Intel Arc A310E vs NVIDIA GeForce RTX 5070 SUPER Comparison

Intel
GPU

Intel Arc A310E

CORE STATE DG2-128
VRAM 4 GB
CLOCK SPEED 2000 MHz
TDP 75 W
BUS WIDTH 64 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 5070 SUPER

CORE STATE GB205
VRAM 18 GB
CLOCK SPEED 2512 MHz
TDP 275 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
2,690

Analysis: Intel Arc A310E vs NVIDIA GeForce RTX 5070 SUPER

Head-to-Head Benchmarks

The recorded data contains a single benchmark result for the NVIDIA GeForce RTX 5070 SUPER: a 3DMark Steel Nomad DX12 score of 2690. The Intel Arc A310E has no benchmark scores in the database, so direct numerical comparison between the two is limited. However, the RTX 5070 SUPER's score can be interpreted against its nearest rivals, which cluster tightly around the 2660 to 2664 range. The RTX 5070 SUPER sits 1% ahead of the NVIDIA Quadro K1100M (2664), 1.1% ahead of the NVIDIA GeForce GT 1030 (2662) and the Intel Arc Pro B50 (2660), and 1.7% ahead of the NVIDIA GeForce GT 440 (2645). These deltas indicate that the RTX 5070 SUPER's measured performance, while leading this small group, does so by a narrow margin. The Arc A310E cannot be positioned in this comparison because the database holds no benchmark output for it; its percentile ranking of 50 against all GPUs is a placement metric, not a measured score. The RTX 5070 SUPER, by contrast, holds an 18th percentile ranking against all GPUs, which places it below the midpoint of the database's distribution. The absence of head-to-head benchmark entries means there are no direct win tallies: winsA is 0, winsB is 0. The quantitative picture is therefore dominated by the RTX 5070 SUPER's single 3DMark result and its proximity to the four listed rivals, none of which it beats by more than 1.7%.

FAQ

Q: What is the only benchmark score recorded for the NVIDIA GeForce RTX 5070 SUPER?

A: The database lists a 3DMark Steel Nomad DX12 score of 2690.

Q: How does the RTX 5070 SUPER compare to its closest rival in the database?

A: The nearest rival is the NVIDIA Quadro K1100M with an average score of 2664, giving the RTX 5070 SUPER a 1% advantage.

Q: Does the Intel Arc A310E have any benchmark scores in the database?

A: No, the Arc A310E has an empty benchmarks array and an average benchmark score of 0, meaning no measured results are recorded.

Q: What is the RTX 5070 SUPER's percentile ranking among all GPUs?

A: It ranks in the 18th percentile of all GPUs tracked by the database.

Q: What is the Arc A310E's percentile ranking among all GPUs?

A: The Arc A310E is placed at the 50th percentile of all GPUs.

Q: Which of the RTX 5070 SUPER's nearest rivals has the lowest average score?

A: The NVIDIA GeForce GT 440 has the lowest average score among the listed rivals at 2645, which the RTX 5070 SUPER leads by 1.7%.

Architecture Differences

The Intel Arc A310E uses the DG2-128 chip built on the Xe-HPG architecture, part of the Alchemist generation (Arc 3), manufactured on a 6 nm process at TSMC. The NVIDIA GeForce RTX 5070 SUPER uses the GB205 chip on the Blackwell 2.0 architecture, belonging to the GeForce 50 generation, manufactured on a 5 nm process, also at TSMC. The transistor counts differ substantially: the A310E integrates 7,200 million transistors on a 157 mm² die, yielding a transistor density of 45.9 million per mm². The RTX 5070 SUPER integrates 31,100 million transistors on a 263 mm² die, with a density of 118.3 million per mm². That density figure shows the RTX 5070 SUPER packs roughly 2.6 times more transistors per area than the A310E. The A310E has 768 shading units, 32 texture mapping units, 16 raster operation units, and 6 ray tracing cores. The RTX 5070 SUPER has 6400 shading units, 200 TMUs, 80 ROPs, 50 ray tracing cores, and 200 tensor cores. The A310E has no tensor core count listed in the database, while the RTX 5070 SUPER's tensor cores are a defining feature of its Blackwell design. Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The A310E is noted as end-of-life with a successor named Battlemage, while the RTX 5070 SUPER is active with no predecessor or successor listed.

Specification Differences

The two cards differ across nearly every recorded specification field. The A310E runs at a base and boost clock of 2000 MHz, while the RTX 5070 SUPER has a base clock of 2325 MHz and a boost clock of 2512 MHz. Memory configurations diverge sharply: the A310E has 4 GB of GDDR6 on a 64 bit bus with 124.0 GB/s bandwidth and a memory clock of 1937 MHz (15.5 Gbps effective). The RTX 5070 SUPER has 18 GB of GDDR7 on a 192 bit bus with 672.0 GB/s bandwidth and a memory clock of 1750 MHz (28 Gbps effective). Pixel fill rate is 32.00 GPixel/s for the A310E versus 201.0 GPixel/s for the RTX 5070 SUPER. Texture fill rate is 64.00 GTexel/s versus 502.4 GTexel/s. FP32 compute is 3.072 TFLOPS versus 32.15 TFLOPS, a 10.5 times difference. FP16 compute is 6.144 TFLOPS (2:1 ratio) for the A310E versus 32.15 TFLOPS (1:1 ratio) for the RTX 5070 SUPER. Power draw is 75 W for the A310E versus 275 W for the RTX 5070 SUPER. The A310E is a single-slot card with no power connectors and a suggested power supply of 250 W, while the RTX 5070 SUPER is dual-slot with one 16 pin power connector and no suggested PSU listed. Bus interfaces differ: PCIe 4.0 x8 for the A310E, PCIe 5.0 x16 for the RTX 5070 SUPER. Display outputs are 4x mini-DisplayPort 2.0 for the A310E versus 1x HDMI 2.1b and 3x DisplayPort 2.1b for the RTX 5070 SUPER. Physical dimensions differ: the A310E is 168 mm long, 69 mm tall, and 20 mm wide, while the RTX 5070 SUPER is 245 mm long, 115 mm tall, and 40 mm wide. Release dates are March 31, 2024 for the A310E and December 31, 2025 for the RTX 5070 SUPER.

Where Each One Wins

The RTX 5070 SUPER wins on raw compute and memory performance by every measured metric. Its FP32 output of 32.15 TFLOPS is over ten times the A310E's 3.072 TFLOPS. Its memory bandwidth of 672.0 GB/s is more than five times the A310E's 124.0 GB/s. Its 18 GB frame buffer is 4.5 times larger than the A310E's 4 GB. Its texture rate of 502.4 GTexel/s and pixel rate of 201.0 GPixel/s dwarf the A310E's 64.00 GTexel/s and 32.00 GPixel/s. The RTX 5070 SUPER also has a 1:1 FP16 ratio, meaning it does not halve throughput for half-precision work, while the A310E's 2:1 ratio indicates reduced FP16 throughput. The RTX 5070 SUPER delivers a measured 3DMark Steel Nomad DX12 score of 2690, while the A310E has no recorded benchmark score to contest it. The RTX 5070 SUPER's 200 tensor cores give it a hardware feature the A310E does not list at all. The RTX 5070 SUPER also uses faster GDDR7 memory and a wider 192 bit bus, plus a PCIe 5.0 x16 interface that doubles the A310E's PCIe 4.0 x8 link width and generational bandwidth.

The A310E wins on efficiency and physical footprint. Its 75 W TDP is 200 W lower than the RTX 5070 SUPER's 275 W. It requires no power connectors, while the RTX 5070 SUPER needs a 16 pin connector. The A310E's 250 W suggested power supply is a lighter system requirement than the RTX 5070 SUPER's unspecified PSU demand would imply, though the database does not record a suggested PSU for the RTX 5070 SUPER. The A310E is a single-slot card measuring 168 mm by 69 mm by 20 mm, versus the RTX 5070 SUPER's dual-slot 245 mm by 115 mm by 40 mm dimensions. The A310E's four mini-DisplayPort 2.0 outputs outnumber the RTX 5070 SUPER's four outputs (one HDMI and three DisplayPort), though the connector types differ. The A310E's 50th percentile ranking versus the RTX 5070 SUPER's 18th percentile suggests the A310E sits higher in the database's overall distribution, but that ranking is not tied to a measured benchmark score, so it should be read as a placement metric rather than a performance result.

The Verdict

The data supports a clear split by use case. The NVIDIA GeForce RTX 5070 SUPER is the choice for any workload that stresses compute throughput, memory capacity, or bandwidth. Its 32.15 TFLOPS FP32, 672.0 GB/s bandwidth, and 18 GB GDDR7 memory place it far beyond the A310E's capabilities. Its measured 3DMark Steel Nomad DX12 score of 2690, while only narrowly ahead of its nearest rivals, is the only actual benchmark result recorded for either card. The RTX 5070 SUPER's 200 tensor cores and 50 ray tracing cores give it dedicated hardware for accelerated workloads that the A310E's 6 ray tracing cores and absent tensor core count cannot match. The RTX 5070 SUPER also carries a newer architecture (Blackwell 2.0 versus Xe-HPG), a smaller manufacturing node (5 nm versus 6 nm), and a 31,100 million transistor design versus 7,200 million, all of which correlate with its substantial performance leads.

The Intel Arc A310E is the pick where power draw and physical size are the limits. Its 75 W TDP, single-slot profile, and lack of power connectors make it suitable for systems where the RTX 5070 SUPER's 275 W draw and dual-slot footprint would not fit. Its 4 GB memory and 64 bit bus are restrictive, but its 50th percentile ranking against all GPUs indicates the database places it near the midpoint of tracked hardware, whereas the RTX 5070 SUPER sits at the 18th percentile. That percentile gap does not reflect benchmark scores, as the A310E has none recorded, so it should not be interpreted as evidence of superior real-world performance. The A310E's end-of-life production status and designated successor (Battlemage) also contrast with the RTX 5070 SUPER's active status, suggesting the A310E is a legacy part while the RTX 5070 SUPER is current. For users prioritizing measured 3DMark performance, memory size, compute throughput, and modern features, the RTX 5070 SUPER is the only option with recorded data to support it. For users prioritizing low power draw, minimal slot width, and no external power requirement, the A310E's specifications make it the functional alternative.

DETAILED SPECIFICATIONS

SPECIFICATION
A310E
RTX 5070 SUPER
Core Specs
Shading Units
768
6,400 +733.3%
Shaders
768
6,400 +733.3%
TMUs
32
200 +525.0%
ROPs
16
80 +400.0%
Execution Units
96
Clocks
Base Clock
2000 MHz
2325 MHz
Boost Clock
2000 MHz
2512 MHz
Memory Clock
1937 MHz 15.5 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
4 GB
18 GB
VRAM (MB)
4,096
18,432 +350.0%
Memory Type
GDDR6
GDDR7
Memory Bus
64 bit
192 bit
Bandwidth
124.0 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
4 MB
48 MB
Performance
Pixel Rate
32.00 GPixel/s
201.0 GPixel/s
Texture Rate
64.00 GTexel/s
502.4 GTexel/s
FP32 (TFLOPS)
3.072 TFLOPS
32.15 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:4)
502.4 GFLOPS (1:64)
FP16 (TFLOPS)
6.144 TFLOPS (2:1)
32.15 TFLOPS (1:1)
AI/RT
RT Cores
6
50 +733.3%
Tensor Cores
200
XMX Cores
96
Power
TDP
75 W
275 W
TDP (W)
75
275 +266.7%
Suggested PSU
250 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Xe-HPG
Blackwell 2.0
GPU Name
DG2-128
GB205
Generation
Alchemist (Arc 3)
GeForce 50
Process Size
6 nm
5 nm
Transistors
7,200 million
31,100 million
Die Size
157 mm²
263 mm²
Foundry
TSMC
TSMC
Density
45.9M / mm²
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
Shader Model
6.6
6.8
Physical
Slot Width
Single-slot
Dual-slot
Length
168 mm 6.6 inches
245 mm 9.6 inches
Height
69 mm 2.7 inches
115 mm 4.5 inches
Outputs
4x mini-DisplayPort 2.0
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
Xe Graphics
Successor
Battlemage
View Arc A310E Details View GeForce RTX 5070 SUPER Details