Intel Arc A310E vs NVIDIA GeForce RTX 4070 Mobile Comparison
Intel Arc A310E
GeForce RTX 4070 Mobile
PERFORMANCE BENCHMARKS
Analysis: Intel Arc A310E vs NVIDIA GeForce RTX 4070 Mobile
The Intel Arc A310E and NVIDIA GeForce RTX 4070 Mobile occupy different tiers of the mobile graphics landscape, and the recorded database measurements place them far apart in raw performance. The RTX 4070 Mobile delivers roughly five times the FP32 compute throughput, 4.5 times the texture rate, and more than double the memory bandwidth compared to the Arc A310E. While the Arc A310E is a low-power, single-slot embedded solution from Intel’s Alchemist generation, the RTX 4070 Mobile is an active mainstream laptop GPU from NVIDIA’s Ada Lovelace architecture. The data shows a decisive advantage for NVIDIA across every measurable compute and graphics category, with the Intel part limited to efficiency-focused roles.
Head-to-Head Benchmarks
Benchmark results for the RTX 4070 Mobile place it in the 73rd percentile of all GPUs in the database, with an average benchmark score of 27435. The Arc A310E has no recorded benchmark entries, so direct per-test comparisons cannot be made from the database. Instead, the specification-derived performance indicators provide the basis for comparison. The RTX 4070 Mobile reaches 15.62 TFLOPS FP32, while the Arc A310E reaches 3.072 TFLOPS FP32, a ratio of approximately 5.1 to 1 in favor of NVIDIA. In FP16 compute, the RTX 4070 Mobile again delivers 15.62 TFLOPS with a 1:1 ratio, while the Arc A310E delivers 6.144 TFLOPS with a 2:1 ratio, meaning the NVIDIA part still leads by a factor of about 2.5 even in the Intel card’s preferred precision mode.
Texture and pixel throughput follow the same pattern. The RTX 4070 Mobile achieves 244.1 GTexel/s and 81.36 GPixel/s, versus 64.00 GTexel/s and 32.00 GPixel/s for the Arc A310E. The NVIDIA part is 3.8 times faster in texturing and 2.5 times faster in pixel fill. Memory bandwidth is 256.0 GB/s for the RTX 4070 Mobile over a 128-bit bus, compared to 124.0 GB/s for the Arc A310E over a 64-bit bus; the RTX part has exactly double the bandwidth. The RTX 4070 Mobile also carries 8 GB of GDDR6, twice the 4 GB on the Arc A310E.
The RTX 4070 Mobile’s nearest rivals in the database, based on average benchmark score, include the AMD Radeon RX 6700 XT at 27425 (0% delta), the NVIDIA GeForce RTX 3090 at 27565 (-0.5%), the NVIDIA RTX PRO 4000 Blackwell at 27135 (1.1%), and the AMD Radeon Pro Vega 20 at 27839 (-1.5%). These deltas show that the RTX 4070 Mobile sits within 1.5% of several desktop-class GPUs, a remarkable position for a mobile part. The Arc A310E has no nearest rivals listed and no percentile beyond its 50th-percentile standing, which reflects its absence from benchmark submissions rather than a measured competitive position.
Architecture Differences
The two GPUs come from different foundry nodes and different architectural families. The Intel Arc A310E uses the Xe-HPG architecture on TSMC’s 6 nm process, with the DG2-128 chip. The NVIDIA GeForce RTX 4070 Mobile uses Ada Lovelace on TSMC’s 5 nm process, with the AD106 chip. The process difference contributes to a large transistor density gap: the RTX 4070 Mobile packs 22,900 million transistors into a 188 mm² die, giving 121.8M transistors per mm², while the Arc A310E packs 7,200 million transistors into 157 mm², giving 45.9M per mm². NVIDIA’s chip is only 31 mm² larger but contains more than three times the transistor count.
Core configuration differences are substantial. The Arc A310E has 768 shading units, 32 texture mapping units, 16 ROPs, and 6 ray tracing cores. The RTX 4070 Mobile has 4608 shading units, 144 TMUs, 48 ROPs, and 36 RT cores, plus 144 tensor cores. NVIDIA’s part therefore has six times the shading units, 4.5 times the TMUs, three times the ROPs, and six times the RT cores. The Arc A310E has no tensor core count recorded, while the RTX 4070 Mobile’s tensor cores enable AI-accelerated features that the Intel part cannot match at the hardware level.
Ray tracing hardware exists on both, but the RTX 4070 Mobile has six times as many RT cores. The Arc A310E supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4; the RTX 4070 Mobile supports the identical API set. Both use PCIe 4.0 x8 interfaces. Power delivery differs sharply: the Arc A310E has a 75 W TDP, while the RTX 4070 Mobile has a 115 W TDP. The Arc A310E is a single-slot card with no power connectors and a suggested 250 W PSU, while the RTX 4070 Mobile is an IGP (integrated GPU package) with no power connectors and no suggested PSU recorded. The Arc A310E has four mini-DisplayPort 2.0 outputs, while the RTX 4070 Mobile’s display outputs are listed as portable device dependent.
Clock behavior also diverges. The Arc A310E runs at a flat 2000 MHz for both base and boost, with memory at 1937 MHz (15.5 Gbps effective). The RTX 4070 Mobile runs at a 1395 MHz base and 1695 MHz boost, with memory at 2000 MHz (16 Gbps effective). The Intel part’s higher core clock does not compensate for its much smaller execution resource pool; the NVIDIA part’s lower clock is paired with six times the shader count. The memory clock difference is small in absolute terms, but the RTX 4070 Mobile’s wider 128-bit bus doubles bandwidth.
FAQ
Q: Which GPU has higher raw FP32 compute performance?
A: The NVIDIA GeForce RTX 4070 Mobile delivers 15.62 TFLOPS FP32, while the Intel Arc A310E delivers 3.072 TFLOPS FP32, making the RTX part about 5.1 times faster in single-precision compute.
Q: How does memory capacity and bandwidth compare?
A: The RTX 4070 Mobile has 8 GB GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth, while the Arc A310E has 4 GB GDDR6 on a 64-bit bus with 124.0 GB/s bandwidth. The RTX part has double the capacity and double the bandwidth.
Q: What is the power consumption difference?
A: The Arc A310E has a 75 W TDP, while the RTX 4070 Mobile has a 115 W TDP. The Intel card also lists a suggested 250 W PSU, while the RTX part records no suggested PSU.
Q: Do both GPUs support the same graphics APIs?
A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RTX 4070 Mobile additionally integrates 144 tensor cores, which the Arc A310E does not list.
Q: How does the RTX 4070 Mobile compare to its nearest database rivals?
A: The RTX 4070 Mobile’s average benchmark score is 27435, placing it within 0% of the AMD Radeon RX 6700 XT (27425), within 0.5% of the NVIDIA GeForce RTX 3090 (27565), and within 1.5% of the AMD Radeon Pro Vega 20 (27839).
Q: What are the production statuses of the two GPUs?
A: The Arc A310E is marked end-of-life, with a release date of 2024-03-31, while the RTX 4070 Mobile is active, with a release date of 2023-01-02.
The Verdict
The recorded data supports a clear verdict: the NVIDIA GeForce RTX 4070 Mobile is the substantially more capable GPU in every measured performance category. Its FP32 throughput of 15.62 TFLOPS, texture rate of 244.1 GTexel/s, pixel rate of 81.36 GPixel/s, and memory bandwidth of 256.0 GB/s all dwarf the corresponding figures for the Intel Arc A310E. The RTX 4070 Mobile also carries double the memory capacity, six times the shading units, six times the RT cores, and a transistor density of 121.8M per mm² versus 45.9M per mm². The Arc A310E’s only advantages are a lower 75 W TDP, a flat 2000 MHz boost clock, and a single-slot form factor with four mini-DisplayPort 2.0 outputs.
The RTX 4070 Mobile’s database standing confirms its performance class: a 73rd-percentile rank and an average benchmark score of 27435, with nearest rivals including the desktop-class AMD Radeon RX 6700 XT and NVIDIA GeForce RTX 3090 within a 1.5% band. The Arc A310E has no benchmark score and no nearest rivals, which means the database contains no measured evidence of competitive performance. The 50th-percentile ranking for the Arc A310E is a neutral placeholder, not a measured result.
For any workload that depends on compute throughput, texturing, pixel fill, or memory bandwidth, the RTX 4070 Mobile is the only defensible choice from this data. The Arc A310E is suited to scenarios where the 75 W TDP, single-slot footprint, and four mini-DisplayPort 2.0 outputs are the primary requirements, and where the performance gap to the RTX part is acceptable. The RTX 4070 Mobile’s 115 W TDP and missing PSU guidance indicate a laptop-class integration, not a standalone card. Neither part has a launch MSRP in the database.
Specification Differences
| Specification | Intel Arc A310E | NVIDIA GeForce RTX 4070 Mobile |
|---|---|---|
| Architecture | Xe-HPG | Ada Lovelace |
| Process node | 6 nm | 5 nm |
| Transistors | 7,200 million | 22,900 million |
| Die size | 157 mm² | 188 mm² |
| Transistor density | 45.9M / mm² | 121.8M / mm² |
| Base clock | 2000 MHz | 1395 MHz |
| Boost clock | 2000 MHz | 1695 MHz |
| Memory clock | 1937 MHz (15.5 Gbps effective) | 2000 MHz (16 Gbps effective) |
| Memory size | 4 GB | 8 GB |
| Memory bus width | 64 bit | 128 bit |
| Memory bandwidth | 124.0 GB/s | 256.0 GB/s |
| Shading units | 768 | 4608 |
| TMUs | 32 | 144 |
| ROPs | 16 | 48 |
| RT cores | 6 | 36 |
| Tensor cores | None recorded | 144 |
| Pixel rate | 32.00 GPixel/s | 81.36 GPixel/s |
| Texture rate | 64.00 GTexel/s | 244.1 GTexel/s |
| FP32 | 3.072 TFLOPS | 15.62 TFLOPS |
| FP16 | 6.144 TFLOPS (2:1) | 15.62 TFLOPS (1:1) |
| TDP | 75 W | 115 W |
| Slot width | Single-slot | IGP |
| Power connectors | None | None |
| Suggested PSU | 250 W | None recorded |
| Display outputs | 4x mini-DisplayPort 2.0 | Portable Device Dependent |
| Production status | End-of-life | Active |
| Release date | 2024-03-31 | 2023-01-02 |
| Predecessor | Xe Graphics | GeForce 30 Mobile |
| Successor | Battlemage | GeForce 50 Mobile |
| Percentile vs all GPUs | 50 | 73 |
| Average benchmark score | 0 | 27435 |
Where Each One Wins
The RTX 4070 Mobile wins in every raw performance domain recorded in the database. It delivers 15.62 TFLOPS FP32 versus 3.072 TFLOPS, 244.1 GTexel/s versus 64.00 GTexel/s, 81.36 GPixel/s versus 32.00 GPixel/s, and 256.0 GB/s versus 124.0 GB/s. Its 4608 shading units and 144 TMUs make it the clear choice for compute-heavy rendering, texture-intensive workloads, and high-resolution output. The 36 RT cores and 144 tensor cores add hardware capabilities that the Arc A310E lacks entirely in the tensor category and matches only at a 6-to-1 ratio in RT cores. The 8 GB frame buffer doubles the headroom for large textures or data sets. The nearest-rival data shows the RTX 4070 Mobile performing within 1.5% of desktop GPUs like the GeForce RTX 3090 and Radeon RX 6700 XT, which contextualizes its mobile-class performance as genuinely high-end.
The Arc A310E wins only in efficiency and form-factor categories. Its 75 W TDP is 40 W lower than the RTX 4070 Mobile’s 115 W TDP. It is a single-slot card with a 168 mm length, 69 mm height, and 20 mm width, while the RTX part is an IGP with no recorded dimensions. The Arc A310E provides four mini-DisplayPort 2.0 outputs, enabling multi-display setups directly from the card, whereas the RTX 4070 Mobile’s outputs depend on the host portable device. The Intel part’s 2000 MHz boost clock is higher than NVIDIA’s 1695 MHz boost, but this does not translate into a performance win given the sixfold shader count disadvantage. The Arc A310E’s end-of-life status and absence of benchmark scores further limit its practical appeal. For embedded, low-power, multi-display deployments where 75 W is a hard limit, the Arc A310E is the only option between the two. For everything else, the RTX 4070 Mobile is the superior part by a wide margin.