AMD Ryzen Z2 GPU vs Intel Data Center GPU Max 1350 Comparison
AMD Ryzen Z2 GPU
Data Center GPU Max 1350
Analysis: AMD Ryzen Z2 GPU vs Intel Data Center GPU Max 1350
Head-to-Head Benchmarks
The recorded data shows no direct benchmark comparisons between the AMD Ryzen Z2 GPU and the Intel Data Center GPU Max 1350. Both entries carry an empty benchmark array, and the head-to-head benchmark list contains no entries. Consequently, no measured performance scores, frame rates, or computed workload results exist in the database for either product. The wins counter for both sides rests at zero, meaning the database records no definitive victory for either component in any tested application.
What the database does provide is a set of theoretical throughput metrics derived from each chip’s architecture. These figures allow a comparative analysis of peak computational capability, even though no real-world benchmark results are present. The AMD Ryzen Z2 GPU delivers 8.294 TFLOPS for both FP32 and FP16 operations, with a 1:1 ratio between the two precision formats. The Intel Data Center GPU Max 1350 delivers 44.44 TFLOPS for both FP32 and FP16, also at a 1:1 ratio. Dividing the Intel figure by the AMD figure yields a multiplier of approximately 5.36. In other words, the Intel part’s peak floating-point throughput is roughly five times higher than the AMD part’s, based solely on the recorded specifications.
Texture processing follows a similar pattern. The AMD Ryzen Z2 GPU achieves a texture rate of 129.6 GTexel/s, while the Intel Data Center GPU Max 1350 reaches 1,388.8 GTexel/s. The Intel chip’s texture rate is about 10.7 times higher. This gap stems from the Intel part’s 896 texture mapping units compared to the AMD part’s 48 TMUs. Pixel rate, however, tells a different story. The AMD Ryzen Z2 GPU records 86.40 GPixel/s, while the Intel Data Center GPU Max 1350 records 0 MPixel/s. The Intel chip has zero ROPs, meaning it does not perform conventional pixel rasterization. For any workload that requires drawing pixels to a display or framebuffer, the Intel Data Center GPU Max 1350 has no measurable capability in this metric.
Memory bandwidth also diverges sharply. The AMD Ryzen Z2 GPU uses 16 GB of LPDDR5X memory on a 128-bit bus, yielding 119.9 GB/s of bandwidth. The Intel Data Center GPU Max 1350 uses 96 GB of HBM2e memory on an 8192-bit bus, yielding 2.46 TB/s of bandwidth. The Intel part’s bandwidth is roughly 20.5 times higher. This disparity reflects the fundamental design purpose of each chip: the AMD part is a console-oriented GPU with integrated memory in a compact package, while the Intel part is a data center accelerator with a massive memory subsystem.
Clock speeds show the AMD chip running at a base of 800 MHz and a boost of 2700 MHz. The Intel chip runs at a base of 750 MHz and a boost of 1550 MHz. Despite the Intel part’s lower clock speeds, its enormous core count (14,336 shading units versus 768) drives its much higher aggregate throughput. The AMD part’s higher boost clock, however, gives it a per-core frequency advantage of roughly 1,150 MHz, which benefits latency-sensitive workloads that depend on individual core speed rather than raw parallel throughput.
The Verdict
Based strictly on the recorded data, the Intel Data Center GPU Max 1350 dominates in raw computational throughput. Its FP32 output is 5.36 times higher, its texture rate is 10.7 times higher, and its memory bandwidth is 20.5 times higher. For any compute-heavy workload that can utilize massive parallelism, such as large-scale data processing, scientific simulation, or machine learning inference, the Intel part holds a decisive theoretical advantage.
The AMD Ryzen Z2 GPU, however, holds advantages in several specific areas. It offers a higher boost clock (2700 MHz versus 1550 MHz), a working pixel pipeline (86.40 GPixel/s versus 0 MPixel/s), and a dramatically lower power envelope (28 W versus 450 W). It also supports DirectX 12 Ultimate (12_2), whereas the Intel part only supports DirectX 12 (12_1). For graphics rendering to a display, the AMD part is the only viable option of the two, since the Intel part has no display outputs and no ROPs.
The database places both products at the 50th percentile among all GPUs, with an average benchmark score of zero for each. This percentile ranking indicates that, in the absence of actual benchmark data, the database treats both as median performers. The lack of benchmark entries means no measured validation exists for either product’s real-world behavior.
Who should pick which, strictly from the data: users needing a low-power GPU with display output and modern graphics API support should select the AMD Ryzen Z2 GPU. Users needing maximum compute throughput, vast memory capacity, and extreme memory bandwidth for data center workloads should select the Intel Data Center GPU Max 1350. The two products serve entirely different roles, and the data reflects that separation clearly.
FAQ
Q: Which GPU has higher FP32 performance?
A: The Intel Data Center GPU Max 1350 records 44.44 TFLOPS for FP32, while the AMD Ryzen Z2 GPU records 8.294 TFLOPS. The Intel part’s FP32 throughput is approximately 5.36 times higher.
Q: Does the Intel Data Center GPU Max 1350 support display outputs?
A: No. The database lists “No outputs” for the Intel part’s display outputs. The AMD Ryzen Z2 GPU, by contrast, has one USB Type-C display output.
Q: What memory types do these two GPUs use?
A: The AMD Ryzen Z2 GPU uses 16 GB of LPDDR5X memory. The Intel Data Center GPU Max 1350 uses 96 GB of HBM2e memory.
Q: Which GPU has a higher boost clock?
A: The AMD Ryzen Z2 GPU has a boost clock of 2700 MHz. The Intel Data Center GPU Max 1350 has a boost clock of 1550 MHz. The AMD part’s boost clock is 1,150 MHz higher.
Q: What is the power consumption of each GPU?
A: The AMD Ryzen Z2 GPU has a TDP of 28 W. The Intel Data Center GPU Max 1350 has a TDP of 450 W and a suggested PSU rating of 850 W.
Q: Which GPU supports DirectX 12 Ultimate?
A: The AMD Ryzen Z2 GPU supports DirectX 12 Ultimate (12_2). The Intel Data Center GPU Max 1350 supports DirectX 12 (12_1), which is a lower feature level.
Specification Differences
The two GPUs differ across nearly every recorded specification. The AMD Ryzen Z2 GPU uses a 4 nm process node from TSMC, while the Intel Data Center GPU Max 1350 uses a 10 nm process node from Intel. Transistor counts differ enormously: the AMD chip has 25,390 million transistors, while the Intel chip has 100,000 million. Die size also diverges, with the AMD chip at 178 mm² and the Intel chip at 1,280 mm². Transistor density favors the AMD chip at 142.6 million transistors per square millimeter, versus 78.1 million for the Intel chip.
Memory configuration shows the AMD part with 16 GB of LPDDR5X on a 128-bit bus, and the Intel part with 96 GB of HBM2e on an 8192-bit bus. Bandwidth figures are 119.9 GB/s for AMD and 2.46 TB/s for Intel. The AMD part’s memory clock is listed at 937 MHz (7.5 Gbps effective), while the Intel part’s memory clock is 1200 MHz (2.4 Gbps effective). The Intel part’s effective data rate per pin is lower, but its 8192-bit bus width compensates with vastly higher total bandwidth.
Compute unit counts differ by a large margin. The AMD Ryzen Z2 GPU has 768 shading units, 48 TMUs, 32 ROPs, and 12 RT cores. The Intel Data Center GPU Max 1350 has 14,336 shading units, 896 TMUs, 0 ROPs, and 112 RT cores. The AMD part’s pixel rate is 86.40 GPixel/s, while the Intel part’s is 0 MPixel/s. Texture rates are 129.6 GTexel/s for AMD and 1,388.8 GTexel/s for Intel.
Power and physical characteristics differ as well. The AMD part has a TDP of 28 W, no power connectors, and a USB Type-C display output. The Intel part has a TDP of 450 W, an OAM Module slot width, a suggested PSU of 850 W, and no display outputs. The Intel part uses a PCIe 5.0 x16 bus interface, while the AMD part’s bus interface is not recorded. The AMD part supports Vulkan 1.4, while the Intel part has no Vulkan support listed.
Release dates show the Intel Data Center GPU Max 1350 launching on January 10, 2023, and the AMD Ryzen Z2 GPU launching on January 1, 2025. The Intel part has a successor listed as H3C Graphics, while the AMD part has no successor recorded. Both parts remain in active production.
Architecture Differences
The AMD Ryzen Z2 GPU is built on the RDNA 3.0 architecture, specifically the Hawk Point chip. It belongs to the Console GPU generation from AMD. The Intel Data Center GPU Max 1350 is built on Generation 12.5 architecture, specifically the Ponte Vecchio chip, and belongs to the Data Center GPU generation from Intel.
The process nodes reflect different manufacturing strategies. AMD uses a 4 nm TSMC process, which enables a higher transistor density of 142.6 million per square millimeter. Intel uses a 10 nm process, which yields a lower density of 78.1 million per square millimeter. The Intel chip compensates with a much larger die and a far higher absolute transistor count.
Memory architecture differs fundamentally. The AMD part integrates LPDDR5X memory, which is a low-power, system-level memory type commonly used in compact devices. The Intel part uses HBM2e, a high-bandwidth stacked memory designed for data center accelerators. The bus width difference is extreme: 128 bits for AMD versus 8,192 bits for Intel.
Ray tracing support exists on both parts, with the AMD chip containing 12 RT cores and the Intel chip containing 112 RT cores. The API support differs, with AMD offering DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, while Intel offers DirectX 12 (12_1) and OpenGL 4.6, with no Vulkan support recorded.
The Intel part’s lack of ROPs indicates an architecture designed for compute and data movement rather than rasterized graphics output. Its 0 MPixel/s pixel rate confirms this design focus. The AMD part, with 32 ROPs and a functioning pixel pipeline, is architected for graphics rendering in a console or integrated GPU context.
Power delivery also reflects architectural intent. The AMD part’s 28 W TDP and absence of power connectors suggest a design for mobile or embedded systems with tight thermal budgets. The Intel part’s 450 W TDP and 850 W suggested PSU indicate a server-oriented module with dedicated power infrastructure.
Where Each One Wins
The AMD Ryzen Z2 GPU wins in scenarios that require graphics output to a display. Its 86.40 GPixel/s pixel rate, 32 ROPs, and single USB Type-C output make it the only choice between the two for rendering frames that a user can see. Its DirectX 12 Ultimate support also enables modern graphics features such as ray tracing at the API level, with 12 dedicated RT cores available.
The AMD part also wins in power-constrained environments. Its 28 W TDP allows operation without external power connectors, making it suitable for compact systems where thermal and electrical limits are strict. The Intel part’s 450 W TDP and 850 W suggested PSU require substantial power delivery infrastructure that most consumer or embedded systems cannot provide.
The Intel Data Center GPU Max 1350 wins in compute throughput. Its 44.44 TFLOPS FP32 output, 1,388.8 GTexel/s texture rate, and 2.46 TB/s memory bandwidth position it for large-scale parallel workloads. The 96 GB memory capacity, combined with the 8,192-bit bus, supports datasets far larger than the AMD part’s 16 GB can accommodate.
The Intel part also wins in ray tracing core count, with 112 RT cores versus 12. For ray-traced compute tasks that do not require display output, the Intel part offers nearly ten times the RT core count. The Intel part’s PCIe 5.0 x16 interface provides a high-bandwidth host connection, while the AMD part’s bus interface is not recorded in the database.
The AMD part wins in clock speed, with a 2700 MHz boost versus 1550 MHz. For workloads that depend on single-core frequency rather than aggregate throughput, the AMD chip’s higher clock may reduce latency. The AMD part also wins in transistor density, packing 142.6 million transistors per square millimeter versus 78.1 million for Intel, which indicates a more compact and potentially more efficient design.
The Intel part wins in memory bandwidth by a factor of roughly 20.5, and in texture rate by a factor of roughly 10.7. These advantages make it suitable for texture-heavy compute tasks, data processing, and memory-bound workloads. The AMD part wins in pixel rate because the Intel part has none. The database records no benchmark results to confirm real-world performance, so these wins are strictly based on the recorded architectural specifications.