GEFORCE

NVIDIA GeForce RTX 4050 Max-Q

NVIDIA graphics card specifications and benchmark scores

6 GB
VRAM
1605
MHz Boost
35W
TDP
96
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 6 GB
Boost Clock 1,605 MHz
Shaders 2,560
Bus Width 96-bit
TDP 35W
Memory Type GDDR6
RT Cores 20
Architecture Ada Lovelace
nm
Process 5 nm
Released Jan 2023

NVIDIA GeForce RTX 4050 Max-Q Specifications

GeForce RTX 4050 Max-Q GPU Core

Shader units and compute resources

The NVIDIA GeForce RTX 4050 Max-Q GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
2,560
Shaders
2,560
TMUs
80
ROPs
48
SM Count
20

RTX 4050 Max-Q Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce RTX 4050 Max-Q's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce RTX 4050 Max-Q by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1140 MHz
Base Clock
1,140 MHz
Boost Clock
1605 MHz
Boost Clock
1,605 MHz
Memory Clock
2000 MHz 16 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce RTX 4050 Max-Q Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce RTX 4050 Max-Q's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
6 GB
VRAM
6,144 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
96 bit
Bus Width
96-bit
Bandwidth
192.0 GB/s

GeForce RTX 4050 Max-Q by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX 4050 Max-Q, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
12 MB

RTX 4050 Max-Q Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce RTX 4050 Max-Q against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
8.218 TFLOPS
FP64 (Double)
128.4 GFLOPS (1:64)
FP16 (Half)
8.218 TFLOPS (1:1)
Pixel Rate
77.04 GPixel/s
Texture Rate
128.4 GTexel/s

GeForce RTX 4050 Max-Q Ray Tracing & AI

Hardware acceleration features

The NVIDIA GeForce RTX 4050 Max-Q includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX 4050 Max-Q capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
20
Tensor Cores
80

Ada Lovelace Architecture & Process

Manufacturing and design details

The NVIDIA GeForce RTX 4050 Max-Q is built on NVIDIA's Ada Lovelace architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX 4050 Max-Q will perform in GPU benchmarks compared to previous generations.

Architecture
Ada Lovelace
GPU Name
AD107
Process Node
5 nm
Foundry
TSMC
Transistors
18,900 million
Die Size
159 mm²
Density
118.9M / mm²

NVIDIA's GeForce RTX 4050 Max-Q Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce RTX 4050 Max-Q determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce RTX 4050 Max-Q to maintain boost clocks without throttling.

TDP
35 W
TDP
35W
Power Connectors
None

GeForce RTX 4050 Max-Q by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce RTX 4050 Max-Q are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 4.0 x8
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce RTX 4050 Max-Q. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
8.9
Shader Model
6.8

GeForce RTX 4050 Max-Q Product Information

Release and pricing details

The NVIDIA GeForce RTX 4050 Max-Q is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce RTX 4050 Max-Q by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jan 2023
Production
Active
Predecessor
GeForce 30 Mobile
Successor
GeForce 50 Mobile

GeForce RTX 4050 Max-Q Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce RTX 4050 Max-Q

NVIDIA’s GeForce RTX 4050 Max-Q is a mobile Ada Lovelace part built on the 5 nm TSMC process, packing 18,900 million transistors into a 159 mm² die. The benchmark data for this SKU is sparse—the avgBenchmarkScore is 0 and the percentileVsAllGpus sits at 50, meaning the unit occupies the median position in the database’s distribution of all GPUs. Because no specific benchmark scores or nearest rivals are populated in the fact pack, the analysis below relies strictly on the architectural and specification data provided, interpreted against the known performance hierarchy implied by the 50th percentile standing.

Benchmark Performance

The RTX 4050 Max-Q presents a peculiar case in the database: its avgBenchmarkScore is 0, which is not a typical failure state but rather an indicator that no discrete benchmark runs have been submitted or recorded for this specific configuration. Consequently, the percentileVsAllGpus value of 50 is the only positional metric available, placing this GPU at the exact median of all GPUs tracked. This does not imply a mid-range performance level by today’s standards; rather, it reflects a dataset with incomplete entries for this mobile part. The raw compute figures, however, tell a more detailed story: the GPU delivers 8.218 TFLOPS of FP32 throughput, with FP16 performance matching that at a 1:1 ratio—8.218 TFLOPS. This symmetry suggests the Ada Lovelace architecture is not using a doubled FP16 path here, which is unusual for modern parts but consistent with a power-constrained Max-Q design.

The pixel and texture rates—77.04 GPixel/s and 128.4 GTexel/s, respectively—derive from the 48 ROPs and 80 TMUs at the 1605 MHz boost clock. These rates indicate a part designed for 1080p-class gaming at medium to high settings, but without rival scores in the nearestRivals field, a direct percentage comparison is impossible. What can be stated is that the 8.218 TFLOPS FP32 figure, combined with a 96-bit memory bus and 6 GB of GDDR6, positions this GPU in the entry-level mobile segment of the 40-series. The memory bandwidth of 192.0 GB/s is a hard ceiling for texture streaming and high-resolution assets, which will manifest as a bottleneck in memory-intensive scenes, even if the compute units are not fully saturated. The base clock of 1140 MHz and boost of 1605 MHz are notably low for the Ada Lovelace architecture, reflecting a 35 W TDP envelope that forces aggressive clock throttling compared to higher-tier mobile SKUs.

How It Compares

The nearestRivals array is empty in the fact pack, so no direct competitor comparisons with exact deltaPct values can be made. However, the architectural data allows for a qualitative positioning. Against the predecessor GeForce 30 Mobile series, the RTX 4050 Max-Q benefits from the Ada Lovelace architecture’s improved ray tracing efficiency and the 5 nm process node, which offers higher transistor density (118.9M / mm²) than the previous generation’s node. The transistor count of 18,900 million on a 159 mm² die indicates a dense, efficiency-focused design, likely yielding better performance-per-watt than the 30-series parts it replaces. The successor GeForce 50 Mobile series, by contrast, will have access to newer architectures, but the fact pack does not provide any comparative metrics.

Given the lack of rival data, the only objective comparison is against the database’s own percentile distribution. A 50th percentile ranking means that half of all GPUs in the database are slower and half are faster, but this is a coarse measure that does not account for the fact that many desktop parts and higher-end mobile SKUs inflate the upper half. In practical terms, the 4050 Max-Q’s 8.218 TFLOPS FP32 is roughly a quarter of what a high-end desktop Ada GPU would deliver, but the 35 W TDP suggests the performance is intentionally capped for thin-and-light laptops. The 6 GB VRAM capacity is a limiting factor for modern titles at high resolutions, but for esports and older AAA games at 1080p, the compute and texture rates are sufficient to maintain playable framerates.

Ray Tracing and Feature Set

The RTX 4050 Max-Q includes 20 RT cores and 80 tensor cores, which are the dedicated hardware units for ray tracing and AI-accelerated workloads, respectively. These are present in the same ratio as the shading units (2560), TMUs (80), and ROPs (48), indicating a balanced implementation rather than a stripped-down variant. The API support is comprehensive: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The DirectX 12 Ultimate designation implies hardware support for ray tracing, mesh shaders, and variable rate shading, which are core features of the Ada Lovelace architecture. Vulkan 1.4 is a recent specification, ensuring compatibility with the latest Vulkan-based games and applications.

The tensor cores enable DLSS (Deep Learning Super Sampling) and other AI features, though the fact pack does not specify which DLSS version is supported. Given the architecture generation, DLSS 3 frame generation is a likely capability, but without explicit data, that remains an inference. The RT core count of 20 is modest compared to desktop Ada parts, which have 48 or more, so ray tracing performance will be limited; users can expect playable ray-traced framerates only at lower resolutions and with DLSS enabled. The 16 Gbps effective memory speed on the 2000 MHz memory clock is standard for GDDR6, but the 96-bit bus width is the primary constraint for ray tracing workloads, as the 192.0 GB/s bandwidth will struggle to feed the RT cores in complex scenes.

FAQ

Q: What is the FP32 performance of the RTX 4050 Max-Q?

A: The GPU delivers 8.218 TFLOPS of FP32 compute, with FP16 performance also at 8.218 TFLOPS (1:1 ratio).

Q: How much VRAM does the RTX 4050 Max-Q have, and what is its memory bus width?

A: It has 6 GB of GDDR6 memory on a 96-bit bus, providing a bandwidth of 192.0 GB/s.

Q: Does the RTX 4050 Max-Q support hardware ray tracing?

A: Yes, it includes 20 RT cores and supports DirectX 12 Ultimate (12_2), which mandates hardware ray tracing, along with Vulkan 1.4.

Q: What is the process node and die size of the RTX 4050 Max-Q?

A: The chip is fabricated on a 5 nm TSMC process, with a die size of 159 mm² and a transistor count of 18,900 million.

Q: What is the TDP of the RTX 4050 Max-Q?

A: The TDP is 35 W, which is typical for a Max-Q design intended for thin and light laptops.

Q: What APIs are supported by the RTX 4050 Max-Q?

A: It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Power and Cooling

The RTX 4050 Max-Q is rated for a TDP of 35 W, a figure that directly dictates the thermal design of the host laptop. This is a low-power part, intended for integration into slim chassis where cooling is limited. The slot width is listed as "IGP," meaning it is an integrated graphics processor mounted directly onto the motherboard, rather than a discrete MXM module. This design choice allows for thinner laptops but also means the cooling solution is entirely dependent on the laptop manufacturer’s implementation. The power connectors are listed as "None," which is unusual for a discrete GPU but consistent with an IGP design that draws power through the motherboard’s PCIe slot and auxiliary traces. The bus interface is PCIe 4.0 x8, which provides a theoretical bandwidth of approximately 16 GB/s per direction, sufficient for the 192.0 GB/s memory bandwidth but not a bottleneck given the 35 W power envelope.

The fact pack does not provide a suggested PSU wattage, which is typical for mobile parts where the power supply is an external adapter. For a laptop, the system’s total power budget will be set by the CPU and other components, but the 35 W TDP of the GPU is modest. The absence of power connectors suggests that the GPU is not user-upgradable, and the cooling solution will be a passive heatpipe assembly with a small fan, given the IGP form factor. The low boost clock of 1605 MHz is a direct consequence of the 35 W limit, and the data shows that the GPU is designed to sustain this clock under load without thermal throttling, provided the laptop’s cooling is adequate. The display outputs are listed as "Portable Device Dependent," meaning the GPU drives the laptop’s internal panel and any external ports as configured by the OEM, with no standard VGA or DisplayPort outputs specified.

The AMD Equivalent of GeForce RTX 4050 Max-Q

Looking for a similar graphics card from AMD? The AMD Radeon RX 6450M offers comparable performance and features in the AMD lineup.

AMD Radeon RX 6450M

AMD • 4 GB VRAM

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