AMD Ryzen Z2 Go GPU vs NVIDIA GeForce RTX 3050 A Mobile Comparison

AMD
RADEON

AMD Ryzen Z2 Go GPU

CORE STATE Rembrandt+
VRAM 16 GB
CLOCK SPEED 2700 MHz
TDP 28 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 6 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 3050 A Mobile

CORE STATE GA106
VRAM 4 GB
CLOCK SPEED 1343 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
52,998
passmark_directx_10
N/A
61
passmark_directx_11
N/A
94
passmark_directx_12
N/A
55
passmark_directx_9
N/A
152
passmark_g2d
N/A
526
passmark_g3d
N/A
11,664
passmark_gpu_compute
N/A
4,419

Analysis: AMD Ryzen Z2 Go GPU vs NVIDIA GeForce RTX 3050 A Mobile

Head-to-Head Benchmarks

The recorded data shows that the AMD Ryzen Z2 Go GPU has no individual benchmark scores in the database, while the NVIDIA GeForce RTX 3050 A Mobile has a full set of eight recorded measurements. Because the head-to-head benchmark list is empty, direct score-to-score comparisons are not possible. The analysis must rely on the available benchmark data for the NVIDIA part and the architectural specifications for the AMD part.

The NVIDIA GeForce RTX 3050 A Mobile records a Passmark G3D score of 11,664, a Passmark GPU Compute score of 4,419, and a Geekbench OpenCL score of 52,998. Its average benchmark score across all recorded tests is 8,746. The percentile ranking places it at the 44th percentile among all GPUs in the database. Its nearest rivals in average score include the NVIDIA GeForce GTX 460 v2 at 8,743 (a 0% delta), the NVIDIA Quadro P2200 at 8,686 (0.7% faster), the AMD Radeon R9 M265X at 8,851 (1.2% slower), and the AMD Radeon Pro WX 5100 at 8,863 (1.3% slower). These deltas are small, indicating that the RTX 3050 A Mobile sits in a tightly clustered performance band where the surrounding GPUs are within roughly 1.3% of its average score.

In legacy DirectX tests, the RTX 3050 A Mobile records 152 in Passmark DirectX 9, 94 in DirectX 11, 61 in DirectX 10, and 55 in DirectX 12. The DirectX 9 result is the strongest of the four legacy tests, more than 2.7 times the DirectX 12 score. The G2D score of 526 reflects a 2D workload profile. The AMD Ryzen Z2 Go GPU has no benchmark entries, so its measured performance cannot be stated with numbers. The database lists its FP32 throughput at 4.147 TFLOPS and FP16 at 8.294 TFLOPS, but these are specification-derived values rather than benchmark results.

The RTX 3050 A Mobile's FP32 figure of 4.813 TFLOPS is about 16% higher than the AMD part's 4.147 TFLOPS. In FP16, the AMD part's 8.294 TFLOPS is about 72% higher than the RTX 3050 A Mobile's 4.813 TFLOPS, though the AMD figure is achieved via a 2:1 ratio while the NVIDIA part uses a 1:1 ratio. The NVIDIA part has a higher average benchmark score and a percentile rank of 44 versus the AMD part's 50, but the percentile comparison is complicated by the fact that the AMD part has no measured benchmark average.

Architecture Differences

The AMD Ryzen Z2 Go GPU uses the Rembrandt+ chip built on RDNA 2.0 architecture, manufactured by TSMC on a 6 nm process node. The die size is 208 mm² with 13,100 million transistors, yielding a transistor density of 63.0 million per mm². The NVIDIA GeForce RTX 3050 A Mobile uses the GA106 chip built on Ampere architecture, manufactured by Samsung on an 8 nm process node. Its die size is 276 mm² with 12,000 million transistors, yielding a density of 43.5 million per mm². The AMD chip is smaller in area yet packs more transistors, while the NVIDIA chip is larger and less dense.

The AMD part belongs to the Console GPU generation, while the NVIDIA part belongs to the GeForce 30 Mobile series. The NVIDIA part lists a predecessor, the GeForce 20 Mobile, and its production status is end-of-life. The AMD part is listed as active with no predecessor or successor. Release dates differ by one year: the AMD part entered the database on 2024-12-31, while the NVIDIA part entered on 2023-12-31.

Core counts differ substantially. The AMD GPU has 768 shading units, 48 texture mapping units, and 32 raster operation pipelines. It also includes 12 ray tracing cores and no tensor cores. The NVIDIA GPU has 1,792 shading units, 56 TMUs, and 32 ROPs, along with 14 ray tracing cores and 56 tensor cores. The NVIDIA part has more than double the shading units, 8 more TMUs, 2 more ray tracing cores, and a dedicated tensor core array that the AMD part lacks.

Clock behavior also differs. The AMD part runs at a base clock of 800 MHz and a boost clock of 2700 MHz. The NVIDIA part runs at a base clock of 1065 MHz and a boost clock of 1343 MHz. The AMD boost clock is more than double its base clock, while the NVIDIA boost clock is only about 26% above its base.

Memory architecture diverges sharply. The AMD part uses 16 GB of LPDDR5 on a 128-bit bus, delivering 102.4 GB/s of bandwidth. The NVIDIA part uses 4 GB of GDDR6 on a 128-bit bus, delivering 192.0 GB/s. Both have the same bus width, but the NVIDIA part achieves nearly double the bandwidth despite having one quarter the capacity. The memory clocks are 800 MHz (6.4 Gbps effective) for AMD and 1500 MHz (12 Gbps effective) for NVIDIA.

Power and interface details also differ. The AMD part has a TDP of 28 W and a single USB Type-C display output. The NVIDIA part has a TDP of 45 W, is classified as an IGP with no slot width, and has display outputs described as portable device dependent. The NVIDIA part uses a PCIe 4.0 x8 bus interface, while the AMD part lists no bus interface. Neither part uses power connectors. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

FAQ

Q: Which GPU has more shading units?

A: The NVIDIA GeForce RTX 3050 A Mobile has 1,792 shading units, more than double the 768 shading units of the AMD Ryzen Z2 Go GPU.

Q: How does memory capacity compare?

A: The AMD Ryzen Z2 Go GPU has 16 GB of LPDDR5 memory, while the NVIDIA GeForce RTX 3050 A Mobile has 4 GB of GDDR6 memory.

Q: Which GPU has higher memory bandwidth?

A: The NVIDIA GeForce RTX 3050 A Mobile delivers 192.0 GB/s, compared to 102.4 GB/s for the AMD Ryzen Z2 Go GPU.

Q: What is the transistor density difference?

A: The AMD Ryzen Z2 Go GPU has a transistor density of 63.0 million per mm² on a 6 nm TSMC process, while the NVIDIA GeForce RTX 3050 A Mobile has 43.5 million per mm² on an 8 nm Samsung process.

Q: Does the AMD GPU have tensor cores?

A: No, the AMD Ryzen Z2 Go GPU lists no tensor cores, while the NVIDIA GeForce RTX 3050 A Mobile has 56 tensor cores.

Q: What is the production status of each GPU?

A: The AMD Ryzen Z2 Go GPU is listed as active, while the NVIDIA GeForce RTX 3050 A Mobile is end-of-life.

Specification Differences

| Specification | AMD Ryzen Z2 Go GPU | NVIDIA GeForce RTX 3050 A Mobile |

|---|---|---|

| Architecture | RDNA 2.0 | Ampere |

| Process node | 6 nm | 8 nm |

| Foundry | TSMC | Samsung |

| Transistors | 13,100 million | 12,000 million |

| Die size | 208 mm² | 276 mm² |

| Transistor density | 63.0M / mm² | 43.5M / mm² |

| Base clock | 800 MHz | 1065 MHz |

| Boost clock | 2700 MHz | 1343 MHz |

| Memory size | 16 GB | 4 GB |

| Memory type | LPDDR5 | GDDR6 |

| Memory bandwidth | 102.4 GB/s | 192.0 GB/s |

| Shading units | 768 | 1792 |

| TMUs | 48 | 56 |

| RT cores | 12 | 14 |

| Tensor cores | None | 56 |

| Pixel rate | 86.40 GPixel/s | 42.98 GPixel/s |

| Texture rate | 129.6 GTexel/s | 75.21 GTexel/s |

| FP32 | 4.147 TFLOPS | 4.813 TFLOPS |

| FP16 | 8.294 TFLOPS (2:1) | 4.813 TFLOPS (1:1) |

| TDP | 28 W | 45 W |

| Bus interface | None listed | PCIe 4.0 x8 |

| Display outputs | 1x USB Type-C | Portable Device Dependent |

| Production status | Active | End-of-life |

| Release date | 2024-12-31 | 2023-12-31 |

| Predecessor | None | GeForce 20 Mobile |

| Generation | Console GPU (AMD) | GeForce 30 Mobile |

Fields that match include the 128-bit memory bus width, 32 ROPs, DirectX 12 Ultimate (12_2), OpenGL 4.6, Vulkan 1.4, and the absence of power connectors.

Where Each One Wins

The NVIDIA GeForce RTX 3050 A Mobile wins on measured benchmark results. It has a Passmark G3D score of 11,664, a Passmark GPU Compute score of 4,419, and a Geekbench OpenCL score of 52,998. Its average benchmark score of 8,746 places it in a cluster with the GTX 460 v2, Quadro P2200, Radeon R9 M265X, and Radeon Pro WX 5100, all within 1.3% of each other. It also wins on raw shading throughput with 1,792 shading units, on FP32 compute with 4.813 TFLOPS versus 4.147 TFLOPS, and on memory bandwidth with 192.0 GB/s versus 102.4 GB/s. The tensor core count of 56 gives it a feature that the AMD part cannot match. The higher TDP of 45 W allows more power draw for sustained workloads.

The AMD Ryzen Z2 Go GPU wins on capacity and efficiency metrics. Its 16 GB of LPDDR5 memory is four times the NVIDIA part's 4 GB, a significant advantage in scenarios where memory capacity matters more than bandwidth. The 6 nm TSMC process with 63.0 million transistors per mm² shows a denser design than the 8 nm Samsung process at 43.5 million per mm². The 28 W TDP is 17 W lower than the NVIDIA part's 45 W, indicating a more power-efficient configuration. The boost clock of 2700 MHz is more than double the NVIDIA part's 1343 MHz. The FP16 throughput of 8.294 TFLOPS is 72% higher than the NVIDIA part's 4.813 TFLOPS, though it uses a 2:1 ratio to get there. The pixel rate of 86.40 GPixel/s is about double the NVIDIA part's 42.98 GPixel/s, and the texture rate of 129.6 GTexel/s is about 72% higher than 75.21 GTexel/s.

The Verdict

The data points to a clear split between measured performance and specification-derived capability. The NVIDIA GeForce RTX 3050 A Mobile is the only one of the two with benchmark results in the database. Its average score of 8,746 places it at the 44th percentile, and its nearest rivals are all within roughly 1.3% of its average, showing a consistent mid-range position. It has more shading units, more TMUs, more ray tracing cores, a tensor core array, higher FP32 throughput, and nearly double the memory bandwidth. For any workload where measured benchmark scores matter, the NVIDIA part has the recorded evidence.

The AMD Ryzen Z2 Go GPU has no benchmark entries, so its measured performance cannot be verified from the database. Its specification sheet shows advantages in memory capacity (16 GB versus 4 GB), process density (63.0M per mm² versus 43.5M per mm²), thermal envelope (28 W versus 45 W), boost clock (2700 MHz versus 1343 MHz), FP16 throughput (8.294 TFLOPS versus 4.813 TFLOPS), pixel rate (86.40 GPixel/s versus 42.98 GPixel/s), and texture rate (129.6 GTexel/s versus 75.21 GTexel/s). It also carries an active production status while the NVIDIA part is end-of-life.

For users who prioritize verified performance data, the database only supports the NVIDIA GeForce RTX 3050 A Mobile. For users who prioritize memory capacity, power efficiency, and process density, the AMD Ryzen Z2 Go GPU has the stronger specification sheet. The percentile ranks, 44 for NVIDIA and 50 for AMD, should be interpreted cautiously because the AMD percentile is not backed by an average benchmark score. The verdict from the recorded data is that the NVIDIA part has measurable performance evidence, while the AMD part offers a different balance of features with none of it measured.

DETAILED SPECIFICATIONS

SPECIFICATION
Z2 Go GPU
RTX 3050 A Mobile
Core Specs
Shading Units
768
1,792 +133.3%
Shaders
768
1,792 +133.3%
TMUs
48
56 +16.7%
ROPs
32
32 0.0%
Compute Units
12
—
SM Count
—
14
Clocks
Base Clock
800 MHz
1065 MHz
Boost Clock
2700 MHz
1343 MHz
Memory Clock
800 MHz 6.4 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
16 GB
4 GB
VRAM (MB)
16,384
4,096 -75.0%
Memory Type
LPDDR5
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
102.4 GB/s
192.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
8 MB
2 MB
L3 Cache
16 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
86.40 GPixel/s
42.98 GPixel/s
Texture Rate
129.6 GTexel/s
75.21 GTexel/s
FP32 (TFLOPS)
4.147 TFLOPS
4.813 TFLOPS
FP64 (TFLOPS)
259.2 GFLOPS (1:16)
75.21 GFLOPS (1:64)
FP16 (TFLOPS)
8.294 TFLOPS (2:1)
4.813 TFLOPS (1:1)
AI/RT
RT Cores
12
14 +16.7%
Tensor Cores
—
56
Power
TDP
28 W
45 W
TDP (W)
28
45 +60.7%
Power Connectors
None
None
Architecture
Architecture
RDNA 2.0
Ampere
GPU Name
Rembrandt+
GA106
Generation
Console GPU (AMD)
GeForce 30 Mobile
Process Size
6 nm
8 nm
Transistors
13,100 million
12,000 million
Die Size
208 mm²
276 mm²
Foundry
TSMC
Samsung
Density
63.0M / mm²
43.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.0
3.0
CUDA
—
8.6
Shader Model
6.8
6.9
Physical
Slot Width
—
IGP
Outputs
1x USB Type-C
Portable Device Dependent
Bus Interface
—
PCIe 4.0 x8
Other
Production
Active
End-of-life
Predecessor
—
GeForce 20 Mobile
View Ryzen Z2 Go GPU Details View GeForce RTX 3050 A Mobile Details