GPU Comparison

AMD
RADEON

AMD Radeon RX 5300M

CORE STATE Navi 14
VRAM 3 GB
CLOCK SPEED 1445 MHz
TDP 85 W
BUS WIDTH 96 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2019
VS
Intel
GPU

Arc A730M

CORE STATE DG2-512
VRAM 12 GB
CLOCK SPEED 2050 MHz
TDP 80 W
BUS WIDTH 192 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE

PERFORMANCE BENCHMARKS

geekbench_opencl
36,529
70,352
3dmark_3dmark_steel_nomad_dx12
N/A
1,732
geekbench_vulkan
N/A
64,693

Analysis: AMD Radeon RX 5300M vs Intel Arc A730M

Head-to-Head Benchmarks

The direct benchmark comparison between the Intel Arc A730M and the AMD Radeon RX 5300M is limited to a single recorded test in the database: Geekbench OpenCL. In this test, the Intel Arc A730M records a score of 70,352, while the AMD Radeon RX 5300M scores 36,529. That represents a 92.6% advantage for the Intel part, a near doubling of raw compute throughput in this particular workload. The win count is 1-0 in favor of Intel, with no recorded benchmark victories for the AMD side.

This substantial gap in OpenCL performance aligns with the broader compute specifications recorded for each GPU. The Arc A730M is rated for 12.60 TFLOPS of FP32 performance, while the RX 5300M is rated for 4.069 TFLOPS. The Intel part also leads in texture throughput at 393.6 GTexel/s versus 127.2 GTexel/s, and in pixel throughput at 196.8 GPixel/s versus 46.24 GPixel/s. These are not marginal differences; the Arc A730M holds roughly a 3x advantage in raw shading throughput, a 3.1x advantage in texture rate, and a 4.3x advantage in pixel fill rate. The benchmark delta of 92.6% is actually smaller than the raw FP32 gap would suggest, indicating that the OpenCL test may not fully saturate all available execution resources on the Intel GPU, or that other bottlenecks such as memory bandwidth or driver overhead play a role.

Looking at the wider database context, the Intel Arc A730M sits at the 84th percentile among all GPUs, with an average benchmark score of 45,592. Its nearest rivals in the database include the AMD Radeon Pro 5500 XT at 45,384 (0.5% slower), the NVIDIA GeForce RTX 5090 Mobile at 45,152 (1% slower), the NVIDIA RTX 5880 Ada Generation at 45,972 (0.8% faster), and the NVIDIA RTX A2000 at 46,043 (1% faster). This places the Arc A730M in a tightly contested performance band where the top five contenders are all within roughly 1% of each other. The database records show the Arc A730M as essentially neck-and-neck with professional and high-end mobile GPUs from NVIDIA, despite being an end-of-life product.

The AMD Radeon RX 5300M, by contrast, sits at the 80th percentile with an average benchmark score of 36,529. Its nearest rivals include the NVIDIA GeForce GTX TITAN X at 36,530 (0% delta), the NVIDIA T1000 at 36,289 (0.7% slower), the AMD Radeon PRO W6400 at 37,157 (1.7% faster), and the AMD Radeon Pro Duo at 35,860 (1.9% slower). The RX 5300M is therefore positioned in a lower performance tier, roughly 25% below the Arc A730M in average score. While the percentile difference is only 4 points (84th versus 80th), the actual score gap is substantial, reflecting the density of GPUs clustered in the mid-range of the database rankings.

The only head-to-head test available, Geekbench OpenCL, is a compute-oriented workload that tends to favor GPUs with larger shader counts and higher memory bandwidth. The Arc A730M has 3,072 shading units, 192 TMUs, and 96 ROPs, compared to 1,408 shading units, 88 TMUs, and 32 ROPs on the RX 5300M. The Intel GPU also has 24 ray tracing cores, which the AMD part lacks entirely. Memory bandwidth favors Intel as well: 336.0 GB/s over a 192-bit bus versus 168.0 GB/s over a 96-bit bus. Every major hardware resource points in the same direction, which explains the lopsided benchmark result.

It is importantly the database contains no DirectX or Vulkan head-to-head entries for these two GPUs. The Arc A730M does record a 3DMark Steel Nomad DX12 score of 1,732 and a Geekbench Vulkan score of 64,693, but the RX 5300M has no corresponding entries in those tests. The absence of comparable gaming workloads means the OpenCL result stands as the only direct quantitative comparison. For users interested in gaming performance specifically, the recorded data is incomplete, and any conclusions must be drawn from the compute scores and architectural specifications alone.

FAQ

Q: Which GPU wins the only direct benchmark comparison in the database?

A: The Intel Arc A730M wins the Geekbench OpenCL test with a score of 70,352 against 36,529 for the AMD Radeon RX 5300M, a delta of 92.6%.

Q: How do the two GPUs compare in average benchmark score across all recorded tests?

A: The Intel Arc A730M has an average benchmark score of 45,592, while the AMD Radeon RX 5300M averages 36,529. This puts the Arc A730M about 24.8% higher on average.

Q: What are the nearest rivals for each GPU in the database rankings?

A: For the Intel Arc A730M, the nearest rivals are the AMD Radeon Pro 5500 XT (0.5% slower), NVIDIA RTX 5880 Ada Generation (0.8% faster), NVIDIA GeForce RTX 5090 Mobile (1% slower), and NVIDIA RTX A2000 (1% faster). For the AMD Radeon RX 5300M, the nearest rivals are the NVIDIA GeForce GTX TITAN X (0% delta), NVIDIA T1000 (0.7% slower), AMD Radeon PRO W6400 (1.7% faster), and AMD Radeon Pro Duo (1.9% slower).

Q: Does the AMD Radeon RX 5300M support hardware ray tracing?

A: No. The RX 5300M has no recorded ray tracing cores, while the Intel Arc A730M includes 24 ray tracing cores.

Q: What memory configurations do the two GPUs use?

A: The Intel Arc A730M uses 12 GB of GDDR6 memory on a 192-bit bus with 336.0 GB/s of bandwidth. The AMD Radeon RX 5300M uses 3 GB of GDDR6 on a 96-bit bus with 168.0 GB/s of bandwidth.

Q: Which GPU has the higher recorded FP32 compute throughput?

A: The Intel Arc A730M is rated at 12.60 TFLOPS FP32, compared to 4.069 TFLOPS for the AMD Radeon RX 5300M.

The Verdict

The recorded data makes the choice straightforward for compute-oriented workloads. The Intel Arc A730M is the faster GPU by a wide margin in the only direct benchmark available, and its average score across the database is roughly 25% higher. For applications that rely on OpenCL compute, the Arc A730M is clearly the stronger option. The 92.6% head-to-head advantage in Geekbench OpenCL is consistent with its larger shading unit count, higher texture and pixel rates, double the memory bandwidth, and 24 ray tracing cores.

However, the database is missing direct gaming benchmarks between these two parts. The Arc A730M has recorded DX12 and Vulkan scores, but the RX 5300M does not have comparable entries, so gaming performance cannot be directly compared from the available data. The Arc A730M does support DirectX 12 Ultimate (12_2), while the RX 5300M only supports DirectX 12 (12_1), which matters for games that require ray tracing or other 12_2 features. The RX 5300M is also limited to 3 GB of VRAM, which is a constraint in modern titles, whereas the Arc A730M offers 12 GB.

The RX 5300M is not without its own merits. It is a smaller chip at 158 mm² versus 406 mm², with a transistor count of 6,400 million versus 21,700 million. Its power draw is recorded at 85 W TDP, slightly higher than the Arc A730M's 80 W TDP, which is notable given that the AMD part delivers far less performance. The RX 5300M was released on 2019-11-12, making it an older design. Both GPUs are end-of-life products.

For users who prioritize raw compute performance, the Intel Arc A730M is the clear pick based on the data. For users who need a GPU with a smaller die, lower transistor count, and comparable power draw, the RX 5300M might be sufficient for lighter workloads, but it will trail the Arc A730M in every recorded benchmark metric. The 4-point percentile difference (84th versus 80th) understates the actual performance gap, which is closer to 25% in average score and nearly double in the direct OpenCL test. The verdict is unambiguous: the Intel Arc A730M is the faster GPU in every measurable way recorded in the database.

Specification Differences

The two GPUs differ in nearly every major specification category. The Intel Arc A730M uses the DG2-512 chip with 21,700 million transistors on a 406 mm² die, while the AMD Radeon RX 5300M uses the Navi 14 chip with 6,400 million transistors on a 158 mm² die. The transistor density favors Intel at 53.4 million transistors per mm² versus 40.5 million for AMD.

Clock speeds differ significantly. The Arc A730M has a base clock of 1100 MHz and a boost clock of 2050 MHz. The RX 5300M has a base clock of 1000 MHz, a boost clock of 1445 MHz, and a recorded game clock of 1181 MHz. Memory clocks are identical at 1750 MHz with 14 Gbps effective data rate, but the memory subsystems differ in width and capacity: the Arc A730M uses 12 GB over a 192-bit bus, while the RX 5300M uses 3 GB over a 96-bit bus. This results in bandwidths of 336.0 GB/s versus 168.0 GB/s.

Compute resources are heavily skewed toward the Intel part. The Arc A730M has 3,072 shading units, 192 TMUs, and 96 ROPs, versus 1,408 shading units, 88 TMUs, and 32 ROPs on the RX 5300M. The Arc A730M also has 24 ray tracing cores; the RX 5300M has none. Pixel rate is 196.8 GPixel/s for Intel versus 46.24 GPixel/s for AMD, and texture rate is 393.6 GTexel/s versus 127.2 GTexel/s.

FP32 compute is rated at 12. The process node differs: Intel uses TSMC's 6 nm process versus 7 nm for AMD, though both are fabricated by TSMC. The RX 5300M has no power connectors recorded, while the Arc A730M is an IGP form factor. The bus interface is PCIe 4. The RX 5300M's production status is end-of-life, and it has no predecessor recorded in the database. The RX 5300M's series is the Radeon RX 5000 series. The RX 5300M's architecture is RDNA 1.0. The RX 5300M's generation is Navi Mobile, while the Arc A730M's generation is Alchemist, Arc 7 Mobile. The RX 5300M supports Vulkan 1.4 and OpenGL 1. The RX 5300M's memory type is GDDR6. The RX 5300M's clock boost is 1445 MHz. The RX 5300M's TDP is 85 W. The Arc A730M. The RX 5300M's slot width is 1. The RX 5300M. The Arc A730M. The Arc A730M's generation. The RX 5300M.

The API support differs at the DirectX level: the Arc A730M supports DirectX 12 Ultimate 12_2, while the RX 5300M supports DirectX 12_1. The RX 5300M's transistors are 6,400 million. The RX 5300M's die size. The RX 5300M's ROPs. The RX 5300M's TMUs.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 5300M
A730M
Core Specs
Shading Units
1,408
3,072 +118.2%
Shaders
1,408
3,072 +118.2%
TMUs
88
192 +118.2%
ROPs
32
96 +200.0%
Compute Units
22
Execution Units
384
Clocks
Base Clock
1000 MHz
1100 MHz
Boost Clock
1445 MHz
2050 MHz
Game Clock
1181 MHz
Memory Clock
1750 MHz 14 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
3 GB
12 GB
VRAM (MB)
3,072
12,288 +300.0%
Memory Type
GDDR6
GDDR6
Memory Bus
96 bit
192 bit
Bandwidth
168.0 GB/s
336.0 GB/s
Cache
L2 Cache
2 MB
12 MB
Performance
Pixel Rate
46.24 GPixel/s
196.8 GPixel/s
Texture Rate
127.2 GTexel/s
393.6 GTexel/s
FP32 (TFLOPS)
4.069 TFLOPS
12.60 TFLOPS
FP64 (TFLOPS)
254.3 GFLOPS (1:16)
FP16 (TFLOPS)
8.138 TFLOPS (2:1)
25.19 TFLOPS (2:1)
AI/RT
RT Cores
24
XMX Cores
384
Power
TDP
85 W
80 W
TDP (W)
85
80 -5.9%
Power Connectors
None
Architecture
Architecture
RDNA 1.0
Xe-HPG
GPU Name
Navi 14
DG2-512
Generation
Navi Mobile (RX 5000M)
Alchemist (Arc 7 Mobile)
Process Size
7 nm
6 nm
Transistors
6,400 million
21,700 million
Die Size
158 mm²
406 mm²
Foundry
TSMC
TSMC
Density
40.5M / mm²
53.4M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
Shader Model
6.8
6.6
Physical
Slot Width
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Polaris Mobile
View Radeon RX 5300M Details View Arc A730M Details