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NVIDIA RTX 3000 Mobile Ada Generation

NVIDIA graphics card specifications and benchmark scores

8 GB
VRAM
1695
MHz Boost
115W
TDP
128
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 8 GB
Boost Clock 1,695 MHz
Shaders 4,608
Bus Width 128-bit
TDP 115W
Memory Type GDDR6
RT Cores 36
Architecture Ada Lovelace
nm
Process 5 nm
Released Mar 2023

NVIDIA RTX 3000 Mobile Ada Generation Specifications

RTX 3000 Mobile Ada Generation GPU Core

Shader units and compute resources

The NVIDIA RTX 3000 Mobile Ada Generation GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
4,608
Shaders
4,608
TMUs
144
ROPs
48
SM Count
36

RTX 3000 Mobile Ada Generation Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the RTX 3000 Mobile Ada Generation's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The RTX 3000 Mobile Ada Generation by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1395 MHz
Base Clock
1,395 MHz
Boost Clock
1695 MHz
Boost Clock
1,695 MHz
Memory Clock
2000 MHz 16 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's RTX 3000 Mobile Ada Generation Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The RTX 3000 Mobile Ada Generation's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
8 GB
VRAM
8,192 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
256.0 GB/s

RTX 3000 Mobile Ada Generation by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX 3000 Mobile Ada Generation, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
32 MB

RTX 3000 Mobile Ada Generation Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA RTX 3000 Mobile Ada Generation against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
15.62 TFLOPS
FP64 (Double)
244.1 GFLOPS (1:64)
FP16 (Half)
15.62 TFLOPS (1:1)
Pixel Rate
81.36 GPixel/s
Texture Rate
244.1 GTexel/s

RTX 3000 Mobile Ada Generation Ray Tracing & AI

Hardware acceleration features

The NVIDIA RTX 3000 Mobile Ada Generation includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX 3000 Mobile Ada Generation capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
36
Tensor Cores
144

Ada Lovelace Architecture & Process

Manufacturing and design details

The NVIDIA RTX 3000 Mobile Ada Generation is built on NVIDIA's Ada Lovelace architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX 3000 Mobile Ada Generation will perform in GPU benchmarks compared to previous generations.

Architecture
Ada Lovelace
GPU Name
AD106
Process Node
5 nm
Foundry
TSMC
Transistors
22,900 million
Die Size
188 mm²
Density
121.8M / mm²

NVIDIA's RTX 3000 Mobile Ada Generation Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA RTX 3000 Mobile Ada Generation determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the RTX 3000 Mobile Ada Generation to maintain boost clocks without throttling.

TDP
115 W
TDP
115W
Power Connectors
None

RTX 3000 Mobile Ada Generation by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA RTX 3000 Mobile Ada Generation are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 4.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA RTX 3000 Mobile Ada Generation. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
8.9
Shader Model
6.8

RTX 3000 Mobile Ada Generation Product Information

Release and pricing details

The NVIDIA RTX 3000 Mobile Ada Generation is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the RTX 3000 Mobile Ada Generation by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2023
Production
Active
Predecessor
Ampere-MW
Successor
Blackwell-MW

RTX 3000 Mobile Ada Generation Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA RTX 3000 Mobile Ada Generation

The NVIDIA RTX 3000 Mobile Ada Generation is a professional mobile graphics solution built on the 5 nm Ada Lovelace architecture, featuring the AD106 chip with 22,900 million transistors on a 188 mm² die. It is designed for portable workstations, positioning itself in the middle of the performance spectrum with a 50th percentile ranking against all GPUs.

Benchmark Performance

The RTX 3000 Mobile Ada Generation delivers 15.62 TFLOPS of FP32 compute, a figure that doubles as its FP16 throughput due to the 1:1 ratio. This places it in a competitive tier for professional mobile workloads, where sustained precision matters more than peak burst performance. The raw compute is supported by 4608 shading units, 144 texture mapping units, and 48 raster operation pipelines, yielding a texture rate of 244.1 GTexel/s and a pixel rate of 81.36 GPixel/s.

The 8 GB of GDDR6 memory runs at 2000 MHz with a 16 Gbps effective speed across a 128-bit bus, producing a bandwidth of 256.0 GB/s. This configuration is sufficient for 1080p and 1440p workloads, but the 128-bit interface does create a constraint for memory-heavy tasks. The 50th percentile ranking indicates the card sits at the median of all GPUs — neither a flagship nor an entry-level part. Without direct rival scores in the data, the 15.62 TFLOPS figure serves as the primary compute reference point, suggesting it is roughly half the throughput of high-end desktop Ada parts but significantly above integrated graphics solutions.

The clock speeds of 1395 MHz base and 1695 MHz boost are conservative for the 115 W TDP, reflecting a power-efficient design that prioritizes sustained performance in thermally constrained laptop chassis. The FP32 output aligns with the shading unit count, confirming that the architecture does not rely on aggressive clock scaling to achieve its performance class. Benchmark results indicate the card is best suited for tasks where the 256.0 GB/s bandwidth is not the limiting factor, such as CAD modeling, moderate video editing, and AI inference with the tensor cores.

Ray Tracing and Feature Set

The RTX 3000 Mobile Ada Generation includes 36 ray tracing cores and 144 tensor cores, enabling hardware-accelerated ray tracing and AI-enhanced features. The ray tracing cores deliver real-time ray-traced visuals in supported applications, though the 15.62 TFLOPS FP32 baseline suggests the card is more oriented toward professional visualization than high-refresh gaming. The tensor cores support DLSS and other AI workloads, providing a boost for tasks like image generation and machine learning inference that leverage the 1:1 FP16 ratio.

API support is comprehensive with DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The DirectX 12 Ultimate designation ensures compatibility with the latest gaming and rendering features, including mesh shaders and variable rate shading. Vulkan 1.4 support is notably current, making the card suitable for cross-platform development and Vulkan-based workloads. The OpenGL 4.6 implementation covers legacy professional applications, which is critical for many engineering and scientific tools that still rely on OpenGL pipelines.

The display outputs are portable device dependent, meaning the number and type of ports vary by laptop design. The bus interface is PCIe 4.0 x16, providing ample bandwidth for data transfer to the CPU and system memory. The feature set is rounded out by the 5 nm TSMC process, which contributes to the 115 W TDP envelope by improving efficiency over previous nodes. This process advantage allows the card to maintain competitive performance without requiring a large cooling solution.

Who Should Consider It

The RTX 3000 Mobile Ada Generation is suited for professionals who need CUDA acceleration and ray tracing in a mobile form factor. The 8 GB memory capacity is adequate for 1080p rendering and moderate 1440p workloads, but users with high-resolution texture sets or large 3D scenes should consider the bandwidth limitation. The 256.0 GB/s bandwidth is a bottleneck for heavy data movement, so workloads like 4K video editing or complex simulations may show reduced performance, while lighter tasks such as architectural visualization and product design will run smoothly.

The 15.62 TFLOPS compute makes the card viable for AI developers who need to train small models or run inference on the tensor cores. The 144 tensor cores provide a meaningful acceleration for FP16 workloads, and the 1:1 FP16 ratio means no loss in throughput when switching precision. For gaming, the card can handle most titles at 1080p with ray tracing enabled, but the 128-bit bus limits high-refresh 1440p performance in memory-intensive scenes.

Users who require Vulkan 1.4 support for modern graphics programming or DirectX 12 Ultimate for the latest rendering features will find the card forward-compatible. The PCIe 4.0 x16 interface ensures no bandwidth bottleneck for most workloads, though external GPU enclosures are not an option given the IGP slot width. The 5 nm process and 115 W TDP suggest this card is intended for thin-and-light workstations where power efficiency is prioritized over raw performance.

How It Compares

The nearestRivals field is empty in the data, so direct comparisons cannot be made to specific competitor models. However, the percentileVsAllGpus value of 50 provides a positional anchor. This indicates the RTX 3000 Mobile Ada Generation sits exactly at the midpoint of all GPUs in the benchmark database, meaning it outperforms roughly half of all GPUs and underperforms the other half.

Against its predecessor, Ampere-MW, the Ada Lovelace architecture brings the 5 nm process and updated ray tracing cores, but the specific performance delta is not quantified in the data. The successor, Blackwell-MW, is listed but not detailed, implying the RTX 3000 Mobile Ada Generation is one generation behind the current architecture. The production status is active, suggesting it remains a current product in NVIDIA’s lineup.

The lack of rival scores means performance positioning relies on the FP32 throughput and memory bandwidth. The 15.62 TFLOPS is comparable to mid-range desktop GPUs from the same generation, but the 256.0 GB/s bandwidth is lower than typical desktop parts with wider bus interfaces. This makes the card more compute-bound than memory-bound, favoring tasks that stress the shading units over those that require rapid data access.

FAQ

Q: What is the memory bandwidth of the RTX 3000 Mobile Ada Generation?

A: The memory bandwidth is 256.0 GB/s, achieved with 8 GB of GDDR6 memory on a 128-bit bus running at 2000 MHz with a 16 Gbps effective speed.

Q: Does the card support DirectX 12 Ultimate?

A: Yes, the card supports DirectX 12 Ultimate (12_2), along with OpenGL 4.6 and Vulkan 1.4.

Q: How many ray tracing cores does the RTX 3000 Mobile Ada Generation have?

A: The card includes 36 ray tracing cores and 144 tensor cores, providing hardware acceleration for ray-traced rendering and AI workloads.

Q: What is the FP32 compute performance?

A: The FP32 performance is 15.62 TFLOPS, which is equal to the FP16 performance due to the 1:1 ratio.

Q: What is the thermal design power (TDP) of this GPU?

A: The TDP is 115 W, with a slot width of IGP and no dedicated power connectors, relying on the motherboard for power delivery.

Q: What is the production status of this GPU?

A: The production status is listed as Active, with a release date of 2023-03-20.

Power and Cooling

The RTX 3000 Mobile Ada Generation has a TDP of 115 W, which is a moderate power draw for a mobile GPU. This power envelope allows for a thin and light laptop design, as the slot width is listed as IGP (integrated graphics processor), meaning the GPU is soldered directly to the motherboard rather than in a removable MXM module. The power connectors are listed as none, indicating that the card draws all power through the motherboard’s power delivery system, which is typical for mobile GPUs.

The suggested PSU is not listed, but given the 115 W TDP, the laptop’s power adapter must supply enough wattage for the entire system, not just the GPU. The 5 nm process from TSMC contributes to efficiency, allowing the card to achieve its performance within the 115 W limit. The lack of a dedicated power connector simplifies laptop design and reduces the overall footprint, but it also means the GPU cannot be overclocked beyond the boost clock of 1695 MHz without exceeding the power budget.

Cooling is handled by the laptop’s internal thermal solution, which must dissipate the 115 W of heat generated under load. The conservative clock speeds relative to the TDP suggest headroom for sustained performance, but the actual thermal behavior depends on the laptop chassis design. The PCIe 4.0 x16 interface does not impose additional power requirements, as the slot provides a maximum of 75 W, but the motherboard must deliver the remaining power through other channels. The 8 GB GDDR6 memory adds to the thermal load, though the 128-bit bus keeps the memory power draw relatively low compared to wider configurations.

The AMD Equivalent of RTX 3000 Mobile Ada Generation

Looking for a similar graphics card from AMD? The AMD Radeon RX 7600 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 7600

AMD • 8 GB VRAM

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