Intel Arc B770 vs Intel UHD Graphics 710 Mobile Comparison

Intel
GPU

Intel Arc B770

CORE STATE BMG-G31
VRAM 16 GB
CLOCK SPEED 2400 MHz
TDP 225 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
Intel
GPU

UHD Graphics 710 Mobile

CORE STATE Raptor Lake
VRAM System Shared
CLOCK SPEED 1200 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 12.2
nm
PROCESS 10 nm
LAUNCH DATE 2023

Analysis: Intel Arc B770 vs Intel UHD Graphics 710 Mobile

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark entries for the Intel Arc B770 and the Intel UHD Graphics 710 Mobile. The recorded data instead provides a specification-level comparison that illustrates the scale of the performance gap. The Arc B770 delivers 19.66 TFLOPS of FP32 compute, while the UHD Graphics 710 Mobile delivers 307.2 GFLOPS. This represents a 64x difference in raw floating-point throughput. Pixel throughput shows a similar chasm: the Arc B770 renders at 307.2 GPixel/s, whereas the integrated part manages 4.800 GPixel/s, a 64x disparity. Texture rate follows the same pattern, with the Arc B770 at 614.4 GTexel/s against 9.600 GTexel/s for the UHD 710, again a 64x gap.

The memory subsystem further separates these two parts. The Arc B770 uses 16 GB of GDDR6 on a 256 bit bus, producing 512.0 GB/s of bandwidth. The UHD Graphics 710 Mobile relies on System Shared memory, with bandwidth described as System Dependent. The discrete card also runs its memory at 2000 MHz with 16 Gbps effective transfer, while the integrated solution has no dedicated memory clock. The shading unit count reinforces the divide: 4096 shading units on the Arc B770 versus 128 on the UHD 710. Texture mapping units number 256 against 8, and ROPs number 128 against 4.

Clock speeds tell a more nuanced story. The Arc B770 operates at a 2100 MHz base and 2400 MHz boost, while the UHD Graphics 710 Mobile runs at a 300 MHz base and 1200 MHz boost. The integrated part's boost clock reaches only half the Arc B770's base clock. The Arc B770's boost is exactly double the UHD 710's boost. The FP16 figures mirror the FP32 relationship: 39.32 TFLOPS (2:1) for the Arc B770, 614.4 GFLOPS (2:1) for the UHD 710, maintaining the 64x ratio across both precision formats.

Both parts occupy the 50th percentile in the database's all-GPU ranking. This percentile parity is misleading given the absence of benchmark scores; the Arc B770 has an average benchmark score of 0, and the UHD Graphics 710 Mobile also has an average benchmark score of 0. The lack of recorded benchmark runs means the percentile field does not reflect measured performance. The specification data, however, provides a clear hierarchy. The Arc B770's pixel rate alone is 64 times higher, which translates directly to fill-rate-bound workloads. The texture rate gap of 64x indicates that texel-heavy rendering, common in modern games, would favor the discrete card overwhelmingly.

The RT core count further differentiates the two. The Arc B770 includes 32 dedicated ray tracing cores, while the UHD Graphics 710 Mobile lists no RT cores at all. This absence means hardware-accelerated ray tracing is not available on the integrated part. The Arc B770 also supports DirectX 12 Ultimate (12_2), whereas the UHD 710 only reaches DirectX 12 (12_1). This feature-level difference affects which rendering techniques each GPU can execute in hardware. Both support OpenGL 4.6 and Vulkan 1.4, so API compatibility at those levels is identical.

The Verdict

The data identifies two completely different product categories. The Intel Arc B770 is a 225 W discrete graphics card with a dual-slot cooler and PCIe 4.0 x16 interface, designed for standalone installation in a desktop system. The Intel UHD Graphics 710 Mobile is a 15 W integrated graphics processor built into the Raptor Lake chip, using a Ring Bus interface and portable-device-dependent display outputs. The power envelope alone, 225 W versus 15 W, is a 15x difference. This aligns with the 64x compute gap, suggesting the discrete card uses its additional power budget for massively parallel work.

The Arc B770 belongs to the Battlemage generation, built on the Xe2-HPG architecture using a 5 nm TSMC process. The UHD 710 belongs to HD Graphics-M (Raptor Lake), using Generation 12.2 architecture on Intel's 10 nm process. The process node difference, 5 nm versus 10 nm, gives the discrete card a transistor density advantage that the integrated part cannot match. The Arc B770's die size is 368 mm², while the UHD 710's die size is not recorded in the database. The transistor count for both parts is either unknown or not listed.

The Arc B770 has a release date of 2025-12-31, while the UHD Graphics 710 Mobile was released on 2023-01-03. The UHD 710 is still marked as Active in production status, and its successor is listed as Arc Graphics-M. The Arc B770's predecessor is Alchemist. The UHD 710's predecessor field is empty. The Arc B770 does not have a recorded production status. Both launch at no recorded MSRP, so no pricing analysis is possible from the data.

Users seeking hardware-accelerated ray tracing, high-bandwidth memory, and desktop-grade rendering should look to the Arc B770. Users needing a low-power integrated solution for portable devices should consider the UHD Graphics 710 Mobile. The benchmark database contains no measured scores for either part, so the verdict relies entirely on the specification deltas. Those deltas are decisive: 64x in compute, pixel rate, and texture rate. The Arc B770 is positioned for demanding rendering workloads, while the UHD 710 targets basic display output and light acceleration.

Architecture Differences

The Arc B770 uses the BMG-G31 chip with the Xe2-HPG architecture, representing the Battlemage generation under the Arc 7 series. The UHD Graphics 710 Mobile uses the Raptor Lake chip with Generation 12.2 architecture, classified under HD Graphics-M (Raptor Lake). The Arc B770 is fabricated by TSMC on a 5 nm process, while the UHD 710 is fabricated by Intel on a 10 nm process. The Arc B770's die measures 368 mm²; the UHD 710's die size is unrecorded.

The Arc B770's compute layout consists of 4096 shading units, 256 TMUs, 128 ROPs, and 32 RT cores. The UHD 710 has 128 shading units, 8 TMUs, 4 ROPs, and no RT cores. The ratio of shading units to TMUs is identical on both parts (16:1), and the ratio of TMUs to ROPs is identical (2:1). This suggests a scalable architecture where the discrete card simply replicates the integrated design's execution blocks at a much larger scale. The RT core presence on the Arc B770 is an architectural addition, not just a scale change.

The memory architecture differs fundamentally. The Arc B770 uses 16 GB of GDDR6 on a 256 bit bus with 512.0 GB/s bandwidth. The UHD 710 uses System Shared memory with System Shared bus width and System Dependent bandwidth. The discrete card's memory clock is 2000 MHz with 16 Gbps effective transfer. The integrated part has no dedicated memory clock, relying on the system's main memory. The 512.0 GB/s figure gives the Arc B770 a bandwidth advantage that scales with the 64x compute ratio.

The API support shows one major difference. The Arc B770 supports DirectX 12 Ultimate (12_2), while the UHD 710 supports DirectX 12 (12_1). This means the Arc B770 can execute feature level 12_2 workloads, which include the hardware ray tracing and mesh shader features that the 12_1 level lacks. Both support OpenGL 4.6 and Vulkan 1.4. The power delivery also differs: the Arc B770 uses 1x 6-pin plus 1x 8-pin connectors and suggests a 550 W PSU, while the UHD 710 has no power connectors and no suggested PSU, drawing power directly from the motherboard.

The Arc B770's display outputs are 1x HDMI 2.1a and 3x DisplayPort 2.1. The UHD 710's display outputs are Portable Device Dependent, meaning the available ports vary by the laptop or mobile device implementation. The bus interface for the Arc B770 is PCIe 4.0 x16, while the UHD 710 uses a Ring Bus, reflecting its position inside the CPU package rather than as a separate expansion card.

FAQ

Q: What is the compute performance difference between the two GPUs?

A: The Arc B770 delivers 19.66 TFLOPS of FP32 compute, while the UHD Graphics 710 Mobile delivers 307.2 GFLOPS. This is a 64x difference in favor of the Arc B770. The FP16 figures show the same ratio: 39.32 TFLOPS versus 614.4 GFLOPS.

Q: Does either GPU support hardware ray tracing?

A: The Arc B770 includes 32 dedicated ray tracing cores. The UHD Graphics 710 Mobile lists no RT cores, so it lacks hardware-accelerated ray tracing. The Arc B770 also supports DirectX 12 Ultimate (12_2), which includes ray tracing features, while the UHD 710 only supports DirectX 12 (12_1).

Q: How much memory does each GPU have?

A: The Arc B770 has 16 GB of GDDR6 memory on a 256 bit bus with 512.0 GB/s bandwidth. The UHD Graphics 710 Mobile uses System Shared memory with System Dependent bandwidth, meaning it shares the system's main memory rather than having dedicated VRAM.

Q: What are the power requirements for each GPU?

A: The Arc B770 has a 225 W TDP, uses 1x 6-pin plus 1x 8-pin power connectors, and suggests a 550 W PSU. The UHD Graphics 710 Mobile has a 15 W TDP, requires no power connectors, and has no suggested PSU, drawing power from the host system.

Q: Which process nodes are used?

A: The Arc B770 is fabricated by TSMC on a 5 nm process. The UHD Graphics 710 Mobile is fabricated by Intel on a 10 nm process. The Arc B770's die size is 368 mm², while the UHD 710's die size is not recorded.

Q: How do the clock speeds compare?

A: The Arc B770 runs at a 2100 MHz base clock and 2400 MHz boost. The UHD Graphics 710 Mobile runs at a 300 MHz base clock and 1200 MHz boost. The Arc B770's boost clock is exactly double the UHD 710's boost clock, and its base clock is seven times higher.

Where Each One Wins

The Arc B770 wins every recorded performance category. Its 64x advantage in FP32 compute, pixel rate, and texture rate means it dominates rendering workloads. The 512.0 GB/s memory bandwidth supports high-resolution textures and large scene data. The 32 RT cores enable hardware ray tracing, a feature entirely absent from the UHD 710. The 16 GB GDDR6 frame buffer allows for large asset loading, while the UHD 710's System Shared memory depends on the host system's RAM. The DirectX 12 Ultimate support gives the Arc B770 access to feature level 12_2 rendering techniques.

The UHD Graphics 710 Mobile wins on power efficiency. Its 15 W TDP is 15 times lower than the Arc B770's 225 W TDP. It requires no external power connectors and has no suggested PSU, simplifying integration into portable devices. Its Ring Bus interface means it does not need a PCIe slot, fitting directly into the CPU package. The 10 nm Intel process, while larger than the Arc B770's 5 nm TSMC node, suits low-power operation. The UHD 710 is marked Active in production status, while the Arc B770 has no recorded production status, suggesting the integrated part remains in current availability.

Use-case separation is clear. Desktop systems with a 550 W PSU and discrete power connectors can support the Arc B770. Portable devices with space and thermal constraints align with the UHD 710. The Arc B770's dual-slot cooler and PCIe 4.0 x16 interface require a full expansion slot. The UHD 710's portable-device-dependent display outputs mean the display configuration is determined by the host laptop or mobile device. The Arc B770's display outputs include 1x HDMI 2.1a and 3x DisplayPort 2.1, offering a fixed, high-bandwidth output set.

Specification Differences

| Specification | Intel Arc B770 | Intel UHD Graphics 710 Mobile |

|---|---|---|

| Architecture | Xe2-HPG | Generation 12.2 |

| Generation | Battlemage (Arc 7) | HD Graphics-M (Raptor Lake) |

| Process Node | 5 nm | 10 nm |

| Foundry | TSMC | Intel |

| Die Size | 368 mm² | Not recorded |

| Base Clock | 2100 MHz | 300 MHz |

| Boost Clock | 2400 MHz | 1200 MHz |

| Memory Size | 16 GB | System Shared |

| Memory Type | GDDR6 | System Shared |

| Memory Bus Width | 256 bit | System Shared |

| Memory Bandwidth | 512.0 GB/s | System Dependent |

| Memory Clock | 2000 MHz, 16 Gbps effective | None |

| Shading Units | 4096 | 128 |

| TMUs | 256 | 8 |

| ROPs | 128 | 4 |

| RT Cores | 32 | None |

| Pixel Rate | 307.2 GPixel/s | 4.800 GPixel/s |

| Texture Rate | 614.4 GTexel/s | 9.600 GTexel/s |

| FP32 | 19.66 TFLOPS | 307.2 GFLOPS |

| FP16 | 39.32 TFLOPS (2:1) | 614.4 GFLOPS (2:1) |

| TDP | 225 W | 15 W |

| Slot Width | Dual-slot | IGP |

| Power Connectors | 1x 6-pin + 1x 8-pin | None |

| Suggested PSU | 550 W | None |

| Bus Interface | PCIe 4.0 x16 | Ring Bus |

| Display Outputs | 1x HDMI 2.1a, 3x DisplayPort 2.1 | Portable Device Dependent |

| DirectX | 12 Ultimate (12_2) | 12 (12_1) |

| OpenGL | 4.6 | 4.6 |

| Vulkan | 1.4 | 1.4 |

| Release Date | 2025-12-31 | 2023-01-03 |

| Production Status | Not recorded | Active |

| Predecessor | Alchemist | None |

| Successor | None | Arc Graphics-M |

DETAILED SPECIFICATIONS

SPECIFICATION
B770
UHD Graphics 710 Mobile
Core Specs
Shading Units
4,096
128 -96.9%
Shaders
4,096
128 -96.9%
TMUs
256
8 -96.9%
ROPs
128
4 -96.9%
Execution Units
32
16 -50.0%
Clocks
Base Clock
2100 MHz
300 MHz
Boost Clock
2400 MHz
1200 MHz
Memory Clock
2000 MHz 16 Gbps effective
System Shared
Memory
Memory Size
16 GB
System Shared
VRAM (MB)
16,384
Memory Type
GDDR6
System Shared
Memory Bus
256 bit
System Shared
Bandwidth
512.0 GB/s
System Dependent
Cache
L2 Cache
16 MB
1024 KB
L3 Cache
8 MB
Performance
Pixel Rate
307.2 GPixel/s
4.800 GPixel/s
Texture Rate
614.4 GTexel/s
9.600 GTexel/s
FP32 (TFLOPS)
19.66 TFLOPS
307.2 GFLOPS
FP64 (TFLOPS)
2.458 TFLOPS (1:8)
76.80 GFLOPS (1:4)
FP16 (TFLOPS)
39.32 TFLOPS (2:1)
614.4 GFLOPS (2:1)
AI/RT
RT Cores
32
XMX Cores
256
Power
TDP
225 W
15 W
TDP (W)
225
15 -93.3%
Suggested PSU
550 W
Power Connectors
1x 6-pin + 1x 8-pin
Architecture
Architecture
Xe2-HPG
Generation 12.2
GPU Name
BMG-G31
Raptor Lake
Generation
Battlemage (Arc 7)
HD Graphics-M (Raptor Lake)
Process Size
5 nm
10 nm
Transistors
unknown
Die Size
368 mm²
Foundry
TSMC
Intel
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
Shader Model
6.6
6.6
Physical
Slot Width
Dual-slot
IGP
Outputs
1x HDMI 2.1a3x DisplayPort 2.1
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
Ring Bus
Other
Production
Active
Predecessor
Alchemist
Successor
Arc Graphics-M
View Arc B770 Details View UHD Graphics 710 Mobile Details