AMD Ryzen Z2 GPU vs Intel Arc Pro B50 Comparison

AMD
RADEON

AMD Ryzen Z2 GPU

CORE STATE Hawk Point
VRAM 16 GB
CLOCK SPEED 2700 MHz
TDP 28 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 4 nm
LAUNCH DATE 2025
VS
Intel
GPU

Arc Pro B50

CORE STATE BMG-G21
VRAM 16 GB
CLOCK SPEED 2600 MHz
TDP 70 W
BUS WIDTH 128 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
1,604
passmark_directx_10
N/A
58
passmark_directx_11
N/A
100
passmark_directx_12
N/A
64
passmark_directx_9
N/A
144
passmark_g2d
N/A
717
passmark_g3d
N/A
12,553
passmark_gpu_compute
N/A
6,037

Analysis: AMD Ryzen Z2 GPU vs Intel Arc Pro B50

FAQ

Q: How does the AMD Ryzen Z2 GPU compare to the Intel Arc Pro B50 in raw compute performance?

A: The recorded data shows the Intel Arc Pro B50 delivers 10.65 TFLOPS of FP32 throughput versus 8.294 TFLOPS for the AMD Ryzen Z2 GPU, a difference of roughly 28% in favor of Intel. In FP16 compute, the gap widens significantly: the Intel part reaches 21.30 TFLOPS (2:1 ratio) while the AMD part is capped at 8.294 TFLOPS (1:1 ratio).

Q: What are the memory bandwidth differences between these two GPUs?

A: Both cards feature 16 GB of memory on a 128-bit bus, but the type and speed differ. The Intel Arc Pro B50 uses GDDR6 at 1750 MHz (14 Gbps effective) for 224.0 GB/s of bandwidth. The AMD Ryzen Z2 GPU uses LPDDR5X at 937 MHz (7.5 Gbps effective) for 119.9 GB/s of bandwidth, meaning Intel provides nearly 87% more memory bandwidth.

Q: Which GPU has the higher transistor count and what does that indicate?

A: The AMD Ryzen Z2 GPU packs 25,390 million transistors on a 178 mm² die using a 4 nm TSMC process, yielding a transistor density of 142.6M per mm². The Intel Arc Pro B50 has 19,600 million transistors on a larger 272 mm² die using a 5 nm TSMC process, with a density of 72.1M per mm². AMD's design is considerably denser, while Intel uses a larger, less dense chip.

Q: What benchmark scores are available for the Intel Arc Pro B50?

A: The database includes eight recorded tests for the Intel part. Notable results include a 3DMark Steel Nomad DX12 score of 1604, a Passmark G3D score of 12553, and a Passmark GPU Compute score of 6037. The average benchmark score across these tests is 2660, placing it at the 17th percentile among all GPUs.

Q: Are there any benchmark scores for the AMD Ryzen Z2 GPU?

A: The database currently lists no benchmark entries for the AMD Ryzen Z2 GPU. Its average benchmark score is recorded as 0, and its percentile versus all GPUs stands at 50. Consequently, direct numerical comparisons rely entirely on the Intel Arc Pro B50's recorded results and the specification differences between the two products.

Q: How does the Intel Arc Pro B50 stack up against its nearest rivals in the database?

A: The Intel Arc Pro B50's average score of 2660 places it within a narrow band of comparable GPUs. It sits 0.1% below the NVIDIA GeForce GT 1030 (2662), 0.2% below the NVIDIA Quadro K1100M (2664), 0.6% above the NVIDIA GeForce GT 440 (2645), and 1.1% below the NVIDIA GeForce RTX 5070 SUPER (2690). These deltas indicate performance essentially at parity with those four cards.

The Verdict

The data presents a clear choice based on workload priorities. The Intel Arc Pro B50 is the stronger compute-oriented product, with higher FP32 throughput, substantially higher FP16 throughput, and more than double the texture rate. Its memory bandwidth advantage, 224.0 GB/s versus 119.9 GB/s, benefits data-heavy tasks. The Intel card also has a dual-slot form factor, PCIe 5.0 x8 interface, and four mini-DisplayPort 2.1 outputs, making it suitable for multi-display professional setups. Its launch MSRP is 349 USD.

The AMD Ryzen Z2 GPU counters with a dramatically lower power envelope, 28 W versus 70 W, and a smaller 178 mm² die. It also has double the ROP count, 32 versus 16, giving it a higher pixel rate of 86.40 GPixel/s compared to 41.60 GPixel/s. The AMD part requires no power connectors, matching the Intel card in that regard, and its 4 nm process node suggests greater transistor density efficiency. The AMD GPU also carries a 50th percentile ranking versus 17th for Intel, though this percentile is based on no recorded benchmarks, so it should be interpreted cautiously.

For users prioritizing raw compute, memory bandwidth, and modern display outputs, the Intel Arc Pro B50 is the clear choice. For users prioritizing power efficiency, pixel throughput, and compact integration with no auxiliary power requirement, the AMD Ryzen Z2 GPU fits that profile. The absence of benchmark data for the AMD part means any performance verdict for it rests on specifications alone, while the Intel part has verified scores in the database.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark results between the AMD Ryzen Z2 GPU and the Intel Arc Pro B50. The winsA and winsB counters are both recorded as 0, reflecting this absence. All comparative analysis must therefore draw from the Intel card's standalone benchmark results and the specification sheets of both products.

The Intel Arc Pro B50's recorded 3DMark Steel Nomad DX12 score of 1604 provides a baseline for modern DirectX 12 gaming workloads. Its Passmark G3D score of 12553 indicates overall 3D rendering capability, while the Passmark GPU Compute score of 6037 shows general compute performance. In DirectX 11, it scores 100, but drops to 64 in DirectX 12 and 58 in DirectX 10 on Passmark's legacy tests. The DirectX 9 score is 144, and the G2D score is 717, which covers 2D graphics operations.

These numbers, when viewed against the nearest rivals, show the Intel card performing within 1.1% of four other GPUs in average score. The closest comparison is the NVIDIA GeForce GT 440, where Intel leads by 0.6%. Against the NVIDIA GeForce RTX 5070 SUPER, Intel trails by 1.1%, a marginal gap given the different market positions of those products.

Without any recorded benchmarks for the AMD Ryzen Z2 GPU, its performance relative to the Intel part cannot be expressed in measured scores. The specification-derived expectations favor Intel in FP32 and FP16 compute, texture rate, and memory bandwidth, while favoring AMD in pixel rate and power efficiency. Those are the only quantitative axes available for comparison.

Specification Differences

The two GPUs differ across nearly every recorded specification field. The AMD Ryzen Z2 GPU uses a 4 nm TSMC process node, while the Intel Arc Pro B50 uses a 5 nm TSMC node. AMD's die measures 178 mm² and contains 25,390 million transistors, versus Intel's 272 mm² die with 19,600 million transistors. Transistor density stands at 142.6M per mm² for AMD and 72.1M per mm² for Intel.

Clock speeds differ notably. AMD's base clock is 800 MHz with a boost of 2700 MHz. Intel's base clock is 1700 MHz with a boost of 2600 MHz. The memory clocks also diverge: AMD runs at 937 MHz (7.5 Gbps effective) while Intel runs at 1750 MHz (14 Gbps effective). Both use a 128-bit memory bus, but AMD employs LPDDR5X while Intel uses GDDR6. Memory bandwidth is 119.9 GB/s for AMD and 224.0 GB/s for Intel.

The shading unit counts show a major difference: AMD has 768 shading units, Intel has 2048. Texture mapping units are 48 for AMD and 128 for Intel. Raster operation units are 32 for AMD and 16 for Intel. Ray tracing cores are 12 for AMD and 16 for Intel. Pixel rate is 86.40 GPixel/s for AMD versus 41.60 GPixel/s for Intel. Texture rate is 129.6 GTexel/s for AMD versus 332.8 GTexel/s for Intel.

Power and physical specifications also differ. AMD's TDP is 28 W, Intel's is 70 W. Intel suggests a 250 W power supply, AMD lists none. Intel is dual-slot with dimensions of 167 mm by 69 mm by 40 mm (6.6 by 2.7 by 1.6 inches), while AMD records no dimensions. Intel uses a PCIe 5.0 x8 bus interface, AMD records none. Display outputs are 1x USB Type-C for AMD and 4x mini-DisplayPort 2.1 for Intel. Both have no power connectors. Release dates are December 31, 2024 for AMD and September 4, 2025 for Intel. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Architecture Differences

The AMD Ryzen Z2 GPU is built on the RDNA 3.0 architecture and belongs to the Hawk Point chip family, classified under Console GPU (AMD) generation. It uses TSMC's 4 nm process and achieves a transistor density of 142.6M per mm², indicating a compact, highly integrated design. Its 12 ray tracing cores and 768 shading units reflect a streamlined architecture aimed at efficiency within a 28 W power envelope. The 1:1 FP16 to FP32 ratio suggests a design where half-precision and single-precision share the same throughput path.

The Intel Arc Pro B50 is built on the Xe2-HPG architecture and belongs to the Battlemage (Pro Series) generation, using the BMG-G21 chip. It uses TSMC's 5 nm process with a transistor density of 72.1M per mm², which is roughly half of AMD's density. The architecture features 2048 shading units and 128 texture mapping units, indicating a wider execution width. Its FP16 throughput of 21.30 TFLOPS at a 2:1 ratio shows dedicated half-precision capability that doubles the FP32 rate, a design choice suited for compute workloads that leverage reduced precision.

Cache specifics are not recorded for either GPU, so no comparison can be made there. The ray tracing core counts differ, with Intel holding 16 versus AMD's 12, and the 16 ROPs on Intel versus 32 on AMD suggest different rendering pipeline strategies. Intel's dual-slot cooler and PCIe 5.0 x8 interface indicate a discrete, expansion-card-oriented design, while AMD's lack of recorded dimensions and bus interface, combined with its 28 W TDP and single USB Type-C output, points toward an integrated or compact form factor intended for low-power systems.

Where Each One Wins

The Intel Arc Pro B50 wins in compute-heavy scenarios. Its FP32 throughput of 10.65 TFLOPS exceeds AMD's 8.294 TFLOPS, and its FP16 rate of 21.30 TFLOPS is more than double AMD's 8.294 TFLOPS. Texture-heavy workloads also favor Intel, with a texture rate of 332.8 GTexel/s versus 129.6 GTexel/s. The 224.0 GB/s memory bandwidth provides a substantial advantage for large data sets and high-resolution textures. The 4x mini-DisplayPort 2.1 outputs support multi-monitor professional environments, and the 3DMark Steel Nomad score of 1604 offers a verified baseline for DirectX 12 performance.

The AMD Ryzen Z2 GPU wins in efficiency-driven scenarios. Its 28 W TDP is 60% lower than Intel's 70 W, making it suitable for power-constrained systems. The pixel rate of 86.40 GPixel/s, driven by 32 ROPs, exceeds Intel's 41.60 GPixel/s, which benefits fill-rate-bound operations. The 178 mm² die size and 4 nm process indicate a smaller physical footprint and denser integration. The single USB Type-C output suggests a simplified connectivity model, and the absence of any recorded power connector requirement reinforces its low-power positioning.

Use-case splits follow these patterns. For rendering, simulation, machine learning inference, or any workload that leverages FP16 acceleration, the Intel Arc Pro B50 is the stronger option based on recorded specifications and benchmark scores. For embedded systems, portable devices, or applications where power draw and physical space are paramount, the AMD Ryzen Z2 GPU holds the advantage. The Intel card's nearest rivals all perform within 1.1% of its average score, meaning its performance class is well understood, while the AMD card's 50th percentile ranking is not supported by any measured benchmarks, leaving its real-world standing undefined.

DETAILED SPECIFICATIONS

SPECIFICATION
Z2 GPU
Pro B50
Core Specs
Shading Units
768
2,048 +166.7%
Shaders
768
2,048 +166.7%
TMUs
48
128 +166.7%
ROPs
32
16 -50.0%
Compute Units
12
Execution Units
16
Clocks
Base Clock
800 MHz
1700 MHz
Boost Clock
2700 MHz
2600 MHz
Memory Clock
937 MHz 7.5 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
16 GB
16 GB
VRAM (MB)
16,384
16,384 0.0%
Memory Type
LPDDR5X
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
119.9 GB/s
224.0 GB/s
Cache
L1 Cache
128 KB per Array
L2 Cache
8 MB
8 MB
L3 Cache
16 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
86.40 GPixel/s
41.60 GPixel/s
Texture Rate
129.6 GTexel/s
332.8 GTexel/s
FP32 (TFLOPS)
8.294 TFLOPS
10.65 TFLOPS
FP64 (TFLOPS)
518.4 GFLOPS (1:16)
2.662 TFLOPS (1:4)
FP16 (TFLOPS)
8.294 TFLOPS (1:1)
21.30 TFLOPS (2:1)
AI/RT
RT Cores
12
16 +33.3%
XMX Cores
128
Power
TDP
28 W
70 W
TDP (W)
28
70 +150.0%
Suggested PSU
250 W
Power Connectors
None
None
Architecture
Architecture
RDNA 3.0
Xe2-HPG
GPU Name
Hawk Point
BMG-G21
Generation
Console GPU (AMD)
Battlemage (Pro Series)
Process Size
4 nm
5 nm
Transistors
25,390 million
19,600 million
Die Size
178 mm²
272 mm²
Foundry
TSMC
TSMC
Density
142.6M / mm²
72.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
Shader Model
6.8
6.6
Physical
Slot Width
Dual-slot
Length
167 mm 6.6 inches
Height
69 mm 2.7 inches
Outputs
1x USB Type-C
4x mini-DisplayPort 2.1
Bus Interface
PCIe 5.0 x8
Other
Launch Price
349 USD
Production
Active
Active
View Ryzen Z2 GPU Details View Arc Pro B50 Details