders
4,096
4,608 +12.5%
TMUs
256
144 -43.8%
ROPs
128
48 -62.5%
SM Count
36
Execution Units
32
Clocks
Base Clock
2100 MHz
1395 MHz
Boost Clock
2400 MHz
1695 MHz
Memory Clock
2000 MHz 16 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
16 GB
8 GB
VRAM (MB)
16,384
8,192 -50.0%
Memory Type
GDDR6
GDDR6
Memory Bus
256 bit
128 bit
Bandwidth
512.0 GB/s
256.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
16 MB
32 MB
Performance
Pixel Rate
307.2 GPixel/s
81.36 GPixel/s
Texture Rate
614.4 GTexel/s
244.1 GTexel/s
FP32 (TFLOPS)
19.66 TFLOPS
15.62 TFLOPS
FP64 (TFLOPS)
2.458 TFLOPS (1:8)
244.1 GFLOPS (1:64)
FP16 (TFLOPS)
39.32 TFLOPS (2:1)
15.62 TFLOPS (1:1)
AI/RT
RT Cores
32
36 +12.5%
Tensor Cores
144
XMX Cores
256
Power
TDP
225 W
115 W
TDP (W)
225
115 -48.9%
Suggested PSU
550 W
Power Connectors
1x 6-pin + 1x 8-pin
None
Architecture
Architecture
Xe2-HPG
Ada Lovelace
GPU Name
BMG-G31
AD106
Generation
Battlemage (Arc 7)
Ada-MW (x000A)
Process Size
5 nm
5 nm
Transistors
unknown
22,900 million
Die Size
368 mm²
188 mm²
Foundry
TSMC
TSMC
Density
121.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.6
6.8
Physical
Slot Width
Dual-slot
IGP
Outputs
1x HDMI 2.1a3x DisplayPort 2.1
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x16
Other
Production
Active
Predecessor
Alchemist
Ampere-MW
Successor
Blackwell-MW
View Arc B770 Details View RTX 3000 Mobile Ada Generation Details