Intel Arc A310E vs NVIDIA RTX 5000 Mobile Ada Generation Comparison
Intel Arc A310E
RTX 5000 Mobile Ada Generation
PERFORMANCE BENCHMARKS
Analysis: Intel Arc A310E vs NVIDIA RTX 5000 Mobile Ada Generation
Head-to-Head Benchmarks
The recorded data contains no direct head-to-head benchmark results between the Intel Arc A310E and the NVIDIA RTX 5000 Mobile Ada Generation. The Intel Arc A310E has no benchmark entries in the database, while the NVIDIA RTX 5000 Mobile Ada Generation has a single recorded result. That result, the 3DMark Steel Nomad DX12 test, shows a score of 3596.
This places the RTX 5000 Mobile Ada Generation in the 21st percentile among all GPUs in the database. Its nearest rivals in the recorded data are older, lower-tier graphics cards: the NVIDIA GeForce GT 545 scores 3594, a delta of 0.1 percent, meaning the RTX 5000 Mobile Ada Generation effectively matches it. The GeForce GT 735M scores 3616, which is 0.6 percent higher than the RTX 5000 Mobile Ada Generation. The GeForce GTX 1050 scores 3629, 0.9 percent higher, and the AMD Radeon HD 6770 scores 3649, 1.5 percent higher.
The data indicates that the RTX 5000 Mobile Ada Generation, despite being a modern high-end mobile workstation part, sits near the bottom of the database percentile ranking. Its score is within a narrow band of roughly 1.5 percent of four much older products. The Intel Arc A310E has no recorded benchmark score, so the database provides no direct performance comparison between these two units. Any analysis of relative performance must rely on the architectural and specification differences documented in the database, not on measured results.
Architecture Differences
The two GPUs come from entirely different design generations and process nodes. The Intel Arc A310E uses the DG2-128 chip, built on the Xe-HPG architecture, and belongs to the Alchemist (Arc 3) generation. It is fabricated on a 6 nm process at TSMC. The NVIDIA RTX 5000 Mobile Ada Generation uses the AD103 chip, built on the Ada Lovelace architecture, and belongs to the Ada-MW generation. It is fabricated on a 5 nm process at TSMC.
The transistor counts differ enormously. The Intel chip contains 7,200 million transistors on a die size of 157 mm². The NVIDIA chip contains 45,900 million transistors on a die size of 379 mm². Transistor density also favors NVIDIA: 121.1 million transistors per mm² versus 45.9 million per mm² for Intel. The NVIDIA chip is roughly 2.4 times larger in die area and packs more than six times the transistor count.
Core configurations diverge sharply. The Intel Arc A310E has 768 shading units, 32 texture mapping units, and 16 raster operation units. It includes 6 ray tracing cores and no tensor cores. The NVIDIA RTX 5000 Mobile Ada Generation has 9,728 shading units, 304 texture mapping units, and 112 raster operation units. It includes 76 ray tracing cores and 304 tensor cores. The NVIDIA GPU provides more than 12 times the shading units, nearly 10 times the texture units, and 7 times the raster units.
Clock speeds differ in both base and boost. The Intel GPU runs at a base clock of 2000 MHz and a boost clock of 2000 MHz, meaning no dynamic clock headroom is recorded. The NVIDIA GPU runs at a base clock of 1425 MHz and a boost clock of 2115 MHz. The NVIDIA part starts lower but boosts higher than the Intel part.
Memory subsystems are also vastly different. The Intel Arc A310E has 4 GB of GDDR6 memory on a 64-bit bus, with memory clock of 1937 MHz (15.5 Gbps effective) and bandwidth of 124.0 GB/s. The NVIDIA RTX 5000 Mobile Ada Generation has 16 GB of GDDR6 memory on a 256-bit bus, with memory clock of 2250 MHz (18 Gbps effective) and bandwidth of 576.0 GB/s. The NVIDIA part offers 4 times the memory capacity and more than 4.6 times the memory bandwidth.
Compute throughput follows the same pattern. The Intel GPU delivers 3.072 TFLOPS FP32 and 6.144 TFLOPS FP16 (2:1 ratio). The NVIDIA GPU delivers 41.15 TFLOPS FP32 and 41.15 TFLOPS FP16 (1:1 ratio). The NVIDIA part is more than 13 times faster in FP32 and nearly 7 times faster in FP16. Pixel and texture rates also favor NVIDIA: 236.9 GPixel/s versus 32.00 GPixel/s, and 643.0 GTexel/s versus 64.00 GTexel/s.
Power and physical design differ. The Intel Arc A310E has a TDP of 75 W and is a single-slot card measuring 168 mm in length, 69 mm in height, and 20 mm in width. It requires no power connectors and has a suggested power supply of 250 W. The NVIDIA RTX 5000 Mobile Ada Generation has a TDP of 120 W and is classified as an IGP (integrated graphics processor), meaning it is designed for mobile integration with no separate slot width, dimensions, or power connectors recorded.
Bus interface and display outputs also differ. The Intel GPU uses PCIe 4.0 x8 and has 4x mini-DisplayPort 2.0 outputs. The NVIDIA GPU uses PCIe 4.0 x16 and has display outputs described as portable device dependent, reflecting its mobile nature.
Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API feature parity exists at the specification level.
Where Each One Wins
The Intel Arc A310E wins in the limited areas where its design choices favor low power and compact integration. It has a lower TDP of 75 W, which is 45 W lower than the NVIDIA part. It is a single-slot card with a fixed physical footprint, and it uses no power connectors. Its base clock of 2000 MHz is substantially higher than the NVIDIA base clock of 1425 MHz, which indicates it can sustain a high operating frequency when load is light. It uses a 6 nm process, which is one generation behind the NVIDIA 5 nm process, but the smaller die size of 157 mm² suggests lower manufacturing cost per wafer. It also has a lower transistor density, which may yield better thermal characteristics per transistor under sustained load.
The NVIDIA RTX 5000 Mobile Ada Generation wins in nearly every performance-oriented category. It has more than 12 times the shading units, nearly 10 times the texture units, and 7 times the raster units. It has 76 ray tracing cores versus 6, and 304 tensor cores versus none. It delivers 41.15 TFLOPS FP32 versus 3.072 TFLOPS, a 13.4 times advantage. Memory bandwidth of 576.0 GB/s versus 124.0 GB/s represents a 4.6 times advantage. The 16 GB memory capacity is 4 times the Intel 4 GB. It uses a 256-bit bus versus 64-bit. It has a higher boost clock of 2115 MHz versus 2000 MHz. It uses a larger die of 379 mm², which allows for far more compute resources. It is fabricated on a smaller 5 nm process, giving a higher transistor density of 121.1M per mm² versus 45.9M per mm².
In the recorded benchmark, the NVIDIA part scores 3596 in 3DMark Steel Nomad DX12. The Intel part has no score, so the database cannot confirm any win for the Intel GPU in measured performance.
The Verdict
Based strictly on the recorded data, the NVIDIA RTX 5000 Mobile Ada Generation is the far more capable GPU. It offers dramatically higher compute throughput, memory capacity, memory bandwidth, and core counts. Its benchmark score, while low relative to all GPUs in the database, is the only measured performance data available. The Intel Arc A310E has no benchmark score, so no measured evidence supports its performance claims.
The Intel Arc A310E is appropriate for systems where power consumption and physical footprint are the primary constraints. Its 75 W TDP, single-slot design, and lack of power connectors make it suitable for compact or low-power configurations. The NVIDIA part, with a 120 W TDP and IGP classification, is designed for integration into mobile workstations where performance is prioritized over compactness.
Users who need ray tracing performance should choose the NVIDIA part, as it has 76 ray tracing cores compared to 6. Users who need tensor core acceleration for AI or deep learning workloads must choose the NVIDIA part, as the Intel part has none. Users who need large memory capacity for high-resolution textures or large datasets should choose the NVIDIA part with 16 GB versus 4 GB. Users who need multi-display output from a discrete card should consider the Intel part, as it has 4x mini-DisplayPort 2.0 outputs, while the NVIDIA outputs are portable device dependent.
The production status differs: the Intel Arc A310E is end-of-life, while the NVIDIA RTX 5000 Mobile Ada Generation is active. The Intel part was released on 2024-03-31 and has a recorded successor named Battlemage. The NVIDIA part was released on 2023-03-20 and has a recorded successor named Blackwell-MW. The Intel predecessor is Xe Graphics; the NVIDIA predecessor is Ampere-MW.
FAQ
Q: What is the single benchmark score available for the NVIDIA RTX 5000 Mobile Ada Generation?
A: The database records a 3DMark Steel Nomad DX12 score of 3596.
Q: How does the NVIDIA RTX 5000 Mobile Ada Generation compare to its nearest rivals?
A: It scores 0.1 percent higher than the GeForce GT 545 (3594), 0.6 percent lower than the GeForce GT 735M (3616), 0.9 percent lower than the GeForce GTX 1050 (3629), and 1.5 percent lower than the AMD Radeon HD 6770 (3649).
Q: Does the Intel Arc A310E have any recorded benchmark scores?
A: No, the database contains no benchmark entries for the Intel Arc A310E.
Q: What is the FP32 compute difference between the two GPUs?
A: The NVIDIA RTX 5000 Mobile Ada Generation delivers 41.15 TFLOPS FP32, while the Intel Arc A310E delivers 3.072 TFLOPS FP32, a ratio of roughly 13.4 to 1 in favor of NVIDIA.
Q: How much memory bandwidth does each GPU provide?
A: The Intel Arc A310E provides 124.0 GB/s over a 64-bit bus, while the NVIDIA RTX 5000 Mobile Ada Generation provides 576.0 GB/s over a 256-bit bus.
Q: Which GPU has tensor cores?
A: The NVIDIA RTX 5000 Mobile Ada Generation has 304 tensor cores. The Intel Arc A310E has no tensor cores.
Specification Differences
| Specification | Intel Arc A310E | NVIDIA RTX 5000 Mobile Ada Generation |
|---|---|---|
| Process Node | 6 nm | 5 nm |
| Transistors | 7,200 million | 45,900 million |
| Die Size | 157 mm² | 379 mm² |
| Transistor Density | 45.9M / mm² | 121.1M / mm² |
| Base Clock | 2000 MHz | 1425 MHz |
| Boost Clock | 2000 MHz | 2115 MHz |
| Memory Clock | 1937 MHz (15.5 Gbps effective) | 2250 MHz (18 Gbps effective) |
| Memory Size | 4 GB | 16 GB |
| Memory Bus Width | 64 bit | 256 bit |
| Memory Bandwidth | 124.0 GB/s | 576.0 GB/s |
| Shading Units | 768 | 9728 |
| TMUs | 32 | 304 |
| ROPs | 16 | 112 |
| RT Cores | 6 | 76 |
| Tensor Cores | None | 304 |
| Pixel Rate | 32.00 GPixel/s | 236.9 GPixel/s |
| Texture Rate | 64.00 GTexel/s | 643.0 GTexel/s |
| FP32 | 3.072 TFLOPS | 41.15 TFLOPS |
| FP16 | 6.144 TFLOPS (2:1) | 41.15 TFLOPS (1:1) |
| TDP | 75 W | 120 W |
| Slot Width | Single-slot | IGP |
| Bus Interface | PCIe 4.0 x8 | PCIe 4.0 x16 |
| Display Outputs | 4x mini-DisplayPort 2.0 | Portable Device Dependent |
| Production Status | End-of-life | Active |
| Release Date | 2024-03-31 | 2023-03-20 |
| Predecessor | Xe Graphics | Ampere-MW |
| Successor | Battlemage | Blackwell-MW |