Intel Arc B770 vs NVIDIA GeForce RTX 4050 Max-Q Comparison

Intel
GPU

Intel Arc B770

CORE STATE BMG-G31
VRAM 16 GB
CLOCK SPEED 2400 MHz
TDP 225 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 4050 Max-Q

CORE STATE AD107
VRAM 6 GB
CLOCK SPEED 1605 MHz
TDP 35 W
BUS WIDTH 96 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

Analysis: Intel Arc B770 vs NVIDIA GeForce RTX 4050 Max-Q

Where Each One Wins

The recorded data separates these two GPUs into entirely different performance classes. The Intel Arc B770 is positioned as a desktop discrete part with a 225 W TDP, while the NVIDIA GeForce RTX 4050 Max-Q is an integrated-grade mobile solution at 35 W. Benchmark results, where available, show no head-to-head wins for either part, but the architectural specifications indicate a clear divide in raw throughput capabilities.

The Arc B770 dominates in every measured compute and memory metric. Its FP32 throughput of 19.66 TFLOPS is roughly 2.4 times the RTX 4050 Max-Q's 8.218 TFLOPS. The texture rate tells a similar story: 614.4 GTexel/s versus 128.4 GTexel/s, a 4.8x advantage. Pixel throughput lands at 307.2 GPixel/s for the Intel part against 77.04 GPixel/s for the NVIDIA part. These are not marginal differences; the Arc B770 delivers fundamentally higher peak throughput across all shading, texturing, and rasterization stages.

Memory capacity and bandwidth also favor the Intel part decisively. The Arc B770 carries 16 GB of GDDR6 on a 256-bit bus for 512.0 GB/s of bandwidth. The RTX 4050 Max-Q has 6 GB of GDDR6 on a 96-bit bus for 192.0 GB/s. That is a 2.67x bandwidth advantage and nearly triple the capacity. Workloads that scale with bandwidth, such as high-resolution textures or large dataset processing, will favor the Intel part.

The RTX 4050 Max-Q wins in the power envelope and form factor. At 35 W TDP with no power connectors and an IGP slot width, it is designed for thin mobile systems. The Arc B770 requires a dual-slot cooler, a 6-pin plus 8-pin power connector, and a 550 W suggested PSU. The NVIDIA part also carries tensor cores (80 of them) and a 1:1 FP16 ratio at 8.218 TFLOPS, which the Intel part does not match in the recorded data. The RTX 4050 Max-Q's tensor hardware gives it a dedicated path for accelerated AI workloads that the Arc B770's specification sheet does not list.

Architecture Differences

The two GPUs come from different architectural generations and design philosophies. The Intel Arc B770 uses the BMG-G31 chip built on the Xe2-HPG architecture, part of the Battlemage (Arc 7) generation. It is fabricated on a 5 nm process at TSMC with a die size of 368 mm². Transistor count is listed as unknown. The RTX 4050 Max-Q uses the AD107 chip on the Ada Lovelace architecture, part of the GeForce 40 Mobile generation. It is also fabricated on a 5 nm process at TSMC but with a much smaller die at 159 mm² and 18,900 million transistors, yielding a transistor density of 118.9M per mm².

Shader resources differ substantially. The Arc B770 has 4096 shading units, 256 texture mapping units, and 128 raster output units. The RTX 4050 Max-Q has 2560 shading units, 80 TMUs, and 48 ROPs. The Intel part also fields 32 ray tracing cores, while the NVIDIA part has 20 RT cores and 80 tensor cores. The Intel part lists no tensor core equivalent in its specifications.

Clock behavior reflects the different design targets. The Arc B770 runs at a 2100 MHz base and 2400 MHz boost. The RTX 4050 Max-Q runs at a 1140 MHz base and 1605 MHz boost. The lower clocks on the NVIDIA part align with its 35 W mobile power budget. Memory clocks are identical at 2000 MHz with 16 Gbps effective, but the memory subsystem differs: the Arc B770 uses a 256-bit bus with 16 GB, while the RTX 4050 Max-Q uses a 96-bit bus with 6 GB.

Interface and output configurations also diverge. The Arc B770 uses PCIe 4.0 x16 and provides 1x HDMI 2.1a and 3x DisplayPort 2.1 outputs. The RTX 4050 Max-Q uses PCIe 4.0 x8 and its display outputs are described as portable device dependent. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The release dates are far apart: the RTX 4050 Max-Q launched in January 2023, while the Arc B770 is dated at the end of 2025.

The Verdict

The recorded data supports a straightforward choice based on use case. For desktop systems where power draw and physical size are not constraints, the Intel Arc B770 is the stronger part by every compute and memory metric in the database. Its 19.66 TFLOPS of FP32, 512.0 GB/s of bandwidth, and 16 GB of memory put it far ahead of the RTX 4050 Max-Q in raw performance. The 4.8x texture rate advantage and 4.0x pixel rate advantage indicate that rasterization-heavy workloads will scale decisively toward the Intel part.

For thin-and-light laptops, the NVIDIA GeForce RTX 4050 Max-Q is the only viable option between the two. Its 35 W TDP, IGP form factor, and lack of external power connectors fit mobile designs that the Arc B770 cannot match. The 80 tensor cores provide a dedicated AI acceleration path, and the 1:1 FP16 ratio at 8.218 TFLOPS gives it a balanced compute profile for mixed-precision work. Its 6 GB memory and 192.0 GB/s bandwidth are modest, but the power budget dictates that trade-off.

The database assigns both parts a 50th percentile ranking against all GPUs, which places them at the midpoint of the overall distribution. That shared percentile does not imply equivalent performance; it reflects that the Arc B770 competes in a desktop field with much stronger parts, while the RTX 4050 Max-Q competes in a mobile field with weaker parts. The Arc B770 is the choice for desktop performance; the RTX 4050 Max-Q is the choice for mobile integration. Neither part's benchmark scores are populated in the database, so direct measured comparisons are not available.

FAQ

Q: How much faster is the Intel Arc B770 in FP32 compute than the RTX 4050 Max-Q?

A: The Arc B770 delivers 19.66 TFLOPS of FP32 performance, while the RTX 4050 Max-Q delivers 8.218 TFLOPS. That gives the Intel part roughly a 2.4x advantage.

Q: What is the memory bandwidth difference between the two GPUs?

A: The Arc B770 has 512.0 GB/s of bandwidth from a 256-bit bus with 16 GB of GDDR6. The RTX 4050 Max-Q has 192.0 GB/s from a 96-bit bus with 6 GB of GDDR6. The Intel part provides 2.67x more bandwidth.

Q: Does the RTX 4050 Max-Q have tensor cores?

A: Yes, the RTX 4050 Max-Q has 80 tensor cores. The Intel Arc B770's specifications do not list tensor cores.

Q: What power connectors does each GPU require?

A: The Arc B770 uses a 1x 6-pin plus 1x 8-pin configuration and requires a 550 W suggested PSU. The RTX 4050 Max-Q requires no power connectors and runs at 35 W TDP.

Q: How do the texture rates compare?

A: The Arc B770 reaches 614.4 GTexel/s, while the RTX 4050 Max-Q reaches 128.4 GTexel/s. The Intel part is 4.8x faster in texture throughput.

Q: When did each GPU launch?

A: The RTX 4050 Max-Q launched in January 2023. The Intel Arc B770's recorded release date is at the end of 2025.

Head-to-Head Benchmarks

Direct head-to-head benchmark results are not populated in the database for these two GPUs, so the comparison relies on the architectural specifications and derived throughput figures. The largest single-metric advantage for the Intel Arc B770 is in texture rate. At 614.4 GTexel/s versus 128.4 GTexel/s, the Intel part is 4.8x ahead. This gap comes from having 256 TMUs against 80 TMUs and a boost clock of 2400 MHz against 1605 MHz.

Pixel rate shows a similar pattern. The Arc B770 outputs 307.2 GPixel/s from 128 ROPs, while the RTX 4050 Max-Q outputs 77.04 GPixel/s from 48 ROPs. That is a 4.0x advantage in fill-rate-limited scenarios. For games or applications that saturate ROP throughput, the Intel part will maintain higher frame output.

FP32 compute is the next largest gap. The 19.66 TFLOPS of the Arc B770 versus 8.218 TFLOPS of the RTX 4050 Max-Q is a 2.4x difference. The shading unit counts explain this: 4096 units on the Intel part versus 2560 on the NVIDIA part, combined with the higher clocks. FP16 performance also favors the Intel part at 39.32 TFLOPS (2:1 ratio) against 8.218 TFLOPS (1:1 ratio), a 4.8x gap in mixed-precision throughput.

Memory bandwidth is the fourth major area of separation. The 512.0 GB/s of the Arc B770 versus 192.0 GB/s of the RTX 4050 Max-Q gives the Intel part a 2.67x advantage. The bus width difference, 256-bit versus 96-bit, is the primary driver. Memory capacity follows at 16 GB versus 6 GB.

The RTX 4050 Max-Q's advantages are confined to power and mobile-specific features. Its 35 W TDP is 190 W lower than the Arc B770's 225 W TDP. It has 80 tensor cores and no power connectors, and its IGP form factor allows integration into portable devices. Its 18,900 million transistors on a 159 mm² die produce a density of 118.9M per mm², which reflects a more compact design than the Arc B770's 368 mm² die. None of these advantages translate to raw rendering throughput, but they define the mobile segment where the NVIDIA part operates. The data shows two parts engineered for different purposes, with the Intel Arc B770 ahead in every throughput metric and the RTX 4050 Max-Q ahead in every mobility metric.

DETAILED SPECIFICATIONS

SPECIFICATION
B770
RTX 4050 Max-Q
Core Specs
Shading Units
4,096
2,560 -37.5%
Shaders
4,096
2,560 -37.5%
TMUs
256
80 -68.8%
ROPs
128
48 -62.5%
SM Count
20
Execution Units
32
Clocks
Base Clock
2100 MHz
1140 MHz
Boost Clock
2400 MHz
1605 MHz
Memory Clock
2000 MHz 16 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
16 GB
6 GB
VRAM (MB)
16,384
6,144 -62.5%
Memory Type
GDDR6
GDDR6
Memory Bus
256 bit
96 bit
Bandwidth
512.0 GB/s
192.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
16 MB
12 MB
Performance
Pixel Rate
307.2 GPixel/s
77.04 GPixel/s
Texture Rate
614.4 GTexel/s
128.4 GTexel/s
FP32 (TFLOPS)
19.66 TFLOPS
8.218 TFLOPS
FP64 (TFLOPS)
2.458 TFLOPS (1:8)
128.4 GFLOPS (1:64)
FP16 (TFLOPS)
39.32 TFLOPS (2:1)
8.218 TFLOPS (1:1)
AI/RT
RT Cores
32
20 -37.5%
Tensor Cores
80
XMX Cores
256
Power
TDP
225 W
35 W
TDP (W)
225
35 -84.4%
Suggested PSU
550 W
Power Connectors
1x 6-pin + 1x 8-pin
None
Architecture
Architecture
Xe2-HPG
Ada Lovelace
GPU Name
BMG-G31
AD107
Generation
Battlemage (Arc 7)
GeForce 40 Mobile
Process Size
5 nm
5 nm
Transistors
unknown
18,900 million
Die Size
368 mm²
159 mm²
Foundry
TSMC
TSMC
Density
118.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.6
6.8
Physical
Slot Width
Dual-slot
IGP
Outputs
1x HDMI 2.1a3x DisplayPort 2.1
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x8
Other
Production
Active
Predecessor
Alchemist
GeForce 30 Mobile
Successor
GeForce 50 Mobile
View Arc B770 Details View GeForce RTX 4050 Max-Q Details