GPU Comparison

AMD
RADEON

AMD Wii U GPU

CORE STATE Latte
VRAM 2 GB
CLOCK SPEED
TDP 33 W
BUS WIDTH 64 bit
ARCHITECTURE TeraScale 2
nm
PROCESS 40 nm
LAUNCH DATE 2012
VS
NVIDIA
GEFORCE

GeForce RTX 2060 Mobile Refresh

CORE STATE TU106B
VRAM 6 GB
CLOCK SPEED 1560 MHz
TDP 65 W
BUS WIDTH 192 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2019

DETAILED SPECIFICATIONS

SPECIFICATION
Wii U GPU
RTX 2060 Mobile Refresh
Core Specs
Shading Units
160
1,920 +1100.0%
Shaders
160
1,920 +1100.0%
TMUs
16
120 +650.0%
ROPs
8
48 +500.0%
Compute Units
4
SM Count
30
Clocks
Base Clock
1005 MHz
Boost Clock
1560 MHz
GPU Clock
550 MHz
Memory Clock
800 MHz 1600 Mbps effective
1375 MHz 11 Gbps effective
Memory
Memory Size
2 GB
6 GB
VRAM (MB)
2,048
6,144 +200.0%
Memory Type
DDR3
GDDR6
Memory Bus
64 bit
192 bit
Bandwidth
12.80 GB/s
264.0 GB/s
Cache
L1 Cache
64 KB (per SM)
L2 Cache
3 MB
Performance
Pixel Rate
4.400 GPixel/s
74.88 GPixel/s
Texture Rate
8.800 GTexel/s
187.2 GTexel/s
FP32 (TFLOPS)
176.0 GFLOPS
5.990 TFLOPS
FP64 (TFLOPS)
187.2 GFLOPS (1:32)
FP16 (TFLOPS)
11.98 TFLOPS (2:1)
AI/RT
RT Cores
30
Tensor Cores
240
Power
TDP
33 W
65 W
TDP (W)
33
65 +97.0%
Power Connectors
None
Architecture
Architecture
TeraScale 2
Turing
GPU Name
Latte
TU106B
Generation
Console GPU (Nintendo)
GeForce 20 Mobile
Process Size
40 nm
12 nm
Transistors
880 million
10,800 million
Die Size
146 mm²
445 mm²
Foundry
Renesas
TSMC
Density
6.0M / mm²
24.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
CUDA
7.5
Shader Model
5.0
6.8
Physical
Slot Width
MXM Module
Length
269 mm 10.6 inches
Height
172 mm 6.8 inches
Outputs
1x HDMI 1.4
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
Other
Launch Price
349 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 10 Mobile
Successor
GeForce 30 Mobile
View Wii U GPU Details View GeForce RTX 2060 Mobile Refresh Details