GPU Comparison
RADEON
ATI FireMV 2200 PCI
CORE STATE
RV280
VRAM
64 MB
CLOCK SPEED
—
TDP
15 W
BUS WIDTH
64 bit
ARCHITECTURE
Rage 7
PROCESS
150 nm
LAUNCH DATE
—
VS
GEFORCE
GeForce RTX 5060 Mobile
CORE STATE
GB206
VRAM
8 GB
CLOCK SPEED
1455 MHz
TDP
45 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
DETAILED SPECIFICATIONS
SPECIFICATION
ATI FireMV 2200 PCI
RTX 5060 Mobile
Core Specs
Shading Units
—
3,328
Shaders
—
3,328
TMUs
4
104
+2500.0%
ROPs
4
48
+1100.0%
SM Count
—
26
Clocks
Base Clock
—
952 MHz
Boost Clock
—
1455 MHz
GPU Clock
240 MHz
—
Memory Clock
200 MHz
400 Mbps effective
1500 MHz
24 Gbps effective
Memory
Memory Size
64 MB
8 GB
VRAM (MB)
64
8,192
+12700.0%
Memory Type
DDR
GDDR7
Memory Bus
64 bit
128 bit
Bandwidth
3.200 GB/s
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
32 MB
Performance
Pixel Rate
960.0 MPixel/s
69.84 GPixel/s
Texture Rate
960.0 MTexel/s
151.3 GTexel/s
FP32 (TFLOPS)
—
9.684 TFLOPS
FP64 (TFLOPS)
—
151.3 GFLOPS (1:64)
FP16 (TFLOPS)
—
9.684 TFLOPS (1:1)
AI/RT
RT Cores
—
26
Tensor Cores
—
104
Power
TDP
15 W
45 W
TDP (W)
15
45
+200.0%
Suggested PSU
200 W
—
Power Connectors
None
None
Architecture
Architecture
Rage 7
Blackwell 2.0
GPU Name
RV280
GB206
Generation
FireMV Multi-View
(2000)
GeForce 50 Mobile
Process Size
150 nm
5 nm
Transistors
36 million
21,900 million
Die Size
98 mm²
181 mm²
Foundry
UMC
TSMC
Density
367.3K / mm²
121.0M / mm²
API Support
DirectX
8.1
12 Ultimate (12_2)
OpenGL
1.4
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
12.0
Shader Model
—
6.8
Physical
Slot Width
Single-slot
IGP
Length
170 mm
6.7 inches
—
Outputs
1x DMS-59
Portable Device Dependent
Bus Interface
PCI
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile