Intel Arc A750 vs NVIDIA GeForce RTX 5050 Comparison

Intel
GPU

Intel Arc A750

CORE STATE DG2-512
VRAM 8 GB
CLOCK SPEED 2400 MHz
TDP 225 W
BUS WIDTH 256 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2022
VS
NVIDIA
GEFORCE

GeForce RTX 5050

CORE STATE GB207
VRAM 8 GB
CLOCK SPEED 2572 MHz
TDP 130 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
2,612
2,502
geekbench_opencl
98,554
90,334
geekbench_vulkan
85,631
89,381
passmark_directx_10
65
103
passmark_directx_11
72
150
passmark_directx_12
70
66
passmark_directx_9
181
186
passmark_g2d
732
1,113
passmark_g3d
12,534
17,326
passmark_gpu_compute
5,368
9,184

Analysis: Intel Arc A750 vs NVIDIA GeForce RTX 5050

The NVIDIA GeForce RTX 5050 and Intel Arc A750 occupy the same performance tier, with both cards landing at the 66th percentile of all GPUs in the database. Their average benchmark scores are remarkably close — 21,035 for the RTX 5050 versus 20,582 for the Arc A750 — a gap of roughly 2.2%. The RTX 5050 takes seven of ten head-to-head tests, while the Arc A750 wins three. However, the magnitude of those wins tells a more nuanced story than the raw win count suggests.

Head-to-Head Benchmarks

The RTX 5050’s most decisive victories come in compute and legacy DirectX workloads. In Passmark GPU Compute, the RTX 5050 scores 9,184 against 5,368 for the Arc A750, a 71.1% advantage. This is the largest delta in the entire comparison and reflects a fundamental difference in how each card handles general-purpose compute tasks. The gap narrows but remains substantial in Passmark DirectX 11, where the RTX 5050 posts 150 versus 72 — a 108.3% lead that more than doubles the Arc’s score.

The Passmark G3D test also favors NVIDIA heavily, with the RTX 5050 scoring 17,326 against 12,534, a 38.2% margin. The 2D test shows a similar pattern: 1,113 for the RTX 5050 versus 732 for the Arc A750, a 52% advantage. Even in older DirectX 9 workloads, the RTX 5050 edges ahead with 186 versus 181, a modest 2.8% lead.

The Arc A750’s wins are narrower but meaningful in modern workloads. In 3DMark Steel Nomad DX12, the Arc scores 2,612 against 2,502 for the RTX 5050, a 4.2% advantage. The Geekbench OpenCL test shows the Arc ahead by 8.3%, with 98,554 versus 90,334. Passmark DirectX 12 gives the Arc a 5.7% win, 70 versus 66.

The Vulkan test is the closest of the ten, with the RTX 5050 winning 89,381 versus 85,631 — a 4.4% margin. This split between APIs is telling: NVIDIA dominates the Passmark suite and compute workloads, while Intel holds a smaller but consistent edge in the newer DirectX 12 and OpenCL tests.

Where Each One Wins

The data points to distinct usage profiles. The RTX 5050 is the stronger choice for compute-heavy applications and legacy API compatibility. Its 71.1% lead in GPU compute and 108.3% lead in DirectX 11 make it the clear pick for workloads that rely on OpenCL or older DirectX versions. The 38.2% G3D advantage also suggests better overall rasterization performance in the Passmark suite, which aggregates multiple DirectX tests.

The Arc A750 wins where modern APIs and raw memory bandwidth matter. Its 4.2% edge in 3DMark Steel Nomad, a DX12 test, indicates better performance in current-generation game engines. The 8.3% OpenCL lead is notable — despite losing the compute-focused Passmark test, the Arc wins in Geekbench’s OpenCL implementation. The Arc’s 5.7% DirectX 12 advantage reinforces this pattern.

For gamers targeting DX12 titles, the Arc A750 holds a small but real edge. For users running mixed workloads, legacy applications, or compute tasks, the RTX 5050’s dominant Passmark scores make it the safer choice. The RTX 5050 also wins the Vulkan test by 4.4%, giving NVIDIA a foothold in that modern API as well.

Architecture Differences

The two cards take fundamentally different approaches to hardware design. The RTX 5050 uses NVIDIA’s Blackwell 2.0 architecture on a 5 nm TSMC process, packing 16,900 million transistors into a 149 mm² die. This yields a transistor density of 113.4M per mm². The Arc A750 uses Intel’s Xe-HPG architecture (Alchemist generation) on a 6 nm TSMC process, with 21,700 million transistors spread across a much larger 406 mm² die — a density of just 53.4M per mm².

The Arc A750 compensates for its older, denser process with sheer scale. It has 3,584 shading units, 224 texture mapping units, and 112 ROPs, versus 2,560 shaders, 80 TMUs, and 32 ROPs on the RTX 5050. The Arc also has 28 ray-tracing cores to the RTX 5050’s 20, though the RTX 5050 adds 80 tensor cores while the Arc lists none. These differences show up in raw throughput: the Arc delivers 17.20 TFLOPS FP32 and 34.41 TFLOPS FP16 (2:1 ratio), while the RTX 5050 manages 13.17 TFLOPS for both FP32 and FP16 (1:1 ratio).

Memory configuration diverges sharply. Both cards have 8 GB of GDDR6, but the Arc A750 uses a 256-bit bus for 512.0 GB/s bandwidth, while the RTX 5050 is limited to a 128-bit bus and 320.0 GB/s. This 60% bandwidth advantage explains the Arc’s wins in bandwidth-sensitive DX12 workloads. The Arc also has higher pixel and texture rates: 268.8 GPixel/s and 537.6 GTexel/s versus 82.30 GPixel/s and 205.8 GTexel/s for the RTX 5050.

Clock speeds and power targets also differ. The RTX 5050 runs at 2317 MHz base and 2572 MHz boost, while the Arc A750 sits at 2050 MHz base and 2400 MHz boost. The RTX 5050 draws 130 W with a 300 W suggested PSU and a single 8-pin connector; the Arc A750 draws 225 W, needs a 550 W PSU, and requires both a 6-pin and an 8-pin connector. The RTX 5050 uses PCIe 5.0 x8, while the Arc uses PCIe 4.0 x16. Display outputs are similar, with the RTX 5050 offering one HDMI 2.1b and three DisplayPort 2.1b, versus one HDMI 2.1 and three DisplayPort 2.0 on the Arc.

FAQ

Q: Which card has the higher average benchmark score?

A: The NVIDIA GeForce RTX 5050 has an average benchmark score of 21,035, compared to 20,582 for the Intel Arc A750.

Q: How much faster is the RTX 5050 in compute workloads?

A: In Passmark GPU Compute, the RTX 5050 scores 9,184 versus 5,368 for the Arc A750, a 71.1% advantage.

Q: Where does the Arc A750 outperform the RTX 5050?

A: The Arc A750 wins in 3DMark Steel Nomad DX12 (2,612 vs 2,502, +4.2%), Geekbench OpenCL (98,554 vs 90,334, +8.3%), and Passmark DirectX 12 (70 vs 66, +5.7%).

Q: What is the memory bandwidth difference?

A: The Arc A750 has 512.0 GB/s bandwidth over a 256-bit bus, while the RTX 5050 has 320.0 GB/s over a 128-bit bus.

Q: How do their power requirements compare?

A: The RTX 5050 has a 130 W TDP with a 300 W suggested PSU, while the Arc A750 has a 225 W TDP with a 550 W suggested PSU.

Q: Which card supports more ray tracing cores?

A: The Arc A750 has 28 ray-tracing cores, while the RTX 5050 has 20.

The Verdict

The data supports a clear but conditional recommendation. For users prioritizing compute performance, legacy DirectX compatibility, or 2D workloads, the RTX 5050 is the unambiguous choice — its 71.1% compute lead and 108.3% DirectX 11 advantage are decisive. The 38.2% G3D margin further cements its position for general rasterization.

For users focused on modern DX12 gaming, the Arc A750 offers a small but consistent edge. Its 4.2% Steel Nomad win and 5.7% DirectX 12 advantage suggest better performance in current-generation titles. The 8.3% OpenCL lead also makes it appealing for certain compute stacks, despite losing the broader compute test.

The RTX 5050’s significantly lower power draw (130 W vs 225 W) and simpler power connector requirement make it the more practical card for most builds. The Arc A750’s 550 W PSU recommendation and dual-connector requirement add installation complexity. Both cards sit at the 66th percentile, but the RTX 5050’s higher average score and seven-of-ten win count give it the overall edge.

The Arc A750 is end-of-life, while the RTX 5050 is an active product with a successor already planned. For long-term system building, the RTX 5050 is the safer bet. For pure DX12 performance today, the Arc A750 wins — but the margin is narrow enough that the RTX 5050’s broader strengths make it the better all-around card for most users.

DETAILED SPECIFICATIONS

SPECIFICATION
A750
RTX 5050
Core Specs
Shading Units
3,584
2,560 -28.6%
Shaders
3,584
2,560 -28.6%
TMUs
224
80 -64.3%
ROPs
112
32 -71.4%
SM Count
20
Execution Units
448
Clocks
Base Clock
2050 MHz
2317 MHz
Boost Clock
2400 MHz
2572 MHz
Memory Clock
2000 MHz 16 Gbps effective
2500 MHz 20 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR6
GDDR6
Memory Bus
256 bit
128 bit
Bandwidth
512.0 GB/s
320.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
16 MB
24 MB
Performance
Pixel Rate
268.8 GPixel/s
82.30 GPixel/s
Texture Rate
537.6 GTexel/s
205.8 GTexel/s
FP32 (TFLOPS)
17.20 TFLOPS
13.17 TFLOPS
FP64 (TFLOPS)
2.150 TFLOPS (1:8)
205.8 GFLOPS (1:64)
FP16 (TFLOPS)
34.41 TFLOPS (2:1)
13.17 TFLOPS (1:1)
AI/RT
RT Cores
28
20 -28.6%
Tensor Cores
80
XMX Cores
448
Power
TDP
225 W
130 W
TDP (W)
225
130 -42.2%
Suggested PSU
550 W
300 W
Power Connectors
1x 6-pin + 1x 8-pin
1x 8-pin
Architecture
Architecture
Xe-HPG
Blackwell 2.0
GPU Name
DG2-512
GB207
Generation
Alchemist (Arc 7)
GeForce 50
Process Size
6 nm
5 nm
Transistors
21,700 million
16,900 million
Die Size
406 mm²
149 mm²
Foundry
TSMC
TSMC
Density
53.4M / mm²
113.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Outputs
1x HDMI 2.13x DisplayPort 2.0
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x16
PCIe 5.0 x8
Other
Launch Price
289 USD
249 USD
Production
End-of-life
Active
Predecessor
Xe Graphics
GeForce 40
Successor
Battlemage
GeForce 60
View Arc A750 Details View GeForce RTX 5050 Details