AMD Ryzen Z2 Go GPU vs NVIDIA GeForce RTX 5060 Ti 16 GB Comparison
AMD Ryzen Z2 Go GPU
GeForce RTX 5060 Ti 16 GB
PERFORMANCE BENCHMARKS
Analysis: AMD Ryzen Z2 Go GPU vs NVIDIA GeForce RTX 5060 Ti 16 GB
Where Each One Wins
The recorded data positions these two parts at opposite ends of the GPU spectrum, and their benchmark coverage reflects that split. The AMD Ryzen Z2 Go GPU has no recorded benchmark entries in the database, which places its average score at zero and its percentile ranking at 50. The NVIDIA GeForce RTX 5060 Ti 16 GB, by contrast, carries eight recorded benchmark scores spanning DirectX 9 through DirectX 12, compute workloads, and 2D graphics tests. Its average benchmark score is 4970, and it sits at the 29th percentile among all GPUs in the database.
The RTX 5060 Ti 16 GB wins every benchmark category where data exists. Its strongest absolute result comes from the PassMark G3D test, where it scores 22618. The PassMark GPU Compute test returns 11224, indicating substantial headroom in non-rendering workloads. The DirectX 9 score of 238 and DirectX 11 score of 219 both exceed the DirectX 12 score of 89, a pattern that suggests legacy API performance is particularly strong for this architecture. The 2D graphics score of 1206 confirms that desktop compositing and 2D acceleration are not bottlenecks.
For the AMD Ryzen Z2 Go GPU, the absence of benchmark data means the database cannot assign it a measured win in any test. Its 50th percentile placement is a neutral position, reflecting the lack of recorded measurements rather than a performance estimate. The practical interpretation is straightforward: the RTX 5060 Ti 16 GB is the only one of the two with verifiable performance data, and it dominates every metric that the database tracks.
Architecture Differences
The two GPUs come from different architectural generations and use different transistor budgets. The AMD chip, codenamed Rembrandt+, is built on RDNA 2.0 and uses a 6 nm process from TSMC. The NVIDIA chip, GB206, uses Blackwell 2.0 on a 5 nm TSMC node. Die size tells a nuanced story: the AMD die is larger at 208 mm², yet the NVIDIA die packs more transistors into a smaller area. The AMD chip contains 13,100 million transistors, while the NVIDIA chip contains 21,900 million. Transistor density confirms the process advantage: NVIDIA reaches 121.0 million transistors per mm², AMD reaches 63.0 million per mm².
Shader resources differ by a wide margin. The AMD GPU has 768 shading units, 48 texture mapping units, and 32 ROPs. The NVIDIA GPU has 4608 shading units, 144 TMUs, and 48 ROPs. Ray tracing hardware also diverges: AMD provides 12 RT cores, NVIDIA provides 36 RT cores. NVIDIA additionally includes 144 tensor cores, while the AMD part has none listed. These differences translate directly into throughput figures. The NVIDIA GPU reaches 23.70 TFLOPS for FP32 and the same 23.70 TFLOPS for FP16 at a 1:1 ratio. The AMD GPU reaches 4.147 TFLOPS for FP32 and 8.294 TFLOPS for FP16 at a 2:1 ratio.
Memory architecture shares a common bus width of 128 bit, but the technology and bandwidth diverge sharply. AMD uses 16 GB of LPDDR5 at 800 MHz with 6.4 Gbps effective speed, yielding 102.4 GB/s of bandwidth. NVIDIA uses 16 GB of GDDR7 at 1750 MHz with 28 Gbps effective speed, yielding 448.0 GB/s. The NVIDIA memory subsystem delivers over four times the bandwidth from the same bus width. Pixel and texture rates follow the same pattern. NVIDIA records 123.5 GPixel/s and 370.4 GTexel/s; AMD records 86.40 GPixel/s and 129.6 GTexel/s.
Power envelopes differ by a factor of more than six. The AMD part has a 28 W TDP and requires no power connectors. The NVIDIA part has a 180 W TDP, uses a single 8-pin connector, and carries a suggested PSU rating of 450 W. The NVIDIA card is dual-slot, measuring 241 mm in length, 111 mm in height, and 40 mm in width. The AMD part has no listed dimensions.
Head-to-Head Benchmarks
The database contains no head-to-head benchmark entries between these two GPUs. The comparison must therefore rest on the individual benchmark scores recorded for the NVIDIA part and the absence of any recorded scores for the AMD part. The RTX 5060 Ti 16 GB delivers a PassMark G3D score of 22618, which is its highest single result. The PassMark GPU Compute score of 11224 is roughly half of the G3D score, indicating that compute workloads scale differently from graphics workloads. The DirectX 12 score of 89 is the lowest of the DirectX family, which is unusual given that modern titles increasingly target DirectX 12; the DirectX 9 score of 238 and DirectX 11 score of 219 both exceed it by a wide margin. The DirectX 10 score of 144 sits between them.
The 3DMark Steel Nomad DX12 test returns 4019. This is the only synthetic cross-vendor benchmark recorded, and it reinforces the DirectX 12 result from PassMark: both show that the architecture handles DX12 workloads, but the PassMark DX12 number is comparatively low against its own DX9 and DX11 scores. The 2D score of 1206 confirms that the card is not limited in basic desktop operations.
The nearest rivals in the database provide context for the NVIDIA card's average score of 4970. The NVIDIA Quadro 4000 averages 4979, which is 0.2% higher. The AMD Radeon R7 Graphics averages 4998, 0.6% higher. The AMD Radeon R7 M360 averages 4931, which is 0.8% lower. The AMD Radeon R7 M265 also averages 4929, 0.8% lower. These deltas are all within one percentage point, placing the RTX 5060 Ti 16 GB in a tight cluster of mid-range results by average score. The individual benchmark scores, however, are far above those of any rival listed, because the average includes all recorded tests, not just the graphics-heavy ones.
The AMD Ryzen Z2 Go GPU has no benchmark scores and no nearest rivals in the database. Its 50th percentile rank means it sits at the median of all GPUs, but that rank is derived from an empty benchmark set. The practical comparison is asymmetric: one part has measurable performance data, the other has none.
Specification Differences
The two parts differ in nearly every specification field. The AMD GPU is a Console GPU generation part from AMD, while the NVIDIA GPU is a GeForce 50-series part from NVIDIA. The process nodes differ: 6 nm for AMD, 5 nm for NVIDIA, both from TSMC. Transistor counts are 13,100 million versus 21,900 million. Die sizes are 208 mm² versus 181 mm². Transistor density is 63.0M per mm² versus 121.0M per mm².
Clock speeds differ substantially. The AMD base clock is 800 MHz with a boost of 2700 MHz. The NVIDIA base clock is 2407 MHz with a boost of 2572 MHz. The AMD boost clock is higher than its base by a factor of more than three, while the NVIDIA boost is only 6.9% above its base. Memory clocks are 800 MHz with 6.4 Gbps effective for AMD, and 1750 MHz with 28 Gbps effective for NVIDIA.
Memory capacity is identical at 16 GB, but the type and bandwidth differ. AMD uses LPDDR5 with 102.4 GB/s bandwidth; NVIDIA uses GDDR7 with 448.0 GB/s bandwidth. The bus width is 128 bit for both. Shader resources differ by a factor of six in shading units: 768 versus 4608. TMUs are 48 versus 144, ROPs are 32 versus 48. RT cores are 12 versus 36. Tensor cores are absent on AMD and present at 144 on NVIDIA.
Throughput figures show the largest gaps. FP32 is 4.147 TFLOPS versus 23.70 TFLOPS. FP16 is 8.294 TFLOPS at a 2:1 ratio versus 23.70 TFLOPS at a 1:1 ratio. Pixel rate is 86.40 GPixel/s versus 123.5 GPixel/s. Texture rate is 129.6 GTexel/s versus 370.4 GTexel/s.
Power and physical specifications differ as well. TDP is 28 W versus 180 W. The AMD part has no power connectors; the NVIDIA part uses one 8-pin connector and suggests a 450 W PSU. The NVIDIA card is dual-slot with dimensions of 241 mm by 111 mm by 40 mm. The AMD part has no slot width, length, height, or width listed. Display outputs are 1x USB Type-C for AMD and 1x HDMI 2.1b with 3x DisplayPort 2.1b for NVIDIA. The bus interface is not listed for AMD and is PCIe 5.0 x8 for NVIDIA.
API support is identical: both list DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Release dates differ: AMD released on 2024-12-31, NVIDIA on 2025-04-15. The NVIDIA part has a predecessor in GeForce 40 and a successor in GeForce 60. The AMD part lists neither. The NVIDIA launch MSRP is 429 USD, stated once here as recorded.
FAQ
Q: Which GPU has more raw shader throughput?
A: The NVIDIA GeForce RTX 5060 Ti 16 GB has 4608 shading units and reaches 23.70 TFLOPS for FP32, while the AMD Ryzen Z2 Go GPU has 768 shading units and reaches 4.147 TFLOPS for FP32.
Q: Do both GPUs have the same memory capacity?
A: Yes, both have 16 GB. The AMD part uses LPDDR5 with 102.4 GB/s bandwidth, while the NVIDIA part uses GDDR7 with 448.0 GB/s bandwidth, both on a 128 bit bus.
Q: Which GPU consumes less power?
A: The AMD Ryzen Z2 Go GPU has a 28 W TDP and requires no power connectors. The NVIDIA GeForce RTX 5060 Ti 16 GB has a 180 W TDP, uses one 8-pin connector, and suggests a 450 W PSU.
Q: What is the highest recorded benchmark score for either GPU?
A: The NVIDIA GeForce RTX 5060 Ti 16 GB scores 22618 on the PassMark G3D test, which is the highest single recorded score. The AMD Ryzen Z2 Go GPU has no recorded benchmark scores.
Q: How do the nearest rivals compare to the NVIDIA card's average score?
A: The NVIDIA Quadro 4000 averages 4979 (0.2% higher), the AMD Radeon R7 Graphics averages 4998 (0.6% higher), and the AMD Radeon R7 M360 and R7 M265 both average 4931 or 4929 respectively (0.8% lower). All deltas are within one percentage point.
Q: Which GPU has tensor cores?
A: Only the NVIDIA GeForce RTX 5060 Ti 16 GB lists tensor cores, with 144. The AMD Ryzen Z2 Go GPU has no tensor cores listed. The NVIDIA part also has 36 RT cores, while the AMD part has 12.